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    Kami No Ken Sutairu O Taosu

    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 20th November 2018, 9:40 pm

    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks:
    Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Ascendency:

    X Rank:
    Gold Rush
    Description:  Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.

    The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
    Usage:  Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.

    Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
    * D-Rank: Nothing
    * C-Rank: Strong
    * B-Rank: Strong+
    * A-Rank: Strong+
    * S-Rank: Legendary
    * SS-Rank: Legendary+
    * 10Y: Legendary+
    * 100Y: Artifact

    Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
    * 25 EXP: 1,000 (D-Rank)
    * 50 EXP: 2,500 (C-Rank)
    * 250 EXP: 7,500 (B-Rank)
    * 1,250 EXP: 17,000 (A-Rank)
    * 6,250 EXP: 30,000 (S-Rank)
    * 18,750 EXP: 45,000 (SS-Rank)
    * 56,250 EXP: 70,000 (10Y-Rank)
    * 168,750 EXP: 100,000 (100Y-Rank)

    Y Rank:
    Eagle Vision
    Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.

    Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
    Usage: Passive

    Unique Abilities:


    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 35%  faster than his normal speed. At night or among shadows, he moves 60% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 30% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost (30%). This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by 60%.



    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 105%
    Range: Self
    Speed: Self
    Duration: 10 Posts
    Downside: 50% more damage for no range/speed
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target.

    Name: Faera’s Strength
    Rank: Scales to S
    Type: Single Target Passive
    Damage: Boosts Magical Damage by 60%
    Range: Self
    Speed: Self
    Duration: N/A
    Downside:
    Description: Mythal has mastered the magic he stole from Faera, allowing him to reach the very brink of his magical ability. But there are times he needs to surpass even that. His magic obeys his will and rises above his limits, dipping into the realm beyond limits to make his damage output near ungodly.

    Name: Godly Instinct
    Rank: Scales to A (Currently A) Lineage Signature
    Type: Single Target
    Damage: Increases Speed by 97.5%
    Range: Self
    Speed: Self
    Duration: 7 Posts
    Downside: 50% more speed for no range/speed
    Description: Mythal dips into the realm of the gods and summons forth the instincts that only the most holy can touch upon. His reactions become near perfect, allowing him to weave in and out of battle like a leaf on the wind.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch/Melee or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target, Debuff
    Damage: 120 HP
    Range: Touch/Melee
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target, Debuff
    Damage: 180 HP
    Range: Touch/Melee
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything. Additionally, the resulting assault also weakens the enemy's magical damage by 90%.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Single Target, Buff, Drain
    Damage: Boosts Melee Damage by 135%
    Range: Self
    Speed: Self
    Duration: 8 Posts
    Downside: 50% boost to melee damage for no range
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically. The force of the compressed magic is also abrading, draining the opponent's HP once every other post by 5% if contact is made.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target, Debuff
    Damage: 150 HP
    Range: Touch/Melee
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's. It can stun an opponent for one turn if it hits, as well as weaken their speed by 65%.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 150 HP
    Range: Touch/Melee
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post. It also can reduce their magic damage resistance by 50%.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 150 HP
    Range: Touch/Melee
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple. This can also stun opponents for one turn.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 150 HP
    Range: Touch/Melee
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent. It can debuff the opponent twofold by weakening their magical damage resistance by 35% and magic damage by 30%.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin. This can also weaken an opponent's speed by 65%.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 225 HP
    Range: Touch/Melee
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%. It also weakens the opponent's speed by 100%.

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 225 HP
    Range: Touch/Melee
    Speed: 450 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attack damage is decreased by 50% and melee damage resistance is decreased by 50% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 180 HP
    Range: Touch/Melee
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for one turn.

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 180 HP
    Range: Touch/Melee
    Speed: 400 m/s
    Duration: 1 Post
    Downside: 50% more damage for no range and reduced duration
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 157.5% Speed Boost
    Range: Self
    Speed: Self
    Duration: 12 Post
    Downside:50% more speed for no range
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.

    H Rank Spells:
    Name: Unhinged Darkness
    Rank: H
    Type: Single Target
    Damage: 175 HP
    Range: 600 Meters Per Second
    Speed: 450 Meters Per Second
    Duration: 10 Posts
    Downside: 25% more damage for 50% duration
    Description: Mythal stretches out on of his hands in front of him, darkness magic pooling in the palm of the extended limb. Once it’s reached its peak, he quickly switches hands but brings the other one forward in a punch, igniting the ball of into a massive beam of darkness. Any that are hit by this attack will have their magic range dropped by 25%, their magic damage dropped by 25% and their magical speed dropped by 25%.

    Advanced H Rank Spells:
    Name: God's End
    Rank: H+
    Type: Single Target
    Damage: 262.5 HP
    Range: 800 Meters
    Speed: 800 Meters Per Seconds
    Duration: 10 Posts
    Downside: 25% more damage for 50% duration
    Description: There is a punch within the Midian fighting styles that invokes the power of ancient dragons, to do the most damage possible. Not many are taught this technique; Mythal was one of the few. He has turned this attack into his own personal finishing attack, compiling all of his magic in one single punch. His skin as black as night and his veins are pure white as snow in the prepared limb. When he unleashes it, there is an ear piercing screech as he breaks the sound barrier. No matter of it hits the enemy or not, nothing will be the same in the land where such a strike is unleashed. The target suffers a 50% decrease to magical damage reduction, a 40% decrease to spell range, 25% decrease to spell speed and can be stunned for one turn.


    Last edited by Mythal Ragnos on 25th June 2019, 7:44 pm; edited 23 times in total


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 22nd November 2018, 9:05 pm

    Spoiler:

    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.

    Unique Abilities:


    • Night Crawler (Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves at 1.5 of his normal speed. At night or among shadows, he moves at twice his normal speed. This scales up to S rank. Unfortunately, a 100% buff is not allowed in a unique ability. As you are currently D rank, the most you could do is a 40% increase to your speed.




    Spells:

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Requires one post cooldown As a note, downsides are not necessary unless you are increasing a measurable stat.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst, Single Target You can only have one type on a spell at once. Please fix so there is only one spell type~
    Damage: 40 HP
    Range: Touch or 60 meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity to do full damage. If used after teleport, only does 20 HP
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Effect, Buff This spell would actually only be a buff, so the effect part can be removed.
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside: Decreases speed by 25% This downside is actually not necessary, and can be removed if you wish.
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically but the concentration of magic also slows him down.
    Hello there, Mythal! It's ya boi Ivy here to grade your magic. All edits will be made in this spoopy color. If you have any questions, feel free to ask below in this topic. No grading over Discord, please~ Alrighty, let's get started!


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 22nd November 2018, 9:26 pm

    Fixed ^^


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 22nd November 2018, 10:40 pm

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.

    Unique Abilities:


    • Night Crawler (Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.




    Spells:

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 60 meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity to do full damage. If used after teleport, only does 20 HP
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    It's looking good! Only change I'm going to have to ask you to make is either removal of the teleport from Fallen God Knife Edge, or change of the spell type and stats to Burst. Anything involving teleports should be a burst ^^


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 23rd November 2018, 6:53 am

    Fixed again ^^


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 23rd November 2018, 10:30 am

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.

    Unique Abilities:


    • Night Crawler (Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.




    Spells:

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or 60 meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    Oops, you changed the spell type in Fallen God Knife Edge, the stats and description were not edited. Please edit them to reflect Burst range and speed!


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 23rd November 2018, 11:04 am

    I knew I forgot something xD. Fixed!


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 23rd November 2018, 11:09 am

    Spoiler:

    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.

    Unique Abilities:


    • Night Crawler (Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.




    Spells:

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    Kami No Ken Sutairu O Taosu KhyzeRtP_o


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    aeluri
    aeluri

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Zodiac Key- Dark Guild Ace- A-Rank- Wanderer- Job Creator- Working Together- Christian Minecraft Server- I Have Friends...- Teaming Up!- Unknown Powerhouse- Helper- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Monty Python- Shipped- Sticking Around- Dank Memer- Taskmaster- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 3rd Place Event/Contest Winner- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Feline Sense
    Position : ULULU
    Posts : 959
    Guild : ⫸ Hidden Blades ⫷
    Cosmic Coins : 70
    Dungeon Tokens : 0
    Age : 25
    Experience : 33,090
    Brownie Points : 3

    Character Sheet
    First Magic: Malefic Felines
    Second Magic: Sinister Arsenal
    Third Magic: Grimm

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by aeluri on 26th November 2018, 8:35 pm

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.

    Unique Abilities:


    • Night Crawler (Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.




    Spells:

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    Moved and unlocked at the user's request~


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu 60637_s
    Jarnbjorn
    Jarnbjorn

    Demon King


    Demon King

    Mythical VIP Status- Demon VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Demon Slayer- Dragon Slayer- A-Rank- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Power Of Apocalypse
    Position : None
    Posts : 1050
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Experience : 274,975

    Character Sheet
    First Magic: Flame Demon Slayer
    Second Magic: NetherFlame Demon Slayer
    Third Magic:

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Jarnbjorn on 2nd December 2018, 5:15 pm

    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.


    Spells:

    Signature Spells:
    Name:Fallen God's Chaos Blast
    Rank: Scales to S (Currently C)
    Type: Single Target
    Damage: 60 HP
    Range: 120 Meters
    Speed: 120 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.
    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spell:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength.
    Good to Go!
    Kami No Ken Sutairu O Taosu Kap110


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu FMjUDd4
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 7th December 2018, 9:59 pm

    Moved and unlocked at the user's request

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 20% faster than his normal speed. At night or among shadows, he moves 40% faster than his normal speed. This scales up to S rank.


    Spells:

    Signature Spells:
    Name:Fallen God's Chaos Blast
    Rank: Scales to S (Currently C)
    Type: Single Target
    Damage: 60 HP
    Range: 120 Meters
    Speed: 120 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.
    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spell:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spell:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength.


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 9th December 2018, 11:52 pm

    What's up Mythal, Jo here to grade your magic today. If you have any questions or need clarification post it here and I'll get back to you as soon as possible. That being said all edits will be in This lovely colour.

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Lost Magic (Just change this to "Slayer" real quick)
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. This replaces the Dragon Slayer bonus of 25%. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank. (You can remove the part where it overrides your slayer bonus if you want)

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently B)
    Type: Single Target
    Damage: 80 HP
    Range: 200 Meters
    Speed: 200 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.
    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold) (Add that the stun effect can only affect an opponent every other turn)

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target or Multiple Target (For this one you need a set spell type. It can be either ST or MT, not both)
    Damage: 40 HP if Single, 30 HP if Multiple
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus. These attacks can be swapped between two targets via switching back and forth with each attack.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 60 (Change this to 15 meters since it's a burst spell) meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 2 Posts (you can bump this up to 5 posts if you like)
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge (Is this an affect ? If so, this effect needs a durability since you are using it to block damage). As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength (Is this a debuff ? If so, specify a % number that the opponent's physical strength is debuffed for).

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target or Multi-Target (Same as above. You gotta pick one set spell type for your spell)
    Damage: 80 HP if Single, 60 HP if Multi
    Range: 200 Meters if Single, 150 Meters if Multi
    Speed: 200 Meters if Single, 110 Meters if Multi
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Once you made the edits bump the thread and I'll get back to you as soon as possible


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 10th December 2018, 7:36 am

    Bump! ^^


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 10th December 2018, 7:59 am

    Kami No Ken Sutairu O Taosu 1cEJcPL

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank.

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently B)
    Type: Single Target
    Damage: 80 HP
    Range: 200 Meters
    Speed: 200 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.
    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 5 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 85% for one post.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters if Single
    Speed: 200 Meters if Single
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 26th December 2018, 7:34 pm

    Moved and unlocked at the user's request

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank.

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently B)
    Type: Single Target
    Damage: 80 HP
    Range: 200 Meters
    Speed: 200 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.
    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 5 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 85% for one post.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters if Single
    Speed: 200 Meters if Single
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 28th December 2018, 8:52 pm

    Spoiler:

    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank.

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently B) I'm guessing you mean A rank, here?
    Type: Single Target
    Damage: 100 HP
    Range: 300 Meters
    Speed: 300 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank A)
    Type: Single Target Buff
    Damage: Boosts Damage by 65% Please specify physical or magical damage here.
    Range: N/A
    Speed: N/A
    Duration: 5 Posts
    Downside: Does not work on ranged attacks
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 5 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 85% for one post.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters if Single
    Speed: 200 Meters if Single
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Hey Mythal! Ivy here to grade your magic today. It's looking absolutely lovely, with only an edit or so needed in your signature spells in this lovely color. Feel free to ask me any questions if needed!


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 28th December 2018, 9:23 pm

    Edits made!


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2976
    Guild : Fairy Tail
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    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by ivyleaf33 on 29th December 2018, 12:10 am

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank.

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently A)
    Type: Single Target
    Damage: 100 HP
    Range: 300 Meters
    Speed: 300 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank A)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 65%
    Range: N/A
    Speed: N/A
    Duration: 5 Posts
    Downside: Does not work on ranged attacks
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 5 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 85% for one post.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters if Single
    Speed: 200 Meters if Single
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Kami No Ken Sutairu O Taosu KhyzeRtP_o


    _____________________________________________________________________________________


    Kami No Ken Sutairu O Taosu OdNtuIpd_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 14th January 2019, 5:17 am

    Moved and unlocked at the user's request

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves 25% faster than his normal speed. At night or among shadows, he moves 50% faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does 40% more damage with his melee strikes. For spells that utilize melee attacks, they are increased by 25%. This scales up to S rank.

    Spells:

    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently A)
    Type: Single Target
    Damage: 100 HP
    Range: 300 Meters
    Speed: 300 Meters Per Seconds
    Duration: Instant
    Downside: Can be negated by light magic
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank A)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 65%
    Range: N/A
    Speed: N/A
    Duration: 5 Posts
    Downside: Does not work on ranged attacks
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target

    D Rank Spells:
    Name: Fallen God Pressure Strikes
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: D
    Type: Burst
    Damage: 40 HP
    Range: Touch or  15 meters
    Speed: 15 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch or 2 Meters
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: Touch
    Speed: 60 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced D Rank Spells:
    Name: Fallen God's Gauntlet
    Rank: D+
    Type: Buff
    Damage: Boosts Melee Damage by 75%
    Range: Self-Targeted
    Speed: 60 Meters Per Seconds
    Duration: 5 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    C Rank Spells:
    Name: Fallen Flowing Counter Elbow
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: Touch or 2 meters
    Speed: 120 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: C
    Type: Burst
    Damage: 60 HP
    Range: 30 meters
    Speed: 30 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced C Rank Spells:
    Name: Fallen God's Rupturing Strike
    Rank: C+
    Type: Single Target
    Damage: 90 HP
    Range: Touch
    Speed: 180 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 85% for one post.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters if Single
    Speed: 200 Meters if Single
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 16th January 2019, 5:14 pm

    You know who I am and what I do, so let's get started, edits in THIS colour

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves half his current rank's speed faster than his normal speed. At night or among shadows, he moves the maximum percent speed faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does maximum current rank boost more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost. This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by his maximum current rank.


    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently S)
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank S)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 70%
    Range: N/A
    Speed: N/A
    Duration: 10 Posts
    Downside:
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target


    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Buff
    Damage: Boosts Melee Damage by 90%
    Range: Self-Targeted
    Speed: 300 Meters Per Seconds
    Duration: 8 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch or 2 meters
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 m/s
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 100% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for two turns. (You can only immobilize someone for one turn without severe drawback so I'll have to ask you to lower this)

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 m/s
    Duration: 1 Post
    Downside:
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 115% Speed Boost
    Range: N/A
    Speed: 600 Meters Per Seconds
    Duration: 12 Post
    Downside:
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.



    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Mythal Ragnos
    Mythal Ragnos

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Heir to Darkness
    Position : God of Sedulity
    Posts : 701
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    Age : 32
    Mentor : Nessa Cordelia Lux (Former)
    Experience : 2,416,086

    Character Sheet
    First Magic: Kami No Ken Sutairu O Taosu
    Second Magic: Kingdom Darkness Embodiment
    Third Magic: Soul Stone/Trickster's Illusions

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Mythal Ragnos on 16th January 2019, 5:20 pm

    Done and done, boss man!


    _____________________________________________________________________________________

    Johann
    Johann

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    Lineage : Herald of Destruction
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    Posts : 8810
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 16th January 2019, 5:22 pm

    Kami No Ken Sutairu O Taosu 1cEJcPL

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves half his current rank's speed faster than his normal speed. At night or among shadows, he moves the maximum percent speed faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does maximum current rank boost more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost. This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by his maximum current rank.


    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently S)
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank S)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 70%
    Range: N/A
    Speed: N/A
    Duration: 10 Posts
    Downside:
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target


    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Buff
    Damage: Boosts Melee Damage by 90%
    Range: Self-Targeted
    Speed: 300 Meters Per Seconds
    Duration: 8 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch or 2 meters
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 m/s
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 100% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for one turn.

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 m/s
    Duration: 1 Post
    Downside:
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 115% Speed Boost
    Range: N/A
    Speed: 600 Meters Per Seconds
    Duration: 12 Post
    Downside:
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.



    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 22nd February 2019, 5:16 am

    Moved and unlocked at the user's request

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks: Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Lineage:


    • Dragon Spirit Description: In the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his newfound power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.

      Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. They don't really get surprised because they sort of "Feel" the future.  Like they half-expected that this or that would happen and they get a general sense of foreboding when threats are coming.

      For 1 post they can activate a Dragon's Eye ability in which they actively see the immediate future as though it were projected with ghostly "Echoes" in front of everything.  The very skilled can react to the user's reactions however and cause splits in these echos.   If the enemy predict your own actions or has a similar ability this may cause multiple echos to the point that they are useless.

      Usage: The ability lasts 1 post with a 10 post cooldown and when the spell is used the user can only see a limited amount of time in the future which is limited to 5 posts ahead in the thread they are in. The user cannot speak of what they saw because it will change the future. This ability can be used for plot reasons to see a into the future as a passive.


    Unique Abilities:

    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves half his current rank's speed faster than his normal speed. At night or among shadows, he moves the maximum percent speed faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does maximum current rank boost more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost. This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by his maximum current rank.


    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently S)
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank S)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 70%
    Range: N/A
    Speed: N/A
    Duration: 10 Posts
    Downside:
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target


    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Buff
    Damage: Boosts Melee Damage by 90%
    Range: Self-Targeted
    Speed: 300 Meters Per Seconds
    Duration: 8 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch or 2 meters
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 m/s
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 100% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for one turn.

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 m/s
    Duration: 1 Post
    Downside:
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 115% Speed Boost
    Range: N/A
    Speed: 600 Meters Per Seconds
    Duration: 12 Post
    Downside:
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.



    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8810
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 2,670,095
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by Johann on 23rd February 2019, 6:56 am

    Kami No Ken Sutairu O Taosu FbVA7uB

    Spoiler:
    BlessedBeatrix wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks:
    Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Ascendency:

    X Rank: Name: Gold Rush
    Description:  Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.

    The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
    Usage:  Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.

    Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
    * D-Rank: Nothing
    * C-Rank: Strong
    * B-Rank: Strong+
    * A-Rank: Strong+
    * S-Rank: Legendary
    * SS-Rank: Legendary+
    * 10Y: Legendary+
    * 100Y: Artifact

    Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
    * 25 EXP: 1,000 (D-Rank)
    * 50 EXP: 2,500 (C-Rank)
    * 250 EXP: 7,500 (B-Rank)
    * 1,250 EXP: 17,000 (A-Rank)
    * 6,250 EXP: 30,000 (S-Rank)
    * 18,750 EXP: 45,000 (SS-Rank)
    * 56,250 EXP: 70,000 (10Y-Rank)
    * 168,750 EXP: 100,000 (100Y-Rank)

    Unique Abilities:


    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves half his current rank's speed faster than his normal speed. At night or among shadows, he moves the maximum percent speed faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does maximum current rank boost more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost. This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by his maximum current rank.



    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently S)
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank S)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 70%
    Range: N/A
    Speed: N/A
    Duration: 10 Posts
    Downside:
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target.

    Name: Faera’s Strength
    Rank: Scales to S (Currently S)
    Type: Single Target Passive
    Damage: Boosts Magical Damage by 55%
    Range: Max of Rank
    Speed: Max of Rank
    Duration: N/A
    Downside:
    Description: Mythal has mastered the magic he stole from Faera, allowing him to reach the very brink of his magical ability. But there are times he needs to surpass even that. His magic obeys his will and rises above his limits, dipping into the realm beyond limits to make his damage output near ungodly.

    Name: Godly Instinct
    Rank: Scales to A (Currently A) Lineage Signature
    Type: Single Target
    Damage: Increases Speed by 65%
    Range: N/A
    Speed: N/A
    Duration: 7 Posts
    Downside:
    Description: Mythal dips into the realm of the gods and summons forth the instincts that only the most holy can touch upon. His reactions become near perfect, allowing him to weave in and out of battle like a leaf on the wind.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Buff
    Damage: Boosts Melee Damage by 90%
    Range: Self-Targeted
    Speed: 300 Meters Per Seconds
    Duration: 8 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch or 2 meters
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 m/s
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 100% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for one turn.

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 m/s
    Duration: 1 Post
    Downside:
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 105% Speed Boost
    Range: N/A
    Speed: 600 Meters Per Seconds
    Duration: 12 Post
    Downside:
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.

    H Rank Spells:
    Name: Unhinged Darkness
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600
    Speed: 450 Meters Per Second
    Duration: 20 Posts
    Downside: Requires Mythal to land an attack
    Description: Mythal stretches out on of his hands in front of him, darkness magic pooling in the palm of the extended limb. Once it’s reached its peak, he quickly switches hands but brings the other one forward in a punch, igniting the ball of into a massive beam of darkness. Any that are hit by this attack will have their magic range dropped by 25% and their magical speed dropped by 50%.

    Advanced H Rank Spells:
    Name: God's End
    Rank: H+
    Type: Single Target
    Damage: 210 HP
    Range: 800 Meters
    Speed: 800 Meters Per Seconds
    Duration: 20 Posts
    Downside:
    Description: There is a punch within the Midian fighting styles that invokes the power of ancient dragons, to do the most damage possible. Not many are taught this technique; Mythal was one of the few. He has turned this attack into his own personal finishing attack, compiling all of his magic in one single punch. His skin as black as night and his veins are pure white as snow in the prepared limb. When he unleashes it, there is an ear piercing screech as he breaks the sound barrier. No matter of it hits the enemy or not, nothing will be the same in the land where such a strike is unleashed. The target suffers a 75% decrease to magical damage reduction


    _____________________________________________________________________________________

    Kami No Ken Sutairu O Taosu Johannsiggies
    MarkusEldridge
    MarkusEldridge

    Administrator- Moderator- Chatbox Moderator- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Custom Slayer- God Slayer- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Taskmaster- Lineage Making Contest Participant- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Progeny of Chaos
    Position : None
    Posts : 1359
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 75

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Completed Re: Kami No Ken Sutairu O Taosu

    Post by MarkusEldridge on 17th June 2019, 9:36 am

    Moved and Unlocked at user request.
    Spoiler:
    @Mythal Ragnos wrote:
    Kami No Ken Sutairu O Taosu 359mykw

    Fallen God Slayer Magic

    Magic Name: Kami No Ken Sutairu O Taosu (Fallen God Fist Style)
    Magic Type: Slayer Magic
    Description: Fallen God Slayer Magic is a Lost Magic that was given by the Absolute Divine of Destruction and Death, Faera. Faera was a beautiful but spiteful deity, who keeps her kingdom in the realm of the Passed. But she wants more; she believes that the world that humans inhabit is far more blissful than her dead and sullen world. And she has watched for centuries as they tore up the land and infected each body with their unnatural devices. She sought to conquer the world and began to fuel her power into weak-willed humans that became the Sons of Faera. They say that her darkened magic is the abyss of death, blacker than anything any sentient creature can even imagine. It carries her blind hatred for the inhabitants of this world and thus, is also said to sap people of their spirits.

    But Mythal only got a portion of Faera's magical power when she attempted to use him as a vessel. He doesn't utilize it in the fashion other slayers have been known to but rather he has made it his own style. The Kami No Ken Sutairu O Taosu is a fighting style that funnels the Fallen God Slayer magic into the man's physical strikes, making his already dangerous martial arts practically deadly if used correctly.

    Slayer Perks:
    Slayer magic overrides the possibility to get benefits from other types of magic. Instead, Slayer magic grants the following benefits to the character who has it.

         
    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability as follows:


    1. 2 Ranks Above Character: 0%
    2. 1 Rank Above Character: 10%
    3. Same Rank as Character: 25%
    4. 1 Rank below Character: 35%
    5. 2 Ranks below character: 50%


    • God/Demon Slayers: God/Demon Slayers can eat any form of their own element, pure and mixed. However, they cannot consume the element of their God/Demon counterpart. The color of God/Demon Slayer Magic is a darker/white version of the element's natural color and usually appears as a black/white version of whatever element they're using.
         
    • Advantages: The form of elemental magic they use is darkness/light, on one end of the magical spectrum. The element of darkness/light being mixed with the other elements to alter their properties slightly. The Heaven God Slayer uses a dark form of light that is beyond a Dragon Slayer's ability to consume. God Slayer deals double damage towards Holy, God, and Angel type non-human beings while Demon Slayers deal double damage towards Darkness, Demon, and Undead type non-human beings.

    • Disadvantages: Unable to consume Demon/God Slayer magic.


    Ascendency:

    X Rank: Name: Gold Rush
    Description:  Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.

    The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
    * Increase your own jewel reward by 100%
    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
    * Increase the jewel reward of you and ONE other participant of the job by 50%
    The user's active ability are the following:
    * The user is able to sacrifice their EXP gained from jobs for additional jewels
    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
    Usage:  Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.

    Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
    * D-Rank: Nothing
    * C-Rank: Strong
    * B-Rank: Strong+
    * A-Rank: Strong+
    * S-Rank: Legendary
    * SS-Rank: Legendary+
    * 10Y: Legendary+
    * 100Y: Artifact

    Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
    * 25 EXP: 1,000 (D-Rank)
    * 50 EXP: 2,500 (C-Rank)
    * 250 EXP: 7,500 (B-Rank)
    * 1,250 EXP: 17,000 (A-Rank)
    * 6,250 EXP: 30,000 (S-Rank)
    * 18,750 EXP: 45,000 (SS-Rank)
    * 56,250 EXP: 70,000 (10Y-Rank)
    * 168,750 EXP: 100,000 (100Y-Rank)

    Unique Abilities:


    - Night Crawler(Very Strong Ability): Mythal has always preferred the dark, finding a freedom and relaxation in the void of light. When there is no sun in the sky, the Fallen God Slayer can move quicker than normal. On a normal cloudy day, he moves half his current rank's speed faster than his normal speed. At night or among shadows, he moves the maximum percent speed faster than his normal speed. This scales up to S rank.

    - Midian Monk Training(Very Strong Ability): Mythal spent nearly a decade training with Midian monks that had taken up residence in Fiore. While he received moderate amounts of arms training, the mastery of the martial arts was his prime focus of education. It is because of this that Mythal naturally has more fighting strength than most other people. Mythal naturally does maximum current rank boost more damage with his melee strikes. For spells that utilize melee attacks, they are increased by half his maximum current rank boost. This scales up to S rank.

    - Faera's Spawn(Very Strong Ability): Faera is the Absolute Divine of Destruction and Death and, as such, is a force of absolute devastation. Mythal is one that was meant to become her human vessel, the embodiment of her rage and calamitous intentions. As such, his body needed to be prepared and capable of dishing out massive amounts of destruction. There is nothing special about this ability other than it makes Mythal's spells even more volatile -- increasing his magical damage by his maximum current rank.



    Signature Spells:
    Name: Fallen God's Chaos Blast
    Rank: Scales to S (Currently S)
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters Per Seconds
    Duration: Instant
    Downside:
    Description: Mythal incorporates his magic energy into this ranged attack meant to devastate a single target.  Mythal closes his hand into a fist, building energy up. Then he releases the pent up magical energy by snapping. A single beam of black-colored magic erupts out and for the enemy. If Mythal has the Fallen God's Gauntlet activated, he can utilize this magic to disperse it and boost the Chaos Blast to max of rank.

    Name: Fallen God’s Dark Circulation
    Rank: Scales to S (Current Rank S)
    Type: Single Target Buff
    Damage: Boosts Magic Damage by 70%
    Range: N/A
    Speed: N/A
    Duration: 10 Posts
    Downside:
    Description: Mythal was originally only able to funnel his shadow magic into a gauntlet to boost his strength. Now, with more use and exposure to his magical manipulation, he has found a way to circulate his magic fully. His God Slaying magic moves through his body, flowing with his bloodstream, to make his entire body a much more dangerous weapon. His veins gain an inky black color and whatever limb he uses to attack will turn white upon impact with its target.

    Name: Faera’s Strength
    Rank: Scales to S (Currently S)
    Type: Single Target Passive
    Damage: Boosts Magical Damage by 55%
    Range: Max of Rank
    Speed: Max of Rank
    Duration: N/A
    Downside:
    Description: Mythal has mastered the magic he stole from Faera, allowing him to reach the very brink of his magical ability. But there are times he needs to surpass even that. His magic obeys his will and rises above his limits, dipping into the realm beyond limits to make his damage output near ungodly.

    Name: Godly Instinct
    Rank: Scales to A (Currently A) Lineage Signature
    Type: Single Target
    Damage: Increases Speed by 65%
    Range: N/A
    Speed: N/A
    Duration: 7 Posts
    Downside:
    Description: Mythal dips into the realm of the gods and summons forth the instincts that only the most holy can touch upon. His reactions become near perfect, allowing him to weave in and out of battle like a leaf on the wind.

    B Rank Spells:
    Name: Fallen God's Eagle Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal closes his fingers together and and bends his hand down so his wrist sticks out more. He then uses this strike to attack the enemy's jaw, aiming to break his opponent's bones within his face. If it hits after three other strikes to the face, can cause the enemy to become stunned for one post.

    Name: Fallen God's Cursed Clothesline
    Rank: B
    Type: Single Target
    Damage: 80 HP if Single
    Range: 200 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: This attack is meant to take one or more targets off of their feet. Depending on if he's attacking one or two enemies, Mythal will put out his arms and charge at them full force. His extended limb(s) will strike the foe in their chest and knock them to the ground, opening them up to other attacks.

    Name: Fallen God's Heavy Haymaker
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside:
    Description: An attack similar to the Rupturing Strike in sight but not in intent. Mythal's arm is swallowed up by the white color once more, black veins popping out over the divine flesh. He throws his entire body movement into this punch, looking to knock the enemy away from him and possibly off their feet. If enemy is rank below Mythal, enemy is knocked away 1/4 of B spell's max range. If two ranks below, half max spell range. No knockback to enemies above rank.

    Name: Fallen God Pressure Strikes
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity of target.
    Description: Mythal summons his magical power into his hands, taking the form of black, pulsing veins on the top of each hand. He delivers a quick set of four palm strikes to his target's primary pressure points across the torso. This is used in an attempt to stun his opponent for one turn (or knock a low level NPC out cold). The stun can only take effect every other turn.

    Name: Name: Fallen God Shadow Combination
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 m/s
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A set of four strikes that can be targeted at one enemy or two. Mythal infuses his limbs with magic once more and sends a palm strike to the hip, a rising knee strike to the stomach, a rising front kick to the face and then finally a thrust punch to the solar plexus.

    Name: Name: Fallen God Knife Edge
    Rank: B
    Type: Burst
    Damage: 80 HP
    Range: Touch or  50 meters
    Speed: 50 m/s
    Duration: 1 Post
    Downside:
    Description: Mythal attempts a knife edge attack to the back of the neck. If his target is within 15 meters, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport behind the target, attacking then.

    Name: Name: Fallen God Knee Strike
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch or 2 Meters
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target
    Description: A simple yet effective attack. Mythal leaps into the air and brings his knee up, attempting to smash it against his opponent's face. He can use this within the proximity of the target or he can launch himself from 2 meters away.

    Name: Name: Fallen God Stunning Edge
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Touch
    Speed: 200 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity
    Description: An attack that is meant to stun the opponent. Mythal curls his hand into a tiger's palm and aims it at his opponent's throat in an attempt to temporarily halt breathing. This is meant to stun the opponent for one post (or knock out a low level NPC in one hit

    Advanced B Rank Spells:
    Name: God Slayer's Secret Verse: One Thousand Falling Fists
    Rank: B+
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Mythal's slayer magic comes out in full force for the first time. Both of his arms are completely bleached white, black veins running all across his flesh. He then begins to pump punches at his opponent at blinding speed, each one aimed for a specific body part. The flurry of attacks is so devastating that any that are hit by it are stunned for one post, incapable of doing anything.

    Name: Fallen God's Gauntlet
    Rank: B+
    Type: Buff
    Damage: Boosts Melee Damage by 90%
    Range: Self-Targeted
    Speed: 300 Meters Per Seconds
    Duration: 8 Posts
    Downside:
    Description: This is Mythal's first spell that actively showcases his Fallen God magic. Magical energy blacker than anything in the world wraps around Mythal's right or left arm, creating a glove of sorts. This increases his strength when he attacks physically.

    A Rank Spells:
    Name: Sour Jaw Symphony
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: A super kick, meant to be a finishing move off a combination of strikes or a surprise rising attack from the ground. Mythal shuffles slightly, building strength into one of his legs. He then lashes it out while also shuffling forward, putting his full strength into the kick that is aimed for the jaw. It has enough physical force behind it that it can shatter bones and even break the necks on weaker opponent's.

    Name: Hallowed Spirit Grounding
    Rank: A
    Type: Single Target Passive
    Damage: Reduces Spell Cost by 50%
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside:
    Description: Midian monks practice the art of the self; they meditate before, sometimes during and after battles to draw out the spiritual strength locked within them. This helps them condition their bodies for strenuous fights as well as heal any injuries faster than normal. Mythal doesn’t dedicate himself fully to this same practice but he knew enough to be able to regulate his magical output, minimizing the stress of spells on his body while still maintaining their fully strength.

    Name: Blasphemous Barrage
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is a series of strikes that are more suited for a boxer than a martial artist. A series of three punches that are much stronger than they are quick; Mythal hits his target with two haymakers, one after the other, smacking his opponent’s head back and forth. While they are stunned, Mythal finished the combination with an uppercut, utilizing the full motion of his body to knock their head up and stun them for a full post.

    Name: Fallen Flowing Counter Elbow
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity of target. Must be attacked first.
    Description: This is meant as a counter attack to a physical strike. Mythal blocks the attack with one armed knife edge, reducing the incoming damage by 50%. As he pushes the attacking limb away, he spins around his opponent and slams his magic-infused elbow into his opponent's temple.

    Name: Name: Fallen God Cursed Twister
    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: Touch or 2 meters
    Speed: 300 Meters Per Seconds
    Duration: 1 Post
    Downside: Must be within proximity or 2 meters of target(s)
    Description: A simple yet complicated spinning kick. Mythal infuses his magic into his feet and launches himself at his target. He spins around and then pushes his leg out to slam his foot into his opponent.

    Name: Name: Fallen God Rising Uppercut
    Rank: A
    Type: Burst
    Damage: 100 HP
    Range: 75 meters
    Speed: 75 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Utilizing his shadow play, Mythal can fall into the darkness on the ground (be it shadow or just darkness) and teleport in front of the target. He emerges with his fist already primed, using the force of his rising ejection to slam his fist into the opponent's chin.

    Advanced A Rank Spells:
    Name: Pious Power Slam
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: This is the second part and conclusive finishing note for the Blasphemous Barrage. This attack can be used by itself but is far better suited coming right after the end of Blasphemous Barrage. Mythal kicks his opponent in the stomach with a front kick, forcing them to completely bend over. Mythal then wraps his arms around their stomach, tucking their head between his legs. He then lifts them up over his head, holding them up and either planting them on his shoulders and just keeping them in the air. He finishes the attack by throwing them down into the ground, slamming them through the surface with a mixture of his brute force and gravity. If this attack is used in conjunction with Blasphemous Barrage, the damage of Pious Power Slam is increased by 25%

    Name: Fallen God's Rupturing Strike
    Rank: A+
    Type: Single Target
    Damage: 150 HP
    Range: Touch
    Speed: 450 m/s
    Duration: 1 Post
    Downside:
    Description: A truly devastating strike. Mythal forces a hefty amount of magic into one of his limbs, turning his skin pure white with black veins. He thrusts the limb in an attack that targets a major organ. The strength of the attack is meant to damage that same organ, weakening his opponent's fighting spirit and physical strength. Melee attacks are decreased by 100% for one post.

    S Rank Spells:
    Name: Sacrilegious Spine Splitter
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 Meters Per Seconds
    Duration: 1 Post
    Downside:
    Description: Sometimes the end isn't the end. The true ending of the Barrage spell combination, Mythal grabs his opponent by the back of their neck and a leg. He lifted them up over his head, utilizing their stunned and beaten state and his own strength, to bring their forms directly overhead. He aligns them perfectly and then yanks them downward, their back leading the way. One of Mythal's legs comes up to meet the falling body, his knee meeting the center of the back. He pushes the knee up while pushing the body down, aiming to split his opponent's spine and further damage their body to the point of paralysis. If Mythal combines this attack with Pious Power Slam, the damage of Sacrilegious Spine Splitter is increased by 35% and can immobilize the opponent for one turn.

    Name: God Slayer's Secret Verse: Writhing Fall
    Rank: S
    Type: Single Target
    Damage: 120 HP
    Range: Touch
    Speed: 400 m/s
    Duration: 1 Post
    Downside:
    Description: This is a dangerous combination between two other spells of Mythal's. A large portion of Mythal's magic flows into one of his hands, changing his skin color as usual. But now sparks of black lightning flash around the limb from the sheer amount of magic compressed together. He charges at his opponent and slams his hand forward in a palm strike for the chest. This is meant to hit one of the major pressure points but because so much magic is in his hand, it sends a jolt to every point within the body. It can shut down all major functioning limbs, seizing them and completely immobilizing an enemy of similar rank for a turn.

    Name: Enduring Fallen Bulk
    Rank: S
    Type: Single Target Passive
    Damage: +30% Health
    Range: N/A
    Speed: N/A
    Duration: 1 Post
    Downside:
    Description: Mythal has taken  his fair share of beatings at this point and he has yet to be beaten down into defeat. Mixing in his naturally powerful magic, his training he received from the Midian monks and his stubbornness, his body has learned to take more damage without bringing him down. Mythal's health is increased by 30%.

    Advanced S Rank Spells:
    Name: Fallen Center
    Rank: S+
    Type: Single Target Buff
    Damage: 105% Speed Boost
    Range: N/A
    Speed: 600 Meters Per Seconds
    Duration: 12 Post
    Downside:
    Description: Mythal compresses his magic within his core, circulating it around and around over and over again. When it reaches a near breaking point, Mythal releases it and lets the magic run through his body, merging with his muscles and blood stream. With this, Mythal's reactions and overall speed are greatly increased, breaking the very natural limits that most are stuck behind.

    H Rank Spells:
    Name: Unhinged Darkness
    Rank: H
    Type: Single Target
    Damage: 140 HP
    Range: 600
    Speed: 450 Meters Per Second
    Duration: 20 Posts
    Downside: Requires Mythal to land an attack
    Description: Mythal stretches out on of his hands in front of him, darkness magic pooling in the palm of the extended limb. Once it’s reached its peak, he quickly switches hands but brings the other one forward in a punch, igniting the ball of into a massive beam of darkness. Any that are hit by this attack will have their magic range dropped by 25% and their magical speed dropped by 50%.

    Advanced H Rank Spells:
    Name: God's End
    Rank: H+
    Type: Single Target
    Damage: 210 HP
    Range: 800 Meters
    Speed: 800 Meters Per Seconds
    Duration: 20 Posts
    Downside:
    Description: There is a punch within the Midian fighting styles that invokes the power of ancient dragons, to do the most damage possible. Not many are taught this technique; Mythal was one of the few. He has turned this attack into his own personal finishing attack, compiling all of his magic in one single punch. His skin as black as night and his veins are pure white as snow in the prepared limb. When he unleashes it, there is an ear piercing screech as he breaks the sound barrier. No matter of it hits the enemy or not, nothing will be the same in the land where such a strike is unleashed. The target suffers a 75% decrease to magical damage reduction


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      Current date/time is 30th September 2020, 12:53 pm