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    Chaotic Darkness

    MarkusEldridge
    MarkusEldridge

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    Lineage : Progeny of Chaos
    Position : None
    Posts : 1245
    Guild : Dies Irae
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Chaotic Darkness Empty Chaotic Darkness

    Post by MarkusEldridge on Mon 2 Jul 2018 - 3:27

    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Primary Magic
    Primordial Chaos Slayer

    Magic Type
    Ancient Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is an ancient and unknown form of unimaginable destruction, which utilizes a chaotic version of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    The issue with chaotic magic is that it is inherently dangerous, as such almost all of his strongest spells cause damage to himself.

    Notes:
    4x Spell slots from here; 1x Signature(Capped at A) from Lineage




    Lineage :  
    Progeny of Chaos

    Benefits :  
    Ancient Solitary Benefit: +50% Magical Spell Damage

    Unique Abilities :  

    • Being of Chaos: Markus has truly become one with chaos, and is now a creature of the void. He can no longer be classified as a human, is instead a 'void dweller'. An addition effect to this is that the voids natural propensity for damage means he gets a buff to magical damage equal user rank.

    • Chaotic Form: Due to having a true affinity with the void and darkness Markus has started to 'fade' from this realm. Normally this is unnoticeable, however when he takes damage the 'form' shows itself. This form acts as a damage buffer, and once its durability is reduced to 0 the form fades and all remaining damage in a round is dealt to Markus. This form has a Durability of 1x user rank spell, and restores itself each round, and cannot be pierced by opponents spells. In addition to that the 'fade' gives Markus an increase to damage reduction equal to 25%
      This effect can not protect Markus from self damaging spells or effects, only those from an enemy.

    • Chaotic Magic: The thing about chaos is, it is neigh impossible to control, and very hard to direct. Markus already has to concentrate and remain passive when using his own magic. As such, when another mage attempts to counter-spell, negate, or reverse his spells they must pay an additional 50% mana. An additional effect to this is because his magic is not based in Earthland but the Void he does not loose his passives, UA's or Signatures when in magical dampening areas, and he can still cast normal spells but the mana cost is doubled.







    Signature Spells:
    Lineage :


      1 - Avatar of Chaos:

    • Name: Avatar of Chaos
      Rank: Ranks with User, Cap A
      Category: Auxiliary
      Type: AoE : Primordial, Lineage : Buff, Drain, Debuff, Counter Effect
      Damage: N/A
      Range: Spell Rank AoE
      Speed: Spell Rank AoE
      Duration: 2
      Downside: This ability can negatively effect Allies, and needs other spells to function effectively, meaning it does nothing on its own to an opponent. As such, the Buff/Debuff percentage is 50% stronger(65% * 1.5 = 97.5 Max).
      Description: The Progeny of Chaos gains the ability to enter the Avatar of Chaos state. If they do their body becomes wreathed in primordial energy which spins around them in an area equal to spell rank AoE. Markus when using this ability must wait a turn before turning it off, or on. While using this ability Markus's reason is corrupted, he cares less about his allies and death. He becomes totally willing to kill anyone who gets in his way.

      While under this effect the primordial chaotic nature seeps into their body. When a mage takes damage, or is subjected to a negative effect, from Markus, and is within the AoE, this energy begins to drain the opponent of health. In addition to this, while this state is active Markus gets a buff to Magical Damage equal to 50%
      For two turns after being affected the user is assaulted by the chaotic forces which will drain a mages HP by 5% of the damage this effect is attached to per turn, and debuff their resistance to magical attacks equal to 45%(never to go further than -50%). Finally, the magic causing disruption to concentration, and the flow of magic in the user. When affected by this, mages have a harder time copying magic, making such efforts 50% less effective. If the opponent is already under the effect it does not apply again, and the drain is not applied on spells that do no damage.

    Normal:


      1 - Shadows Protection:
    • Name: Shadows Protection
      Rank: Ranks With User, Max S
      Category: Defensive
      Type: Single-Target, Self/Touch : Darkness, Shadows : Anti-Piercing, Reflection
      Damage: N/A
      Range: Touch
      Speed: Touch
      Duration: Spell Rank
      Downside: Removal of Range and Speed for 50% greater durability.
      Description: With an ingrained control of shadows Markus can now force them to come to the aid of an ally or himself. Once per turn he can choose someone and touch them giving them a protective cover. This cover is shadows enveloping their body like armor. These shadows have a durability of 1x Spell Rank + 50%. This effect can not stack with itself, and if it is applied to the same person before the duration or durability of the first ends, then that spell immediately ends.
      In addition to that, once per turn when this shield is hit by a spell they can pay mana equal to twice the rank of the spell, and reflect it back at the opponent, so long as the spell is equal to or below the rank of this one.
    • 2 - Chaotic Aid:

    • Name: Chaotic Aid
      Rank: User Rank, S Max
      Category: Supportive
      Type: Single-Target, Self/Touch : Void : Counter-Effect, Travel
      Damage: N/A
      Range: Touch
      Speed: Touch
      Duration: 1
      Downside: Removal of Range and Speed for 50% greater Healing,
      Description: Once per turn Markus can choose someone and place his hand upon that person healing them by spell rank + 50%. However, they feel a cold sensation almost as if someone had breathed down their neck when they are healed. In addition to that, for the turn at which they receive the healing they have a Counter-Effect to Immobilization, and can use the void energies to rapidly move from one position to another at Ability Rank Burst Range and Speed so long as the travel happens on the same turn as this spell.
    • 3 - True Power:

    • [Name: True Power
      Rank: User Rank, S Max
      Category: Auxiliary
      Type: AoE : Void, Chaos : Buff, Negation, Copy, Redirection
      Damage: N/A
      Range: 200
      Speed: 100
      Duration: 1
      Downside:
      Description: The chaotic magic Markus controls aids him when he desires. He can activate this ability at will, and when he does he gets a buff to magical damage equal to 70%.

      Also, the chaotic magic allows him to, to use the void to effect magic which comes into range. Once per turn, if he spends mana equal to the rank of the spell, he can negate any spell or effect within range, so long as their rank is equal to or under the rank of this spell.

      In addition to that, once per turn, he can select one spell he has cast this turn, or one spell he has seen cast this turn and pay mana equal to the rank of that spell and cast a copy of it as his own, so long as its rank is under the rank of this effect.







    B-Rank Spells: 5 Slots
    Passive:


    • Chaotic Power: Due to the destructive nature of chaos the user of this magic gets a boost to spell damage equal to 50%
    • Chaotic Magic: Due to being connected with the void Markus has an extended mana pool, this is a passive boost of 50%
    • Mages Vitality: This ability grants 25% boost to health
    • Mages Strength: This ability grants 50% boost to Spell Damage
    • Mages Reserves: This ability grants 50% boost to Magical Power




    A-Rank Spells: 8 Slots
    Normal Spells:


      1 - Runes of Darkness:

    • Name: Runes of Darkness
      Rank: A
      Category: Defensive/Support
      Type: Burst : Darkness, Chaos : Dual Category
      Damage: N/A
      Range: 75 Meters
      Speed: 75 M/S
      Duration: 7
      Downside: N/A
      Description: Ever since accepting Chaos' offer Markus has had strange tattoos on his body. All along his right arm, Ribs, and back ending just at his hip are intricate designs of a tribal style which resemble thorns. It turns out these symbols are far more than just a normal Tattoo, Markus has learned to activate their magic and force them to grow. They seem to get darker and start to cover his body. In addition to that all allies within range when this is cast get a temporary tattoo placed upon their body that lasts through the duration, providing the same defenses to all effected. These are defensive in nature and do the following.
      First they act as an invisible armor and provide a defensive protection to the user equal to 2x A Rank Spells once per turn. In addition to this the Tattoo has an inbuilt safety measure. Once per turn the Tattoo rejuvenates those effected providing a healing effect equal to 0.5 A Rank Spells.
    • 2- Support of Shadows:

    • Name: Support of Shadows
      Rank: A
      Category: Supportive
      Type: AoE : Shadows, Darkness : Buff
      Damage: N/A
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: All allies included Markus within range are supported by the darkness he controls. Once per turn all effected gain health equal to 50% A rank damage, and they get a buff to healing spells equal to 65%.
    • 3 - Chaos Shots:

    • Name: Chaos Shots
      Rank: A
      Category: Offensive
      Type: Multi-Attack : Chaotic, Darkness : Special
      Damage: 75% A-Rank Spell Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: 1
      Downside: Has no other effects for 50% greater base damage
      Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 112.5% User A-Rank damage each.
      The user can, when casting the spell, decide to use his life force up to 50% A-Rank damage, if he does he is able to shoot up to 4 more bullets.
    • 4 - Dark Mortar Bombardment:

    • Name: Dark Mortar Bombardment
      Rank: A
      Category: Offensive
      Type: Single Target / Burst : Chaos, Darkness : Dual-Type
      Damage: A-Rank + 50%
      Range: 150 Meters
      Speed: 150 M/S
      Duration: Instant
      Downside: Removal of extra effect, in addition to range and speed reduced by 50% for 50% more base damage.
      Description: Markus cups his hands together and summons an orb of pure chaotic Darkness and condenses it into a small shell. This heavy shell is so condensed that it can not travel at the full speed of a normal spell, however the explosive energy within its form is far more volatile than one would expect.
      Suddenly he releases the shell and sends it high into the air in a heavy arc like a mortar shell. When it comes down it lands at a point Markus' decides within 150 Meters, and then explodes dealing damage to everyone within 37.5 meters.
    • 5 - Chaotic Realm:

    • Name: Chaotic Realm
      Rank: A
      Category: Offensive
      Type: AoE : Chaos, Void : High Damage
      Damage: 0.5 A-Rank Per turn + 50%
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: Removal of two effects for 50% more damage.
      Description: Markus allows a bit of chaos to slip in from the Domain of Chaos into the realm he is within. This attack does 75% A-Rank damage pure turn, and This chaotic forces assault enemies within range and once every other turn for the duration cause opponents within range to be paralyzed.
    • 6 - Chaotic Bolt:

    • Name: Chaotic Bolt
      Rank: A
      Category: Offensive
      Type: Single-Target : Chaos, Darkness : High-Damage
      Damage: A-Rank + 50%
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: Removal of two effects for 50% more damage.
      Description: When activating this spell he coats his hands in chaotic magic, once per turn Markus can release this chaos and send a bolt of pure magic an a single enemy. This bolt deals A-Rank damage + 50%.
    • 7 - Chaotic Havoc:

    • Name: Chaotic Havoc
      Rank: A
      Category: Auxiliary
      Type: Single-Target : Chaos, Void : Reflection, Negation-Copy
      Damage: N/A
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: N/A
      Description: Using chaotic magic, Markus is able to effect the battle field, and hamper his opponents spells, providing aid to himself and his allies. He is able to use each of the following once per turn for the duration of this spell.
      When Markus, or his allies are effected by an opponents spell, if the spell is of equal or lower rank to this effect, he can decide to negate the spell, and all of its effects so long as he pays mana equal to the rank of the spell in question. In addition to that, if the spell was a debuff, he is able to, paying mana equal to the rank of the negated spell times two(so 3x cost in total), recast the spell(as a copy) as if he was the caster, however with a twist. Now, any damage he would have taken from the spell heals him, and any debuffs instead buff him.
      Finally, in order to further hamper his opponents, Markus can select a spell in range which is of equal or lower rank than this effect and reflect the spell back at his opponent, if he pays mana equal to twice the spells rank.
    • 8 - Shadows Stride:

    • Name: Shadows Stride
      Rank: A
      Category: Defensive
      Type: Burst : Darkness, Shadows : Movement, Anti-Piercing
      Damage: N/A
      Range: 75 meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: Markus can surround his body with shadows, this allows him to once per turn rush forward an a mind boggling speed. When doing this he can move up to this spells distance and speed, while doing this he looks like a flash of darkness or a moving shadow, he does not ignore barriers when he is moving in this way and is still fully corporal. Due to his speed, and the way at which he travels, he also gains a 'shied' each turn this ability is in effect, the shields durability is equal to A Rank, and it can not be pierced.





    S-Rank Spells: 6 Slots
    Normal Spells:


      1 - Concussive Void:

    • Name: Concussive Void
      Rank: S
      Category: Auxiliary
      Type: AoE : Void : Debuff, Blind/Deafen
      Damage: N/A
      Range: 300 Meters : 200 Meters + 50%
      Speed: 100 m/s
      Duration: 10
      Downside: Removal of two effects for 50% higher Buff Threshold(total 105%), Blind/Deafen effects all for 50% greater range
      Description: Markus forms a miniature black hole, or void tear within 200 Meters of his position. This anomaly in space time does the following. All enemies and enemy spells within range have their speed dropped by 50%, and once every other turn, if Markus wills it, this hole reacts violently with the surrounding area forcing all air, light, and sound to violently be ripped into the void. This causes all within range to be deafened and blinded for one post. This is not a magical effect, but is the result of all photons and sound waves in the atmosphere being forcefully removed.
    • 2 - Chaos' Grasp:

    • Name: Chaos' Grasp
      Rank: S
      Category: Auxiliary
      Type: Multi Target : Chaos, Shadows : Immobilization, Debuff
      Damage: N/A
      Range: 300 Meters
      Speed: 225 m/s
      Duration: 10
      Downside: Removal of third effect for 25% higher buff threshold(total 87.% Max)
      Description: Markus extends the grasp of chaos to up to 10 mages within range once per turn. These grasping tendrils are meant to keep opponents within range, as such should someone be effected with this spell they find themselves immobilized for one turn, every other turn for the duration. In addition to that, there is a 'surprise' waiting for those who have been hit. Should they attempt to leave its range, those effected get their speed reduced by 85% for the duration.
    • 3 - Crushing Shadows:

    • Name: Crushing Shadows
      Rank: S
      Category: Offensive
      Type: AoE : Shadow : Burn, Debuff
      Damage: 50% S-Rank Spell Damage
      Range: 300 Meters : 200 + 50%
      Speed: 100 m/s
      Duration: 10
      Downside: Does not work well if there is no shadows, meaning avoiding shadows(including your own) or shining enough light so that they do not exist makes this spell useless. This gives it a 50% greater range.
      Description: Markus' commands the shadows and darkness around him to crush his enemies. Each round the shadows in the area strike at at any enemy in range dealing 50% S-Rank Damage. This attack can only happen if there are shadows in the area. An additional effect to this however is that each enemies shadow turns against them, attacking their own 'essence' this counts as a 5% burn to HP each round they are within range, and they gain a debuff to spell durability equal to 70%.
    • 4 - Shadows Aid:

    • Name: Shadows Aid
      Rank: S
      Category: Supportive
      Type: Burst : Chaos, Shadow : Burn, Debuff
      Damage: N/A
      Range: 100 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: N/A
      Description: When this spell is used the caster forces the shadows to aid their allies, and hamper their foes. Once per turn, while within range allies under this effect gain HP equal to S Rank Healing effects. An addition effect to this is that Enemies within range get a burn to HP equal to 5% per turn, and get a debuff to healing equal to 70%.
    • 5 - Ring of Chaos:

    • Name: Ring of Chaos
      Rank: S
      Category: Offensive
      Type: AoE : Chaos, Void : Debuff, Drain
      Damage: 50% S-Rank
      Range: 200 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: This Spell harms everyone not associated with the void, including Markus' Allies. Allowing for 50% higher Buff Threshold(Total 105%)
      Description: The user blurs the lines between the Domain of Chaos and Earthland in a circle around them. This effect harms any who are not used to dwelling within the void, or have protection for such things. This spell damages all within other than those stated above 50% S-Rank damage per turn. An addition effect to this is that the Domain of Chaos damages with a mages internal magic causing a debuff in their cost reduction equal to 105%(can not bring it below -50%), and draining them of 5% of their Mana per turn
    • 6 - Chaotic Rush:

    • Name: Chaotic Rush
      Rank: S
      Category: Offensive
      Type: Single Target, Melee : Darkness, Chaos : Special
      Damage: 50% S-Rank, 10% S-Rank Mana
      Range: Melee / 200 Meters
      Speed: 600 m/s
      Duration: 1
      Downside: Reduce Range by 50% to increase Speed by 50%
      Description: Markus charges one of his hands, and his feet with chaotic dark energy. This energy instantly propels Markus forward, as he attacks the opponent in melee range. As he uses this spell, his speed is increased to 600m/s for a moment, propelling him forward for a maximum of 200 meters. He then strikes at his opponent with his darkness cloaked hand. If he hits, the darkness deals 50% S-Rank Damage to the opponent, and the darkness dissipates also damaging their mana equal to 10% S-Rank Damage.





    H-Rank Spells:
    Normal Spells:


      1 - Chaotic Bombardment:
    • Name: Chaotic Bombardment
      Rank: H
      Category: Offensive
      Type: Multi Attack / Burst : Chaos, Darkness : Special, Buff
      Damage: Varies
      Range: 500 Meters
      Speed: 350 m/s
      Duration: 20
      Downside: N/A
      Description: Opening his arms wide Markus opens a portal to the primordial void 300 meters in the air and forces a massive amount of chaotic bolts of magic to surge forth at his opponent at a high speed moving in a straight line at  H-Rank Multi Target Range and Speed. If one of these beams hit organic matter they deal H-Rank Multi Attack damage. However, if the bolts of chaotic energy hit ground, or a barrier they instead explode in H-Rank Burst Range and deal 50% of the damage that would have been dealt in a direct attack to all enemies within the burst. An addition effect to this, for however long the portal remains open Markus gets a 75% increase to Magical damage, as chaotic energy floods into his body from the opening.







    Advanced Spells:
    Spoiler:


      1 - B+, Void Healing:
    • Name: Void Healing
      Rank: B+
      Category: Auxiliary
      Type: Single Target : Chaos, Void : DoT, Debuff
      Damage: N/A
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 5
      Downside: N/A
      Description: Markus can select one mage in range once per turn and cause the void to grasp on and corrupt their life force. This curse applies a debuff to healing effectiveness equal to 90%, and this effect causes a chaotic Damage over Time equal to 50% B+ Rank per turn.
    • 2 - B+, Chaotic Durability:
    • Name: Chaotic Durability
      Rank: B+
      Category: Auxilary
      Type: Single Target : Chaos, Void : DoT, Debuff
      Damage: N/A
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 5
      Downside: N/A
      Description: Markus causes chaotic forces to effect a single mage within range. This opponent gets a debuff to all defensive spell Durability equal to 90%, and damages the effected person by 50% Rank damage each round. This applies even if the effect contacts a shield, as they are still connected to the defensive magic of the affected, however the damage then only applies to their shields, and can not harm them directly even if it goes over their limit.
    • 3 - A+, Power of Chaos:

    • Name: Power of Chaos
      Rank: A+
      Category: Auxiliary
      Type: Single Target : Void, Chaos : Buff, Special
      Damage: N/A
      Range: Self
      Speed: Self
      Duration: 9
      Downside: Reduce Speed and Range to 0, can only effect Markus. Trade off is 50% higher buff threshold(150% MaX)
      Description: Markus connects his magic directly with the Domain of Chaos within the Primordial Void, and allows it to completely develop his being. His eyes glow with a dark chaotic light, and his hair starts to shift strangely. Suddenly his Spell Damage gets a buff equal to 150%
      In addition, as this power floods their body, the user can sacrifice up Health equal to Rank damage once per round. If they do then then half the damage taken is converted into Mana.
    • 4 - A+, Chaos' Kiss:

    • Name: Chaos' Kiss
      Rank: A+
      Category: Auxiliary
      Type: AoE : Darkness, Chaos : Buff, Negation
      Damage: N/A
      Range: 225 Meters
      Speed: 110 m/s
      Duration: 9
      Downside: Removal of 2 effects for 50% greater Buff Threshold(150% max)
      Description: For a brief second all light vanishes from the area within 225 meters of Markus. All allies, including Markus, within range are effected with this flash and will find a temporary bruise upon the back of their neck resembles a dark kiss. This mark provides a boost to all effected mages Spell Damage equal to 150%, and those effected can once per turn purify their body of a negative effect equal to or lower than the rank of this ability. They have to pay mana equal to the rank of the effect in order to do this.
    • 5 - S+, Dark Miasma:

    • Name: Dark Miasma
      Rank: S+
      Category: Offensive
      Type: AoE : Darkness : Piercing, Debuff, Burn(s)
      Damage: 25% S+ Rank Damage
      Range: 300 Meters
      Speed: 150 m/s
      Duration: 12
      Downside: 50% reduction to base damage for 50% greater Buff Threashold(157.5 Max)
      Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangerous for anyone who gets into range, and causes 25% User S+ Rank damage per round to each opponent inside of it, this effect pierces Armors and Shields as it is a corruption of the air itself, and the reality of the area. However, the damage is greatly reduced to a spell of equal strength.
      In addition the darkness creeps into their body reducing their resistances by 75%(never to bring total below -50), and burns opponents HP and MP by 5% per turn. This is only in effect while they are inside the range of this spell.
    • 6 - H+, Pillars of Chaos:

    • Name: Pillars of Chaos
      Rank: H+
      Category: Offensive
      Type: Multi Target / Burst : Chaos, Void : Multi-Type, Special, Buff
      Damage: 50% H+ Rank Damage
      Range: 700 Meters
      Speed: 600 m/s
      Duration: 25
      Downside: Removal of final effect for 25% greater Buff Threshold(total 143.75 Max)
      Description: Markus holds his arms out wide and calls five chaotic pillars from the void itself. These five pillars must be places within 300 meters of Markus, and equally spaced apart. Each pillars launch a bolt of blood red chaotic energy at the closes enemy within 700 meters once per turn until the duration is up. These bolts when they hit explode into an eruption of chaotic energy, with a range of 100 Meters, and a speed of 200 m/s dealing 50% H+ Rank Damage to HP, in addition to dealing 10% H+ Rank Damage to MP.
      An addition effect to this is their connection to the Domain of Chaos and Markus himself allows them to act as a beacon of power. As long as Markus is within 300 Meters of a pillar, any of the pillars, he gets a boost to Spell damage equal to 140%, he does NOT get multiple boosts if within range of more than one pillar



    Last edited by MarkusEldridge on Sat 31 Aug 2019 - 0:32; edited 24 times in total


    _____________________________________________________________________________________

    Jarnbjorn
    Jarnbjorn
    Demon King
    Demon King

    Mythical VIP Status- Demon VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Demon Slayer- Dragon Slayer- A-Rank- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Power Of Apocalypse
    Position : None
    Posts : 1032
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 264,975

    Character Sheet
    First Magic: Flame Demon Slayer
    Second Magic: NetherFlame Demon Slayer
    Third Magic:

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by Jarnbjorn on Sat 21 Jul 2018 - 20:49

    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Secondary Magic
    Chaotic Darkness Primordial Magic


    Primary Magic
    Fallen God Slayer - Second Generation

    Magic Type
    Lost Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is a Caster Magic which utilizes the chaotic element of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    Strengths

    • Spells are Very Quick
    • Highly Versatile
    • Powerful Destructive Magic
    • More Powerful in Natural Darkness
    • Works well in both Ranged, and Close Combat


    Weaknesses

    • Strongest spells have high channel times / cooldowns, or cost health in order to use fully
    • Weak to Light and Holy Magic
    • Weaker in Daylight
    • Very limited based on imagination, and control
    • Using large amounts of darkness magic can lead to extreme fatigue, some spells require life force to use





    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +15% magic damage, +15% to MP costs (increase to MP costs only applies to the lost magic itself not the character).

    Unique Abilities :  

    • Light Affinity :   At night, or within non-magical darkness/shadow spells are 60% stronger, however when in day or non-magical light spells are 20% weaker, this effect can be different with each dark spell. Magical Light or Darkness can be used to nullify the effect of non-magical effects. Such as a light spell nullifying the effect of nighttime.
    • Void Step :   The user has gotten stronger and closer with the void. As such it allows him to 'step' through this darkness and rip through the air at a very fast pace. The user will move a distance equal to player rank burst range.
    • Primordials Form(Locked Till A Rank) :  Markus now has a direct connection with the void, darkness, and chaos from the birth of the universe. This ability causes his form to have an ethereal shadow essence. At will Markus can turn his form into a ‘Shade’ or Shadow Being created of darkness, though he can look normal if he decides. This form has durability of user rank magical damage. When in this form his body can shift and warp, all damage is applied to the durability of this form instead of him. When this forms durability hits 0, any other damage is applied to him, and he must wait 5 turns before this ability reforms.





    Spells :  
    D-Rank:
    Slots: 1x Free, 1x here

    Passives :


    • Chaotic Magic: The users Spell Damage is increased by 40%

    Chaotic Darkness 9zHpName: Dark Tendrals
    Rank: D
    Type: Darkness, Support/Varies
    Range: 10m
    Speed: 20m/s
    Duration: 3
    Cooldown: 4
    Description: Markus creates two arm like constructs, they are made of pure darkness and quite difficult to see. They act almost entirely like his normal arms, however they are incredibly fast and have a greater range.
    Each arm has a durability of a D-Rank spells, a range of 10 meters, and move at a rate of 20m/s. If they are used to block a spell they take 100% damage, the remaining damage is applied to Markus, they can not block AoE's or more then 1 multi attack 'shot' each. The arms, if used to attack act like hands, and as such use user ranked melee damage. This damage is not modified by spell damage.
    The point of this spell is almost solely to give Markus two extra hands for various uses.

    Light Affinity, affects their durability.

    Strengths:

    • Extra Arms!

    Weaknesses :

    • Weak damage compared to a normal spell
    • Can be destroyed pretty easily.




    C - Rank:

    Slots: 1x Free, 1x here

    Chaotic Darkness Latest?cb=20110825061808Name: Dark Moment
    Rank: C
    Type: Darkness, Support
    Range: Area of Effect, 60m
    Duration: 6
    Cooldown: 6
    Description: Dark Moment is a spell that enables the user to cut through the light and cause total darkness in an radius of 60 meters centered on the caster, the entire area becomes pitch black to all but the user. Those two ranks above the spell can still see through it.

    Light Affinity within the spell the negative effect of light is negated for any other spell. The positive effect is not applied.

    Strengths:

    • Others can not see in the darkness, but the user can

    Weaknesses :

    • Senses other then sight are still usable
    • It is possible to leave the darkness effect

    Chaotic Darkness Latest?cb=20120413162516Name: Darkness Beam
    Rank: C
    Type: Darkness, Single Target Instant
    Range: 90m
    Speed: 65m/s
    Duration: Instant
    Cooldown: 3
    Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, dealing 1.5x damage if it contacts a defensive spell or ability. However if it breaks through, its remaining range is cut in half, and it deals the remaining damage.
    If it encounters an opponent directly it does not get the modifier, and infact only deals 75% damage.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Very Destructive
    • Very Fast

    Weaknesses :

    • Weaker agaisnt non shielded opponents
    • A beam is easier to dodge if shot from too far away.




    B - Rank:

    Slots: 1x Free, 1x here
    Passives :

    • Dark Reservoir: This ability buffs their Health and Magical Power by 25% each

    Chaotic Darkness Latest?cb=20170330221639Name: Chaos Shots
    Rank: B
    Type: Chaotic, Darkness, Multi Attack
    Range: 150m
    Speed: 110m/s
    Duration: 1
    Cooldown: 4
    Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User B-Rank damage each.
    The user can, when casting the spell, decide to use his life force up to 50% B-Rank damage, if he does he is able to shoot up to 4 more bullets.

    Light Affinity, Affects damage.

    Strengths:

    • Multiple Bullets

    Weaknesses :

    • Can be dodged or defended
    • Low damage for each shot




    A - Rank:

    Slots: 1x Free, 1x here
    Chaotic Darkness Ezgif_11Name: Dark Bubble
    Rank: A
    Type: Chaos, Darkness, Defense
    Duration: 3
    Cooldown: 6
    Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 A-Rank attacks, and has a range of up to 50 meters, centered on caster, the user must decide how large the bubble is while casting.
    While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, and starts the cool-down. All remaining durability is lost. Because this spell takes so much concentration and determination its cooldown is twice as long as max duration.
    Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more A-Ranks worth of durability.

    Light Affinity, Effects durability, however this spell only gets half the effect, and can get no other outside boosts.

    Strengths:

    • Powerful shield for rank
    • Can Protect others

    Weaknesses :

    • Requires Darkness/Night and HP for full power
    • Defensive only
    • Can cast No other spells while this one is in use
    • Can not move while in use
    • Very high cooldown

    Chaotic Darkness Glf3cn7Name: Chaos Tracer
    Rank: A
    Type: Chaos, Darkness, Multi Attack
    Range: 225m
    Speed: 165m/s
    Duration: 1
    Cooldown: 5
    Description: The user summons four orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 150m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after this durring the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User A-Rank damage.
    The use can decided to use the chaotic nature of the attack and take half A-Rank damage. If he does then four additional orbs are summoned. He must do this at cast.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Can attack multiple opponents

    Weaknesses :

    • Each orb does lower damage
    • Can also hurt user




    S - Rank:

    Slots: 1x Free, 1x here
    Chaotic Darkness Latest?cb=20131121023809Name: Dark Miasma
    Rank: S
    Type: Darkness, AoE, DoT
    Range: 200m
    Duration: 10
    Cooldown: 15
    Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangers for anyone who gets into range, and causes 50% User S-Rank damage per round someone is inside of it, up to a total of 5 times.
    In addition the darkness creeps into their body reducing their resistances by 20%. This is only in effect while they are inside the range of this spell.

    Light Affinity modifies final damage.

    Strengths:

    • Very Dangerous

    Weaknesses :

    • Can be avoided with distance
    • Effects Allies
    • Very High Cooldown

    Chaotic Darkness 085b77b8f76f58f43f3457cfeb401f83428c9cbe_hqName: Chaotic Bombardment
    Rank: S
    Type: Chaos, Darkness, Multi Attack
    Range: 250m
    Speed: 225m/s
    Duration: 1
    Cooldown: 8
    Description: The user opens their arms wide, calling a massive amount of chaotic energy to them. Suddenly, they release all this energy in the form of a large amount of energetic beams. The sure amount of attacks, and the speed of the beams make them almost impossible to dodge, however they are linear, and spaced around an area of 50 meters so it is impossible for them all to hit. Each one which hits does 75% User S-Rank Damage.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Can attack multiple opponents
    • Massive amount of shots

    Weaknesses :

    • Each beam does lower damage
    • Travels in strait line




    Advanced:

    Chaotic Darkness Ezgif_10Name: Power of Chaos
    Rank: User Ranked, Max S+
    Type: Chaotic, Buff
    Duration: Max User Rank
    Cooldown: 1.5 times duration
    Description: The user allows chaotic magic to flood their system, their eyes start to glow for the duration of the effect. This ability increases the users Spell power by 1.5 spell rank buffs, as it is flooding their system with chaotic forces.

    In addition, as this power floods their body, the user can sacrifice up Magical Power equal to 20% of their total, if they do this power is converted into Health replenishing some of their reserve. They must do this effect upon activating the ability as the energy flows into them.

    Strengths:

    • Boosts Spell Power
    • Can Recharge MP

    Weaknesses :

    • Does no actual damage or effects to opponents
    • Only Aids Markus
    • Can Damage Health




    Signature:

    Chaotic Darkness Tumblr_n0q76jBAHR1sb30y2o1_400Name: Chaos Pulse
    Rank: Ranks With User, S Max
    Type: Chaotic, Debuff, Burst
    Duration: Instant
    Cooldown: 2
    Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
    Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for 2 turns. If multiple people are within the wave then the debuff is divided equally among all effected.
    The user can decide to take Spell-Rank damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Ranked Spell Damage.

    Strengths:

    • Can debuff multiple opponents
    • 100% effective for spell of their rank'

    Weaknesses :

    • Short Range
    • Does not work in air
    • Can effect Allies





    Changelog:

    Magic Swap, and Purchase : Approval
    Most Recent Accepted Version :  here
    Changed for new Spell Rules

    Unique Abilities

    • Added Primordial Form in advance,  removed Shadow Step, and Signt

    D - Rank

    • Removed/Upgraded all but Chaotic Magic Passive, and Dark Dentrils

    C-Rank

    • Upgraded Chaotic Beam, and Dark Moment

    B-Rank

    • Added in Advance, Upgraded Chaos Shots, and Dark Reservoir Passive

    A-Rank

    • Added in Advance, Upgraded Chaos Tracer, and Dark Bubble

    S-Rank

    • Changed Dark Miasma From Advanced, Added Chaotic Bombardment

    Advanced

    • Changed Dark Miasma, Kept Chaotic Power

    Sig

    • Changed Avatar of Chaos to new Primary Location, Kept Chaotic Pulse


    Old Changlog:
    Rank Up, C : Approval


    • Modified Main Description to fit new Lineage
    • Added new custom lineage
    • Added Unique Ability
    • D-Rank Changes

      • Convert Dark Rose Whip to Signature, following Theos Earlier Advise
      • Better Description of Darkness Beam, Changed Dur to fit Instant
      • Upgrade Dark Binding to C
      • Added Dark Tendrils
      • Added Chaos Shots
      • Added Purchased Chaotic Interference
      • Added Purchased Dark Reservoir


    • C-Rank Changes

      • Ranked Dark Binding to C, changed name to Chaos Bind to keep theme, modified health and mana cost to fit new rank
      • Added Dark Bubble
      • Added Chaotic Tracer
      • Added Purchased Dark Shades


    • Advanced Spell Changes

      • Removed Chaos Blast upon learning that charge attacks are being wiped.
      • Added Chaotic Power Buff
      • Added Dark Miasma


    • Signature Changes

      • Added Avatar of Chaos, given from custom lineage
      • Added Dark Rose Whip from D-Rank, made it Ranked Sig, renamed to fit health effects with fluff
      • Added Chaos Pulse




    Chaotic Darkness Approv17


    _____________________________________________________________________________________

    Chaotic Darkness FKH1Mbs
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2962
    Guild : Fairy Tail [GM]
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by ivyleaf33 on Fri 23 Nov 2018 - 11:57

    Spoiler:
    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Secondary Magic
    Chaotic Darkness Primordial Magic


    Primary Magic
    Fallen God Slayer - Second Generation

    Magic Type
    Lost Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is a Caster Magic which utilizes the chaotic element of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    Strengths

    • Spells are Very Quick
    • Highly Versatile
    • Powerful Destructive Magic
    • More Powerful in Natural Darkness
    • Works well in both Ranged, and Close Combat


    Weaknesses

    • Strongest spells have high channel times / cooldowns, or cost health in order to use fully
    • Weak to Light and Holy Magic
    • Weaker in Daylight
    • Very limited based on imagination, and control
    • Using large amounts of darkness magic can lead to extreme fatigue, some spells require life force to use





    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +15% magic damage, +15% to MP costs (increase to MP costs only applies to the lost magic itself not the character).

    Unique Abilities :  

    • Light Affinity :   At night, or within non-magical darkness/shadow spells are 60% stronger, however when in day or non-magical light spells are 20% weaker, this effect can be different with each dark spell. Magical Light or Darkness can be used to nullify the effect of non-magical effects. Such as a light spell nullifying the effect of nighttime.
    • Void Step :   The user has gotten stronger and closer with the void. As such it allows him to 'step' through this darkness and rip through the air at a very fast pace. The user will move a distance equal to player rank burst range.
    • Primordials Form(Locked Till A Rank) :  Markus now has a direct connection with the void, darkness, and chaos from the birth of the universe. This ability causes his form to have an ethereal shadow essence. At will Markus can turn his form into a ‘Shade’ or Shadow Being created of darkness, though he can look normal if he decides. This form has durability of user rank magical damage. When in this form his body can shift and warp, all damage is applied to the durability of this form instead of him. When this forms durability hits 0, any other damage is applied to him, and he must wait 5 turns before this ability reforms.





    Spells :  
    D-Rank:
    Slots: 1x Free, 1x here

    Passives :


    • Chaotic Magic: The users Spell Damage is increased by 40%

    Chaotic Darkness 9zHpName: Dark Tendrals
    Rank: D
    Type: Darkness, Support/Varies
    Range: 10m
    Speed: 20m/s
    Duration: 3
    Cooldown: 4
    Description: Markus creates two arm like constructs, they are made of pure darkness and quite difficult to see. They act almost entirely like his normal arms, however they are incredibly fast and have a greater range.
    Each arm has a durability of a D-Rank spells, a range of 10 meters, and move at a rate of 20m/s. If they are used to block a spell they take 100% damage, the remaining damage is applied to Markus, they can not block AoE's or more then 1 multi attack 'shot' each. The arms, if used to attack act like hands, and as such use user ranked melee damage. This damage is not modified by spell damage.
    The point of this spell is almost solely to give Markus two extra hands for various uses.

    Light Affinity, affects their durability.

    Strengths:

    • Extra Arms!

    Weaknesses :

    • Weak damage compared to a normal spell
    • Can be destroyed pretty easily.




    C - Rank:

    Slots: 1x Free, 1x here

    Chaotic Darkness Latest?cb=20110825061808Name: Dark Moment
    Rank: C
    Type: Darkness, Support
    Range: Area of Effect, 60m
    Duration: 6
    Cooldown: 6
    Description: Dark Moment is a spell that enables the user to cut through the light and cause total darkness in an radius of 60 meters centered on the caster, the entire area becomes pitch black to all but the user. Those two ranks above the spell can still see through it.

    Light Affinity within the spell the negative effect of light is negated for any other spell. The positive effect is not applied.

    Strengths:

    • Others can not see in the darkness, but the user can

    Weaknesses :

    • Senses other then sight are still usable
    • It is possible to leave the darkness effect

    Chaotic Darkness Latest?cb=20120413162516Name: Darkness Beam
    Rank: C
    Type: Darkness, Single Target Instant
    Range: 90m
    Speed: 65m/s
    Duration: Instant
    Cooldown: 3
    Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, dealing 1.5x damage if it contacts a defensive spell or ability. However if it breaks through, its remaining range is cut in half, and it deals the remaining damage.
    If it encounters an opponent directly it does not get the modifier, and infact only deals 75% damage.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Very Destructive
    • Very Fast

    Weaknesses :

    • Weaker agaisnt non shielded opponents
    • A beam is easier to dodge if shot from too far away.




    B - Rank:

    Slots: 1x Free, 1x here
    Passives :

    • Dark Reservoir: This ability buffs their Health and Magical Power by 25% each

    Chaotic Darkness Latest?cb=20170330221639Name: Chaos Shots
    Rank: B
    Type: Chaotic, Darkness, Multi Attack
    Range: 150m
    Speed: 110m/s
    Duration: 1
    Cooldown: 4
    Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User B-Rank damage each.
    The user can, when casting the spell, decide to use his life force up to 50% B-Rank damage, if he does he is able to shoot up to 4 more bullets.

    Light Affinity, Affects damage.

    Strengths:

    • Multiple Bullets

    Weaknesses :

    • Can be dodged or defended
    • Low damage for each shot




    A - Rank:

    Slots: 1x Free, 1x here
    Chaotic Darkness Ezgif_11Name: Dark Bubble
    Rank: A
    Type: Chaos, Darkness, Defense
    Duration: 3
    Cooldown: 6
    Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 A-Rank attacks, and has a range of up to 50 meters, centered on caster, the user must decide how large the bubble is while casting.
    While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, and starts the cool-down. All remaining durability is lost. Because this spell takes so much concentration and determination its cooldown is twice as long as max duration.
    Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more A-Ranks worth of durability.

    Light Affinity, Effects durability, however this spell only gets half the effect, and can get no other outside boosts.

    Strengths:

    • Powerful shield for rank
    • Can Protect others

    Weaknesses :

    • Requires Darkness/Night and HP for full power
    • Defensive only
    • Can cast No other spells while this one is in use
    • Can not move while in use
    • Very high cooldown

    Chaotic Darkness Glf3cn7Name: Chaos Tracer
    Rank: A
    Type: Chaos, Darkness, Multi Attack
    Range: 225m
    Speed: 165m/s
    Duration: 1
    Cooldown: 5
    Description: The user summons four orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 150m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after this durring the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User A-Rank damage.
    The use can decided to use the chaotic nature of the attack and take half A-Rank damage. If he does then four additional orbs are summoned. He must do this at cast.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Can attack multiple opponents

    Weaknesses :

    • Each orb does lower damage
    • Can also hurt user




    S - Rank:

    Slots: 1x Free, 1x here
    Chaotic Darkness Latest?cb=20131121023809Name: Dark Miasma
    Rank: S
    Type: Darkness, AoE, DoT
    Range: 200m
    Duration: 10
    Cooldown: 15
    Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangers for anyone who gets into range, and causes 50% User S-Rank damage per round someone is inside of it, up to a total of 5 times.
    In addition the darkness creeps into their body reducing their resistances by 20%. This is only in effect while they are inside the range of this spell.

    Light Affinity modifies final damage.

    Strengths:

    • Very Dangerous

    Weaknesses :

    • Can be avoided with distance
    • Effects Allies
    • Very High Cooldown

    Chaotic Darkness 085b77b8f76f58f43f3457cfeb401f83428c9cbe_hqName: Chaotic Bombardment
    Rank: S
    Type: Chaos, Darkness, Multi Attack
    Range: 250m
    Speed: 225m/s
    Duration: 1
    Cooldown: 8
    Description: The user opens their arms wide, calling a massive amount of chaotic energy to them. Suddenly, they release all this energy in the form of a large amount of energetic beams. The sure amount of attacks, and the speed of the beams make them almost impossible to dodge, however they are linear, and spaced around an area of 50 meters so it is impossible for them all to hit. Each one which hits does 75% User S-Rank Damage.

    Light Affinity effects both damage, and range, however each only get half the effect.

    Strengths:

    • Can attack multiple opponents
    • Massive amount of shots

    Weaknesses :

    • Each beam does lower damage
    • Travels in strait line




    Advanced:

    Chaotic Darkness Ezgif_10Name: Power of Chaos
    Rank: User Ranked, Max S+
    Type: Chaotic, Buff
    Duration: Max User Rank
    Cooldown: 1.5 times duration
    Description: The user allows chaotic magic to flood their system, their eyes start to glow for the duration of the effect. This ability increases the users Spell power by 1.5 spell rank buffs, as it is flooding their system with chaotic forces.

    In addition, as this power floods their body, the user can sacrifice up Magical Power equal to 20% of their total, if they do this power is converted into Health replenishing some of their reserve. They must do this effect upon activating the ability as the energy flows into them.

    Strengths:

    • Boosts Spell Power
    • Can Recharge MP

    Weaknesses :

    • Does no actual damage or effects to opponents
    • Only Aids Markus
    • Can Damage Health




    Signature:

    Chaotic Darkness Tumblr_n0q76jBAHR1sb30y2o1_400Name: Chaos Pulse
    Rank: Ranks With User, S Max
    Type: Chaotic, Debuff, Burst
    Duration: Instant
    Cooldown: 2
    Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
    Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for 2 turns. If multiple people are within the wave then the debuff is divided equally among all effected.
    The user can decide to take Spell-Rank damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Ranked Spell Damage.

    Strengths:

    • Can debuff multiple opponents
    • 100% effective for spell of their rank'

    Weaknesses :

    • Short Range
    • Does not work in air
    • Can effect Allies





    Changelog:

    Magic Swap, and Purchase : Approval
    Most Recent Accepted Version :  here
    Changed for new Spell Rules

    Unique Abilities

    • Added Primordial Form in advance,  removed Shadow Step, and Signt

    D - Rank

    • Removed/Upgraded all but Chaotic Magic Passive, and Dark Dentrils

    C-Rank

    • Upgraded Chaotic Beam, and Dark Moment

    B-Rank

    • Added in Advance, Upgraded Chaos Shots, and Dark Reservoir Passive

    A-Rank

    • Added in Advance, Upgraded Chaos Tracer, and Dark Bubble

    S-Rank

    • Changed Dark Miasma From Advanced, Added Chaotic Bombardment

    Advanced

    • Changed Dark Miasma, Kept Chaotic Power

    Sig

    • Changed Avatar of Chaos to new Primary Location, Kept Chaotic Pulse


    Old Changlog:
    Rank Up, C : Approval


    • Modified Main Description to fit new Lineage
    • Added new custom lineage
    • Added Unique Ability
    • D-Rank Changes

      • Convert Dark Rose Whip to Signature, following Theos Earlier Advise
      • Better Description of Darkness Beam, Changed Dur to fit Instant
      • Upgrade Dark Binding to C
      • Added Dark Tendrils
      • Added Chaos Shots
      • Added Purchased Chaotic Interference
      • Added Purchased Dark Reservoir


    • C-Rank Changes

      • Ranked Dark Binding to C, changed name to Chaos Bind to keep theme, modified health and mana cost to fit new rank
      • Added Dark Bubble
      • Added Chaotic Tracer
      • Added Purchased Dark Shades


    • Advanced Spell Changes

      • Removed Chaos Blast upon learning that charge attacks are being wiped.
      • Added Chaotic Power Buff
      • Added Dark Miasma


    • Signature Changes

      • Added Avatar of Chaos, given from custom lineage
      • Added Dark Rose Whip from D-Rank, made it Ranked Sig, renamed to fit health effects with fluff
      • Added Chaos Pulse




    Moved and unlocked at user's request.


    _____________________________________________________________________________________


    Chaotic Darkness OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5120
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by Johann on Wed 2 Jan 2019 - 1:53

    Chaotic Darkness 1cEJcPL

    Spoiler:
    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Primary Magic
    Primordial Chaos Slayer

    Magic Type
    Ancient Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is an ancient and unknown form of unimaginable destruction, which utilizes a chaotic version of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    The issue with chaotic magic is that it is inherently dangerous, as such almost all of his strongest spells cause damage to himself.

    Notes:
    4x Spell slots from here; 1x Signature(Capped at A) from Lineage




    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +50% Magical Spell Damage

    Unique Abilities :  

    • Being of Chaos: Markus has truly become one with chaos, and is now a creature of the void. He can no longer be classified as a human, is instead a 'void dweller'. An addition effect to this is that the voids natural propensity for damage means he gets a passive buff to Spell Damage equal to 60%

    • Chaotic Form: Due to having a true affinity with the void and darkness Markus has started to 'fade' from this realm. Normally this is unnoticeable, however when he takes damage the 'form' shows itself. This form acts as a damage buffer, and once its durability is reduced to 0 the form fades and all remaining damage in a round is dealt to Markus. This form has a Durability of user rank spell, and restores itself each round. In addition to that the 'fade' gives Markus an increase to magical damage reduction equal to 25%
      This effect can not protect Markus from self damaging spells or effects, only those from an enemy.

    • Chaotic Magic:(Unlocked at S): The thing about chaos is, it is neigh impossible to control, and very hard to direct. Markus already has to concentrate and remain passive when using his own magic. As such, when another mage attempts to counter-spell, negate, or reverse his spells they must pay an additional 50% mana. An additional effect to this is because his magic is not based in Earthland but the Void he does not loose his passives, UA's or Signatures when in magical dampening areas, and he can still cast normal spells but the mana cost is doubled.







    Signature Spells:
    Lineage :


    • Name: Avatar of Chaos
      Rank: Ranks with User, Cap A
      Type: AoE, Effect, Primordial, Transformation, Lineage
      Damage: N/A
      Range: Spell Rank AoE + 25%
      Speed: Spell Rank AoE
      Duration: N/A
      Downside: When in this form Markus is not truly himself, he leans towards the darker side of chaos, and is much more willing to damage allies and kill enemies. This spell also effects Allies. This effect also does nothing on its own.
      Description: The Progeny of Chaos gains the ability to enter the Avatar of Chaos state. If they do their body becomes wreathed in primordial energy which spins around them in an area equal to spell rank AoE. Markus when using this ability must wait a turn before turning it off, or on. While using this ability Markus's reason is corrupted, he cares less about his allies and death. He becomes totally willing to kill anyone who gets in his way.

      While under this effect the primordial chaotic nature seeps into their body. When a mage takes damage, or is subjected to a negative effect, from Markus, and is within the AoE, this energy begins to drain the opponent of health and magical power.
      For two turns after being hit the user is effected by the chaotic forces which will drain a mages HP by 5%. If the opponent is already under the effect it does not apply again.

    Normal:


    • Name: Chaotic Pulse
      Rank: Ranks with User, Max S
      Type: Chaotic, Debuff, Burst
      Damage: Spell Rank Damage
      Range: Spell Rank Burst
      Speed: Spell Rank Burst Seed
      Duration: Instant
      Downside: NlA
      Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
      Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for 2 turns.
      The user can decide to take Spell-Rank base damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Spell Rank Damage.

    • Name: Chaotic Aid
      Rank: User Rank, S Max
      Type: Single Target, Healing
      Damage: N/A
      Range: Max Rank Range
      Speed: Max Rank Speed
      Duration: Instant
      Downside: N/A
      Description: Once per turn Markus can choose someone within spell range, that person gets healed by spell rank. However, they feel a cold sensation almost as if someone had breathed down their neck when they are healed.

    • True Power(Passive, Unlocked at H) This passive effect grants a bonus to spell damage equal to spell spell rank buffs(Capped at S).







    B-Rank Spells: 8 Slots
    Passive:


    • Chaotic Power: Due to the destructive nature of chaos the user of this magic gets a boost to spell damage equal to 50%
    • Chaotic Magic: Due to being connected with the void Markus has an extended mana pool, this is a passive boost of 50%
    • Mages Vitality: This ability grants 25% boost to health
    • Mages Strength: This ability grants 50% boost to Spell Damage

    Normal Spells:


    • Name: Chaos Bolt
      Rank: B
      Type: Single Target, Darkness
      Damage: B-Rank Spell Damage
      Range: 200 Meters
      Speed: 200 m/s
      Duration: Instant
      Downside: N/A
      Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, dealing 1.5x damage if it contacts a defensive spell or ability. However if it breaks through, its remaining range is cut in half, and it deals the remaining damage.
      If it encounters an opponent directly it does not get the modifier, and in fact only deals 75% damage.

    • Name: Crushing Shadows
      Rank: B
      Type: AoE, Shadow
      Damage: 50% B-Rank Spell Damage
      Range: 125 Meters
      Speed: 50 m/s
      Duration: 5
      Downside: Does not deal main work if there is no shadows
      Description: Markus' commands the shadows and darkness around him to crush his enemies. Each round the shadows in the area strike at at any enemy in range dealing 50% B-Rank Damage. This attack can only happen if there are shadows in the area. An additional effect to this however is that each enemies shadow turns against them, attacking their own 'essence' this counts as a 5% burn to HP each round they are within range.

    • Name: Rising Darkness
      Rank: B
      Type: Burst, DoT, Effect, Darkness
      Damage: 50% B-Rank + 50% B-Rank per turn
      Range: 50
      Speed: 50 m/s
      Duration: 5
      Downside: N/A
      Description: Markus causes a sudden shift in the void within Earthland. This translates into a sudden drop in temperature as darkness clings to every opponent in range. They take 50% B-Rank damage immediately, and are effected with the following. Each opponent effected takes 50% B-Rank damage each round, and has their Spell Damage reduced by 50% for 5 rounds.

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD





    A-Rank Spells: 8 Slots
    Normal Spells:


    • Name: Chaos Shots
      Rank: A
      Type: Multi Attack, Chaotic, Darkness
      Damage: 75% A-Rank Spell Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: Instant
      Downside: N/A
      Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User A-Rank damage each.
      The user can, when casting the spell, decide to use his life force up to 50% A-Rank damage, if he does he is able to shoot up to 4 more bullets.

    • Name: Chaotic Bubble
      Rank: A
      Type: Burst, Defensive, Chaotic, Darkness
      Damage: N/A
      Range: Up to 50 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: Concentration spell
      Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 A-Rank attacks, and has a range of up to 50 meters, centered on caster, the user must decide how large the bubble is while casting.
      While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, or they can keep it going up to Duration.
      Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more A-Ranks worth of durability.

    • Name: Shadows Aid
      Rank: A
      Type: Burst, Healing, Effect, Darkness
      Damage: N/A
      Range: 75 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: When this spell is used the caster forces the shadows to aid their allies, and hamper their foes. Once per turn, while within range allies under this effect gain HP equal to A Rank Healing effects. An addition effect to this is that Enemies within range get a burn to HP equal to 5% per turn.

    • Name: Ring of Chaos
      Rank: A
      Type: AoE, Offensive, Chaotic, Damage
      Damage: 50% A-Rank
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: The user blurs the lines between the Domain of Chaos and Earthland in a circle around them. This effect harms any who are not used to dwelling within the void, or have protection for such things. This spell damages all within other than those stated above 50% A-Rank damage per turn. An addition effect to this is that the Domain of Chaos damages with a mages internal magic causing a debuff in their cost reduction equal to 50%

    • Name: Chaotic Rush
      Rank: A
      Type: Single Target, Melee, Offensive, Effect
      Damage: 50% A-Rank to Heath, equal damage to Mana
      Range: Melee / 300 Meters
      Speed: 300 m/s
      Duration: Instant
      Downside: N/A
      Description: Markus charges one of his hands, and his feet with chaotic dark energy. This energy instantly propels Markus forward, as he attacks the opponent in melee range. As he uses this spell, his speed is increased by 300m/s for a moment, propelling him forward for a maximum of 300 meters. He then strikes at his opponent with his darkness cloaked hand. If he hits, the darkness deals 50% A-Rank Damage to the opponent, and the darkness dissipates also damaging their mana equal to the damage they took.

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD







    Advanced Spells:
    Spoiler:


    • Name: Chaos Tracer
      Rank: B+
      Type: Multi Target, Chaos
      Damage: 75% B+ Rank Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: 1
      Downside: N/A
      Description: The user summons six orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 225m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after casting this during the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User B+ Rank damage.
      The use can decided to use the chaotic nature of the attack and take half B+Rank damage. If he does then four additional orbs are summoned. He must do this at cast.

    • Name: Dark Miasma
      Rank: B+
      Type: AoE
      Damage: 50% B+ Rank Damage
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 5
      Downside: N/A
      Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangerous for anyone who gets into range, and causes 50% User B+ Rank damage per round to each opponent inside of it.
      In addition the darkness creeps into their body reducing their resistances by 20%. This is only in effect while they are inside the range of this spell.

    • Name: Power of Chaos
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: Markus connects his magic directly with the Domain of Chaos within the Primordial Void, and allows it to completely develop his being. His eyes glow with a dark chaotic light, and his hair starts to shift strangely. Suddenly his Spell Damage gets a buff equal to 100%
      In addition, as this power floods their body, the user can sacrifice up Health equal to Rank damage once per round. If they do then then half the damage taken is converted into Mana.

    • Name: Long Shadows
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: When this spell is activated it unnaturally increases the distance of shadows Markus controls. This causes his spells to have an addition 100% range. An additional effect to this the users melee range spells and attacks instead have spell rank burst range and speed.




    _____________________________________________________________________________________

    Chaotic Darkness Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5120
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by Johann on Wed 9 Jan 2019 - 22:13

    Moved and unlocked at the user's request

    Spoiler:
    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Primary Magic
    Primordial Chaos Slayer

    Magic Type
    Ancient Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is an ancient and unknown form of unimaginable destruction, which utilizes a chaotic version of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    The issue with chaotic magic is that it is inherently dangerous, as such almost all of his strongest spells cause damage to himself.

    Notes:
    4x Spell slots from here; 1x Signature(Capped at A) from Lineage




    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +50% Magical Spell Damage

    Unique Abilities :  

    • Being of Chaos: Markus has truly become one with chaos, and is now a creature of the void. He can no longer be classified as a human, is instead a 'void dweller'. An addition effect to this is that the voids natural propensity for damage means he gets a passive buff to Spell Damage equal to 60%

    • Chaotic Form: Due to having a true affinity with the void and darkness Markus has started to 'fade' from this realm. Normally this is unnoticeable, however when he takes damage the 'form' shows itself. This form acts as a damage buffer, and once its durability is reduced to 0 the form fades and all remaining damage in a round is dealt to Markus. This form has a Durability of user rank spell, and restores itself each round. In addition to that the 'fade' gives Markus an increase to magical damage reduction equal to 25%
      This effect can not protect Markus from self damaging spells or effects, only those from an enemy.

    • Chaotic Magic:(Unlocked at S): The thing about chaos is, it is neigh impossible to control, and very hard to direct. Markus already has to concentrate and remain passive when using his own magic. As such, when another mage attempts to counter-spell, negate, or reverse his spells they must pay an additional 50% mana. An additional effect to this is because his magic is not based in Earthland but the Void he does not loose his passives, UA's or Signatures when in magical dampening areas, and he can still cast normal spells but the mana cost is doubled.







    Signature Spells:
    Lineage :


    • Name: Avatar of Chaos
      Rank: Ranks with User, Cap A
      Type: AoE, Effect, Primordial, Transformation, Lineage
      Damage: N/A
      Range: Spell Rank AoE + 25%
      Speed: Spell Rank AoE
      Duration: N/A
      Downside: When in this form Markus is not truly himself, he leans towards the darker side of chaos, and is much more willing to damage allies and kill enemies. This spell also effects Allies. This effect also does nothing on its own.
      Description: The Progeny of Chaos gains the ability to enter the Avatar of Chaos state. If they do their body becomes wreathed in primordial energy which spins around them in an area equal to spell rank AoE. Markus when using this ability must wait a turn before turning it off, or on. While using this ability Markus's reason is corrupted, he cares less about his allies and death. He becomes totally willing to kill anyone who gets in his way.

      While under this effect the primordial chaotic nature seeps into their body. When a mage takes damage, or is subjected to a negative effect, from Markus, and is within the AoE, this energy begins to drain the opponent of health and magical power.
      For two turns after being hit the user is effected by the chaotic forces which will drain a mages HP by 5%. If the opponent is already under the effect it does not apply again.

    Normal:


    • Name: Chaotic Pulse
      Rank: Ranks with User, Max S
      Type: Chaotic, Debuff, Burst
      Damage: Spell Rank Damage
      Range: Spell Rank Burst
      Speed: Spell Rank Burst Seed
      Duration: Instant
      Downside: NlA
      Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
      Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for 2 turns.
      The user can decide to take Spell-Rank base damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Spell Rank Damage.

    • Name: Chaotic Aid
      Rank: User Rank, S Max
      Type: Single Target, Healing
      Damage: N/A
      Range: Max Rank Range
      Speed: Max Rank Speed
      Duration: Instant
      Downside: N/A
      Description: Once per turn Markus can choose someone within spell range, that person gets healed by spell rank. However, they feel a cold sensation almost as if someone had breathed down their neck when they are healed.

    • True Power(Passive, Unlocked at H) This passive effect grants a bonus to spell damage equal to spell spell rank buffs(Capped at S).







    B-Rank Spells: 8 Slots
    Passive:


    • Chaotic Power: Due to the destructive nature of chaos the user of this magic gets a boost to spell damage equal to 50%
    • Chaotic Magic: Due to being connected with the void Markus has an extended mana pool, this is a passive boost of 50%
    • Mages Vitality: This ability grants 25% boost to health
    • Mages Strength: This ability grants 50% boost to Spell Damage

    Normal Spells:


    • Name: Chaos Bolt
      Rank: B
      Type: Single Target, Darkness
      Damage: B-Rank Spell Damage
      Range: 200 Meters
      Speed: 200 m/s
      Duration: Instant
      Downside: N/A
      Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, dealing 1.5x damage if it contacts a defensive spell or ability. However if it breaks through, its remaining range is cut in half, and it deals the remaining damage.
      If it encounters an opponent directly it does not get the modifier, and in fact only deals 75% damage.

    • Name: Crushing Shadows
      Rank: B
      Type: AoE, Shadow
      Damage: 50% B-Rank Spell Damage
      Range: 125 Meters
      Speed: 50 m/s
      Duration: 5
      Downside: Does not deal main work if there is no shadows
      Description: Markus' commands the shadows and darkness around him to crush his enemies. Each round the shadows in the area strike at at any enemy in range dealing 50% B-Rank Damage. This attack can only happen if there are shadows in the area. An additional effect to this however is that each enemies shadow turns against them, attacking their own 'essence' this counts as a 5% burn to HP each round they are within range.

    • Name: Rising Darkness
      Rank: B
      Type: Burst, DoT, Effect, Darkness
      Damage: 50% B-Rank + 50% B-Rank per turn
      Range: 50
      Speed: 50 m/s
      Duration: 5
      Downside: N/A
      Description: Markus causes a sudden shift in the void within Earthland. This translates into a sudden drop in temperature as darkness clings to every opponent in range. They take 50% B-Rank damage immediately, and are effected with the following. Each opponent effected takes 50% B-Rank damage each round, and has their Spell Damage reduced by 50% for 5 rounds.

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD





    A-Rank Spells: 8 Slots
    Normal Spells:


    • Name: Chaos Shots
      Rank: A
      Type: Multi Attack, Chaotic, Darkness
      Damage: 75% A-Rank Spell Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: Instant
      Downside: N/A
      Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User A-Rank damage each.
      The user can, when casting the spell, decide to use his life force up to 50% A-Rank damage, if he does he is able to shoot up to 4 more bullets.

    • Name: Chaotic Bubble
      Rank: A
      Type: Burst, Defensive, Chaotic, Darkness
      Damage: N/A
      Range: Up to 50 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: Concentration spell
      Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 A-Rank attacks, and has a range of up to 50 meters, centered on caster, the user must decide how large the bubble is while casting.
      While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, or they can keep it going up to Duration.
      Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more A-Ranks worth of durability.

    • Name: Shadows Aid
      Rank: A
      Type: Burst, Healing, Effect, Darkness
      Damage: N/A
      Range: 75 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: When this spell is used the caster forces the shadows to aid their allies, and hamper their foes. Once per turn, while within range allies under this effect gain HP equal to A Rank Healing effects. An addition effect to this is that Enemies within range get a burn to HP equal to 5% per turn.

    • Name: Ring of Chaos
      Rank: A
      Type: AoE, Offensive, Chaotic, Damage
      Damage: 50% A-Rank
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: The user blurs the lines between the Domain of Chaos and Earthland in a circle around them. This effect harms any who are not used to dwelling within the void, or have protection for such things. This spell damages all within other than those stated above 50% A-Rank damage per turn. An addition effect to this is that the Domain of Chaos damages with a mages internal magic causing a debuff in their cost reduction equal to 50%

    • Name: Chaotic Rush
      Rank: A
      Type: Single Target, Melee, Offensive, Effect
      Damage: 50% A-Rank to Heath, equal damage to Mana
      Range: Melee / 300 Meters
      Speed: 300 m/s
      Duration: Instant
      Downside: N/A
      Description: Markus charges one of his hands, and his feet with chaotic dark energy. This energy instantly propels Markus forward, as he attacks the opponent in melee range. As he uses this spell, his speed is increased by 300m/s for a moment, propelling him forward for a maximum of 300 meters. He then strikes at his opponent with his darkness cloaked hand. If he hits, the darkness deals 50% A-Rank Damage to the opponent, and the darkness dissipates also damaging their mana equal to the damage they took.

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD

    • Name: TBD
      Rank: TBD
      Type: TBD
      Damage: TBD
      Range: TBD
      Speed: TBD
      Duration: TBD
      Downside: TBD
      Description: TBD







    Advanced Spells:
    Spoiler:


    • Name: Chaos Tracer
      Rank: B+
      Type: Multi Target, Chaos
      Damage: 75% B+ Rank Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: 1
      Downside: N/A
      Description: The user summons six orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 225m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after casting this during the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User B+ Rank damage.
      The use can decided to use the chaotic nature of the attack and take half B+Rank damage. If he does then four additional orbs are summoned. He must do this at cast.

    • Name: Dark Miasma
      Rank: B+
      Type: AoE
      Damage: 50% B+ Rank Damage
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 5
      Downside: N/A
      Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangerous for anyone who gets into range, and causes 50% User B+ Rank damage per round to each opponent inside of it.
      In addition the darkness creeps into their body reducing their resistances by 20%. This is only in effect while they are inside the range of this spell.

    • Name: Power of Chaos
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: Markus connects his magic directly with the Domain of Chaos within the Primordial Void, and allows it to completely develop his being. His eyes glow with a dark chaotic light, and his hair starts to shift strangely. Suddenly his Spell Damage gets a buff equal to 100%
      In addition, as this power floods their body, the user can sacrifice up Health equal to Rank damage once per round. If they do then then half the damage taken is converted into Mana.

    • Name: Long Shadows
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: When this spell is activated it unnaturally increases the distance of shadows Markus controls. This causes his spells to have an addition 100% range. An additional effect to this the users melee range spells and attacks instead have spell rank burst range and speed.




    _____________________________________________________________________________________

    Chaotic Darkness Johannsiggies
    Johann
    Johann

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    Lineage : Herald of Destruction
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    Age : 28
    Mentor : Ruvel
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by Johann on Wed 20 Mar 2019 - 5:04

    Chaotic Darkness FbVA7uB

    Spoiler:
    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Primary Magic
    Primordial Chaos Slayer

    Magic Type
    Ancient Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is an ancient and unknown form of unimaginable destruction, which utilizes a chaotic version of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    The issue with chaotic magic is that it is inherently dangerous, as such almost all of his strongest spells cause damage to himself.

    Notes:
    4x Spell slots from here; 1x Signature(Capped at A) from Lineage




    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +50% Magical Spell Damage

    Unique Abilities :  

    • Being of Chaos: Markus has truly become one with chaos, and is now a creature of the void. He can no longer be classified as a human, is instead a 'void dweller'. An addition effect to this is that the voids natural propensity for damage means he gets a passive buff to Spell Damage equal to 60%

    • Chaotic Form: Due to having a true affinity with the void and darkness Markus has started to 'fade' from this realm. Normally this is unnoticeable, however when he takes damage the 'form' shows itself. This form acts as a damage buffer, and once its durability is reduced to 0 the form fades and all remaining damage in a round is dealt to Markus. This form has a Durability of 2x user rank spell, and restores itself each round. In addition to that the 'fade' gives Markus an increase to magical damage reduction equal to 25%
      This effect can not protect Markus from self damaging spells or effects, only those from an enemy.

    • Chaotic Magic:(Unlocked at S): The thing about chaos is, it is neigh impossible to control, and very hard to direct. Markus already has to concentrate and remain passive when using his own magic. As such, when another mage attempts to counter-spell, negate, or reverse his spells they must pay an additional 50% mana. An additional effect to this is because his magic is not based in Earthland but the Void he does not loose his passives, UA's or Signatures when in magical dampening areas, and he can still cast normal spells but the mana cost is doubled.







    Signature Spells:
    Lineage :


    • Name: Avatar of Chaos
      Rank: Ranks with User, Cap A
      Type: AoE, Effect, Primordial, Transformation, Lineage
      Damage: N/A
      Range: Spell Rank AoE + 25%
      Speed: Spell Rank AoE
      Duration: 2
      Downside: When in this form Markus is not truly himself, he leans towards the darker side of chaos, and is much more willing to damage allies and kill enemies. This spell also effects Allies. This effect also does nothing on its own.
      Description: The Progeny of Chaos gains the ability to enter the Avatar of Chaos state. If they do their body becomes wreathed in primordial energy which spins around them in an area equal to spell rank AoE. Markus when using this ability must wait a turn before turning it off, or on. While using this ability Markus's reason is corrupted, he cares less about his allies and death. He becomes totally willing to kill anyone who gets in his way.

      While under this effect the primordial chaotic nature seeps into their body. When a mage takes damage, or is subjected to a negative effect, from Markus, and is within the AoE, this energy begins to drain the opponent of health and magical power.
      For two turns after being hit the user is effected by the chaotic forces which will drain a mages HP by 5%. If the opponent is already under the effect it does not apply again.

    Normal:


    • Name: Chaotic Pulse
      Rank: Ranks with User, Max S
      Type: Chaotic, Debuff, Burst
      Damage: Spell Rank Damage
      Range: Spell Rank Burst
      Speed: Spell Rank Burst Seed
      Duration: 1
      Downside: NlA
      Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
      Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for the rest of the turn.
      The user can decide to take Spell-Rank base damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Spell Rank Damage.

    • Name: Chaotic Aid
      Rank: User Rank, S Max
      Type: Single Target, Healing
      Damage: N/A
      Range: Max Rank Range
      Speed: Max Rank Speed
      Duration: Instant
      Downside: N/A
      Description: Once per turn Markus can choose someone within spell range, that person gets healed by spell rank. However, they feel a cold sensation almost as if someone had breathed down their neck when they are healed.

    • True Power(Passive, Unlocked at H) This passive effect grants a bonus to spell damage equal to spell spell rank buffs(Capped at S).







    B-Rank Spells: 5 Slots
    Passive:


    • Chaotic Power: Due to the destructive nature of chaos the user of this magic gets a boost to spell damage equal to 50%
    • Chaotic Magic: Due to being connected with the void Markus has an extended mana pool, this is a passive boost of 50%
    • Mages Vitality: This ability grants 25% boost to health
    • Mages Strength: This ability grants 50% boost to Spell Damage
    • Mages Reserves: This ability grants 50% boost to Magical Power




    A-Rank Spells: 8 Slots
    Normal Spells:


    • Name: Chaos Beam
      Rank: A
      Type: Single Target, Darkness
      Damage: A-Rank Spell Damage
      Range: 300 Meters
      Speed: 300 m/s
      Duration: Instant
      Downside: N/A
      Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, if it hits a shield or defense it pierces through dealing 0.5 A-Rank Damage to the opponent.

    • Name: Chaos Shots
      Rank: A
      Type: Multi Attack, Chaotic, Darkness
      Damage: 75% A-Rank Spell Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: Instant
      Downside: N/A
      Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User A-Rank damage each.
      The user can, when casting the spell, decide to use his life force up to 50% A-Rank damage, if he does he is able to shoot up to 4 more bullets.

    • Name: Dark Mortar Bombardment
      Rank: A
      Type: Single Target / Burst
      Damage: A-Rank + 25
      Range: 150 Meters
      Speed: 150 M/S
      Duration: Instant
      Downside: Range and Speed cut in half, for 25 more damage
      Description: Markus cups his hands together and summons an orb of pure chaotic Darkness and condenses it into a small shell. This heavy shell is so condensed that it can not travel at the full speed of a normal spell, however the explosive energy within its form is far more volatile than one would expect.
      Suddenly he releases the shell and sends it high into the air in a heavy arc like a mortar shell. When it comes down it lands at a point Markus' decides within 150 Meters, and then explodes dealing damage to everyone within 37.5 meters.

    • Name: Chaotic Realm
      Rank: A
      Type: AoE, Effect
      Damage: 0.5 A-Rank Per turn
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: Markus allows a bit of chaos to slip in from the Domain of Chaos into the realm he is within. This attack does 50% A-Rank damage pure turn, and This chaotic forces assault enemies within range and once every other turn for the duration cause opponents within range to be paralyzed.

    • Name: Chaotic Bolt
      Rank: A
      Type: Single Target
      Damage: A-Rank
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: N/A
      Description: When activating this spell he coats his hands in chaotic magic, once per turn Markus can release this chaos and send a bolt of pure magic an a single enemy. This bolt deals A-Rank damage.

    • Name: Chaotic Cleanse
      Rank: A
      Type: Single Target, Effect
      Damage: N/A
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: Spells targeted must have a duration or effect things over time.
      Description: Markus can select one spell within range, equal to or lower than this spells rank, once per turn. The spell must be an ongoing effect or duration based magic. If he pays mana equal to what the caster paid, that spell is cleansed and ends immediately.

    • Name: Shadows Stride
      Rank: A
      Type: Single Target, Effect
      Damage: N/A
      Range: 300 meters
      Speed: 300 m/s
      Duration: 7
      Downside: N/A
      Description: Markus can include his body with shadows, this allows him to once per turn rush forward an a mind boggling speed. Once per turn he can move up to spell rank distance at spell rank speed, while doing this he looks like a flash of darkness or a moving shadow, he does not ignore barriers when he is moving in this way and is still fully corporal.

    • Name: Chaotic Blade
      Rank: A
      Type: Multi Target, AoE, Chaos
      Damage: 50% A-Rank
      Range: 225 Meters
      Speed: 165 M/S
      Duration: Instant
      Downside: Attacks in a line, making it easy to dodge, if it has been seen already.
      Description: Markus calls chaotic energy to his hands and holds up both arms, fingers extended like a 'paper' sign. At will he can swipe his hands through the air and cut the air itself sending multiple waves of chaotic energy forward. These waves are thin lines of chaotic energy slicing through the air moving at A-Rank Multi Target Range and Speed, however they spread outwards in a line extending to take up a circular angle of 20 degrees at maximum range. Each opponent hit with one of these waves takes 50% A-Rank Damage.





    S-Rank Spells: 6 Slots
    Normal Spells:


    • Name: Chaotic Bombardment
      Rank: S
      Type: Multi Attack, Burst, Chaos
      Damage: Varies
      Range: 300 Meters
      Speed: 225 m/s
      Duration: Instant
      Downside: N/A
      Description: Opening his arms wide Markus opens a portal to the primordial void and forces a massive amount of chaotic bolts of magic to surge forth at his opponent at a high speed moving in a straight line at  S-Rank Multi Target Range and Speed. If one of these beams hit organic matter they deal S-Rank Multi Attack damage. However, if the bolts of chaotic energy hit ground, or a barrier they instead explode in S-Rank Burst Range and deal 50% of the damage that would have been dealt in a direct attack to all enemies within the burst.

    • Name: Crushing Shadows
      Rank: S
      Type: AoE, Shadow
      Damage: 50% S-Rank Spell Damage
      Range: 250 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: Does not work well if there is no shadows
      Description: Markus' commands the shadows and darkness around him to crush his enemies. Each round the shadows in the area strike at at any enemy in range dealing 50% S-Rank Damage. This attack can only happen if there are shadows in the area. An additional effect to this however is that each enemies shadow turns against them, attacking their own 'essence' this counts as a 5% burn to HP each round they are within range, and they gain a debuff to spell durability equal to 50%.

    • Name: Chaotic Bubble
      Rank: S
      Type: Burst, Defensive, Chaotic, Darkness
      Damage: N/A
      Range: Up to 100 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: Concentration spell
      Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 S-Rank attacks, and has a range of up to 100 meters, centered on caster, the user must decide how large the bubble is while casting.
      While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, or they can keep it going up to Duration. Each turn the duration is reset.
      Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more S-Ranks worth of durability.

    • Name: Shadows Aid
      Rank: S
      Type: Burst, Healing, Effect, Darkness
      Damage: N/A
      Range: 100 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: N/A
      Description: When this spell is used the caster forces the shadows to aid their allies, and hamper their foes. Once per turn, while within range allies under this effect gain HP equal to S Rank Healing effects. An addition effect to this is that Enemies within range get a burn to HP equal to 5% per turn, and get a debuff to healing equal to 50%.

    • Name: Ring of Chaos
      Rank: S
      Type: AoE, Offensive, Chaotic, Damage
      Damage: 50% S-Rank
      Range: 200 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: N/A
      Description: The user blurs the lines between the Domain of Chaos and Earthland in a circle around them. This effect harms any who are not used to dwelling within the void, or have protection for such things. This spell damages all within other than those stated above 50% S-Rank damage per turn. An addition effect to this is that the Domain of Chaos damages with a mages internal magic causing a debuff in their cost reduction equal to 50%

    • Name: Chaotic Rush
      Rank: S
      Type: Single Target, Melee, Offensive, Effect
      Damage: 50% S-Rank
      Range: Melee / 400 Meters
      Speed: 400 m/s
      Duration: 1
      Downside: N/A
      Description: Markus charges one of his hands, and his feet with chaotic dark energy. This energy instantly propels Markus forward, as he attacks the opponent in melee range. As he uses this spell, his speed is increased to 400m/s for a moment, propelling him forward for a maximum of 400 meters. He then strikes at his opponent with his darkness cloaked hand. If he hits, the darkness deals 50% S-Rank Damage to the opponent, and the darkness dissipates also damaging their mana equal to 10% S-Rank Damage.





    H-Rank Spells:
    Normal Spells:


    • Name: Cult of Darkness
      Rank: H
      Type: Burst, Defensive, Effect, Shadow, void
      Damage: N/A
      Range: 300 Meters
      Speed: 150 m/s
      Duration: 20
      Downside: N/A
      Description: Markus has come to understand darkness, shadows, and chaos in a way even he does not fully comprehend. At his will he can force those shadows to form around himself and all allies within range forming a black mark on the inside of the right hand for the duration.
      Those marked in this way is friend to the void, as such they get the following effects. Once per turn they get an influx of vitality from the domain of the primordials, and regain HP equal to H-Rank healing effects. This connection to the void make it such that all spells cast by those effected have an additional range of 75%
      In addition, while under the effect the primordial void influences their magic. Their magic is no longer considered pure, and is for the, duration, 'chaotic' in nature making it no longer eatable by normal slayers.







    Advanced Spells:
    Spoiler:


    • Name: Rising Darkness
      Rank: B+
      Type: Burst, DoT, Effect, Darkness
      Damage: 50% B+ Rank + 50% B+ Rank per turn
      Range: 75
      Speed: 75 m/s
      Duration: 5
      Downside: N/A
      Description: Markus causes a sudden shift in the void within Earthland. This translates into a sudden drop in temperature as darkness clings to every opponent in range. They take 50% B+ Rank damage immediately, and are effected with the following. Each opponent effected takes 50% B+ Rank damage each round, and has their Spell Damage reduced by 90% for 5 rounds.

    • Name: Chaos Tracer
      Rank: B+
      Type: Multi Target, Chaos
      Damage: 75% B+ Rank Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: 1
      Downside: N/A
      Description: The user summons 10 orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 225m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after casting this during the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User B+ Rank damage.
      The use can decided to use the chaotic nature of the attack and take half B+Rank damage. If he does then five additional orbs are summoned. He must do this at cast.

    • Name: Power of Chaos
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: Markus connects his magic directly with the Domain of Chaos within the Primordial Void, and allows it to completely develop his being. His eyes glow with a dark chaotic light, and his hair starts to shift strangely. Suddenly his Spell Damage gets a buff equal to 100%
      In addition, as this power floods their body, the user can sacrifice up Health equal to Rank damage once per round. If they do then then half the damage taken is converted into Mana.

    • Name: Chaos' Kiss
      Rank: A+
      Type: Burst, Effect
      Damage: N/A
      Range: 110 Meters
      Speed: 110 m/s
      Duration: 9
      Downside: N/A
      Description: For a brief second all light vanishes from the area within 110 meters of Markus. All allies, including Markus, within range are effected with this flash and will find a temporary bruise upon the back of their neck resembles a dark kiss. This mark provides a boost to all effected mages Spell Damage equal to 100%

    • Name: Dark Miasma
      Rank: S+
      Type: AoE, Debuff, Darkness
      Damage: 50% S+ Rank Damage
      Range: 300 Meters
      Speed: 150 m/s
      Duration: 12
      Downside: N/A
      Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangerous for anyone who gets into range, and causes 50% User S+ Rank damage per round to each opponent inside of it.
      In addition the darkness creeps into their body reducing their resistances by 50%. This is only in effect while they are inside the range of this spell.

    • Name: Pillars of Chaos
      Rank: H+
      Type: Multi Target, Damage, Chaos, Void
      Damage: 75% H+ Rank Damage
      Range: 700 Meters
      Speed: 600 m/s
      Duration: 25
      Downside: N/A
      Description: Markus holds his arms out wide and calls five chaotic pillars from the void itself. These five pillars must be places within 300 meters of Markus, and equally spaced apart. Each pillars launch a bolt of blood red chaotic energy at the closes enemy within 700 meters once per turn until the duration is up. These bolts deal 50% H+ Rank Damage to HP, in addition to dealing 10% tH+ Rand Damage to MP.
      An addition effect to this is their connection to the Domain of Chaos and Markus himselfs allows them to act as a beacon of power. As long as Markus is within 300 Meters of a pillar, any of the pillars, he gets a boost to Spell damage equal to 115%, he does NOT get multiple boosts if within range of more than one pillar



    _____________________________________________________________________________________

    Chaotic Darkness Johannsiggies
    Johann
    Johann

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    Age : 28
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Chaotic Darkness Empty Re: Chaotic Darkness

    Post by Johann on Sat 13 Apr 2019 - 21:04

    Moved and unlocked at the user's request

    Spoiler:
    @MarkusEldridge wrote:
    Chaotic Darkness Dark_symbol_by_lordshenlong
    Chaotic Darkness

    Primary Magic
    Primordial Chaos Slayer

    Magic Type
    Ancient Magic

    Description
    Markus's magic is usually misunderstood, this particular brand of magic is an ancient and unknown form of unimaginable destruction, which utilizes a chaotic version of darkness, though many wizards mistake it for shadow magic. This magic can not be learned, and must be gifted either by the primordial Chaos or by The Progeny giving it to others as a secondary.

    Because of its destructive, chaotic, and 'dark' nature many look at darkness magic as evil, demonic, or corrupt. Though there is some foundation to this belief, this is not always the case. This type of darkness magic, is actually very neutral by nature, and many believe the world was born from darkness.
    The nature of this magic makes controlling, understanding, and reversing difficult. As such it is very easy to loose control of, and limited by the casters imagination, and concentration, which when lost can lead to disastrous results. This risk can be controlled by using and compounding spells, channeling more power, or with the user giving their own life force. If the user is in an emotional state the effects of their magic can lead to unexpected results.

    The Darkness Magic is a type of Elemental Magic which allows users to manipulate and control destructive Darkness, which takes the form of a physical black void, or 'hole'. This Magic has a physical form which can be used for destroying objects, blocking enemies' attacks, picking up or binding objects, or limiting the opponents options.

    The chaotic primordial side of Markus' magic causes it to also has an energetic or element form which is highly destructive, this form like the darkness has various uses, however each one of these spells can affect the users life and health in some way. The damage Markus takes from this kind of magic ignores all resistances and armor, it is taken strait from health.

    The issue with chaotic magic is that it is inherently dangerous, as such almost all of his strongest spells cause damage to himself.

    Notes:
    4x Spell slots from here; 1x Signature(Capped at A) from Lineage




    Lineage :  
    Progeny of Chaos

    Benefits :  
    Solitary Benefit: +50% Magical Spell Damage

    Unique Abilities :  

    • Being of Chaos: Markus has truly become one with chaos, and is now a creature of the void. He can no longer be classified as a human, is instead a 'void dweller'. An addition effect to this is that the voids natural propensity for damage means he gets a passive buff to Spell Damage equal to 60%

    • Chaotic Form: Due to having a true affinity with the void and darkness Markus has started to 'fade' from this realm. Normally this is unnoticeable, however when he takes damage the 'form' shows itself. This form acts as a damage buffer, and once its durability is reduced to 0 the form fades and all remaining damage in a round is dealt to Markus. This form has a Durability of 2x user rank spell, and restores itself each round. In addition to that the 'fade' gives Markus an increase to magical damage reduction equal to 25%
      This effect can not protect Markus from self damaging spells or effects, only those from an enemy.

    • Chaotic Magic:(Unlocked at S): The thing about chaos is, it is neigh impossible to control, and very hard to direct. Markus already has to concentrate and remain passive when using his own magic. As such, when another mage attempts to counter-spell, negate, or reverse his spells they must pay an additional 50% mana. An additional effect to this is because his magic is not based in Earthland but the Void he does not loose his passives, UA's or Signatures when in magical dampening areas, and he can still cast normal spells but the mana cost is doubled.







    Signature Spells:
    Lineage :


    • Name: Avatar of Chaos
      Rank: Ranks with User, Cap A
      Type: AoE, Effect, Primordial, Transformation, Lineage
      Damage: N/A
      Range: Spell Rank AoE + 25%
      Speed: Spell Rank AoE
      Duration: 2
      Downside: When in this form Markus is not truly himself, he leans towards the darker side of chaos, and is much more willing to damage allies and kill enemies. This spell also effects Allies. This effect also does nothing on its own.
      Description: The Progeny of Chaos gains the ability to enter the Avatar of Chaos state. If they do their body becomes wreathed in primordial energy which spins around them in an area equal to spell rank AoE. Markus when using this ability must wait a turn before turning it off, or on. While using this ability Markus's reason is corrupted, he cares less about his allies and death. He becomes totally willing to kill anyone who gets in his way.

      While under this effect the primordial chaotic nature seeps into their body. When a mage takes damage, or is subjected to a negative effect, from Markus, and is within the AoE, this energy begins to drain the opponent of health and magical power.
      For two turns after being hit the user is effected by the chaotic forces which will drain a mages HP by 5%. If the opponent is already under the effect it does not apply again.

    Normal:


    • Name: Chaotic Pulse
      Rank: Ranks with User, Max S
      Type: Chaotic, Debuff, Burst
      Damage: Spell Rank Damage
      Range: Spell Rank Burst
      Speed: Spell Rank Burst Seed
      Duration: 1
      Downside: NlA
      Description: Markus calls chaotic energy into his body then stomps on the ground. This energy is immediately released causing a shockwave in the ground. However, the actual attack comes from an almost invisible dark wave. The range of this spell varies by how hard the user stomps, meaning what they decide, up to a maximum of spell rank burst range.
      Anyone below the rank of the user has a hard time seeing the wave. The wave is a debuff effect which lowers an opponents Magical Resistance by user rank buffs for the rest of the turn.
      The user can decide to take Spell-Rank base damage, and if they do then the ground actually breaks apart from the impact, each person effected is knocked back half spell rank range meters and takes Spell Rank Damage.

    • Name: Chaotic Aid
      Rank: User Rank, S Max
      Type: Single Target, Healing
      Damage: N/A
      Range: Max Rank Range
      Speed: Max Rank Speed
      Duration: Instant
      Downside: N/A
      Description: Once per turn Markus can choose someone within spell range, that person gets healed by spell rank. However, they feel a cold sensation almost as if someone had breathed down their neck when they are healed.

    • True Power(Passive, Unlocked at H) This passive effect grants a bonus to spell damage equal to spell spell rank buffs(Capped at S).







    B-Rank Spells: 5 Slots
    Passive:


    • Chaotic Power: Due to the destructive nature of chaos the user of this magic gets a boost to spell damage equal to 50%
    • Chaotic Magic: Due to being connected with the void Markus has an extended mana pool, this is a passive boost of 50%
    • Mages Vitality: This ability grants 25% boost to health
    • Mages Strength: This ability grants 50% boost to Spell Damage
    • Mages Reserves: This ability grants 50% boost to Magical Power




    A-Rank Spells: 8 Slots
    Normal Spells:


    • Name: Chaos Beam
      Rank: A
      Type: Single Target, Darkness
      Damage: A-Rank Spell Damage
      Range: 300 Meters
      Speed: 300 m/s
      Duration: Instant
      Downside: N/A
      Description: The user collects darkness into their hands and fires it forwards as a highly concentrated and destructive beam. The beam is strong enough to burst through most equal rank defenses, if it hits a shield or defense it pierces through dealing 0.5 A-Rank Damage to the opponent.

    • Name: Chaos Shots
      Rank: A
      Type: Multi Attack, Chaotic, Darkness
      Damage: 75% A-Rank Spell Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: Instant
      Downside: N/A
      Description: The user points his hand like a gun, and proceeds to 'shoot' six fast paced bullets from the fingertips. They move in a strait line as a normal bullet will. If they hit they do 75% User A-Rank damage each.
      The user can, when casting the spell, decide to use his life force up to 50% A-Rank damage, if he does he is able to shoot up to 4 more bullets.

    • Name: Dark Mortar Bombardment
      Rank: A
      Type: Single Target / Burst
      Damage: A-Rank + 25
      Range: 150 Meters
      Speed: 150 M/S
      Duration: Instant
      Downside: Range and Speed cut in half, for 25 more damage
      Description: Markus cups his hands together and summons an orb of pure chaotic Darkness and condenses it into a small shell. This heavy shell is so condensed that it can not travel at the full speed of a normal spell, however the explosive energy within its form is far more volatile than one would expect.
      Suddenly he releases the shell and sends it high into the air in a heavy arc like a mortar shell. When it comes down it lands at a point Markus' decides within 150 Meters, and then explodes dealing damage to everyone within 37.5 meters.

    • Name: Chaotic Realm
      Rank: A
      Type: AoE, Effect
      Damage: 0.5 A-Rank Per turn
      Range: 150 Meters
      Speed: 75 m/s
      Duration: 7
      Downside: N/A
      Description: Markus allows a bit of chaos to slip in from the Domain of Chaos into the realm he is within. This attack does 50% A-Rank damage pure turn, and This chaotic forces assault enemies within range and once every other turn for the duration cause opponents within range to be paralyzed.

    • Name: Chaotic Bolt
      Rank: A
      Type: Single Target
      Damage: A-Rank
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: N/A
      Description: When activating this spell he coats his hands in chaotic magic, once per turn Markus can release this chaos and send a bolt of pure magic an a single enemy. This bolt deals A-Rank damage.

    • Name: Chaotic Cleanse
      Rank: A
      Type: Single Target, Effect
      Damage: N/A
      Range: 300 Meters
      Speed: 300 m/s
      Duration: 7
      Downside: Spells targeted must have a duration or effect things over time.
      Description: Markus can select one spell within range, equal to or lower than this spells rank, once per turn. The spell must be an ongoing effect or duration based magic. If he pays mana equal to what the caster paid, that spell is cleansed and ends immediately.

    • Name: Shadows Stride
      Rank: A
      Type: Single Target, Effect
      Damage: N/A
      Range: 300 meters
      Speed: 300 m/s
      Duration: 7
      Downside: N/A
      Description: Markus can include his body with shadows, this allows him to once per turn rush forward an a mind boggling speed. Once per turn he can move up to spell rank distance at spell rank speed, while doing this he looks like a flash of darkness or a moving shadow, he does not ignore barriers when he is moving in this way and is still fully corporal.

    • Name: Chaotic Blade
      Rank: A
      Type: Multi Target, AoE, Chaos
      Damage: 50% A-Rank
      Range: 225 Meters
      Speed: 165 M/S
      Duration: Instant
      Downside: Attacks in a line, making it easy to dodge, if it has been seen already.
      Description: Markus calls chaotic energy to his hands and holds up both arms, fingers extended like a 'paper' sign. At will he can swipe his hands through the air and cut the air itself sending multiple waves of chaotic energy forward. These waves are thin lines of chaotic energy slicing through the air moving at A-Rank Multi Target Range and Speed, however they spread outwards in a line extending to take up a circular angle of 20 degrees at maximum range. Each opponent hit with one of these waves takes 50% A-Rank Damage.





    S-Rank Spells: 6 Slots
    Normal Spells:


    • Name: Chaotic Bombardment
      Rank: S
      Type: Multi Attack, Burst, Chaos
      Damage: Varies
      Range: 300 Meters
      Speed: 225 m/s
      Duration: Instant
      Downside: N/A
      Description: Opening his arms wide Markus opens a portal to the primordial void and forces a massive amount of chaotic bolts of magic to surge forth at his opponent at a high speed moving in a straight line at  S-Rank Multi Target Range and Speed. If one of these beams hit organic matter they deal S-Rank Multi Attack damage. However, if the bolts of chaotic energy hit ground, or a barrier they instead explode in S-Rank Burst Range and deal 50% of the damage that would have been dealt in a direct attack to all enemies within the burst.

    • Name: Crushing Shadows
      Rank: S
      Type: AoE, Shadow
      Damage: 50% S-Rank Spell Damage
      Range: 250 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: Does not work well if there is no shadows
      Description: Markus' commands the shadows and darkness around him to crush his enemies. Each round the shadows in the area strike at at any enemy in range dealing 50% S-Rank Damage. This attack can only happen if there are shadows in the area. An additional effect to this however is that each enemies shadow turns against them, attacking their own 'essence' this counts as a 5% burn to HP each round they are within range, and they gain a debuff to spell durability equal to 50%.

    • Name: Chaotic Bubble
      Rank: S
      Type: Burst, Defensive, Chaotic, Darkness
      Damage: N/A
      Range: Up to 100 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: Concentration spell
      Description: The user channels darkness into a high speed protective bubble. This effect acts as a defensive shield which can protect Markus, and anyone standing right next to him. The shield has a durability equal to 3 S-Rank attacks, and has a range of up to 100 meters, centered on caster, the user must decide how large the bubble is while casting.
      While concentrating on this spell he can cast no other spells, nor can he move. The user can decide to end concentration, which immediately ends the spell, or they can keep it going up to Duration. Each turn the duration is reset.
      Markus can, as he cast the spell, put his life force into the spell, using health equal to the mana spent. If he does this then the spell gains one more S-Ranks worth of durability.

    • Name: Shadows Aid
      Rank: S
      Type: Burst, Healing, Effect, Darkness
      Damage: N/A
      Range: 100 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: N/A
      Description: When this spell is used the caster forces the shadows to aid their allies, and hamper their foes. Once per turn, while within range allies under this effect gain HP equal to S Rank Healing effects. An addition effect to this is that Enemies within range get a burn to HP equal to 5% per turn, and get a debuff to healing equal to 50%.

    • Name: Ring of Chaos
      Rank: S
      Type: AoE, Offensive, Chaotic, Damage
      Damage: 50% S-Rank
      Range: 200 Meters
      Speed: 100 m/s
      Duration: 10
      Downside: N/A
      Description: The user blurs the lines between the Domain of Chaos and Earthland in a circle around them. This effect harms any who are not used to dwelling within the void, or have protection for such things. This spell damages all within other than those stated above 50% S-Rank damage per turn. An addition effect to this is that the Domain of Chaos damages with a mages internal magic causing a debuff in their cost reduction equal to 50%

    • Name: Chaotic Rush
      Rank: S
      Type: Single Target, Melee, Offensive, Effect
      Damage: 50% S-Rank
      Range: Melee / 400 Meters
      Speed: 400 m/s
      Duration: 1
      Downside: N/A
      Description: Markus charges one of his hands, and his feet with chaotic dark energy. This energy instantly propels Markus forward, as he attacks the opponent in melee range. As he uses this spell, his speed is increased to 400m/s for a moment, propelling him forward for a maximum of 400 meters. He then strikes at his opponent with his darkness cloaked hand. If he hits, the darkness deals 50% S-Rank Damage to the opponent, and the darkness dissipates also damaging their mana equal to 10% S-Rank Damage.





    H-Rank Spells:
    Normal Spells:


    • Name: Cult of Darkness
      Rank: H
      Type: Burst, Defensive, Effect, Shadow, void
      Damage: N/A
      Range: 300 Meters
      Speed: 150 m/s
      Duration: 20
      Downside: N/A
      Description: Markus has come to understand darkness, shadows, and chaos in a way even he does not fully comprehend. At his will he can force those shadows to form around himself and all allies within range forming a black mark on the inside of the right hand for the duration.
      Those marked in this way is friend to the void, as such they get the following effects. Once per turn they get an influx of vitality from the domain of the primordials, and regain HP equal to H-Rank healing effects. This connection to the void make it such that all spells cast by those effected have an additional range of 75%
      In addition, while under the effect the primordial void influences their magic. Their magic is no longer considered pure, and is for the, duration, 'chaotic' in nature making it no longer eatable by normal slayers.







    Advanced Spells:
    Spoiler:


    • Name: Rising Darkness
      Rank: B+
      Type: Burst, DoT, Effect, Darkness
      Damage: 50% B+ Rank + 50% B+ Rank per turn
      Range: 75
      Speed: 75 m/s
      Duration: 5
      Downside: N/A
      Description: Markus causes a sudden shift in the void within Earthland. This translates into a sudden drop in temperature as darkness clings to every opponent in range. They take 50% B+ Rank damage immediately, and are effected with the following. Each opponent effected takes 50% B+ Rank damage each round, and has their Spell Damage reduced by 90% for 5 rounds.

    • Name: Chaos Tracer
      Rank: B+
      Type: Multi Target, Chaos
      Damage: 75% B+ Rank Damage
      Range: 225 Meters
      Speed: 165 m/s
      Duration: 1
      Downside: N/A
      Description: The user summons 10 orbs of dark void like energy, which instantly launch themselves at the opponent. These orbs are controlled by the users mind, and can follow the opponent up to 225m, but only if the user is concentrating on this spell, meaning they can not cast any other spells, or effects after casting this during the post, the user can choose the same target or different targets. If one of the orbs hit it deals 75% User B+ Rank damage.
      The use can decided to use the chaotic nature of the attack and take half B+Rank damage. If he does then five additional orbs are summoned. He must do this at cast.

    • Name: Power of Chaos
      Rank: A+
      Type: Self, Buff
      Damage: N/A
      Range: Self
      Speed: Instant
      Duration: 9
      Downside: N/A
      Description: Markus connects his magic directly with the Domain of Chaos within the Primordial Void, and allows it to completely develop his being. His eyes glow with a dark chaotic light, and his hair starts to shift strangely. Suddenly his Spell Damage gets a buff equal to 100%
      In addition, as this power floods their body, the user can sacrifice up Health equal to Rank damage once per round. If they do then then half the damage taken is converted into Mana.

    • Name: Chaos' Kiss
      Rank: A+
      Type: Burst, Effect
      Damage: N/A
      Range: 110 Meters
      Speed: 110 m/s
      Duration: 9
      Downside: N/A
      Description: For a brief second all light vanishes from the area within 110 meters of Markus. All allies, including Markus, within range are effected with this flash and will find a temporary bruise upon the back of their neck resembles a dark kiss. This mark provides a boost to all effected mages Spell Damage equal to 100%

    • Name: Dark Miasma
      Rank: S+
      Type: AoE, Debuff, Darkness
      Damage: 50% S+ Rank Damage
      Range: 300 Meters
      Speed: 150 m/s
      Duration: 12
      Downside: N/A
      Description: The user pulls dark energy around their body and causes it to swirl around them, this energy is very dangerous for anyone who gets into range, and causes 50% User S+ Rank damage per round to each opponent inside of it.
      In addition the darkness creeps into their body reducing their resistances by 50%. This is only in effect while they are inside the range of this spell.

    • Name: Pillars of Chaos
      Rank: H+
      Type: Multi Target, Damage, Chaos, Void
      Damage: 75% H+ Rank Damage
      Range: 700 Meters
      Speed: 600 m/s
      Duration: 25
      Downside: N/A
      Description: Markus holds his arms out wide and calls five chaotic pillars from the void itself. These five pillars must be places within 300 meters of Markus, and equally spaced apart. Each pillars launch a bolt of blood red chaotic energy at the closes enemy within 700 meters once per turn until the duration is up. These bolts deal 50% H+ Rank Damage to HP, in addition to dealing 10% tH+ Rand Damage to MP.
      An addition effect to this is their connection to the Domain of Chaos and Markus himselfs allows them to act as a beacon of power. As long as Markus is within 300 Meters of a pillar, any of the pillars, he gets a boost to Spell damage equal to 115%, he does NOT get multiple boosts if within range of more than one pillar



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    Chaotic Darkness Johannsiggies

      Current date/time is Wed 23 Oct 2019 - 4:01