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    Voidwalking

    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Goddess of Conviction
    Posts : 615
    Guild : Rune Knights (GM)
    Cosmic Coins : 75
    Dungeon Tokens : 0
    Experience : 3,559,197

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Voidwalking

    Post by Serilda Sinclair on 29th November 2018, 10:40 pm

    Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Serilda's MP/HP receive a 5% regeneration by absorbing energy from the world around her. She also receives a permanent 60% boost to the durability of her defensive spells.


    Ascendancy Perks:

    Perks:

    X Rank:
    Gold Rush

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.

    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage. When the target is a person, they receive a 60% increase to the durability of their defensive spells for the duration.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits. As an effect, the target receives an 80% boost to durability of defensive spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling. The target also receives a 90% boost to defensive spell benefits.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them. Additionally, since this helps her stay constantly aware of her surroundings it is more difficult to surprise her. This is translated into a 60% increase to her defensive spells.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    Last edited by Serilda Sinclair on 16th June 2019, 8:04 pm; edited 30 times in total
    Yuu Blitzkrieg
    Yuu Blitzkrieg
     
     

    Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Demon Slayer- Dragon Slayer- Halloween Social- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- 1st Place Event/Contest Winner- Cupcake Achievement- Have Onida On Your Friend's List- Have Blood Plus On Friend's List- Player 
    Lineage : Blessed by the Fourth Wall
    Position : ASS EATER!
    Posts : 553
    Guild : Silver Wolf
    Cosmic Coins : 0
    Experience : 1425
    Brownie Points :

    Character Sheet
    First Magic: Crash
    Second Magic: TBD
    Third Magic: TBD

    Voidwalking Empty Re: Voidwalking

    Post by Yuu Blitzkrieg on 4th December 2018, 9:30 pm

    Heyo! I'll be grading your magic today. Any required changes will be marked in this color. Make sure you bump this thread once you've made the changes and I'll get on it ASAP.

    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Ability:
    One With Nothing: Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.

    Spells:


    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or C rank spells. As a D+ rank spell, it should really only be able to swallow up D or D+ spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Great job on this! Not much needs tweaking at all


    _____________________________________________________________________________________

    Voidwalking ZUTE2e7l_o

    Character | Magic | Bank
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Goddess of Conviction
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    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Re: Voidwalking

    Post by Serilda Sinclair on 4th December 2018, 9:45 pm

    The corrections have been made..! :) Thank you very much!


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    Yuu Blitzkrieg
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    First Magic: Crash
    Second Magic: TBD
    Third Magic: TBD

    Voidwalking Empty Re: Voidwalking

    Post by Yuu Blitzkrieg on 4th December 2018, 10:50 pm

    In that case, you are officially...

    Voidwalking 4vMqslm


    Have fun!


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    Voidwalking ZUTE2e7l_o

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    aeluri
    aeluri

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    Second Magic: Sinister Arsenal
    Third Magic: Grimm

    Voidwalking Empty Re: Voidwalking

    Post by aeluri on 7th December 2018, 2:59 pm

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Ability:
    One With Nothing: Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.

    Spells:


    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Moved and unlocked at the user's request~


    _____________________________________________________________________________________


    Voidwalking Aelusigs
    Yuu Blitzkrieg
    Yuu Blitzkrieg
     
     

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    First Magic: Crash
    Second Magic: TBD
    Third Magic: TBD

    Voidwalking Empty Re: Voidwalking

    Post by Yuu Blitzkrieg on 7th December 2018, 6:21 pm

    Voidwalking 4vMqslm


    _____________________________________________________________________________________

    Voidwalking ZUTE2e7l_o

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    Ahote
    Ahote

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    Lineage : Spirit Link
    Position : Coming Storm
    Posts : 1342
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    Character Sheet
    First Magic: Forbidden Flame Arts
    Second Magic:
    Third Magic:

    Voidwalking Empty Re: Voidwalking

    Post by Ahote on 19th December 2018, 11:48 am

    Moved upon user's request.

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Ability:
    One With Nothing: Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.

    Spells:


    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.


    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.


    Name: Nothing But Air
    Rank: Signature
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.
    Johann
    Johann

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    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
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    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 21st December 2018, 8:59 am

    Heyo Serilda, you know me and what I do so without further ado, let's get started. All edits in THIS colour

    Spoiler:

    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.


    Name: Nothing But Air
    Rank: Signature
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 90% damage decrease (The maximum you can do for both physical and magical damage reduction repsectively is 50% so please lower this) for the duration of the spell, at a max of 72 points (Flat damage decreases are not allowed without severe drawback, please rework this so it is a %) of damage reduced per attack (the equivalent of 90% of a B rank attack). This spell can reduce damage from attacks higher than B, but never for more than 90% of a B rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Re: Voidwalking

    Post by Serilda Sinclair on 21st December 2018, 9:33 am

    Edits have been made. Guess I missed/forgot about that rule, so thank you for pointing it out.

    I took out the "flat amount" entirely. I wasn't really trying to go for an actual flat amount, I was just trying to emphasize that the reduced damage can never be worth more than 50% of a B rank. So, I just reworded that section and removed that bit.

    Let me know if it needs anymore editing. <3


    _____________________________________________________________________________________

    Johann
    Johann

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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 21st December 2018, 9:38 am

    Gotcha. No worries, you are
    Voidwalking 1cEJcPL

    Spoiler:

    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.


    Name: Nothing But Air
    Rank: Signature
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than B+, but never for more than 50% of a B+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    aeluri
    aeluri

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    Character Sheet
    First Magic: Malefic Felines
    Second Magic: Sinister Arsenal
    Third Magic: Grimm

    Voidwalking Empty Re: Voidwalking

    Post by aeluri on 3rd January 2019, 12:08 am

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.


    Name: Nothing But Air
    Rank: Signature
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than B+, but never for more than 50% of a B+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Moved and unlocked at the user's request~


    _____________________________________________________________________________________


    Voidwalking Aelusigs
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
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    Mentor : Ruvel
    Experience : 3,045,937
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 3rd January 2019, 4:40 am

    Alrighty, here we go again. Edits in this colour

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than B+, but never for more than 50% of a B+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    A Rank Spells:
    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 57HP per post, max of 283HP) (7x57HP comes out at 399HP. Either lower the duration to 5 or the damage to 40)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 1
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 25HP per post, max 125HP) (7x25HP comes out at 175HP. Either lower the duration to 5 or the damage to 18)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.

    Gimme a bump when you're done


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Goddess of Conviction
    Posts : 615
    Guild : Rune Knights (GM)
    Cosmic Coins : 75
    Dungeon Tokens : 0
    Experience : 3,559,197

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Re: Voidwalking

    Post by Serilda Sinclair on 3rd January 2019, 4:51 am

    Voidwalking Rubber-speed-bump-500x500


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 3rd January 2019, 4:55 am

    Voidwalking UMoQCiK

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than B+, but never for more than 50% of a B+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    A Rank Spells:
    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 1
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
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    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 28th January 2019, 2:34 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 40% cost reduction in MP when casting Voidwalker spells.


    Spells:


    D Rank Spells:
    Name: Ethereal Guide
    Rank: D
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Empty Chill
    Rank: D
    Type: AOE
    Damage: 20HP
    Range: 30 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Spell does not discriminate between ally and enemy. Ineffective against wizards that are naturally resistant to cold magic, or possess items that grant them such resistances.
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 50% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head and speaks the name of the spell, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Step
    Rank: D
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside: Cannot cast other spells while Void Step is active.
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 50%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her. She casts it by speaking the name of the spell.

    Name: Into the Void
    Rank: D+
    Type: Single Target
    Damage: None
    Range: 60 Meters
    Speed: 60 Meters per second
    Duration: 3, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced D rank spell, allowing it to take up to three D or D+ rank spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    C Rank Spells:
    Name: Void Sense
    Rank: C
    Type: Ability (Burst)
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Dead Space
    Rank: C
    Type: Burst
    Damage: None
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.


    Name: Makeshift Missile
    Rank: C
    Type: Single Target
    Damage: DoT (Up to 30HP per post, max of 150HP)
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 5
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    The object can be no larger than ten feet in size, and cannot possess any magical properties. She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.


    Name: Abyssal Shift
    Rank: C+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 120 Meters
    Speed: 120 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at C+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    B Rank Spells:
    Name: Shrapnel
    Rank: B
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.


    Name: Sunder
    Rank: B
    Type: Single Target
    Damage: 80HP
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.


    Name: Temper
    Rank: B
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 60% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Cold Stint
    Rank: B+
    Type: Single Target
    Damage: N/A
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than B+, but never for more than 50% of a B+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    A Rank Spells:
    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 1
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any single melee or non-magical ranged attack will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that costs MP to use.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 8th February 2019, 4:07 am

    Yo Seri, Papa Jo here to nerf grade your magic. As usual, all my edits will be in this colour

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP when casting Voidwalker spells.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. As a single very strong effect, whenever she takes damage from a spell Serilda absorbs 60% of the MP her opponent used to cast the spell and uses it to restore her own MP. (Unfortunately, Absorbtion effect are capped at 5% per ability, so I have to ask you to drop this down)


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, any two melee or non-magical ranged attacks will pass through her body harmlessly. Can only avoid an attack from an opponent that is her rank or lower. (Can you give this ability a durability in HP rather than saying two attacks phase through? I realized that the way this is worded now is a potential workaround to defensive spell rules) Cannot negate any attack that costs MP to use.

    B Rank Spells:
    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to three B or B+ rank spells. She can choose to cast this defensive spell on an ally to grant them its benefits.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 1
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground).

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 1
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than A+, but never for more than 50% of a A+ rank’s worth of damage. Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. While she is exposed to a significantly more dense area of void space, any Voidwalker spells Serilda casts are easier to conjure and thus cost her 50% less MP. The damage only occurs on the initial post, but the effects can last the full duration.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. As a second effect, it deals an additional 70% damage due to the molecules in their bodies being slowly pulled apart. (I need you to add that this requires OOC permission to permanently break player-owned items. Additionally, you can't use a spell effect to increase the damage of the spell. You can buff your spell damage, but you'll have to word it as such)

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 1
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. This attack is so devastating that it deals an additional 105% damage. (Since this is a penetration effect, I need you to halve the base damage this spell does as per effect rules. Same as above regarding the buff)


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Goddess of Conviction
    Posts : 615
    Guild : Rune Knights (GM)
    Cosmic Coins : 75
    Dungeon Tokens : 0
    Experience : 3,559,197

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Re: Voidwalking

    Post by Serilda Sinclair on 21st February 2019, 3:02 am

    Voidwalking Giphy

    Requested changes were made.

    I also added in the spells earned from my custom lineage, and edited a few of my previous spells that I realized I had damage and descriptions listed for but no effects (Shrapnel, Sunder, Makeshift Missile, and Void Stake... Someday I will remember not to nerf myself). Additionally, I also changed one of my effects on Empty Chill, because I realized I had given myself MP reduction as an effect in that spell when I already have it as a UA.

    If I made changes to other spells, I have forgotten them, but that should be the gist of everything to look for here. Thank you, Joh! You're the best. <3


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 21st February 2019, 8:17 am

    Few more thingies, same colour

    Spoiler:

    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Whenever she takes damage from a spell Serilda absorbs 5% of the MP her opponent used to cast the spell and uses it to restore her own MP. She also receives a permanent 60% boost to the durability of her defensive spells.


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. This raises to 280HP at H Rank (You need to remove this since Sig Spells rank with you only up to S, not to H). Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to three B or B+ rank spells (You can give this an actual durability, in this case 360 HP). She can choose to cast this defensive spell on an ally to grant them its benefits.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original spell cost MP to cast, Serilda must spend an equivalent additional amount of MP to redirect it (I need you to change the wording on this since signature spells and abilities also cost MP to reflect). Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%. However, while in this state she can only make melee attacks and cannot cast other spells until the effects of this one have worn off. (Stop nerfing yourself)

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This results in a 50% damage decrease for the duration of the spell. This spell can reduce damage from attacks higher than A+, but never for more than 50% of a A+ rank’s worth of damage (Stop nerfing yourself). Does not apply to injuries received before the spell was cast except in cases of attacks that deal DoT in which case the damage reductions start once the stint is activated and apply toward the remaining damage received. Only effective against attacks or spells that deal physical damage.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. While she is exposed to a significantly more dense area of void space, all of Serilda's defensive spells are boosted by 70% to durability. The damage only occurs on the initial post, but the effects can last the full duration. (Unfortunately, both debuff and buff count towards the max buff threshold of a spell, so this comes out at 140%. You gotta change get rid of one of these or swap one for another effect)

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Serilda Sinclair
    Serilda Sinclair
     
     

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    Lineage : Scion of the Void King
    Position : Goddess of Conviction
    Posts : 615
    Guild : Rune Knights (GM)
    Cosmic Coins : 75
    Dungeon Tokens : 0
    Experience : 3,559,197

    Character Sheet
    First Magic: Voidwalking
    Second Magic: Sword of Wrath
    Third Magic: Cruorthurgy

    Voidwalking Empty Re: Voidwalking

    Post by Serilda Sinclair on 21st February 2019, 3:01 pm

    Voidwalking Giphy


    I wound up changing Cold Stint to a generic defensive spell to get rid of the redundant DR effect that I don't need.


    _____________________________________________________________________________________

    Johann
    Johann

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    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
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    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 22nd February 2019, 3:43 pm

    Voidwalking OHDD1mB

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Whenever she takes damage from a spell Serilda absorbs 5% of the MP her opponent used to cast the spell and uses it to restore her own MP. She also receives a permanent 60% boost to the durability of her defensive spells.


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    MarkusEldridge
    MarkusEldridge

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    Lineage : Progeny of Chaos
    Position : None
    Posts : 1248
    Guild : Dies Irae
    Cosmic Coins : 10
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    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Voidwalking Empty Re: Voidwalking

    Post by MarkusEldridge on 17th March 2019, 7:30 pm

    Moved and Unlocked at User Request
    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Whenever she takes damage from a spell Serilda absorbs 5% of the MP her opponent used to cast the spell and uses it to restore her own MP. She also receives a permanent 60% boost to the durability of her defensive spells.


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    MarkusEldridge
    MarkusEldridge

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    Lineage : Progeny of Chaos
    Position : None
    Posts : 1248
    Guild : Dies Irae
    Cosmic Coins : 10
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    Experience : 2,094,385

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Voidwalking Empty Re: Voidwalking

    Post by MarkusEldridge on 19th March 2019, 12:13 pm

    Voidwalking AiZwA1I
    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Serilda's MP/HP receive a 5% regeneration by absorbing energy from the world around her. She also receives a permanent 60% boost to the durability of her defensive spells.


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage. When the target is a person, they receive a 60% increase to the durability of their defensive spells for the duration.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits. As an effect, the target receives an 80% boost to durability of defensive spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling. The target also receives a 90% boost to defensive spell benefits.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them. Additionally, since this helps her stay constantly aware of her surroundings it is more difficult to surprise her. This is translated into a 60% increase to her defensive spells.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    Shane Stern
    Shane Stern

    Player 
    Lineage : Unbreakable Hero
    Posts : 660
    Guild : Rune Knights
    Cosmic Coins : 30
    Dungeon Tokens : 0
    Experience : 384,260

    Character Sheet
    First Magic: All Might 2.0
    Second Magic: Warfare Requip
    Third Magic:

    Voidwalking Empty Re: Voidwalking

    Post by Shane Stern on 16th June 2019, 7:58 pm

    Unlocked and moved as per requested.

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Serilda's MP/HP receive a 5% regeneration by absorbing energy from the world around her. She also receives a permanent 60% boost to the durability of her defensive spells.


    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage. When the target is a person, they receive a 60% increase to the durability of their defensive spells for the duration.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits. As an effect, the target receives an 80% boost to durability of defensive spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling. The target also receives a 90% boost to defensive spell benefits.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them. Additionally, since this helps her stay constantly aware of her surroundings it is more difficult to surprise her. This is translated into a 60% increase to her defensive spells.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    Voidwalking Z9G4aIt
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 16th June 2019, 8:15 pm

    Voidwalking OHDD1mB

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Serilda's MP/HP receive a 5% regeneration by absorbing energy from the world around her. She also receives a permanent 60% boost to the durability of her defensive spells.


    Ascendancy Perks:

    Perks:

    X Rank:
    Gold Rush

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.

    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage. When the target is a person, they receive a 60% increase to the durability of their defensive spells for the duration.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits. As an effect, the target receives an 80% boost to durability of defensive spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling. The target also receives a 90% boost to defensive spell benefits.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them. Additionally, since this helps her stay constantly aware of her surroundings it is more difficult to surprise her. This is translated into a 60% increase to her defensive spells.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


    _____________________________________________________________________________________

    Voidwalking Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
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    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Voidwalking Empty Re: Voidwalking

    Post by Johann on 9th July 2019, 9:21 am

    Moved and unlocked at the user's request

    Spoiler:
    @Serilda Sinclair wrote:Magic

    Magic Name: Voidwalking
    Magic Type: Caster
    Description: The void is the empty space between all matter where nothing exists. Voidwalkers are attuned to that emptiness and are able to control and manipulate it. In doing so, they can do things such as defy certain laws of physics that don’t exist in space, move more swiftly by traveling through the emptiness between matter, rearrange the placement of molecules by shifting the emptiness around them, breathe in a vacuum, or even draw spells into the void to negate them.

    With the addition of Serilda's custom lineage Scion of the Void King, some of her Voidwalking spells may also be flavored to reflect her heritage and blood relation to Kuroryu the Void Dragon.

    Unique Abilities:


    • One With Nothing (D): Serilda’s body has achieved a limited symbiosis with the emptiness and frigid cold of the void. Because of this, she can manipulate the space between matter around and within her body to achieve the following three minor effects: 1) Flight, 2) passing through non-magicked, physical barriers without resistance, and 3) Resistance to extreme cold.
    • Symbiosis (B): Due to her body’s full adaptation to the emptiness of the Void, she maintains the following two majorly strong effects: 1) She can always breathe, even in a vacuum, and 2) she naturally draws power from the constant presence of Void particles around her, which allows her a 50% cost reduction in MP.
    • Black Hole (S): Serilda's body has been permanently altered to take on the siphoning properties of a black hole. Serilda's MP/HP receive a 5% regeneration by absorbing energy from the world around her. She also receives a permanent 60% boost to the durability of her defensive spells.


    Ascendancy Perks:

    Perks:

    X Rank:
    Gold Rush

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.

    Spells:

    Signature Spells:
    Name: Forsaken Remedy
    Rank: Signature (From A rank)
    Type: Single Target
    Damage: Ranks with User (Healing)
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside:
    Description: Serilda can rejuvenate herself from the constant presence of Void particles in the matter surrounding her. By casting this spell, she can heal herself for her rank's worth of single target damage in HP. She can also choose to use this spell on an ally if they have a connection to the Void through their magic.

    This spell has no verbal or visual components.

    Name: Nothing But Air
    Rank: Signature (From C Rank)
    Type: Burst
    Damage: None
    Range: Ranks with User
    Speed: Ranks with User
    Duration: 1
    Downside: N/A
    Description: Due to Serilda’s symbiosis with the Void that allows her to pass through physical objects without resistance, it’s more difficult to land physical attacks on her. By activating the void space within her body, up to no more than 240HP total of damage is ignored by her body as it passes through her harmlessly. Can only avoid an attack from an opponent that is her rank or lower. Cannot negate any attack that does not have a physical manifestation (such as mind effecting spells).

    Name: Vitality
    Rank: Signature (From H Rank)
    Type: Burst
    Damage: N/A
    Range: Ranks with User
    Speed: Ranks with User
    Duration: Passive
    Downside:
    Description: Since there are pockets of Void constantly in the world around her, Serilda can naturally tap into the Void at any time to keep her body in peak condition. She gains a passive 60% increase to healing spell benefits.

    Name: Kuroryu's Fury
    Rank: Signature (From Lineage, A Rank)
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 1
    Downside:
    Description: Serilda draws in a deep breath and lets out a mighty roar, breathing a massive wave of Void space on her target. It bursts violently from her mouth in a black stream that seems to absorb the light around it, and is glittered with small specks of light like the night sky and faint clouds of blue, pink, and purple. It is freezing cold and suffocating for her target, as all heat and oxygen has been briefly blown away.

    B Rank Spells:
    Name: Void Dragon's Might
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda is adept at shifting the Void space around her to ensure that she inflicts physical damage at maximum efficiency. Her strength is permanently increased by 50%.

    Name: Void Dragon's Blessing
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: Serilda has spent extra time studying the Void and learning how to draw extra energy from it to restore herself. All of her healing spell effects receive a 50% increase.

    Name: Void Dragon's Protection
    Rank: B (Lineage)
    Type: Burst
    Damage: N/A
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: Passive
    Downside:
    Description: With Kuroryu and Muko's blood running through her veins, she has inherited the durability of a Void Dragon. All of Serilda's defensive spells are boosted by 50%.

    Name: Abyss Form
    Rank: B (Lineage)
    Type: Burst
    Damage: DoT (33HP per round, max 198HP)
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Serilda taps into the Abyss Form she inherited from her Void Dragon heritage. During this time, she radiates with the power of the Void. Anyone within her burst range for the duration of the spell feels as though they are choking as oxygen and heat get siphoned out of the air around her. Serilda's defenses are heightened while this spell is in effect, giving her an active 60% increase to the durability of her defensive spells for the duration of the spell.

    Name: Furious Bellow
    Rank: B (Lineage)
    Type: Multiple Targets
    Damage: 60HP
    Range: 150 Meters
    Speed: 110 Meters per second
    Duration: 6
    Downside:
    Description: Functions as Kuroryu's Fury, but with a shorter range and can hit multiple targets. Damage only applies to first round, but for the duration of the spell Serilda receives a 60% increase to the effectiveness of her healing spells due to the increased density of Void space around her.

    Name: Ethereal Guide
    Rank: B
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6
    Downside:
    Description: By manipulating the void space of her target, she can temporarily grant an ally her ability to pass through physical, non magical barriers without resistance. Alternatively, she can also choose to cast the spell on a single barrier and allow anyone nearby to pass through it without hindrance. If the target is a person, they must be willing. If the target is an object, it must not possess any kind of magical enchantment designed to prevent passage. When the target is a person, they receive a 60% increase to the durability of their defensive spells for the duration.

    Serilda casts the spell by placing a hand toward or on the target in question. The target must be within the range of her spell, and she must be able to see it or sense it. The spell does not result in any visible change to the target or its appearance. It can only be used to allow passage of a living body through stationary objects. As such, it cannot be used to avoid damage from a weapon, such as a sword or hammer, during a battle.

    Name: Into the Void
    Rank: B+
    Type: Single Target
    Damage: None
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 6, unless the power is used up sooner
    Downside:
    Description: By increasing the clusters of void space to create a barrier around her body, the vacuum of that emptiness draws in magic from another spell and swallows it whole, wasting the energy. Into the Void is a fully defensive advanced B rank spell, allowing it to take up to 360HP. She can choose to cast this defensive spell on an ally to grant them its benefits. As an effect, the target receives an 80% boost to durability of defensive spells.

    Into the Void’s physical appearance is reliant upon the appearance of the spell being consumed. On its own it has no visible manifestation, however the spells it defends against appear as though they are being funneled out of existence into a drain pipe. If another wizard is close enough to her, they may feel a sensation like the air is tugging or pulling toward her and getting thinner. Serilda casts this spell by crossing a hand across her chest from one shoulder to the other.

    Name: Abyssal Shift
    Rank: B+
    Type: Single Target
    Damage: Equal to damage of original attack
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 1
    Downside: Only affects single target ranged spells or attacks, and may cost additional MP.
    Description: The most powerful and dangerous aspect of the Void is a black hole: A concentration of nothingness so thick that it desperately seeks to suck in anything of matter to try and fill itself. By tapping into this property of the Void, Serilda can redirect a ranged attack aimed at either herself or an ally by pulling it with the Void, and aim it at a new target instead.

    This can only be used on ranged attacks or spells that rank at B+ or lower. If the original attacks cost MP to cast, Serilda must spend double the equivalent additional amount of MP to redirect it. Serilda must have a free hand available to direct the attack.

    A Rank Spells:
    Name: Void Step
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside:
    Description: By manipulating the void space in her body and shaping it against the void space in the air around her, Serilda can increase her speed by moving herself through empty pockets that offer no resistance to her movements. For the duration of this spell, her speed is increased by 65%.

    This spell has no visible appearance. Mages close to her may feel a subtle shifting or tugging in the air around her.

    Name: Shrapnel
    Rank: A
    Type: Multiple Targets
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 Meters per second
    Duration: 7
    Downside: N/A
    Description: By shifting the Void space in the air around her and forcing the particles of air together, Serilda can create dozens of needle thin shots of highly pressurized air that can rip through her targets. Damage only lasts for the first post, but for the duration of the spell her targets suffer a 65% penalty to strength.

    This spell has no visible manifestation on its own, but its effects could be seen in certain circumstances such as heavy fog, smoke, or other conditions that can grant visibility to air currents. Serilda must have a hand free to direct the shots.

    Name: Sunder
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda can focus on the space between particles in the physical world and expand it, causing items to crack or break. By focusing on an enemy’s equipment, rather than the enemy itself, she can weaken and potentially break a piece of armor, a weapon, or an item. This spell does no damage to the enemy. Instead, the damage applies to the HP of the equipment targeted. In cases of using this spell against a PC, the item is only damaged for the duration of the thread and is not permanently destroyed. The damage is only inflicted on the first post, but for the duration of the spell her target receives a 65% penalty to strength.

    The spell itself has no visible manifestation, but its effects can be seen on the items targeted in the forms of cracks and splinters appearing, or the item fully shattering if the item’s HP has been reduced to zero. Sunder can only affect an item with a physical property.

    Name: Dead Space
    Rank: A
    Type: Burst
    Damage: None
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 7
    Downside: Does no damage and can affect some of her own spell usage as well as that of her allies if caught in its range.
    Description: There is nothing in the Void, not even sound. By tapping into the pockets of void in the area around her, Serilda can cast absolute silence on an area where no sound exists. In this area of silence she can fight without having attention drawn to her. Any spells or effects that require a verbal or hearing component cannot be utilized, even her own or that of her allies.

    She casts this spell by focusing on the void space in the area she wants to effect. There are no somatic or verbal components to this spell, and it has no visible manifestation.

    Name: Makeshift Missile
    Rank: A
    Type: Single Target
    Damage: DoT (Up to 35HP per post, max of 245HP)
    Range: 300 Meters
    Speed: 300 Meters per second
    Duration: 7
    Downside:
    Description: Serilda has the ability rearrange the empty space between particles of matter. Often times, doing so can also allow her to change the shape of a physical object by rearranging the emptiness within it. By doing this, Serilda can create space where there previously was none and condense the physical particles into a specified area. Since there is no such thing as gravity in the void, she also can treat objects as though they are weightless. This combination allows her to control non-magical objects in her environment and turn them into makeshift projectiles, even if she has to carve an object out of the world around her (such as a boulder from the ground). For the duration of the spell, her spell damage is increased by 65%.

    She cannot use this to reshape or control items that belong to other PCs unless they give OOC or IC permission. Once per post she can redirect the object to aim it for another strike, either at the same target or a new one, but it can only strike one target at a time. Serilda must have a free hand available to direct the attack.

    Name: Funnel Storm
    Rank: A
    Type: Multiple Target
    Damage: 75HP
    Range: 225 Meters
    Speed: 165 meters per second
    Duration: 1
    Downside:
    Description: By shifting the empty particles within the air in a circular motion, Serilda can create a series of small cyclones around her targets to lift and throw them. Any target affected by this spell is considered immobilized for one post.

    This spell has no verbal or visual components, though the funnels can be seen in certain circumstances should there be anything nearby that might get sucked into the twisting air, such as dirt or leaves.

    Name: Void Stake
    Rank: A
    Type: Single Target
    Damage: 100HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7
    Downside:
    Description: Serilda manipulates the Void particles in the air to shape a single, highly pressurized point of air to pierce her opponent. Works exactly like her Shrapnel spell, but deals more damage and only hits one target. As with Shrapnel, the damage only lasts first round and the target suffers a 65% penalty to strength for the duration of the spell.

    This spell has no visual or verbal components. Serilda must have a hand free to direct the shot.

    Name: Earthquake
    Rank: A
    Type: AoE
    Damage: DoT (Up to 18HP per post, max 126HP)
    Range: 150 Meters
    Speed: 75 meters per second
    Duration: 7
    Downside: This spell can only effect targets that are standing on the ground. Anyone flying is unaffected.
    Description: Reaching into the Void pockets in the ground, Serilda forces them to shift and rearrange themselves violently, causing an earthquake. Anyone affected by the spell is immobilized every other turn and suffers a 65% penalty to their speed due to uneven footing.

    No verbal incantation is required to cast this spell. It has the same visual effects as a natural earthquake: shaking buildings, potentially splitting ground, etc.

    Name: Cold Stint
    Rank: A+
    Type: Single Target
    Damage: N/A
    Range: 450 Meters
    Speed: 450 Meters per second
    Duration: 9
    Downside:
    Description: By exposing the body to the frigid cold of the Void, Serilda can slow the flow of the blood in either herself or an ally, allowing them to experience less blood loss from a recent attack. This is a fully defensive spell that can withstand up to 450HP before dispelling. The target also receives a 90% boost to defensive spell benefits.

    Depending on the color of the target’s skin, their body may take on a bluish hue or appear to be covered in a light film of frost. They will also be cold to the touch.

    Name: Asphyxia
    Rank: A+
    Type: Multiple Target
    Damage: DoT (Up to 40HP per post, max of 280HP)
    Range: 337.5 meters
    Speed: 250 meters per second
    Duration: 7
    Downside:
    Description: By reaching into her targets’ bodies, Serilda can rearrange the Void particles within to force oxygen out of their lungs and suffocate them. Anyone affected by this spell suffers immobilization every other post as they struggle to breathe.

    This spell has no visual or verbal components. It has no effect on people or creatures that don’t need to breathe.

    S Rank Spells:
    Name: Void Sense
    Rank: S
    Type: Ability (Burst)
    Damage: None
    Range: 100 Meters
    Speed: 100 Meters per second
    Duration: Passive
    Downside: Cannot be used to sense anything without a physical form.
    Description: By reading the shape and movement of the pockets of empty space around her, Serilda can ascertain the shape and location of anything with a physical form that's within the range of her sense, regardless or whether or not she can see or hear them. Additionally, since this helps her stay constantly aware of her surroundings it is more difficult to surprise her. This is translated into a 60% increase to her defensive spells.

    Name: Temper
    Rank: S
    Type: Single Target
    Damage: N/A
    Range: 400 Meters
    Speed: 400 Meters per second
    Duration: 10
    Downside:
    Description: Similarly to Sunder, Serilda can also rearrange the space between particles to make an item harder rather than to split it apart. If she focuses this ability on a weapon, it temporarily becomes stronger and deals more damage. A tempered weapon gets a 70% boost to damage for the duration of the spell. It can be used on any physical items that Serilda or an ally would consider a weapon, including fists if the target is fighting with their hands.

    There is no visible display of magic, though because Serilda is temporarily removing all empty space within an item to pack the physical particles more tightly together, the weapon affected may appear to shrink in size slightly. She can only temper a weapon with a physical property.

    Name: Empty Chill
    Rank: S
    Type: AOE
    Damage: DoT (15HP per post, max 150HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 10
    Downside:
    Description: The void is a place of unrelenting cold. When enough of it is gathered together in an area, it has the ability to freeze people enough to hurt them and slow their physical movements. Aside from the damage the spell is capable of, those affected by the spell are subject to a 70% reduction in speed. They also suffer from a 5% HP drain for the duration of the spell due to the taxing thinness of the air.

    To cast this spell, Serilda raises a hand above her head, collecting significant amounts of void space to the area with her at the center. A frost instantly gathers in the space, and people are able to see their breath. The air around them feels thin and frozen, like they’re suddenly at the peak of the tallest mountain.

    Name: Void Transmission
    Rank: S
    Type: Burst
    Damage: 120 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: Serilda has learned to travel more quickly through the empty space between matter, allowing her to disappear from one location and reappear at another for a brutal sneak attack on her opponent. Once per post she may teleport within the range of her burst to strike an opponent. Only the initial strike utilizes full spell damage. Each strike afterward does damage based on her weapon or melee stats. She may use this spell to attack multiple targets, but never more than one at a time. She may also choose to cast this on an ally and grant them the spell's benefits instead of herself.

    Name: Zero Gravity
    Rank: S
    Type: AoE
    Damage: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 10
    Downside:
    Description: By tapping into the Void space in the world around her, Serilda can draw out its anti-gravitational weightlessness and subject it to the area within her spell's range. All people and loose items will begin to float as if in space, and will not be able to control their movements unless they have a magical ability or item that would allow them to. As an additional effect, Serilda and her allies receive a 70% burst in speed for the duration of the spell.

    Name: World Sunder
    Rank: S
    Type: AoE
    Damage: DoT (30 HP per post, max 150 HP)
    Range: 200 Meters
    Speed: 100 Meters per second
    Duration: 5
    Downside:
    Description: Serilda reaches into the Void particles in everything around her and violently rips them apart from one another, causing everything around her to explode. Physical items that don't have enough HP to withstand the pull of their molecules being torn apart shatter, and living people affected by the attack are wracked with pain as their bodies feel like they are being shredded from the inside out. As a first effect, this spell targets both her opponents and their active equipment. This spell cannot permanently break the equipment of another PC without their permission. As a second effect, for the duration of the spell Serilda's spell damage is increased by 70%.

    Name: Vital Touch
    Rank: S+
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per second
    Duration: 12
    Downside:
    Description: By utilizing the properties of her magic that allow her to pass through physical objects and sense their shapes and locations, Serilda can ignore the outer layers of her opponents' flesh, bones, and even some armors to land a deadly attack directly on a vital organ. For the duration of this spell, Serilda's spell damage is increased by 105%. Damage is halved if this spell is used to penetrate or pierce armor.

    H Rank Spells:
    Name: Naturally Defensive
    Rank: H
    Type: Burst
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: Passive
    Downside:
    Description: Due to the nature of Serilda's Voidwalking magic, she is naturally more  resistant to taking damage. All of her defensive spells are boosted by 65%.

    Name: Abyssal Shield
    Rank: H+
    Type: Burst (Defensive)
    Damage: N/A
    Range: 500 meters
    Speed: 500 meters per second
    Duration: 25
    Downside:
    Description: Serilda's body transfers damage from attacks into the Void, absorbing up to 630 HP worth of damage before she starts to take damage. For the duration of the spell, her defensive spells are increased by 115%.


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    Voidwalking Johannsiggies

      Current date/time is 14th December 2019, 10:54 am