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    Lightning Magic (Kaminari no Mahou)

    Yuvon
    Yuvon

    Player 
    Lineage : Victor's Descent
    Position : None
    Posts : 349
    Guild : Silver Woof
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 7,640

    Character Sheet
    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 21st October 2016, 11:44 am

    Lightning Magic (Kaminari no Mahou) Laxus_10

    Magic

    Primary Magic: Lightning (Kaminari)
    Secondary Magic: N/A
    Description: Lightning is a powerful element, and it has always been. Ever since ancient times, the sparks in the heavens have been an object that people wished to master. Now that the concept of magic spread across the lands, people have made it possible; the ability to utilize, manifest and control electricity to their deepest content. There are many sides of one element, and that goes for lightning too. Shen discovered this magic as it was naturally for him to be near thunder, which had been a part of his childhood as he watched out of the window in rain storms. Lightning was the closest element to him, in which it was what manifested in his early days of training his magic powers.

    Lightning is an essence to power, an essence to speed. Its potential is unlimited, and it's supposedly unique, unmatched by any other natural element in the nature (generally weak against some in terms of effectiveness) when it comes to heat, power and magnitude. By turning magic power into the nature of lightning, then one can hope to conquer these essences and master the powers that were long wished by those who came before you. Light is brought out by the sudden picture of a bolt, it passes you faster than the blink of an eye, and the pain is immense and the very sound only follows up afterwards. There are many strenghts in this nature, and it seems to suit Shen the most.


    Strengths:

    • The element is very, very fast in particular, and this speed can be easily utilized in many useful ways as a magic.

    • The magic is very effective against Water/Metal Magic as it clearly engulfs the other elements, thus dominating over these kinds of magic if used against him.

    • The magic is also very effective to Darkness magic and users.




    Weaknesses:

    • It’s not very effective against Earth/Nature Magics as they clearly subdues lightning if hit by it. Thus, the power is cut by half when used against this magic.

    • It’s fast and very wild, though it can also be very loud. It’s definitely not a magic for stealth attacks.

    • It’s also very wide and easily affecting people nearby you; in this case, if the user is contacting with water during a spell, then it bursts out and is a danger for all around him.

    • Due to its special trait that Shen bears, when eaten by any Lightning Slayers, it’ll give 50% extra of the spell’s cost of mana to the one who ate it on top of the original energy that’s consumed.




    Lineage - Chaos Eye:


    Unique Abilities:

    • Elec-Flexes; Having the forces of lightning to utilize, a bolt will circulate around Shen's skin as he proceeds to act in an instant. His body's speed is increased by either 50% (which is the passive amount, as in he is always 50% faster) or 75% when this happens, making him capable of avoiding dangers faster than average people on his level. However, if choosing to raise it up to 75% (above the suggested 50% increase), it makes him more fragile to offensive spells and attacks; he'll take 10 points more Health damage per hit.



    • Chaos Bolt; Due to a slight influence from his weird eye, a certain phenomenon can change his way of battle; his lightning becomes a deep shade of red, his speed boost and all spell’s speed are increased by a certain amount. This is a more remotely utilized ability that works in different levels that he’s set for himself, and each increases a certain stat - but with its drawbacks. If wanting to 'go beyond', then he has to have stayed in one of the forms for at least 1 post in order to go further and unlock level 2 or 3 or more (although, this doesn't count if he skips straight to the last level). The user can skip to a random level, but if wanting to go higher after using that level, then he has to wait for a post, and he can only go one level up at a time. Also, he can't go backwards; he can't just skip from level 3 to 2. In that case, he has to cancel the entire ability and wait for the strain (mentioned below) to go away:
      Level 1: He and all spells’ speed are increased to 25% of the original speed. When entering this level, he’ll gain 10% more fragility to other spells (other spells deal 10% more damage on him), which will fade away after 3 posts.
      Level 2: He and all spells’ speed are increased to 1/3 (or 33%) of the original speed. When entering this level, he’ll gain 25% more fragility to other spells. That’ll go away after 5 posts.
      Level 3: He and all spells’ speed are increased to 50% of the original speed. When using this level, he’ll gain 50% more fragility to other spells. When going to the third level, his red eye affects his very magic as it lights up completely; thus, he also gains the ability to effortlessly predict moves that are either physical attacks or more than 25 meters away from him when launched, thus dodging those spells of max double as fast as him or lower (this can only be used against 5 spells). The drawback is that when using this ability, the body’s defense is reduced, so that he’ll gain 50% more damage from his opponents (as mentioned earlier) and a 20% decrease in spell damage, unless if he decides to cancel the ability at a certain time (in that case, the fragility and drawback will only last for 9 posts). Otherwise, if not cancelled, that drawback will stay until the thread ends, due to overstraining his body has consequences.



    • Elec-Body; His body is getting more and more dangerous to contact as he fights. After using 20% MP, his body will gain high, static currents that’ll deal 25 HP damage to anyone who touches it. When near anything metallic, it only has to be max 10 meters away from the user, until it effects it.



    • Magnetic Pulse: With this ability, every magnetically potential object (for example iron weapons and etc.) can be pulled, moved and launched by Shen without having contact to it (taht only applies to items with no owner). A magnetic field will surround the lightning mage in a radius of 90 meters around him (as it functions as a multi-targeting ability), collecting all magnetic objects that he can get a hang on. Then, he can use them to his heart's desire.
      In combat, if the opponents (whose rank shall be either the same as Shen's or lower) wield an iron weapon, then he can affect the directions of mentioned's blade so that it's more difficult to land a good hit. He can also pull the weapon off of the opponent's hands and 20 meter away from them, but that's only possible if Shen is 50 meters near or less. Also, when done it once, he has to wait for 4 posts until being able to pull opponents' weapons off their grab again.


    Signature Spells:

    D-Rank Spells:

    C-Rank Spells:
    [/b]


    Last edited by Shen on 30th September 2017, 11:21 am; edited 11 times in total


    _____________________________________________________________________________________

    Yuvon
    Yuvon

    Player 
    Lineage : Victor's Descent
    Position : None
    Posts : 349
    Guild : Silver Woof
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 7,640

    Character Sheet
    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 22nd October 2016, 9:42 am

    Bumping


    _____________________________________________________________________________________

    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 22nd October 2016, 2:29 pm

    Please wait up to a week before bumping.
    But other than that, Time to grade your electrifying spells *Hears crickets*
    Moving on...
    Anything you see in this color are things I request of you to fix. So let's get to it!
    Shen wrote:
    Lightning Magic (Kaminari no Mahou) Laxus_10

    Magic

    Primary Magic: Lightning (Kaminari)
    Secondary Magic: N/A
    Description: Lightning is a powerful element, and ever since ancient times, it has been an object that people wished to master. Now that the concept of magic spread across the lands, people have made it possible; the ability to utilize, manifest and control electricity to their deepest content. There are many sides of one element, and that goes for lightning too. Shen discovered this magic as it was naturally for him to be near thunder, which had been a part of his childhood as he watched out of the window in rain storms. Lightning was the closest element to him, in which it was what manifested in his early days of training his magic powers.

    Lightning is an essence to power, an essence to speed. Its potential is unlimited, and its speed is supposedly unmatched by any other natural element. By turning magic power into the nature of lightning, then one can hope to conquer these essences and master the powers that were long wished by those who came before you. Light is brought out by the sudden picture of a bolt, it passes you faster than the blink of an eye, and the pain is immense by getting hit by it. There are many strenghts in this nature, and it seems to suit Shen the most.


    Strengths:

    • The element is very, very fast in particular, and this speed can be easily utilized in many useful ways as a magic.

    • The magic is very effective against Water/Metal Magic as it clearly engulfs the other elements, thus dominating over these kinds of magic if used against him.

    • The magic is also very effective to Darkness magic and users.




    Weaknesses:

    • It’s not very effective against Earth/Nature Magics as they clearly subdues lightning if hit by it. Thus, the power is cut by half when used against this magic.

    • It’s fast and very wild, though it can also be very loud. It’s definitely not a magic for stealth attacks.

    • It’s also very wide and easily affecting people nearby you; in this case, if the user is contacting with water during a spell, then it bursts out and is a danger for all around him.

    • Due to its special trait that Shen bears, when eaten by any Lightning Slayers, it’ll give 50% extra of the spell’s cost of mana to the one who ate it on top of the original energy that’s consumed.




    Lineage - Chaos Eye:


    Unique Abilities:

    • Elec-Step; By taking a heavy step, the lightning user can suddenly disappear by getting hit by a lightning bolt from above, only to appear in another spot by being summoned by another bolt (15 meter from the user’s previous location; increases by 5 meters every rank-up). This also boosts his body’s speed by 25%, but can only be used twice per thread (increases by one per rank-up, until it reaches 4) and the speed boost caps at 50% max. The body’s speed boost will remain as a passive for the rest of the match.
      This is a movement spell, please replace this.



    • Chaos Bolt; Due to a slight influence from his weird eye, a certain phenomenon can change his way of battle; his lightning becomes a deep shade of red, and all spell’s speed are increased by a certain amount. It works in different levels that he’s set for himself, and each increases a certain stat but with its drawbacks:
      Level 1: All spells’ speed are increased to 25% of the original speed. When cancelling this level, he’ll gain 10% more fragility to other spells (other spells deal 10% more damage on him), which will fade away after 3 posts.
      Level 2: All spells’ speed are increased to 1/3 (or 33%) of the original speed. When cancelling this level, he’ll gain 25% more fragility to other spells. That’ll go away after 5 posts.
      Level 3: All spells’ speed are increased to 50% of the original speed. When using this level, he’ll gain 50% more fragility to other spells. When going to the third level, his red eye affects his very magic as it lights up completely; thus, he also gains the ability to effortlessly predict moves that are either physical attacks or more than 10 meters away from him when launched, thus dodging those spells of one rank higher than him or lower (this can only be used against 3 spells). The drawback is that when using this ability, the body’s defense is reduced, so that he’ll gain 50% more damage from his opponents (as mentioned earlier) and a 20% decrease in spell damage, unless if he decides to cancel the ability at a certain time (in that case, the fragility and drawback will only last for 10 posts). Otherwise, if not cancelled, that drawback will stay until the thread ends, due to overstraining his body has consequences.
      Question... Are there any restrictions for going into these forms? Or can you just go into these forms willy-nilly? Please explain.



    • Elec-Body; His body is getting more and more dangerous to contact as he fights. After using 20% MP, his body will gain high, static currents that’ll deal 10 HP damage to anyone who touches it. When near anything metallic, it only has to be max 5 meters away from the user, until it effects it.


    D-Rank Spells:
    [/color]
    [/color]


    _____________________________________________________________________________________

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    Yuvon
    Yuvon

    Player 
    Lineage : Victor's Descent
    Position : None
    Posts : 349
    Guild : Silver Woof
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 7,640

    Character Sheet
    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 22nd October 2016, 3:38 pm

    Alright, now there are drawbacks when entering the chaos bolt, not just when cancelling it (which was the actual case ^^). Other edits are made too ^^

    Bumping (also, gotta remember the 1-week rule now)


    _____________________________________________________________________________________

    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 23rd October 2016, 10:44 am

    Well, what I mean by restrictions are:
    1) Do you have to go into each form 1-after-the-other or can you just go to level 4 instantly and skip 1-3?
    2) Do you have to stay in any of these forms for 1 post minimum or can you just skip straight to whatever form you choose?
    Those are what I meant by restrictions. If there is anything like that, please post it in the ability.


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Yuvon
    Yuvon

    Player 
    Lineage : Victor's Descent
    Position : None
    Posts : 349
    Guild : Silver Woof
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 7,640

    Character Sheet
    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 23rd October 2016, 10:58 am

    1) Yes, he can choose to skip one or two levels (cuz for now, he has 3 levels ^^) to reach either level 2 or 3 instantly, but that'll give him a bigger strain if he just used the first level and dealt with that alone. Also, if wanting to go higher, then he has to wait for a post (I managed to write that down now ^^)
    2) I should perhaps write down that I have to be in the form for 1 post minimum (cuz I can't skip from level 1 to 2 in one post only?)... wait, already mentioned :p

    Bumping again ^^


    _____________________________________________________________________________________

    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 25th October 2016, 9:19 pm

    Looks good to me.
    Lightning Magic (Kaminari no Mahou) BTSjguv


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    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Guest 22nd January 2017, 10:14 am

    Unlocked upon users request :D

    Spoiler:
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 22nd January 2017, 1:56 pm

    Oh hey.. I'm grading this magic again.
    You know who I am.. So let's get down to business.
    anything you see in this color are things I request to be changed.
    Once you have finished your changes, bump the topic and PM me.  ((The PM part is important))
    Shen wrote:
    Lightning Magic (Kaminari no Mahou) Laxus_10

    Magic

    Primary Magic: Lightning (Kaminari)
    Secondary Magic: N/A
    Description: Lightning is a powerful element, and it has always been. Ever since ancient times, the sparks in the heavens have been an object that people wished to master. Now that the concept of magic spread across the lands, people have made it possible; the ability to utilize, manifest and control electricity to their deepest content. There are many sides of one element, and that goes for lightning too. Shen discovered this magic as it was naturally for him to be near thunder, which had been a part of his childhood as he watched out of the window in rain storms. Lightning was the closest element to him, in which it was what manifested in his early days of training his magic powers.

    Lightning is an essence to power, an essence to speed. Its potential is unlimited, and it's supposedly unique, unmatched by any other natural element in the nature when it comes to heat, power and magnitude. By turning magic power into the nature of lightning, then one can hope to conquer these essences and master the powers that were long wished by those who came before you. Light is brought out by the sudden picture of a bolt, it passes you faster than the blink of an eye, and the pain is immense by getting hit by it. There are many strenghts in this nature, and it seems to suit Shen the most.


    Strengths:

    • The element is very, very fast in particular, and this speed can be easily utilized in many useful ways as a magic.

    • The magic is very effective against Water/Metal Magic as it clearly engulfs the other elements, thus dominating over these kinds of magic if used against him.

    • The magic is also very effective to Darkness magic and users.




    Weaknesses:

    • It’s not very effective against Earth/Nature Magics as they clearly subdues lightning if hit by it. Thus, the power is cut by half when used against this magic.

    • It’s fast and very wild, though it can also be very loud. It’s definitely not a magic for stealth attacks.

    • It’s also very wide and easily affecting people nearby you; in this case, if the user is contacting with water during a spell, then it bursts out and is a danger for all around him.

    • Due to its special trait that Shen bears, when eaten by any Lightning Slayers, it’ll give 50% extra of the spell’s cost of mana to the one who ate it on top of the original energy that’s consumed.




    Lineage - Chaos Eye:


    Unique Abilities:

    • Elec-Flexes; Having the forces of lightning to utilize, a bolt will circulate around Shen's skin as he proceeds to act in an instant. His body's speed and reflexes are permanently increased by 50% when this happens, making him capable of reacting faster than average people on his level.  The boosts given in this UA is a bit high for a C Rank (in my opinion).  Please either lower it to 30% for both Speed and Reflex or 50% to only one of those stats.  



    • Chaos Bolt; Due to a slight influence from his weird eye, a certain phenomenon can change his way of battle; his lightning becomes a deep shade of red, his speed boost and all spell’s speed are increased by a certain amount. It works in different levels that he’s set for himself, and each increases a certain stat but with its drawbacks. If wanting to 'go beyond', then he has to have stayed in one of the forms for at least 1 post in order to go further and unlock level 2 or 3 or more (although, this doesn't count if he skips straight to the last level). The user can skip to a random level, but if wanting to go higher after using that level, then he has to wait for a post, and he can only go one level up at a time. Also, he can't go backwards; he can't just skip from level 3 to 2. In that case, he has to cancel the entire ability and wait for the strain (mentioned below) to go away:
      Level 1: He and all spells’ speed are increased to 25% of the original speed. When entering this level, he’ll gain 10% more fragility to other spells (other spells deal 10% more damage on him), which will fade away after 3 posts.
      Level 2: He and all spells’ speed are increased to 1/3 (or 33%) of the original speed. When entering this level, he’ll gain 25% more fragility to other spells. That’ll go away after 5 posts.
      Level 3: He and all spells’ speed are increased to 50% of the original speed. When using this level, he’ll gain 50% more fragility to other spells. When going to the third level, his red eye affects his very magic as it lights up completely; thus, he also gains the ability to effortlessly predict moves that are either physical attacks or more than 25 meters away from him when launched, thus dodging those spells of max double as fast as him or lower (this can only be used against 5 spells). The drawback is that when using this ability, the body’s defense is reduced, so that he’ll gain 50% more damage from his opponents (as mentioned earlier) and a 20% decrease in spell damage, unless if he decides to cancel the ability at a certain time (in that case, the fragility and drawback will only last for 9 posts). Otherwise, if not cancelled, that drawback will stay until the thread ends, due to overstraining his body has consequences.



    • Elec-Body; His body is getting more and more dangerous to contact as he fights. After using 20% MP, his body will gain high, static currents that’ll deal 25 HP damage to anyone who touches it. When near anything metallic, it only has to be max 10 meters away from the user, until it effects it.



    • Magnetic Pulse: With this ability, every magnetically potential object (for example iron weapons and etc.) can be pulled, moved and launched by Shen without having contact to it. A magnetic field will surround the lightning mage in a radius of 20 meters around him, collecting all magnetic objects that he can get a hang on. Then, he can use them to his heart's desire.
      In combat, if the opponents wield an iron weapon, then he can unarm them for 9 posts. After that, the magnetic field will drop and release the weapons for the opponents to gather if they succeed therein (out of combat; free use).
      Opponents of 1 rank higher than you won't have their equipment bothered by this UA.  You also cannot disarm someone for 9 posts, regardless of rank.  You can make metal/magnetic weapons have a harder time of hitting you, but I cannot allow a 9 post disarm.  As the UA is now, it seems more like it would be a spell.  I would suggest redoing this UA.


    Signature Spells:

    D-Rank Spells:

    C-Rank Spells:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Yuvon
    Yuvon

    Player 
    Lineage : Victor's Descent
    Position : None
    Posts : 349
    Guild : Silver Woof
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 7,640

    Character Sheet
    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 23rd January 2017, 8:03 am

    A'right, changes have been made.

    About the Fighting Bolt, I made it deal damage alone and removed the speed boost.

    Other changes are ready to be looked through ^^


    _____________________________________________________________________________________

    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 23rd January 2017, 2:49 pm

    Shen wrote:
    Lightning Magic (Kaminari no Mahou) Laxus_10

    Magic

    Primary Magic: Lightning (Kaminari)
    Secondary Magic: N/A
    Description: Lightning is a powerful element, and it has always been. Ever since ancient times, the sparks in the heavens have been an object that people wished to master. Now that the concept of magic spread across the lands, people have made it possible; the ability to utilize, manifest and control electricity to their deepest content. There are many sides of one element, and that goes for lightning too. Shen discovered this magic as it was naturally for him to be near thunder, which had been a part of his childhood as he watched out of the window in rain storms. Lightning was the closest element to him, in which it was what manifested in his early days of training his magic powers.

    Lightning is an essence to power, an essence to speed. Its potential is unlimited, and it's supposedly unique, unmatched by any other natural element in the nature when it comes to heat, power and magnitude. By turning magic power into the nature of lightning, then one can hope to conquer these essences and master the powers that were long wished by those who came before you. Light is brought out by the sudden picture of a bolt, it passes you faster than the blink of an eye, and the pain is immense by getting hit by it. There are many strenghts in this nature, and it seems to suit Shen the most.


    Strengths:

    • The element is very, very fast in particular, and this speed can be easily utilized in many useful ways as a magic.

    • The magic is very effective against Water/Metal Magic as it clearly engulfs the other elements, thus dominating over these kinds of magic if used against him.

    • The magic is also very effective to Darkness magic and users.




    Weaknesses:

    • It’s not very effective against Earth/Nature Magics as they clearly subdues lightning if hit by it. Thus, the power is cut by half when used against this magic.

    • It’s fast and very wild, though it can also be very loud. It’s definitely not a magic for stealth attacks.

    • It’s also very wide and easily affecting people nearby you; in this case, if the user is contacting with water during a spell, then it bursts out and is a danger for all around him.

    • Due to its special trait that Shen bears, when eaten by any Lightning Slayers, it’ll give 50% extra of the spell’s cost of mana to the one who ate it on top of the original energy that’s consumed.




    Lineage - Chaos Eye:


    Unique Abilities:

    • Elec-Flexes; Having the forces of lightning to utilize, a bolt will circulate around Shen's skin as he proceeds to act in an instant. His body's speed is increased by 50% when this happens, making him capable of avoiding dangers faster than average people on his level.



    • Chaos Bolt; Due to a slight influence from his weird eye, a certain phenomenon can change his way of battle; his lightning becomes a deep shade of red, his speed boost and all spell’s speed are increased by a certain amount. It works in different levels that he’s set for himself, and each increases a certain stat but with its drawbacks. If wanting to 'go beyond', then he has to have stayed in one of the forms for at least 1 post in order to go further and unlock level 2 or 3 or more (although, this doesn't count if he skips straight to the last level). The user can skip to a random level, but if wanting to go higher after using that level, then he has to wait for a post, and he can only go one level up at a time. Also, he can't go backwards; he can't just skip from level 3 to 2. In that case, he has to cancel the entire ability and wait for the strain (mentioned below) to go away:
      Level 1: He and all spells’ speed are increased to 25% of the original speed. When entering this level, he’ll gain 10% more fragility to other spells (other spells deal 10% more damage on him), which will fade away after 3 posts.
      Level 2: He and all spells’ speed are increased to 1/3 (or 33%) of the original speed. When entering this level, he’ll gain 25% more fragility to other spells. That’ll go away after 5 posts.
      Level 3: He and all spells’ speed are increased to 50% of the original speed. When using this level, he’ll gain 50% more fragility to other spells. When going to the third level, his red eye affects his very magic as it lights up completely; thus, he also gains the ability to effortlessly predict moves that are either physical attacks or more than 25 meters away from him when launched, thus dodging those spells of max double as fast as him or lower (this can only be used against 5 spells). The drawback is that when using this ability, the body’s defense is reduced, so that he’ll gain 50% more damage from his opponents (as mentioned earlier) and a 20% decrease in spell damage, unless if he decides to cancel the ability at a certain time (in that case, the fragility and drawback will only last for 9 posts). Otherwise, if not cancelled, that drawback will stay until the thread ends, due to overstraining his body has consequences.



    • Elec-Body; His body is getting more and more dangerous to contact as he fights. After using 20% MP, his body will gain high, static currents that’ll deal 25 HP damage to anyone who touches it. When near anything metallic, it only has to be max 10 meters away from the user, until it effects it.



    • Magnetic Pulse: With this ability, every magnetically potential object (for example iron weapons and etc.) can be pulled, moved and launched by Shen without having contact to it (taht only applies to items with no owner). A magnetic field will surround the lightning mage in a radius of 20 meters around him, collecting all magnetic objects that he can get a hang on. Then, he can use them to his heart's desire.
      In combat, if the opponents wield an iron weapon, then he can affect the directions of mentioned's blade so that it's more difficult to land a good hit. He can also pull the weapon off of the opponent's hands and 5 meter away from them, but that's only possible if Shen is 10 meters near or less. Also, when done it once, he has to wait for 4 posts until being able to pull opponents' weapons off their grab again.
      Much better. Also state that you cannot disarm a target that is 1 rank above you, only being able to disarm a target that is equal or lower rank


    Signature Spells:

    D-Rank Spells:

    C-Rank Spells:


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    Yuvon
    Yuvon

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    First Skill: Memory-Make
    Second Skill: Deep Dragon Slayer (2nd Gen)
    Third Skill: Antique Dragon Slayer (2nd Gen)

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Yuvon 25th January 2017, 11:53 am

    Alright, made changes in Magnetic Pulse. It looks good now :3

    About the Fighting Sun-*COOOOOOOOOUGH* Bolt, I made the limit of acompanying an attack as a weakness if that's fine. It wasn't my intention to let it do more than one spell rank damage per post *bows in excuse*

    'Tis the time of truth? c :


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    Anastasia Isayev
    Anastasia Isayev

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    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Anastasia Isayev 25th January 2017, 3:15 pm

    Lightning Magic (Kaminari no Mahou) BTSjguv


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    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by Guest 25th August 2017, 11:17 am

    Unlocked upon users request ^^

    Shen wrote:
    Lightning Magic (Kaminari no Mahou) Laxus_10

    Magic

    Primary Magic: Lightning (Kaminari)
    Secondary Magic: N/A
    Description: Lightning is a powerful element, and it has always been. Ever since ancient times, the sparks in the heavens have been an object that people wished to master. Now that the concept of magic spread across the lands, people have made it possible; the ability to utilize, manifest and control electricity to their deepest content. There are many sides of one element, and that goes for lightning too. Shen discovered this magic as it was naturally for him to be near thunder, which had been a part of his childhood as he watched out of the window in rain storms. Lightning was the closest element to him, in which it was what manifested in his early days of training his magic powers.

    Lightning is an essence to power, an essence to speed. Its potential is unlimited, and it's supposedly unique, unmatched by any other natural element in the nature when it comes to heat, power and magnitude. By turning magic power into the nature of lightning, then one can hope to conquer these essences and master the powers that were long wished by those who came before you. Light is brought out by the sudden picture of a bolt, it passes you faster than the blink of an eye, and the pain is immense by getting hit by it. There are many strenghts in this nature, and it seems to suit Shen the most.


    Strengths:

    • The element is very, very fast in particular, and this speed can be easily utilized in many useful ways as a magic.

    • The magic is very effective against Water/Metal Magic as it clearly engulfs the other elements, thus dominating over these kinds of magic if used against him.

    • The magic is also very effective to Darkness magic and users.




    Weaknesses:

    • It’s not very effective against Earth/Nature Magics as they clearly subdues lightning if hit by it. Thus, the power is cut by half when used against this magic.

    • It’s fast and very wild, though it can also be very loud. It’s definitely not a magic for stealth attacks.

    • It’s also very wide and easily affecting people nearby you; in this case, if the user is contacting with water during a spell, then it bursts out and is a danger for all around him.

    • Due to its special trait that Shen bears, when eaten by any Lightning Slayers, it’ll give 50% extra of the spell’s cost of mana to the one who ate it on top of the original energy that’s consumed.




    Lineage - Chaos Eye:


    Unique Abilities:

    • Elec-Flexes; Having the forces of lightning to utilize, a bolt will circulate around Shen's skin as he proceeds to act in an instant. His body's speed is increased by 50% when this happens, making him capable of avoiding dangers faster than average people on his level.



    • Chaos Bolt; Due to a slight influence from his weird eye, a certain phenomenon can change his way of battle; his lightning becomes a deep shade of red, his speed boost and all spell’s speed are increased by a certain amount. It works in different levels that he’s set for himself, and each increases a certain stat but with its drawbacks. If wanting to 'go beyond', then he has to have stayed in one of the forms for at least 1 post in order to go further and unlock level 2 or 3 or more (although, this doesn't count if he skips straight to the last level). The user can skip to a random level, but if wanting to go higher after using that level, then he has to wait for a post, and he can only go one level up at a time. Also, he can't go backwards; he can't just skip from level 3 to 2. In that case, he has to cancel the entire ability and wait for the strain (mentioned below) to go away:
      Level 1: He and all spells’ speed are increased to 25% of the original speed. When entering this level, he’ll gain 10% more fragility to other spells (other spells deal 10% more damage on him), which will fade away after 3 posts.
      Level 2: He and all spells’ speed are increased to 1/3 (or 33%) of the original speed. When entering this level, he’ll gain 25% more fragility to other spells. That’ll go away after 5 posts.
      Level 3: He and all spells’ speed are increased to 50% of the original speed. When using this level, he’ll gain 50% more fragility to other spells. When going to the third level, his red eye affects his very magic as it lights up completely; thus, he also gains the ability to effortlessly predict moves that are either physical attacks or more than 25 meters away from him when launched, thus dodging those spells of max double as fast as him or lower (this can only be used against 5 spells). The drawback is that when using this ability, the body’s defense is reduced, so that he’ll gain 50% more damage from his opponents (as mentioned earlier) and a 20% decrease in spell damage, unless if he decides to cancel the ability at a certain time (in that case, the fragility and drawback will only last for 9 posts). Otherwise, if not cancelled, that drawback will stay until the thread ends, due to overstraining his body has consequences.



    • Elec-Body; His body is getting more and more dangerous to contact as he fights. After using 20% MP, his body will gain high, static currents that’ll deal 25 HP damage to anyone who touches it. When near anything metallic, it only has to be max 10 meters away from the user, until it effects it.



    • Magnetic Pulse: With this ability, every magnetically potential object (for example iron weapons and etc.) can be pulled, moved and launched by Shen without having contact to it (taht only applies to items with no owner). A magnetic field will surround the lightning mage in a radius of 20 meters around him, collecting all magnetic objects that he can get a hang on. Then, he can use them to his heart's desire.
      In combat, if the opponents (whose rank shall be either the same as Shen's or lower) wield an iron weapon, then he can affect the directions of mentioned's blade so that it's more difficult to land a good hit. He can also pull the weapon off of the opponent's hands and 5 meter away from them, but that's only possible if Shen is 10 meters near or less. Also, when done it once, he has to wait for 4 posts until being able to pull opponents' weapons off their grab again.


    Signature Spells:

    D-Rank Spells:

    C-Rank Spells:
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
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    Age : 335
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Lightning Magic (Kaminari no Mahou) Empty Re: Lightning Magic (Kaminari no Mahou)

    Post by desirée 16th December 2017, 7:02 pm

    Lightning Magic (Kaminari no Mahou) XEibTrW


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    Lightning Magic (Kaminari no Mahou) IY2eFxu


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