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    Sword of Wrath

    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Saint of Conviction
    Posts : 563
    Guild : Rune Knights (GM)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,434,397

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Sword of Wrath Empty Sword of Wrath

    Post by Serilda Sinclair on 8th January 2019, 6:11 pm

    Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. Enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast. The sheer cold also acts as a damage buffer for her, granting her a 10% boost to the durability of her defensive spells.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage that allows her to keep fighting long after others may have fallen. She also receives another 10% boost to the durability of her defensive spells.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. Spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect. As a plot device, she is also immortal in the sense that she can still be killed through outside forces, but will not die from old age or natural disease.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell. As an effect, the target receives a 105% increase to defensive spell benefits.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    Last edited by Serilda Sinclair on 20th March 2019, 9:41 am; edited 11 times in total


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 10th January 2019, 9:29 am

    Heya Seri, Isse me, sorry for the wait on this one. You know the drill, if you have questions or need clarification just poke me and I'll get back to you asap. All edits in THIS colour

    Spoiler:

    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
       
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.


    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Highly Resistant (D): Because Serilda is already resistant to cold and ice from her Voidwalking magic, the Frostbite lacrima instead heightened her existing resistances. She receives an additional 25% to her Slayer resistances as a very strong effect, allowing her final numbers to be as follows: (Sadly, you cannot push resistances, both physical and magical, past 50% across all your abilities and spells. I'll have to ask you to remove or remodel this UA. Resistance seems sort of redundant since you already have 50% magic damage reduction from the UA that comes after this one)

      • 2 Ranks Above Character: 25%
      • 1 Rank Above Character: 35%
      • Same Rank as Character: 50%
      • 1 Rank below Character: 60%
      • 2 Ranks below character: 75%


    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, any Sword of Wrath Slayer spells cast while wielding a weapon deal 70% more damage. (Lower this to 60% since this is an S rank passive buff)


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to three spells of her current rank (Defensive Signature Spells can only take 1x current rank worth in damage, so I'll have to ask you to change this to one spell of her current rank) before being dispelled. This spell cannot be combined with Wind Wall.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means.

    D Rank Spells:
    Name: Remote Strike
    Rank: D
    Type: Single Target
    Damage: 40HP
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 1
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cursed Sheathe
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsul either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 50%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Winter Blast
    Rank: D
    Type: Multiple Target
    Damage: 30HP
    Range: 45 Meters
    Speed: 30 Meters per second
    Duration: 3
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 50% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Flurry
    Rank: D+
    Type: Single Target
    Damage: DoT (30HP per post for a max of 150HP)
    Range: 90 Meters
    Speed: 90 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 75% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    C Rank Spells:
    Name: Zero Traction
    Rank: C
    Type: AoE
    Damage: 45HP (Since this is a C rank AoE spell Ima have to ask you to lower this to 30)
    Range: 60 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 55% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 60 meter radius.

    Name: Wind Whip
    Rank: C
    Type: Single Target
    Damage: 60
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: C
    Type: Multiple Target
    Damage: 45HP
    Range: 90 Meters
    Speed: 65 Meters per second
    Duration: 5
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 55% reduction in strength from having their bodies crushed.

    Name: Frostbite
    Rank: C+
    Type: Single Target
    Damage: DoT (37HP each round for a max of 222HP)
    Range: 180 Meters
    Speed: 180 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 85% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    B Rank Spells:
    Name: Arctic Aura
    Rank: B
    Type: Ability
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. Spells related to heat or fire cost 60% (Spell cost reductions buffs can only go to 50% max, since debuffs are the exact opposite this can only debuff spell cost by 50%. A B rank passive debuff, additionally, can only debuff by a max of 50% as well, so you'll have to lower this) more of the spell’s base MP cost to cast when invoked within the range of her aura. This aura is only effective against fire and heat spells of B rank or lower.

    Name: Hypothermia
    Rank: B
    Type: Multiple Target
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 60% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Wind Wall
    Rank: B
    Type: Burst
    Damage: DoT (33HP per post up to a max of 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and up to three B rank spells. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier. This spell cannot be combined with Cryo Armor.

    Name: Ice Storm
    Rank: B+
    Type: AoE
    Damage: DoT (18HP per post, max of 144HP)
    Range: 150 Meters
    Speed: 75 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s Sword of Wrath spells deal 90% more damage  when used within the sphere of this spell. Ice Storm cannot be combined with any other Sword of Wrath AoE spells.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75 HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 1
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda’s Sword of Wrath spells cost 70% less MP to use. (MP cost reduction for spells hardcaps at 50% max across all spells and abilities, so please lower this)

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s Sword of Wrath spells deal an additional 70% damage. (S rank passive buffs can buff by a max of 60%, so lower this)

    Name: Ceaseless Vengeance
    Rank: S+
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive (Advanced spells cannot be passives. You have to rework this into an active spell. Additionally, I want to remark that you have 15 spells in your magic, so keep in mind that you can turn a max of 3 of your regular spell slots into passives)
    Downside:
    Description: A second gift from her unholy patron, Ozorith has unlocked the deepest reserves of Serilda’s magical potential so that she may utilize her God Slaying powers without tiring as quickly. Serilda receives +105% to her MP.

    Gimme a bump when you're done


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Serilda Sinclair on 10th January 2019, 7:34 pm

    Sword of Wrath Giphy

    After our discussion in PM, decided to rearrange the magic per your suggestion to max out the higher rank spells. After moving things around that left me with two empty spell slots that frankly I'm too lazy to try and write more spells for right now. So just ignore the two spots where there are blank spells listed, I just have those there as place holders to remind myself that I have unwritten spell slots available at those levels. :)

    THANKS JOH, ILY. Lemme know if I need to change anything else or if I missed anything~


    _____________________________________________________________________________________

    Johann
    Johann

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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 11th January 2019, 4:06 am

    One more round, same colour

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire cost 50% more of the spell’s base MP cost to cast. (Just specify that this ability works in rank burst range around Serilda)

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, any Sword of Wrath Slayer spells cast while wielding a weapon deal 60% more damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to one spell of her current rank per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    B Rank Spells:
    Name:
    Rank: B
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 50% (You can bump this up to 65%) reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 1
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 90 Meters (You can bump this up to 300 meters)
    Speed: 90 Meters per second (You can bump this up to 300 meters per second)
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name:
    Rank: A
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s Sword of Wrath spells deal 100% more damage  when used within the sphere of this spell. Ice Storm cannot be combined with any other Sword of Wrath AoE spells.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda’s Sword of Wrath spells cost 50% less MP to use.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s Sword of Wrath spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsul either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and up to three S+ rank spells. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

    Main Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- So Extra- EXP Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Guild Creator- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Motor City Rush- Best GFX Artist Award- Player 
    Lineage : Scion of the Void King
    Position : Saint of Conviction
    Posts : 563
    Guild : Rune Knights (GM)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,434,397

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Serilda Sinclair on 11th January 2019, 4:31 am

    Sword of Wrath EeiR7N4


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 11th January 2019, 4:33 am

    Sword of Wrath 1cEJcPL

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, any Sword of Wrath Slayer spells cast while wielding a weapon deal 60% more damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to one spell of her current rank per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    B Rank Spells:
    Name:
    Rank: B
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 1
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name:
    Rank: A
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s Sword of Wrath spells deal 100% more damage  when used within the sphere of this spell. Ice Storm cannot be combined with any other Sword of Wrath AoE spells.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda’s Sword of Wrath spells cost 50% less MP to use.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s Sword of Wrath spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsul either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and up to three S+ rank spells. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 10th February 2019, 11:37 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, any Sword of Wrath Slayer spells cast while wielding a weapon deal 60% more damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to one spell of her current rank per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    B Rank Spells:
    Name:
    Rank: B
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 1
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name:
    Rank: A
    Type:
    Damage:
    Range:
    Speed:
    Duration:
    Downside:
    Description:


    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s Sword of Wrath spells deal 100% more damage  when used within the sphere of this spell. Ice Storm cannot be combined with any other Sword of Wrath AoE spells.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda’s Sword of Wrath spells cost 50% less MP to use.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s Sword of Wrath spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsul either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and up to three S+ rank spells. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 22nd February 2019, 4:56 pm

    Eya Seri, edits in this colour

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 600 meters (Gotta lower this)
    Speed: 600 meters per second (Gotta lower this)
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

    Main Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- So Extra- EXP Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Guild Creator- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Motor City Rush- Best GFX Artist Award- Player 
    Lineage : Scion of the Void King
    Position : Saint of Conviction
    Posts : 563
    Guild : Rune Knights (GM)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,434,397

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Serilda Sinclair on 22nd February 2019, 6:30 pm

    Sword of Wrath Bump_kitty


    _____________________________________________________________________________________

    Johann
    Johann

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    Lineage : Herald of Destruction
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    Age : 28
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 22nd February 2019, 7:01 pm

    Sword of Wrath FbVA7uB

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    _____________________________________________________________________________________

    Sword of Wrath Johannsiggies
    MarkusEldridge
    MarkusEldridge

    Moderator- Chatbox Moderator- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Custom Slayer- God Slayer- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Progeny of Chaos
    Position : None
    Posts : 1245
    Guild : Dies Irae
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Sword of Wrath Empty Re: Sword of Wrath

    Post by MarkusEldridge on 17th March 2019, 7:32 pm

    Moved and Unlocked at User Request
    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. As a very strong effect, enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage as a very strong effect that allows her to keep fighting long after others may have fallen.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. As a very strong effect, spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    _____________________________________________________________________________________

    MarkusEldridge
    MarkusEldridge

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    Lineage : Progeny of Chaos
    Position : None
    Posts : 1245
    Guild : Dies Irae
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Sword of Wrath Empty Re: Sword of Wrath

    Post by MarkusEldridge on 19th March 2019, 1:04 pm

    Hey there, Markus here to grade your magic. My grading, as always, will be in this lovely color.
    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities: So, UAs are generally passive capped at S, and all three of the below are passive, meaning the total must be 60% or lower.

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. Enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast. The sheer cold also acts as a damage buffer for her, granting her a 20% boost to the durability of her defensive spells.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage that allows her to keep fighting long after others may have fallen. She also receives another 20% boost to the durability of her defensive spells.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. Spells cast while wielding a weapon deal 60% more spell damage. She also receives a permanent 10% addition to her MP.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase, and her defensive spells receive a 10% boost to durability. As an A Rank Passive the total must be 55% or lower.


    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect, as well as a 10% boost to her defensive spell benefits. As a B Rank Passive the total must be 50% or lower.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells, and a 10% boost to healing effects. As an A-Rank Passive the total must be 55% or lower.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage, and her base strength is increased by 10%. As a S-Rank Passive the total must be 60% or lower.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell. As an effect, the target receives a 95% increase to defensive spell benefits. Since I told you to cut down the passives, might as well say the actives are 105%

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    _____________________________________________________________________________________

    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Saint of Conviction
    Posts : 563
    Guild : Rune Knights (GM)
    Cosmic Coins : 0
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    Experience : 3,434,397

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Serilda Sinclair on 20th March 2019, 9:46 am

    Sword of Wrath Original

    Changes made. Removed the stuff that I was clearly going crazy over when I added it, raised the one I was low on, and added a plot device effect to Die Hard.


    _____________________________________________________________________________________

    MarkusEldridge
    MarkusEldridge

    Moderator- Chatbox Moderator- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Custom Slayer- God Slayer- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Progeny of Chaos
    Position : None
    Posts : 1245
    Guild : Dies Irae
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    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Sword of Wrath Empty Re: Sword of Wrath

    Post by MarkusEldridge on 22nd March 2019, 8:24 am

    Sword of Wrath AiZwA1I
    Spoiler:

    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. Enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast. The sheer cold also acts as a damage buffer for her, granting her a 10% boost to the durability of her defensive spells.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage that allows her to keep fighting long after others may have fallen. She also receives another 10% boost to the durability of her defensive spells.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. Spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect. As a plot device, she is also immortal in the sense that she can still be killed through outside forces, but will not die from old age or natural disease.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell. As an effect, the target receives a 105% increase to defensive spell benefits.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Sword of Wrath Empty Re: Sword of Wrath

    Post by Johann on 9th July 2019, 9:19 am

    Moved and unlocked at the user's request

    Spoiler:
    @Serilda Sinclair wrote:Lacrima VIP/CC purchase found here.

    Magic

    Magic Name: Sword of Wrath
    Magic Type: Frostbite God Slayer (Generation 2)
    Description: The saying goes that vengeance is a dish best served cold, and no warrior encompasses the truth of this phrase like a Frostbite God Slayer. This unique type of ancient slayer magic stems from a demon known as Ozorith, the Prime Sin of Wrath who holds sovereignty in hell over fury, resentment, and elements associated with ice and cold. Ozorith, sometimes known in the mortal world as Arthas, is drawn to people that show potential for deep strains of hatred, and is made stronger by war and conflict. He often roams the earth, observing and interacting with mortals in disguise and patiently fostering seeds of resentment within them. Every century or so he designates a mortal as his Unholy Paladin, granting them the title of his Sword of Wrath.

    It was he that discovered the lacrima that was created by the fallen angel that had once presided over a vast kingdom in the Silent Glaciers. When the people of the ancient lands began to forget their divine guardian, taking him for granted, his heart turned as cold and bitter as the ice that permeated the lands until it finally froze and shattered. The kingdom was plunged into turmoil and cursed to extinction, lost over the centuries to the outside world. Ozorith, curious about the tainted lands, ventured into the frozen wastes and retrieved the lacrima that was once the heart of the angel. Serilda, not fully understanding the implications of the action, allowed Ozorith to bestow her with the powers of the lacrima, solidifying her as his paladin.

    Base God Slayer Benefits:
    Slayer Benefits:

    • +25% Strength, Speed, HP
    • Greatly enhanced hearing, sight, and smell
    • Ability to consume the following elements for MP and to reach Force: Wind, Ice, Frost, Snow
    • Resistance to Wind, Ice, Frost, and Snow:

      • 2 Ranks Above Character: 0%
      • 1 Rank Above Character: 10%
      • Same Rank as Character: 25%
      • 1 Rank below Character: 35%
      • 2 Ranks below character: 50%




    God Slayers: God Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their Demon counterpart. The color of God Slayer Magic is a darker version of the element's natural color and usually appears as a black version of whatever element they're using.
     
    Advantages: The form of elemental magic they use is darkness, on one end of the magical spectrum. The element of darkness being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    Disadvantages: Unable to consume Demon Slayer magic.

    Unique Abilities:

    • Arctic Aura (D): Serilda’s body radiates with such icy cold that heat has difficulty permeating it or even existing near her. Enemy spells related to heat or fire that are cast within her rank's burst cost 50% more of the spell’s base MP cost to cast. The sheer cold also acts as a damage buffer for her, granting her a 10% boost to the durability of her defensive spells.

    • Unholy Paladin (B): Wrath has a deep seeded, undying drive to achieve its ends, often allowing people to push past their normal limits and prevail in an otherwise unideal situation. As Ozorith’s mortal avatar, he has cursed Serilda with the power of his domain, granting her a 50% resistance to magic damage that allows her to keep fighting long after others may have fallen. She also receives another 10% boost to the durability of her defensive spells.

    • Bladed Wrath (S): While Serilda can use her Slaying magic through more traditional spellcasting means, the spells are more efficient when channeled through a weapon. Spells cast while wielding a weapon deal 60% more spell damage.


    Spells:

    Signature Spells:
    Name: Cryo Armor
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thin but durable layer of black frost covers her entire body from head to toe. As a fully defensive spell, this armor can take up to 240 HP worth of damage per post.

    Name: Frost Screen
    Rank: Signature (From A Rank)
    Type: AoE
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Max of Rank
    Downside:
    Description: A thick fog of frost fills the air. Though it does no damage to her targets, it dampens their mundane and magical senses greatly. Sight is reduced to only a couple meters, and it is difficult to discern where sounds are coming from as they are heavily muffled. Additionally, the fog actively cloaks Serilda’s magic power, making her difficult to trace through magical means. This spell also benefits her allies in the same manner.

    Name: Damned Restoration
    Rank: Signature (From H Rank)
    Type: Single Target
    Damage: 120 HP (Healing)
    Range: 400 meters
    Speed: 400 meters per second
    Duration: Max of rank
    Downside:
    Description: Once per post, Serilda can use her magic to heal either herself or an ally by freezing wounds shut.

    Name: Demonic Augmentation
    Rank: Signature (From Lineage, A rank)
    Type: Burst
    Damage: N/A
    Range: Max of Rank
    Speed: Max of Rank
    Duration: Passive
    Downside:
    Description: Ozorith wants to ensure that his vassal is as indestructible as possible. All healing effects on Serilda's spells receive a 55% increase.

    B Rank Spells:
    Name: Die Hard
    Rank: B
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: The element of wrath is one not easily destroyed, anger usually being an effective catalyst to keep one going in the heat of battle. As part of Ozorith's influence on her magic, Serilda receives 50% reduction to physical damage as a passive effect. As a plot device, she is also immortal in the sense that she can still be killed through outside forces, but will not die from old age or natural disease.

    Name: Remote Strike
    Rank: B+
    Type: Single Target
    Damage: 120HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 8
    Downside:
    Description: By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been in reach of her body or weapon. Damage only lasts the first round, but for the duration of the spell Serilda receives a 90% bonus to her spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funneling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Frostbite
    Rank: B+
    Type: Single Target
    Damage: DoT (50HP each round for a max of 300HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 6
    Downside:
    Description: Serilda subjugates a single target to the effects of frostbite by freezing their bodies in a frigid frost. For the duration of the spell, the target is subject to an 90% reduction in strength.

    Black frost starts to appear on the target’s body, starting at their hands and feet. The frost quickly begins to spread, becoming more and more cold to the point where it actually feels like it’s burning. Smaller body parts, such as fingers and toes, might start to turn black from the effects of frostbite.

    A Rank Spells:
    Name: Avalanche
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons an avalanche of snow to sweep her targets off their feet and bury them. Targets affected by this spell are subject to immobilization every other round.

    A glyph appears near her intended targets and pours out piles of heavy, black snow.

    Name: Winter Blast
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons a cone shaped blast of frosted air to throw back her opponents. Targets affected by this spell are subject to a 65% reduction in speed as the frost freezes their bodies.

    Depending on what she is using to channel the magic, a small black glyph forms at the end of her hand or tip of her weapon. Black frost like a dark fog spews forth from the glyph, freezing the air. Anyone breathing in the range of this spell will see their breath in a black puff of steam rather than a white one.

    Name: Wind Whip
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda summons wind either into her hand or onto her weapon, forming a long thin funnel that acts like a whip and can extend out to the maximum range of the spell. She can strike a different target each round of the spell, but never more than one target at a time. For the duration of the spell, Serilda benefits from a 65% increase to spell damage.

    The whip appears as a dark funnel of air that extends either from her fist or the tip of her weapon.

    Name: Ice Boulder
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: Serilda creates a large boulder of black ice from a glyph and either drops it on her enemies or throws it at them, crushing them under its weight. It is large enough to hit several opponents at once. Damage only applies to the first round, but for the duration of the spell the opponents are subject to a 65% reduction in strength from having their bodies crushed.

    Name: Greater Remote Strike
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside:
    Description: This spell looks and operates exactly like Remote Strike, but can hit more than one target. By manipulating the currents in the air around her body or a weapon and condensing them down into a highly pressurized form, Serilda can turn a melee strike into a ranged one. The pressure builds around her body or a weapon and she makes her attack, the wind exploding from the source of her strike and racing through the air to hit her target as though they had been reach of her body or weapon. As with Remote Strike, the damage only incurs on the first post but for the duration of the spell Serilda receives a 65% bonus to spell damage.

    Whether she is using her body or her weapon, the source of the attack becomes enshrouded by dark wind currents funnelling around her fist, sword, etc that detach from the point of origin and race across the gap between her and her enemy.

    Name: Cold Blooded
    Rank: A
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Serilda’s blood run cold, allowing her to not lose as much of it in battle. This gives her an effect of +30% to her HP.

    Name: Flurry
    Rank: A
    Type: Single Target
    Damage: DoT (50HP per post for a max of 250HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 5
    Downside:
    Description: Serilda combines the power of snow and wind to create a personal sized funnel that appears beneath her target and follows them for the duration of the spell. The wind and snow combined reduce visibility for the target, making it harder for them to accurately defend themselves or attack. This loss in visibility is translated into a 65% reduction in speed.

    A black glyph appears at the target’s feet and starts to spin. It spits out an array of black snow that forms a tight cyclone around the target.

    Name: Indestructible
    Rank: A
    Type: Burst
    Damage: N/A
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: Passive
    Downside:
    Description: Ozorith has ensured that Serilda can withstand as much of a beating as possible to ensure she lives to carry out his will. She receives a permanent 55% boost to her defensive spells.

    Name: Ice Storm
    Rank: A+
    Type: AoE
    Damage: DoT (23HP per post, max of 184HP)
    Range: 225 Meters
    Speed: 110 Meters per second
    Duration: 8
    Downside: Cannot be combined with other AoE spells from her Sword of Wrath magic.
    Description: By conjuring ice in the air and whipping it with wind, Serilda can create a storm of tiny icicles that cut and freeze her enemies. Targets caught in the storm are subject to immobilization every other round, and Serilda’s spells do 100% more damage for the duration of the storm.

    A large black glyph appears in the sky and formulates a cyclone of small, razor sharp icicles of black ice.

    Name: Wind Crusher
    Rank: A+
    Type: Single Target
    Damage: DoT (41HP per post, max 369HP)
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: A highly pressurized wind pushes against a single opponent from all sides, crushing them between their currents. Anyone affected by this spell is immobilized every other turn.

    Serilda conjures a series of black glyphs that appear below, above, and around all four sides of her selected target. Each glyph produces a jet of smoky black wind that assails the target from every direction.

    S Rank Spells:
    Name: Hail Storm
    Rank: S
    Type: Multiple Target
    Damage: DoT (45HP per post, max 225HP)
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 5
    Downside:
    Description: Serilda summons a storm of large hail that batters her opponents. Targets affected by this spell suffer a 70% loss in speed.

    A black glyph appears in the sky over her intended targets and violently spits large balls of black ice and snow toward the ground.

    Name: Blizzard
    Rank: S
    Type: AoE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: A large snow storm appears, chilling the air with a violent cyclone of wind that threatens to tug her opponents off their feet. Anyone affected by this storm suffers immobilization every other round. Additionally, while the storm is in effect Serilda's defenses are bolstered, giving her a 70% boost to the durability of her defensive spells.

    A massive glyph appears in the air, spinning in a circular motion while generating both wind and snow.

    Name: Ozorith’s Curse
    Rank: S
    Type: Ability (burst)
    Damage: N/A
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside:
    Description: As Ozorith’s chosen unholy paladin of wrath, he has bestowed upon her the gift -- or rather, curse -- of his ungodly strength. Serilda’s spells deal an additional 60% damage.

    Name: Hypothermia
    Rank: S
    Type: Multiple Target
    Damage: 90HP
    Range: 300 Meters
    Speed: 225 Meters per second
    Duration: 10
    Downside:
    Description: Serilda selects a couple targets and covers their bodies in ice and frost, greatly reducing their body temperatures and subjecting them to the effects of hypothermia. The damage only takes effect with the initial strike. For the remainder of the spell’s duration, targets affected suffer a 70% loss in strength as their limbs weaken from shock.

    A black glyph appears directly over her selected targets’ head and passes down their bodies to the ground, coating them with black ice and frost.

    Name: Zero Traction
    Rank: S
    Type: AoE
    Damage: 60HP
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: By channeling ice either through her feet or her weapon, Serilda can freeze the ground and make it slippery for her enemies. Targets affected by this spell experience a 70% reduction in speed and are considered immobilized every other round as they struggle to gain traction.

    Black ice forms at the central point of the targeted area and swiftly expands out to cover all ground within up to a 200 meter radius.

    Name: Cursed Sheathe
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: By using her magic to draw forth ice, Serilda can encapsulate either her fists, her feet, or a weapon in a hard shell of black ice that increases the strength of her melee attacks by 70%.

    The ice that forms around the focal point of the spell is black and hard as a diamond.

    Name: Wind Wall
    Rank: S+
    Type: Burst
    Damage: DoT (37HP per post up to a max of 444HP)
    Range: 150 Meters
    Speed: 150 Meters per second
    Duration: 12
    Downside: Damage only applies to people within melee range
    Description: Serilda erects a wall of highly pressurized wind around either herself or an ally. The wind deflects non-magic ranged attacks and has a durability up to 540 HP. While the spell is fully defensive and not inherently harmful, due to the high pressure of wind if an enemy chooses to engage in close combat they may subject themselves to damage for the duration of the spell. As an effect, the target receives a 105% increase to defensive spell benefits.

    A black glyph appears under either her feet or the feet of an ally and dark colored wind forms in a complete circle around them, pushing violently upward with enough pressure that it creates a physical barrier.

    H Rank Spells:
    Name: Purge
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 20
    Downside:
    Description: Serilda freezes her opponent to the core with her magic, making every nerve in their bodies so cold with frostbite that it feels like its burning them from the inside out. Damage only applies to the first round, but for the duration of the spell her spell damage is increased by 75%. As a plot device, this spell can be used to permanently remove a divine creature's access to their divine magic. (Not usable on PC's without permission).

    Name: Relentless Defense
    Rank: H+
    Type: Burst
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body becomes hard as ice, taking up to 630 damage before it dispels. Additionally, for the duration of the spell all her defensive spells are boosted by 115%.


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    Sword of Wrath Johannsiggies

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      Current date/time is 20th October 2019, 12:14 pm