Fairy Tail RP

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    The Guild Shop

    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 19th July 2016, 12:13 pm

    Fairy Tail wrote:
    Hikachu wrote:
    Heero-senpai wrote:Username: Heero-chama
    Guild Name: Fairy Tail
    Extension Level: 2
    Category Image: Will be provided by Kiku.

    From Fairy Tail's Guild bank please.

    Approved. Jewels deducted.

    Information was never given, so here it is now:
    Category Image: Link
    Description: Behind Fairy Tail's bar exists a small shack that holds an interesting secret. Those that are permitted are allowed to go into the shack, and from there a lever is flipped which causes the floor to act like a lift that takes them down into Kiku's multi-level lab. Careful with exploring it, you never know what you could find. Kiku says at times there are things in there he doesn’t understand. One of the closed off sections is a giant chamber that goes deep into the ground filled with several holders for large crystals. Within each holds the completely preserved body of anyone he’s killed, or defeated.
    Category Name: Sykedalr Vylduno

    Fairy Tail wrote:
    Guild Name: Fairy Tail
    Pet Type: Supportive
    Pet Description: Will-o'-the-Wisp are atmospheric ghost lights that are rumored to be seen by travelers at night, most often over bogs, marshes, or swamps. Legend tells that these orbs resemble flickering lantern lights and recede if they are approached, drawing travelers from safe paths. These lights are believed to be spirits of the dead, faeries, or a variety of supernatural beings that attempt to lead travelers to their demise. In the case of Fairy Tail, these Will-o'-the-Wisp are faeries, who are capable of guiding Fairy Tail members to the hidden location of their guild building. If a person, not of the Fairy Tail guild, runs across the Will-o'-the-Wisp, they will be led astray by the orbs, so as not to find the guild, itself. Coming in undefined amounts, a traveler can see as many Will-o'-the-Wisp as one to a thousand, all in a single area. Only members of the guild are capable of seeing what the Will-o'-the-Wisp truly look like; otherwise, they simply appear as orbs of light to others.
    Pet Physical Appearance:
    To Travelers/Outsiders:
    ff0000 - The Guild Shop - Page 4 Latest?cb=20130526093948
    To Fairy Tail Members:
    ff0000 - The Guild Shop - Page 4 ATTz2Am
    Pet Abilities:
    Faery Light: Once every 8 posts, the Will-o'-the-Wisp is capable of healing its summoner and their allies for S rank damage and removing any status effects each. The moment all status effects are removed from the summoner and allies, they gain an immunity to all status effects for the next 4 posts. This ability affects the summoner and all allies within a 100-meter radius, no matter the rank in which the summoner and allies are.
    Faery Dust: Will-o'-the-Wisp is capable of buffing all physical and magical attributes of the summoner by 65% for a duration of 10 posts. When the ability is cast on the summoner, the summoner gains a sparkling effect to their body for the duration of the ability. Once the duration for this ability is over, it may not be used again for the duration of the thread and the sparkles fade away. Sparkles cannot be vacuumed or otherwise removed from the summoner and may cause them to be more noticeable to their opponent.
    Faery Ring: Within a 100-meter radius, all enemies have their speed reduced by 50% of their rank for as long as the Will-o'-the-Wisp is summoned. This does not affect allies or the summoner, so they are able to move freely with their natural speed, unless an enemy casts a speed debuff. What this means is that opponents and their spells' speed are reduced by 50% of their rank until the Will-o'-the-Wisp is dismissed. Due to the slower speed of spells, this also passively reduces the damage of the spell by 25% of its rank in damage.

    I won't approve these since there is a new FT GM, they can make another request in case they want these.

    Aiyana Dominatus wrote:Username: Aiyana Icyhot
    Guild Name: Pharaoh's Call (funds are coming from the guild account)
    Extension Level: 6 (country)
    Category Image: https://i.imgur.com/oIEvqlW.png
    Category Description: Welcome to Tau'ri, the country with Pharaoh's Call Guild Hall as it's capitol. The mostly desert landscape is dotted with the occasional Oasis and grouping of trees and water. The place is not as populated as most, with all that live here intent on staying out of the troubles of the world and attempting to maintain peace with those nearby. The Guild Hall gives easy laws to follow, the same as they have their guild members follow as well.

    Currently denied since I see insufficient funds.




    The rest have been approved and updated without comment.
    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Official Re: The Guild Shop

    Post by Cr1tikal 19th July 2016, 1:59 pm

    Buying 2 towns and 1 state; 2.2mil jewels from Aiyana Icyhot for this purchase.


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 MQNhOUw

    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 19th July 2016, 2:10 pm

    Approved and Updated
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 19th July 2016, 2:31 pm

    Fairy Tail wrote:
    Guild Name: Fairy Tail
    Pet Type: Supportive
    Pet Description: Will-o'-the-Wisp are atmospheric ghost lights that are rumored to be seen by travelers at night, most often over bogs, marshes, or swamps. Legend tells that these orbs resemble flickering lantern lights and recede if they are approached, drawing travelers from safe paths. These lights are believed to be spirits of the dead, faeries, or a variety of supernatural beings that attempt to lead travelers to their demise. In the case of Fairy Tail, these Will-o'-the-Wisp are faeries, who are capable of guiding Fairy Tail members to the hidden location of their guild building. If a person, not of the Fairy Tail guild, runs across the Will-o'-the-Wisp, they will be led astray by the orbs, so as not to find the guild, itself. Coming in undefined amounts, a traveler can see as many Will-o'-the-Wisp as one to a thousand, all in a single area. Only members of the guild are capable of seeing what the Will-o'-the-Wisp truly look like; otherwise, they simply appear as orbs of light to others.
    Pet Physical Appearance:
    To Travelers/Outsiders:
    ff0000 - The Guild Shop - Page 4 Latest?cb=20130526093948
    To Fairy Tail Members:
    ff0000 - The Guild Shop - Page 4 ATTz2Am
    Pet Abilities:
    Faery Light: Once every 8 posts, the Will-o'-the-Wisp is capable of healing its summoner and their allies for S rank damage and removing any status effects each. The moment all status effects are removed from the summoner and allies, they gain an immunity to all status effects for the next 4 posts. This ability affects the summoner and all allies within a 100-meter radius, no matter the rank in which the summoner and allies are.
    Faery Dust: Will-o'-the-Wisp is capable of buffing all physical and magical attributes of the summoner by 65% for a duration of 10 posts. When the ability is cast on the summoner, the summoner gains a sparkling effect to their body for the duration of the ability. Once the duration for this ability is over, it may not be used again for the duration of the thread and the sparkles fade away. Sparkles cannot be vacuumed or otherwise removed from the summoner and may cause them to be more noticeable to their opponent.
    Faery Ring: Within a 100-meter radius, all enemies have their speed reduced by 50% of their rank for as long as the Will-o'-the-Wisp is summoned. This does not affect allies or the summoner, so they are able to move freely with their natural speed, unless an enemy casts a speed debuff. What this means is that opponents and their spells' speed are reduced by 50% of their rank until the Will-o'-the-Wisp is dismissed. Due to the slower speed of spells, this also passively reduces the damage of the spell by 25% of its rank in damage.

    After confirmation from the new GM about this, this Guild Pet is approved and ready for use. Now shoo x3.
    avatar
    Guest
    Guest

    Official Re: The Guild Shop

    Post by Guest 29th July 2016, 1:12 am

    Username: Izayuki

    Guild Name: Black Rose

    Extension Level: #3

    Category Image:
    ff0000 - The Guild Shop - Page 4 JKAyXKC

    Category Description:
    Deep beneath the silver moon inn, claimed to be the guild hall of Black Rose, the deepest guild hall lies. This magical library at first seems small, but is actually much larger. Some say it is infinite, but others say there are limits. Within this space resting on a pedestal a single book lies. This book is sacred to the member of Black Rose and can only be opened by those deemed worth by the Black Rose itself. It will only open to certain pages for certain people, each of which details a guild spell. Only the Guildmaster knows the full contents of this book. Yet this book is not the only magical artifact within the library. No, if you know where to look and listen you will hear the faint scratching of something being written with a quill, but what could it be? Any book that exists can be found here, and borrowed... but we suggest you don't forget to return it.

    Other:
    Black Rose still needs Vez'loias Chained City removed and refunded. Also, is there any way to get our subboards back at the top of our main BR board? They are all at the bottom and it isn't very uniform, lol.
    Eris
    Eris

    Lich of hell


    Lich of hell

    Moderator- Developer/GFX Artist- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Horseman- 11 Sinner- God Of Ishgar- Ten Wizard Saint Member- Guild Master- God Slayer- Demon Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Player 
    Lineage : Devil's Conquest
    Position : None
    Posts : 1471
    Guild : Grim Heresy [GM]
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    Official Re: The Guild Shop

    Post by Eris 17th August 2016, 6:33 am

    Template

    Username
    : Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 4 = City
    Category Image

    ff0000 - The Guild Shop - Page 4 8OG1cVf
    Category Description
    :
    Albion Prime would be a new subforum,  not within Grim Heresy.  It is located in Bosco.
    Albion Prime(L4: City):
    One of the domed megacities of Bosco,  rife with crime and the brutal Peacekeepers that keep it from spilling into the streets,  usually.  As with any city it has it's ups and downs from dim slums to neon paradises where every fantasy is a reality. As a city with millions of citizens even the invasive government control cannot keep everyone under tabs at all times,  and people can disappear without a trace.
    Often referred to as The Dark City,  as Albion Prime's barrier that keeps the city safe and isolated from the world of Earthland is modified in a way that does not permit even sunlight to pass through.  As a result the city is in an eternal state of night,  lit up by city lights and the heavy use of neon.   This also serves to further isolate the differences between the richer districts and the poor. 


    Albion Prime requires a special passport to enter independent of the standard passport.  Passports to Albion Prime are issued from the Velvet Society.   Grim Hereys members or those baring the Pact Mark are exempt.   
    Passport is obtained by doing the Passport job posted to the Velvet Society,  with any member of Grim Heresy serving as an NPC authority issuing a background check,  a written exam of sorts and brief lesson of etiquette. 
    Those who wouldn't pass the background check will have to acquire the means to enter some other way with an NPC controlled by a Grim Heresy member.
    Through either method all mages or other characters will require an injection that suppresses extraordinary abilities to safe levels required to maintain their existence only.  Someone who's very body is extraordinary would be suppressed to humanlike functionality.  
    This is required for the license,  or for illicit entry it is required to avoid detection by strict Peacekeepers on border control.    If the injection is removed by some means once inside,  Peacekeepers will be aware of the presence of magic or magic-like abilities unless ties are made with the Crimelords who know how to bypass them through body modifications and implants.   A note is that all major crimelords just as the government do, have some affiliation, whether they know it or not,  with Grim Heresy or the Cult of Sin.

    This is just to cement the fact that they require such measures and make sure people know what they're getting into by entering Albion Prime.    People can have backstories that have them from the city just fine.  Immigration is limited both ways however, so it isn't very common. 

    Magic or similar extraordinary effects cannot be used to enter or leave Albion Prime except by those with a Pact Mark.  The only way in is via the Stardrive or through Angelgate. 






    Spoiler:


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 NvVyM98

    ff0000 - The Guild Shop - Page 4 CkggyrF

    Deception | Despair | Domination
    H 1 S 7 A 7+1 B 8+1 C 9 D 11
    d a m n a t i o n
    Eris
    Eris

    Lich of hell


    Lich of hell

    Moderator- Developer/GFX Artist- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Horseman- 11 Sinner- God Of Ishgar- Ten Wizard Saint Member- Guild Master- God Slayer- Demon Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Player 
    Lineage : Devil's Conquest
    Position : None
    Posts : 1471
    Guild : Grim Heresy [GM]
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    Official Re: The Guild Shop

    Post by Eris 3rd September 2016, 5:14 pm

    Izayuki wrote:
    Username: Izayuki

    Guild Name: Black Rose

    Extension Level: #3

    Category Image:
    ff0000 - The Guild Shop - Page 4 JKAyXKC

    Category Description:
    Deep beneath the silver moon inn, claimed to be the guild hall of Black Rose, the deepest guild hall lies. This magical library at first seems small, but is actually much larger. Some say it is infinite, but others say there are limits. Within this space resting on a pedestal a single book lies. This book is sacred to the member of Black Rose and can only be opened by those deemed worth by the Black Rose itself. It will only open to certain pages for certain people, each of which details a guild spell. Only the Guildmaster knows the full contents of this book. Yet this book is not the only magical artifact within the library. No, if you know where to look and listen you will hear the faint scratching of something being written with a quill, but what could it be? Any book that exists can be found here, and borrowed... but we suggest you don't forget to return it.

    Other:
    Black Rose still needs Vez'loias Chained City removed and refunded. Also, is there any way to get our subboards back at the top of our main BR board? They are all at the bottom and it isn't very uniform, lol.

    Eris wrote:Template

    Username
    : Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 4 = City
    Category Image

    ff0000 - The Guild Shop - Page 4 8OG1cVf
    Category Description
    :
    Albion Prime would be a new subforum,  not within Grim Heresy.  It is located in Bosco.
    Albion Prime(L4: City):
    One of the domed megacities of Bosco,  rife with crime and the brutal Peacekeepers that keep it from spilling into the streets,  usually.  As with any city it has it's ups and downs from dim slums to neon paradises where every fantasy is a reality. As a city with millions of citizens even the invasive government control cannot keep everyone under tabs at all times,  and people can disappear without a trace.
    Often referred to as The Dark City,  as Albion Prime's barrier that keeps the city safe and isolated from the world of Earthland is modified in a way that does not permit even sunlight to pass through.  As a result the city is in an eternal state of night,  lit up by city lights and the heavy use of neon.   This also serves to further isolate the differences between the richer districts and the poor. 


    Albion Prime requires a special passport to enter independent of the standard passport.  Passports to Albion Prime are issued from the Velvet Society.   Grim Hereys members or those baring the Pact Mark are exempt.   
    Passport is obtained by doing the Passport job posted to the Velvet Society,  with any member of Grim Heresy serving as an NPC authority issuing a background check,  a written exam of sorts and brief lesson of etiquette. 
    Those who wouldn't pass the background check will have to acquire the means to enter some other way with an NPC controlled by a Grim Heresy member.
    Through either method all mages or other characters will require an injection that suppresses extraordinary abilities to safe levels required to maintain their existence only.  Someone who's very body is extraordinary would be suppressed to humanlike functionality.  
    This is required for the license,  or for illicit entry it is required to avoid detection by strict Peacekeepers on border control.    If the injection is removed by some means once inside,  Peacekeepers will be aware of the presence of magic or magic-like abilities unless ties are made with the Crimelords who know how to bypass them through body modifications and implants.   A note is that all major crimelords just as the government do, have some affiliation, whether they know it or not,  with Grim Heresy or the Cult of Sin.

    This is just to cement the fact that they require such measures and make sure people know what they're getting into by entering Albion Prime.    People can have backstories that have them from the city just fine.  Immigration is limited both ways however, so it isn't very common. 

    Magic or similar extraordinary effects cannot be used to enter or leave Albion Prime except by those with a Pact Mark.  The only way in is via the Stardrive or through Angelgate. 






    Spoiler:
    .


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 NvVyM98

    ff0000 - The Guild Shop - Page 4 CkggyrF

    Deception | Despair | Domination
    H 1 S 7 A 7+1 B 8+1 C 9 D 11
    d a m n a t i o n
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 3rd September 2016, 5:32 pm

    Yo yo, it's yo boi, skinny Elyx. Approved and updated! Will remove jewels very shortly x3
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 3rd September 2016, 6:57 pm

    Pet!:
    Pet Type:
    Offensive
    Pet Description:
    This rare Phoenix is Demi-Elemental, wielding both water and fire to carry out attacks. It is known to mix these two elements to create a new element, Frostfire. With Frostfire, this Phoenix can create devastating attacks that can freeze and burn opponents at the same time, However, the fighting style of this elegant creature is designed to be aggressive, rather than technical, so it is required to take care of it when wielding it. For one to ally itself with it, they must wear the mark of the Golden Phoenix, or share one of the guild's ally marking. While off of the battlefield, it is known to be rather peaceful, often sleeping at the top of the Guild Hall in Oahu. It will just show off a gentle orange and blue pelt, but neither water nor fire will be on it's being while resting. Careful not to touch it unless it gives clear permission, otherwise it will have a reason to show it's elements. It naturally spits out flames or water, but never Frostfire. Frostfire is achieved through the abilities only.
    Pet Physical Appearance:
    ff0000 - The Guild Shop - Page 4 1987043799c530b9e39fcada9cd28253

    Pet Abilities:

    Frostfire Crippling Compression:
    Not a reference at all. This ability spreads Frostfire all over the area within 175 meters, causing a swirl of it to encase all surrounding beings inside of it. Those who are caught in it can't escape if they are S rank or lower. They end up taking S rank damage and being encased in Ice for 1 post. This ice can't be broken unless it takes 1 H rank hit, but that hit will inflict damage to anything and anyone in it. Any damage while encased in the ice is halved.

    Frostfire Bondage:

    Vines of Frostfire are formed below the ground, attaching themselves onto the ankles of opponents. Those who are caught by these vines are unable to take a different form to escape. These vines last for 3 posts and can withstand up to 3 S rank worth of spell damage. This basically just prevents opponents from moving, but they can still perform actions. Every post that they are in this bondage, they lose 5% HP and 5% MP.

    Frostfire Hailstorm:

    Chunks of ice and fireballs fall from the sky in areas within 200 meters of this Phoenix. Once this activates, this does not stop. Each chunk of ice or fireball to hit will land 75% S ranked damage. Only one of these can hit an opponent per post. Any slayers who eat the element that rains down on them can treat it as an S rank spell, but can only eat one per post.

    800,000 Jewels from this account please~
    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Official Re: The Guild Shop

    Post by Cr1tikal 1st October 2016, 11:26 pm

    Elyx Reiaki wrote:
    Pet!:
    Pet Type:
    Offensive
    Pet Description:
    This rare Phoenix is Demi-Elemental, wielding both water and fire to carry out attacks. It is known to mix these two elements to create a new element, Frostfire. With Frostfire, this Phoenix can create devastating attacks that can freeze and burn opponents at the same time, However, the fighting style of this elegant creature is designed to be aggressive, rather than technical, so it is required to take care of it when wielding it. For one to ally itself with it, they must wear the mark of the Golden Phoenix, or share one of the guild's ally marking. While off of the battlefield, it is known to be rather peaceful, often sleeping at the top of the Guild Hall in Oahu. It will just show off a gentle orange and blue pelt, but neither water nor fire will be on it's being while resting. Careful not to touch it unless it gives clear permission, otherwise it will have a reason to show it's elements. It naturally spits out flames or water, but never Frostfire. Frostfire is achieved through the abilities only.
    Pet Physical Appearance:
    ff0000 - The Guild Shop - Page 4 1987043799c530b9e39fcada9cd28253

    Pet Abilities:

    Frostfire Crippling Compression:
    Not a reference at all. This ability spreads Frostfire all over the area within 175 meters, causing a swirl of it to encase all surrounding beings inside of it. Those who are caught in it can't escape if they are S rank or lower. They end up taking S rank damage and being encased in Ice for 1 post. This ice can't be broken unless it takes 1 H rank hit, but that hit will inflict damage to anything and anyone in it. Any damage while encased in the ice is halved.

    Frostfire Bondage:

    Vines of Frostfire are formed below the ground, attaching themselves onto the ankles of opponents. Those who are caught by these vines are unable to take a different form to escape. These vines last for 3 posts and can withstand up to 3 S rank worth of spell damage. This basically just prevents opponents from moving, but they can still perform actions. Every post that they are in this bondage, they lose 5% HP and 5% MP.

    Frostfire Hailstorm:

    Chunks of ice and fireballs fall from the sky in areas within 200 meters of this Phoenix. Once this activates, this does not stop. Each chunk of ice or fireball to hit will land 75% S ranked damage. Only one of these can hit an opponent per post. Any slayers who eat the element that rains down on them can treat it as an S rank spell, but can only eat one per post.

    800,000 Jewels from this account please~

    Approved!

    p.s.
    Your pet sounds delicious~


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 MQNhOUw

    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Official Re: The Guild Shop

    Post by Godlike Frederik 20th October 2016, 1:20 am

    Username: Lord Frederick/Harrigan
    Guild Name: Pharoah's Call, Golden Gear, and the thing Aylia is in
    Extension Level: 2, 2, 2
    Category Image: Up to them
    Category Description: Up to them

    Gifting them each a level 2 extension for their guild because everything is going up for Freddy =D


    _____________________________________________________________________________________

    Fair
    Fair

    Aurofortis


    Aurofortis

    Moderator- Main Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- A-Rank- Christian Minecraft Server- I Have Friends...- Achiever- Expert Achiever- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Summer Special Participant- Have an Admin as a friend!- 1 Year Anniversary- Player 
    Lineage : Monkey King's Descent
    Posts : 1798
    Guild : Silver Wolf
    Cosmic Coins : 2
    Dungeon Tokens : 0
    Experience : 3,050

    Character Sheet
    First Skill: Heavenly Body Magic
    Second Skill:
    Third Skill:

    Official Re: The Guild Shop

    Post by Fair 21st October 2016, 11:35 am

    Guild Name: Sabertooth
    # Of Guild Ace Slots You Are Purchasing: 3
    Total Cost: 3,150,000

    - The Sabertooth account will be paying for this, of course.


    _____________________________________________________________________________________

    Eris
    Eris

    Lich of hell


    Lich of hell

    Moderator- Developer/GFX Artist- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Horseman- 11 Sinner- God Of Ishgar- Ten Wizard Saint Member- Guild Master- God Slayer- Demon Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Player 
    Lineage : Devil's Conquest
    Position : None
    Posts : 1471
    Guild : Grim Heresy [GM]
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    Official Re: The Guild Shop

    Post by Eris 26th October 2016, 2:57 pm

    Just saying,  "Category Name" and "Placement" would be useful additions to the template.

    Username: Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 5 
    Category Image

    ff0000 - The Guild Shop - Page 4 QMhKtn9
    https://i.imgur.com/QMhKtn9.png
    Category Description
    Necropolis would be located in the Grim Heresy subforum.
    Necropolis is a massive metropolis that seems to go on forever where you can find ancient gothic architecture towards the oldest heart that fades through the different styles of the ages to the sci fi towers of Bosco's future depending on where you go.  It is populated entirely by the undead, the living cannot survive here by any means.   It cannot be accessed through the wakusei portals, but by a hellgate opened by someone baring a pact-mark on GH property or hidden access points.

    Spoiler:





    Username
    : Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 1 
    Category Image

    ff0000 - The Guild Shop - Page 4 Ubi7ATh
    https://i.imgur.com/Ubi7ATh.png
    Category Description
    Gehenna Dominus would be located in the Grim Heresy subforum.
    Gehenna Dominus is an intense focal point of what could be described as primordial evil, but does not care about lines of morality.  Brought into Earthland by Eris,  the Gehenna Dominus orbits Earthland between it and the moon at its own pace and is linked to Necropolis's timeless roots.



    Spoiler:



    Username: Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 3 
    Category Image

    ff0000 - The Guild Shop - Page 4 FV1E0db
    https://i.imgur.com/FV1E0db.png
    Category Description
    Pantheon Industries would be located in the Bosco subforum.
    Pantheon Industries, a cover of GH, hosts it's main HQ in a massive mining and industrial complex located on the moon with great hangars where massive cargo ships are loaded and shipped to Bosco and distant colonies at the forefront of travel between Earthland and the solar system.


    Spoiler:







    Username: Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 3 
    Category Image

    ff0000 - The Guild Shop - Page 4 ZYtFURJ
    https://i.imgur.com/zYtFURJ.png
    Category Description
    Farcastle would be located in the Castles subforum.
    A unique castle built atop rocky cliffs on the farthest point on the eastern coast,  just off the coast itself on a small island chain close enough to be connected by an incredibly long bridge that seems to stretch on forever, the castle seeming to take hours to get any closer... No matter what time you set foot on the bridge,  it's nightfall by the time you reach the castle with a moon in the distance looming over it.


    Spoiler:


    Last edited by Eris on 14th March 2017, 1:21 pm; edited 10 times in total
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Official Re: The Guild Shop

    Post by King Elyx 10th November 2016, 5:20 pm

    Guild Name: Golden Phoenix
    # Of Guild Ace Slots You Are Purchasing: 1
    Total Cost: 1,050,000
    avatar
    Guest
    Guest

    Official Re: The Guild Shop

    Post by Guest 12th November 2016, 5:30 pm

    Username:
    Izayuki

    Guild Name:
    Black Rose

    Extension Level:
    Four! 600,000 Jewels!

    Category Image:
    ff0000 - The Guild Shop - Page 4 Xr6yhhs

    Category Description:
    Lying in Black Rose territory is a single, solitary cherry blossom forest. While it may look like a regular forest from afar, take a closer look and you’ll find out it’s anything but. These woods are home to many mysterious, powerful, and even dangerous creatures and spirits that can only be found here. Because of their exotic nature, and powerful magic affinity, beast tamers from all over the world travel to the forest in order to claim one of these animals for themselves. Rumor has it that it is easy to get lost in this forest, with stories of certain souls remaining trapped within, unable to find their way out. Best to have your guard up... else bad things happen…

    Other Information:
    Like Lavanitir, can we get this Extension added to the main boards area? Also, could an admin please move Silver Moon Inn to be a Subboard of Rose Garden? It makes more sense for it to be there.
    avatar
    Fairy Tail

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 53
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Official Re: The Guild Shop

    Post by Fairy Tail 12th November 2016, 6:33 pm

    These were already bought; I'm just replacing them.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 2
    Category Image: ff0000 - The Guild Shop - Page 4 ZGg9OaG
    Category Description:
    Resthaven
    Board Location: Tetsukazu
    Off the coast of a large lake deep within the planet of Tetsukazu, rests a tiny island unseen by those not within Fairy Tail. This tiny island is a wilderness filled with immensely tall trees, vastly large bushes, and animals, reptilians, and insects of all kinds. It is here where the members of Fairy Tail may come to train and better themselves, as well as where exams can be held by the Aces and Guild Master. Traveling here is rather difficult, as it requires a boat in order to reach where the island is located at the center of the lake. From there, a member may dock on the island's shore, but they must be careful when traversing its dense forestry, for the species here are unkind. At the center of this tiny island is a massive willow tree, often called The Grandmother Willow by the Guild Master. Here is where the members of Fairy Tail can feel a deeper connection to their ancestors, the ethernano coursing through the island the mediator of the sensation.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 3
    Category Image: ff0000 - The Guild Shop - Page 4 YXYLGf6
    Category Description:
    Voiceless Hills
    Board Location: Tetsukazu
    Deep within the lands of Tetsukazu is a valley of silence; nothing can be heard here, not even the chirps of crickets or the calls of birds. This landscape is an utter desolate area, where the only things that can be seen are scarce bushes and trees, or hear the occasional rock fall. No one knows what had become of the animals that had once lived here; if there had been any animals at all. What they do know is that the little valley is the perfect place for meditation and listening to one's thoughts they weren't able to listen to beforehand. It is another location in which it can be used for exams or training, even a small area dedicated to such a thing. The area within this valley is a rather large circle of training dummies, newly prepared as if no one had ever used them. In spite of the strangeness of this landscape, nothing is magical or important that would prevent outsiders from coming in.


    _____________________________________________________________________________________

    That Adopted Kid
    That Adopted Kid

    Player 
    Posts : 571
    Cosmic Coins : 0
    Dungeon Tokens : 0

    Character Sheet
    First Skill: Fallen God Slayer 2nd Gen
    Second Skill:
    Third Skill:

    Official Re: The Guild Shop

    Post by That Adopted Kid 20th November 2016, 1:49 am

    Lord Frederik wrote:Username: Lord Frederick/Harrigan
    Guild Name: Pharoah's Call, Golden Gear, and the thing Aylia is in
    Extension Level: 2, 2, 2
    Category Image: Up to them
    Category Description: Up to them

    Gifting them each a level 2 extension for their guild because everything is going up for Freddy =D
    Okay, approved.
    Lynn wrote:Guild Name: Sabertooth
    # Of Guild Ace Slots You Are Purchasing: 3
    Total Cost: 3,150,000

    - The Sabertooth account will be paying for this, of course.
    Okay, approved.
    Eris wrote:Just saying, "Category Name" and "Placement" would be useful additions to the template.

    These aren't ready for approval yet. Stalling.

    Username: Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 5
    Category Image
    :
    ff0000 - The Guild Shop - Page 4 QMhKtn9
    https://i.imgur.com/QMhKtn9.png
    Category Description:
    Necropolis would be located in the Grim Heresy subforum.
    Necropolis is a massive metropolis that seems to go on forever where you can find ancient gothic architecture towards the oldest heart that fades through the different styles of the ages to the sci fi towers of Bosco's future depending on where you go. It is populated entirely by the undead, the living cannot survive here by any means. It cannot be accessed through the wakusei portals, but by a hellgate opened by someone baring a pact-mark on GH property or hidden access points.

    Spoiler:





    Username
    : Eris
    Guild Name
    : Grim Heresy
    Extension Level
    : 1
    Category Image
    :
    ff0000 - The Guild Shop - Page 4 Ubi7ATh
    https://i.imgur.com/Ubi7ATh.png
    Category Description:
    Gehenna Dominus would be located in the Grim Heresy subforum.
    Gehenna Dominus is an intense focal point of what could be described as primordial evil, but does not care about lines of morality. Brought into Earthland by Eris, the Gehenna Dominus orbits Earthland between it and the moon at its own pace and is linked to Necropolis's timeless roots.



    Spoiler:
    Are these still works in progress or ready to be purchased and updated?

    Elyx Reiaki wrote:Guild Name: Golden Phoenix
    # Of Guild Ace Slots You Are Purchasing: 1
    Total Cost: 1,050,000

    Okay, Approved.

    Izayuki wrote:
    Username:
    Izayuki

    Guild Name:
    Black Rose

    Extension Level:
    Four! 600,000 Jewels!

    Category Image:
    ff0000 - The Guild Shop - Page 4 Xr6yhhs

    Category Description:
    Lying in Black Rose territory is a single, solitary cherry blossom forest. While it may look like a regular forest from afar, take a closer look and you’ll find out it’s anything but. These woods are home to many mysterious, powerful, and even dangerous creatures and spirits that can only be found here. Because of their exotic nature, and powerful magic affinity, beast tamers from all over the world travel to the forest in order to claim one of these animals for themselves. Rumor has it that it is easy to get lost in this forest, with stories of certain souls remaining trapped within, unable to find their way out. Best to have your guard up... else bad things happen…

    Other Information:
    Like Lavanitir, can we get this Extension added to the main boards area? Also, could an admin please move Silver Moon Inn to be a Subboard of Rose Garden? It makes more sense for it to be there.
    Approved, and added.
    Fairy Tail wrote:
    These were already bought; I'm just replacing them.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 2
    Category Image: ff0000 - The Guild Shop - Page 4 ZGg9OaG
    Category Description:
    Resthaven
    Board Location: Tetsukazu
    Off the coast of a large lake deep within the planet of Tetsukazu, rests a tiny island unseen by those not within Fairy Tail. This tiny island is a wilderness filled with immensely tall trees, vastly large bushes, and animals, reptilians, and insects of all kinds. It is here where the members of Fairy Tail may come to train and better themselves, as well as where exams can be held by the Aces and Guild Master. Traveling here is rather difficult, as it requires a boat in order to reach where the island is located at the center of the lake. From there, a member may dock on the island's shore, but they must be careful when traversing its dense forestry, for the species here are unkind. At the center of this tiny island is a massive willow tree, often called The Grandmother Willow by the Guild Master. Here is where the members of Fairy Tail can feel a deeper connection to their ancestors, the ethernano coursing through the island the mediator of the sensation.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 3
    Category Image: ff0000 - The Guild Shop - Page 4 YXYLGf6
    Category Description:
    Voiceless Hills
    Board Location: Tetsukazu
    Deep within the lands of Tetsukazu is a valley of silence; nothing can be heard here, not even the chirps of crickets or the calls of birds. This landscape is an utter desolate area, where the only things that can be seen are scarce bushes and trees, or hear the occasional rock fall. No one knows what had become of the animals that had once lived here; if there had been any animals at all. What they do know is that the little valley is the perfect place for meditation and listening to one's thoughts they weren't able to listen to beforehand. It is another location in which it can be used for exams or training, even a small area dedicated to such a thing. The area within this valley is a rather large circle of training dummies, newly prepared as if no one had ever used them. In spite of the strangeness of this landscape, nothing is magical or important that would prevent outsiders from coming in.
    Which two did you wish to replace, the fairy hills and the island correct? And you wanted the boards added to the Fairy tail section, or did you want them added to the wakusei portal, or did you want them added to both?


    _____________________________________________________________________________________

    avatar
    Guest
    Guest

    Official Re: The Guild Shop

    Post by Guest 20th November 2016, 8:42 am

    The board location states where the boards should go and I'm replacing the Tenroujima Island and Fairy Hills boards.
    That Adopted Kid wrote:
    Fairy Tail wrote:
    These were already bought; I'm just replacing them.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 2
    Category Image: ff0000 - The Guild Shop - Page 4 ZGg9OaG
    Category Description:
    Resthaven
    Board Location: Tetsukazu
    Off the coast of a large lake deep within the planet of Tetsukazu, rests a tiny island unseen by those not within Fairy Tail. This tiny island is a wilderness filled with immensely tall trees, vastly large bushes, and animals, reptilians, and insects of all kinds. It is here where the members of Fairy Tail may come to train and better themselves, as well as where exams can be held by the Aces and Guild Master. Traveling here is rather difficult, as it requires a boat in order to reach where the island is located at the center of the lake. From there, a member may dock on the island's shore, but they must be careful when traversing its dense forestry, for the species here are unkind. At the center of this tiny island is a massive willow tree, often called The Grandmother Willow by the Guild Master. Here is where the members of Fairy Tail can feel a deeper connection to their ancestors, the ethernano coursing through the island the mediator of the sensation.

    Username: Fairy Tail
    Guild Name: Fairy Tail
    Extension Level: Extension Level 3
    Category Image: ff0000 - The Guild Shop - Page 4 YXYLGf6
    Category Description:
    Voiceless Hills
    Board Location: Tetsukazu
    Deep within the lands of Tetsukazu is a valley of silence; nothing can be heard here, not even the chirps of crickets or the calls of birds. This landscape is an utter desolate area, where the only things that can be seen are scarce bushes and trees, or hear the occasional rock fall. No one knows what had become of the animals that had once lived here; if there had been any animals at all. What they do know is that the little valley is the perfect place for meditation and listening to one's thoughts they weren't able to listen to beforehand. It is another location in which it can be used for exams or training, even a small area dedicated to such a thing. The area within this valley is a rather large circle of training dummies, newly prepared as if no one had ever used them. In spite of the strangeness of this landscape, nothing is magical or important that would prevent outsiders from coming in.
    Which two did you wish to replace, the fairy hills and the island correct? And you wanted the boards added to the Fairy tail section, or did you want them added to the wakusei portal, or did you want them added to both?
    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Official Re: The Guild Shop

    Post by Cr1tikal 20th November 2016, 7:32 pm

    Time to hate me TAK!

    Buying a country sized and a state sized forum.
    4 mil jewels. Take 3.8m from the guild bank and 200 from me


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 MQNhOUw

    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Official Re: The Guild Shop

    Post by Anastasia Isayev 22nd November 2016, 3:02 pm

    Aiyana Dominatus wrote:Time to hate me TAK!

    Buying a country sized and a state sized forum.
    4 mil jewels. Take 3.8m from the guild bank and 200 from me

    Approved


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Savage Skull
    Savage Skull

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 19
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Official Re: The Guild Shop

    Post by Savage Skull 29th November 2016, 11:01 am

    These extensions have already been bought, I'm simply having them remade and moved elsewhere.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 1
    Category Image:
    ff0000 - The Guild Shop - Page 4 JOozyO4
    Category Description:
    Board Location: Savage Skull

    Not many are aware of this room's existence, but only those of the guild, itself, are able to know where it is and how to get in. This room is neither a stagnated or dull place, rather it is a never-ending room, in which its appearance is ever-changing for those who enter it. It is a room that was designed for the bettering of the guild members, where they can train and power themselves up, prepare for war. Here is also where the Third Woe or any of the Four Horsemen are allowed to proctor exams and otherwise test members of the guild. However, it is not a requirement that members of the guild use this room, though instead it is useful for passing time. Remember that upon one entering the room, it may not always look the same for someone who follows in after them. The chamber was designed to confuse and challenge the members of the guild to see just how strong and resilient they are.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 1
    Category Image:
    ff0000 - The Guild Shop - Page 4 CpPZQ4M
    Category Description:
    Board Location: Savage Skull

    A rather strange name for such a ghastly guild as is, but this oddly named room is considered to be the "throne room" of the crypt. Here is where the members of the guild can find the Third Woe, and where the Four Horsemen and the Third Woe converse guild plans. It's a large room that consists of endless amounts of Corinthian pillars with a small mount in the center where a thrown resides. Anyone is allowed to access this room, not just the members of the guild, but also visitors of the guild as well. However, this room is set up with a surmount of traps, all of which are random and one must bypass in order to reach the throne. In this room is also where the guild members can locate the guild pet, forever hiding in the shadows of the pillars and throne. Careful upon entering this room, as it is only for the Four Horsemen and the Third Woe that the traps do not trigger and the guild pet does not attack.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 3
    Category Image:
    ff0000 - The Guild Shop - Page 4 VfXdiq2
    Category Description:
    Board Location: Darkwell

    Found harboring in the depths of the town of Darkwell is a cryptic and chilling graveyard the undead and nightly creatures wander in. Designed for those to grieve the loss of their loved ones or to remember those who have passed away, it is not a safe place to be alone. Various creatures of the night roam this area, from the cliché zombie with outstretched arms to the blood-sucking vampire who's afraid of day. An almost endless and eternal fog continuously hovers this land, forever hiding away sight of the ground below one's feet. In spite of the dark matters that undergo in the graveyard, this small section of Darkwell's town is the true location in which Savage Skull resides. Here is where the towering crypt of the guild can be seen, looming in the distance like a castle over a city of buildings. Constant moans and groans always fill the air, a deterrent for those who attempt to break into the crypt of Savage Skull.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 3
    Category Image:
    ff0000 - The Guild Shop - Page 4 AjFZ6Og
    Category Description:
    Board Location: Villages

    Located on the outskirts of Spooky Forest is a strange and awfully silent town, so quiet it's rumored to be a ghost town by those in Fiore. However, life does blossom here, in the form of wanton magi and criminals who could find no place to harbor under safe eyes. The town is a rustic and rather old village, many of the buildings being rundown or simply in ruins from lack of attention. Trees and bushes are often seen as dead and rotting, the grass always an ugly brown and crisp beneath one's boots. While quiet and more haunting in appearance than any other place, the occasional flicker of a figure can be seen out of the corner of one's eye. Careful wandering here, though, as despite the estranged and ghastly look of the town, here is where monsters live beneath beds. Here is where the fabled guild of Savage Skull resides, hiding in the shadows, waiting for the right moment to strike.
    The pet was already bought; however, I'm simply remaking it.

    Guild Name: Savage Skull
    Pet Type: Offensive
    Pet Description: Upon entering the room that homes the Beast of Burden, one will begin to feel the sense of dread, as if something in the room is their impending doom. The Beast of Burden is a solitary beast, never appearing before a person, always watching from the shadows of the room. Glowering, red eyes blink eerily from within the shadows, but seemingly disappear if a person comes too close to them. A soft and low sound that mimics a threatening growl may be heard upon someone entering and moving into the depths of the room. Heavy breaths of a large beast moving may be felt, as the person moves deeper, upon the back of their neck, but turning around is futile. Claws will be heard scratching against the ground as the beast moves around, coming and going, but sounding as if they come from everywhere. Their skin will crawl and a person will never feel safe in the room, not even those who live with the beast in the guild.


    The beast does not hunt its prey in the open, preferring to prey upon the unsuspecting victim from the shadows of the surroundings. Yet, a shrill howl may be heard echoing in the distance, signifying that there is something chasing or following them along their path. They will never see it, only feel its presence, ever-wondering here it could be and what it is planning for its next attack. An aggressive creature, the Beast of Burden is known for even attacking its own guild members and master, both tamed and untamed. If a glimpse is ever caught of the beast, a person will feel perpetual fear at the very sight of its sizely body moving around the area. It stands valiantly at a height similar to a two- or even three-story home, but is slender, menacing, and muscular all at once. A paw of the beast could easily swat away a human being, causing sever or even fatal damage to the person or animal attacked.


    However, the soft sound of rattling chains can be hear as the beast moves, as if it is always chained and on a leash. It does not have any fur, the only protection it has is the black, leathery skin on its back, matching the feel and toughness of a dragon’s hide. Armor rattles against its body, the only added protection that the beast as than the skin that tightly covers its body. Sharp and piercing spikes rest precariously on its tail, dragging eerily along the ground, too heavy for the beast to lift up all the time. This scraping sound can be heard on flooring of either stone, marble, or otherwise as a spine-chilling sound that would easily drive anyone insane. Saliva drips grossly down its maw, pooling to the ground in large puddles, as if it is always salivating at delicious-looking food. Gnarled, yellowed teeth can be seen from a grotesque smile, sharp and nightmarish in appearance, but strong enough to pierce through metal, like a shark.
    Pet Physical Appearance:
    ff0000 - The Guild Shop - Page 4 NUr0uUe
    Pet Abilities:
    Know Thy Sins:
    Redemption:
    Salvation:





    Also, basing this off of the post on the first page of the thread from Lord Frederik, SS has 5 Aces, so I would like to sell one slot back, as 5 is a bit excessive for the theme it has right now.
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- Limited Edition- Achiever- Expert Achiever- Over Achiever- Sticking Around- Loyal to the Bone- Taskmaster- Fan Art Contest Participant- Richie Rich- Rich- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Rainbow- Hero- 1 Year Anniversary- Player 
    Lineage : Omen Angel
    Position : None
    Faction : The Rune Knights
    Posts : 2673
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : Deniel
    Experience : 1,362,393

    Character Sheet
    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Official Re: The Guild Shop

    Post by Aliannah 7th December 2016, 6:05 pm

    Savage Skull wrote:
    These extensions have already been bought, I'm simply having them remade and moved elsewhere.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 1
    Category Image:
    ff0000 - The Guild Shop - Page 4 JOozyO4
    Category Description:
    Board Location: Savage Skull

    Not many are aware of this room's existence, but only those of the guild, itself, are able to know where it is and how to get in. This room is neither a stagnated or dull place, rather it is a never-ending room, in which its appearance is ever-changing for those who enter it. It is a room that was designed for the bettering of the guild members, where they can train and power themselves up, prepare for war. Here is also where the Third Woe or any of the Four Horsemen are allowed to proctor exams and otherwise test members of the guild. However, it is not a requirement that members of the guild use this room, though instead it is useful for passing time. Remember that upon one entering the room, it may not always look the same for someone who follows in after them. The chamber was designed to confuse and challenge the members of the guild to see just how strong and resilient they are.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 1
    Category Image:
    ff0000 - The Guild Shop - Page 4 CpPZQ4M
    Category Description:
    Board Location: Savage Skull

    A rather strange name for such a ghastly guild as is, but this oddly named room is considered to be the "throne room" of the crypt. Here is where the members of the guild can find the Third Woe, and where the Four Horsemen and the Third Woe converse guild plans. It's a large room that consists of endless amounts of Corinthian pillars with a small mount in the center where a thrown resides. Anyone is allowed to access this room, not just the members of the guild, but also visitors of the guild as well. However, this room is set up with a surmount of traps, all of which are random and one must bypass in order to reach the throne. In this room is also where the guild members can locate the guild pet, forever hiding in the shadows of the pillars and throne. Careful upon entering this room, as it is only for the Four Horsemen and the Third Woe that the traps do not trigger and the guild pet does not attack.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 3
    Category Image:
    ff0000 - The Guild Shop - Page 4 VfXdiq2
    Category Description:
    Board Location: Darkwell

    Found harboring in the depths of the town of Darkwell is a cryptic and chilling graveyard the undead and nightly creatures wander in. Designed for those to grieve the loss of their loved ones or to remember those who have passed away, it is not a safe place to be alone. Various creatures of the night roam this area, from the cliché zombie with outstretched arms to the blood-sucking vampire who's afraid of day. An almost endless and eternal fog continuously hovers this land, forever hiding away sight of the ground below one's feet. In spite of the dark matters that undergo in the graveyard, this small section of Darkwell's town is the true location in which Savage Skull resides. Here is where the towering crypt of the guild can be seen, looming in the distance like a castle over a city of buildings. Constant moans and groans always fill the air, a deterrent for those who attempt to break into the crypt of Savage Skull.

    Username: Savage Skull
    Guild Name: Savage Skull
    Extension Level: 3
    Category Image:
    ff0000 - The Guild Shop - Page 4 AjFZ6Og
    Category Description:
    Board Location: Villages

    Located on the outskirts of Spooky Forest is a strange and awfully silent town, so quiet it's rumored to be a ghost town by those in Fiore. However, life does blossom here, in the form of wanton magi and criminals who could find no place to harbor under safe eyes. The town is a rustic and rather old village, many of the buildings being rundown or simply in ruins from lack of attention. Trees and bushes are often seen as dead and rotting, the grass always an ugly brown and crisp beneath one's boots. While quiet and more haunting in appearance than any other place, the occasional flicker of a figure can be seen out of the corner of one's eye. Careful wandering here, though, as despite the estranged and ghastly look of the town, here is where monsters live beneath beds. Here is where the fabled guild of Savage Skull resides, hiding in the shadows, waiting for the right moment to strike.
    The pet was already bought; however, I'm simply remaking it.

    Guild Name: Savage Skull
    Pet Type: Offensive
    Pet Description: Upon entering the room that homes the Beast of Burden, one will begin to feel the sense of dread, as if something in the room is their impending doom. The Beast of Burden is a solitary beast, never appearing before a person, always watching from the shadows of the room. Glowering, red eyes blink eerily from within the shadows, but seemingly disappear if a person comes too close to them. A soft and low sound that mimics a threatening growl may be heard upon someone entering and moving into the depths of the room. Heavy breaths of a large beast moving may be felt, as the person moves deeper, upon the back of their neck, but turning around is futile. Claws will be heard scratching against the ground as the beast moves around, coming and going, but sounding as if they come from everywhere. Their skin will crawl and a person will never feel safe in the room, not even those who live with the beast in the guild.


    The beast does not hunt its prey in the open, preferring to prey upon the unsuspecting victim from the shadows of the surroundings. Yet, a shrill howl may be heard echoing in the distance, signifying that there is something chasing or following them along their path. They will never see it, only feel its presence, ever-wondering here it could be and what it is planning for its next attack. An aggressive creature, the Beast of Burden is known for even attacking its own guild members and master, both tamed and untamed. If a glimpse is ever caught of the beast, a person will feel perpetual fear at the very sight of its sizely body moving around the area. It stands valiantly at a height similar to a two- or even three-story home, but is slender, menacing, and muscular all at once. A paw of the beast could easily swat away a human being, causing sever or even fatal damage to the person or animal attacked.


    However, the soft sound of rattling chains can be hear as the beast moves, as if it is always chained and on a leash. It does not have any fur, the only protection it has is the black, leathery skin on its back, matching the feel and toughness of a dragon’s hide. Armor rattles against its body, the only added protection that the beast as than the skin that tightly covers its body. Sharp and piercing spikes rest precariously on its tail, dragging eerily along the ground, too heavy for the beast to lift up all the time. This scraping sound can be heard on flooring of either stone, marble, or otherwise as a spine-chilling sound that would easily drive anyone insane. Saliva drips grossly down its maw, pooling to the ground in large puddles, as if it is always salivating at delicious-looking food. Gnarled, yellowed teeth can be seen from a grotesque smile, sharp and nightmarish in appearance, but strong enough to pierce through metal, like a shark.
    Pet Physical Appearance:
    ff0000 - The Guild Shop - Page 4 NUr0uUe
    Pet Abilities:
    Know Thy Sins:
    Redemption:
    Salvation:





    Also, basing this off of the post on the first page of the thread from Lord Frederik, SS has 5 Aces, so I would like to sell one slot back, as 5 is a bit excessive for the theme it has right now.

    Approved and Done


    _____________________________________________________________________________________

    Onyx Moon
    Onyx Moon

    Player 
    Lineage : None
    Position : None
    Posts : 66
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Official Re: The Guild Shop

    Post by Onyx Moon 15th December 2016, 1:03 pm

    Want to buy an Offensive Pet

    Name:  Romulus
    Rank: Guild
    Species:  Feathered Storm Bird
    Type: Combat Pet
    Description:  The creature stands at 8 feet (2.4384m) tall when standing straight up with a wing-span of 22 feet (6.7m) wide.  This creature is covered in dark feathers.  It's brows and portion's of it's spine are colored blue as a contrast to the dark feathers and it has piercing red eyes, that seem to give off their own light.  It's beak-like mouth is full of 3 inch long, razor sharp teeth meant for tearing through flesh.  It has a long, feathered, lizard-like tail with three prongs at the very tip.  The creature also stands upon it's legs bearing short, but extremely sharp talons.  
    Abilities:
    Spoiler:
    Spoiler:
    Spoiler:


    Purchased Pet Equipment:  Here

    Pet Weapon
    Spoiler:

    Pet Armor
    Spoiler:

    Pet Item
    Spoiler:
    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Official Re: The Guild Shop

    Post by Cr1tikal 4th January 2017, 1:01 am

    Black Sails wrote:Want to buy an Offensive Pet

    Name:  Romulus
    Rank: Guild
    Species:  Feathered Storm Bird
    Type: Combat Pet
    Description:  The creature stands at 8 feet (2.4384m) tall when standing straight up with a wing-span of 22 feet (6.7m) wide.  This creature is covered in dark feathers.  It's brows and portion's of it's spine are colored blue as a contrast to the dark feathers and it has piercing red eyes, that seem to give off their own light.  It's beak-like mouth is full of 3 inch long, razor sharp teeth meant for tearing through flesh.  It has a long, feathered, lizard-like tail with three prongs at the very tip.  The creature also stands upon it's legs bearing short, but extremely sharp talons.  
    Abilities:
    Spoiler:
    Spoiler:
    Spoiler:


    Purchased Pet Equipment:  Here

    Pet Weapon
    Spoiler:

    Pet Armor
    Spoiler:

    Pet Item
    Spoiler:

    Approved and Jewels Removed for guild pet purchase.


    _____________________________________________________________________________________

    ff0000 - The Guild Shop - Page 4 MQNhOUw

    ivyleaf33
    ivyleaf33

    Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2989
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 21
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Skill: Advanced Solid Script
    Second Skill: Aura Manipulation
    Third Skill: N/A

    Official Re: The Guild Shop

    Post by ivyleaf33 5th January 2017, 8:47 am

    Hera-senpai wrote:OOC: Using money from FT's guild bank for a few add ons. Subtracting now. Thx yal.

    Username: Heero-chama
    Guild Name: Fairy Tail
    Extension Level: Extension Level 2
    Category Image:
    Spoiler:
    Category Description: For Fairy Tail girls ONLY. No boys allowed. The ladies of Fairy Tail have their very own dormitory, a two level building complete with a bathhouse, massage parlor & hair dresser! Lined with plush carpets, pillows, flowers and incense it is a place for the girls to come and relax away from the boys and well frankly; just have girl talk at times. Doubling as a dorm, hotel style it has several rooms on both floors.

    (^ Could you make the outline and border pink for this one? Ty @Sei)

    Username: Heero-chama
    Guild Name: Fairy Tail
    Extension Level: Extension Level 3
    Category Image:
    Spoiler:

    Category Description: The mythical island of Tenroujima. The Sacred Grounds of the Fairy Tail Guild. Said to once be home to the actual Fairies, a race long since missing or extinct from the world. This is where the wizards of Fairy Tail come to train in the ways of Magic, and also where Rank Up Exams, and S-Class Exams are held for the Guild. No one knows the location of the island, there are rumors. The island is home to many different types of wildlife, some are giant Magical Creatures. Coming here on your own can be dangerous as creatures ranging from class D to H inhabit the island. You cannot see the island from sea unless there is a Fairy Tail member sailing on your ship with you or approaching the island with you.

    (^Could you make the outline of the lettering and border green for this one panda? Ty. @Sei)

    Could these two be added back to the Fairy Tail board please? Thank you! ^^


    _____________________________________________________________________________________


    ff0000 - The Guild Shop - Page 4 B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.



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