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    Twilight Army

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Twilight Army

    Post by LibertyGear on 10th February 2019, 8:54 pm

    Twilight Army GUntSKi

    Magic Type: Summon/Bond
    Bond Pet: Kindred
    Description: After bonding with Kindred Libbier has become able to effectively use the energies she once could only just tap into. Now Libbier is able to fully materialize the war ongoing within her due to what she came to realize was her bloodline. Using these energies, Libbier is able to create horned copies of herself, and even create and summon fully sentient bodies to fight by her side. Using the bond with Kindred to its full extent, Libbier is capable of unleashing far more destruction than ever before, as she fights alone no longer.

    Benefits:

    • Primary Benefit: Character can have up to 3 Summon spells active at once.
    • Auxiliary Benefit: Associated Pet receives 1 additional ability which is equal to the character's rank (Up to S).

    Bond Pet Ability:
    Name: Killing Zone
    Rank: Owner's Rank (Up to S)
    MP Cost: Owner's Rank (Up to S)
    Category: Auxiliary
    Type: AoE
    Damage: N/A
    Range: Owner's Rank AoE Range (up to S)
    Speed: Owner's Rank AoE Speed (up to S)
    Duration: Owner's Rank (Up to S)
    Downside: N/A
    Description: The Bond Pet sets up a killing zone. The Bond Pet, its owner, and any ally within that area gains a % boost the Speed of Owner Rank (up to S). Within this area ALL concealment abilities of the same rank or lower than this ability have their effectiveness halved, and all % HP regen from enemies is halved. From Rank A and up all enemies % MP regen is also halved.

    Lineages

    Unique Abilities:

    • Rising Fury: As the Bond Pet's HP goes down, Libbier gains a passive Strenght buff equal to the % of HP the Bond Pet is missing, up to 100% (rounded up). If Bond Pet is defeated, it turns into a mask and can be revived at the end of the thread.
    • Raging Speed: As the Bond Pet's HP goes down, Libbier gains a passive Speed buff equal to the % of HP the Bond Pet is missing, up to 100% (rounded up). If Bond Pet is defeated, it turns into a mask and Libbier gains its Killing Zone Ability.
    • Ability: N/A (Unlocks at Rank S)


    Signature Spells

    Name:[/color] Twilight Army
    Rank:[/color] User Rank
    MP Cost: N/A
    Category: Offensive
    Type: AoE
    Damage: 50% User Rank AoE Spell damage per post
    Range: -50% User Rank AoE Range
    Speed: +50% User Rank AoE Speed
    Duration: User Rank (Up to 5)
    Downside: Reduced range for increased speed.
    Description: Libbier creates an intangible illusion army of twilight energy, that copy her physical body (and have horns) but use scimitars as weapons, that spread across an AoE centered on Libbier, that attack and deal damage to every enemy within range once every post.

    Name: Twilight Shadow
    Rank: User Rank
    MP Cost: N/A
    Category: Offensive
    Type: Melee
    Damage: User Rank Physical Burst damage (Up to S)
    Range: Melee
    Speed: User's Speed
    Duration: User's Rank Duration (Up to S)
    Downside: N/A
    Description: Libbier creates a Twilight Illusion behind her that mimics her every move dealing additional damage to enemies that she hits in melee. Enemies hit lose Speed.
    Rank effects on speed debuff and duration:


    • Rank D - 50% speed slow for 3 posts
    • Rank C - 55% speed slow for 5 posts
    • Rank B - 60% speed slow for 6 posts
    • Rank A - 65% speed slow for 7 posts
    • Rank S - 70% speed slow for 10 posts



    Spells Earned:

    D Rank : 0 ( 0 advanced)
    C Rank: 0 ( 0 advanced)
    B Rank: 7 ( 2 advanced)
    A Rank: 8 ( 2 advanced)
    S Rank: 0
    H Rank: 0

    Signatures: 2

    Spells Purchased:


    Spells:

    Rank D:
    .

    Rank C:
    .

    Rank B:
    Name: Twilight Slayer
    Rank: B
    Type: Grand Summon
    Summon Melee Damage: 24 HP
    Summon HP: 180HP
    Range: Burst
    Speed: Burst
    Duration: 7
    Description:
    Pic:
    Twilight Army SeR3BZF
    Abilities:

    Ability 1:

    Name: (Name of the Ability)
    Rank: (Rank of the Ability)
    Category: (Offensive, Defensive, Supportive, Auxiliary)
    Type: (Single Target, Multiple Target, Area of Effect or Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
    Range: (Put the range of the Ability, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the Ability, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the Ability last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: (How the spell is cast, what it looks like, what it does, extra info.)

    Ability 2:

    Name:
    Rank: (Rank of the Ability)
    Category: (Offensive, Defensive, Supportive, Auxiliary)
    Type: (Single Target, Multiple Target, Area of Effect, Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
    Range: (Put the range of the Ability, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the Ability, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the Ability last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: (How the spell is cast, what it looks like, what it does, extra info.)

    Rank A:
    Name: Twilight Slayer
    Rank: A
    Type: Grand Summon
    Summon Melee Damage: 33 HP
    Summon HP: 240HP
    Range: Burst
    Speed: Burst
    Duration: 7
    Description:
    Pic:
    Twilight Army SeR3BZF
    Abilities:

    Ability 1:

    Name: (Name of the Ability)
    Rank: (Rank of the Ability)
    Category: (Offensive, Defensive, Supportive, Auxiliary)
    Type: (Single Target, Multiple Target, Area of Effect or Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
    Range: (Put the range of the Ability, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the Ability, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the Ability last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: (How the spell is cast, what it looks like, what it does, extra info.)

    Ability 2:

    Name:
    Rank: (Rank of the Ability)
    Category: (Offensive, Defensive, Supportive, Auxiliary)
    Type: (Single Target, Multiple Target, Area of Effect, Burst.)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals. Alternatively, change "Damage" to "Durability" for defensive spells and "Healing" for healing spells)
    Range: (Put the range of the Ability, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the Ability, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the Ability last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: (How the spell is cast, what it looks like, what it does, extra info.)

    Name: Twilight Assassin (A.K.A.: Maya)
    Rank: A
    Type: Immaculate Summon
    Summon Melee Damage: 39 HP
    Summon HP: 280HP
    Range: Burst
    Speed: Burst
    Duration: 7
    Description: Twilight Assassin is the first being created by Libbier using the full extent of her ability and also the most powerful summon in her arsenal. Although Libbier tried to create something different from herself, she mostly failed as Twilight Assassin could easily be passed as her sister (even has the same tattoo), although Libbier managed to make it different enough to not pass for a twin of her. Even if the abilities Libbier tried to give it would make it look like a ruthless killer, Twilight Assassin is more of a shy quiet girl that follows every word of her master as if glued to her. She was so clingy that Libbier just ended up giving it a name. She, now named Maya, is a fervent admirer of her master and creator. Her horns are small and are covered by a headband.
    Pic:
    Twilight Army SPOJFU9
    How Clingy She Is?:
    Twilight Army BeyDT3S
    Abilities:

    Ability 1:

    Name: Twilight Infusion
    Rank: A
    Category: Auxiliary
    Type: Passive
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: N/A
    Downside: N/A
    Description: As Long as Twilight Assassin is summoned, both it and its summoner gain +55% Spell Speed.

    Ability 2:

    Name: Twilight Blink
    Rank: A
    Category: Offensive
    Type: Burst
    Damage: 100HP Physical
    Range: Melee
    Speed: Melee
    Duration: 7
    Downside: -50% burst range of teleport, +50% burst speed of teleport
    Description: Once per post Twilight Assassin can teleport to target within 37m and deliver an empowered strike that, if successful, causes the target to lose 5% max HP per post for the duration.

    Ability 3:

    Name: Twilight Mist
    Rank: A
    Category: Offensive
    Type: AoE
    Damage: 50HP
    Range: 150m
    Speed: 75m/s
    Duration: 7
    Downside: N/A
    Description: Twilight Assassin throws energy daggers in every direction dealing damage to enemies in range. These dagger then turn to mist causing every enemy within the AoE to lose 5% HP for the duration and a -65% spell damage debuff for the duration.


    Rank S:
    .

    Rank H:
    .



    Last edited by LibertyGear on 27th May 2020, 1:05 pm; edited 30 times in total


    _____________________________________________________________________________________

    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5758
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Twilight Army Empty Re: Twilight Army

    Post by Nessa Cordelia Lux on 11th February 2019, 6:28 am

    Hey there, I'm Nessa and I'll be grading this magic for you. All edits will be done in this colour! Once you've made the necessary changes, bump and I'll take a look. ^^



    Spoiler:

    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: Instant Edit:: ST spells cannot have 'instant' as a duration, please amend this.
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 0
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: Instant   Edit:: ST spells cannot have 'instant' as a duration, please amend this.
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP.   Edit:: Please clarify that this MP drain can only be used once per post for the duration of the spell.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 20HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: Instant Edit:: AOE spells cannot have 'instant' as a duration, please amend this.
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: Melee/Self Edit:: As this is dealing burst damage, please amend the range to Burst range.
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: Instant Edit:: ST spells cannot have 'instant' as a duration, please amend this.
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 50% damage to armor HP.


    C Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    B Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    A Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    S Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:



    _____________________________________________________________________________________

    Twilight Army 60582_s

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 11th February 2019, 4:08 pm

    fixed it
    bump:)


    _____________________________________________________________________________________

    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5758
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Twilight Army Empty Re: Twilight Army

    Post by Nessa Cordelia Lux on 12th February 2019, 9:11 am

    Just another edit to make, please bump when done. ^^

    Spoiler:

    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit once every post.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 0
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area, while creating a sphere of turbulent air in, the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: Burst/Self Edit:: Please specify an actual range here, i.e D Rank Burst range = 15 Meters.
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 20% damage to armor HP, every post over its duration.


    C Rank:
    Normal Spells


    • Name:
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      Cost:
      Range:
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      Duration:
      Description:


    Advanced Spells


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    B Rank:
    Normal Spells


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    Advanced Spells


    • Name:
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    Normal Spells


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    Advanced Spells


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    Normal Spells


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    Advanced Spells


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      Cost:
      Range:
      Speed:
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    _____________________________________________________________________________________

    Twilight Army 60582_s

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 12th February 2019, 11:38 am

    Its fixed
    Bump :)


    _____________________________________________________________________________________

    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5758
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Twilight Army Empty Re: Twilight Army

    Post by Nessa Cordelia Lux on 12th February 2019, 1:58 pm

    Twilight Army Pg4YHn3

    Spoiler:

    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit once every post.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 0
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area, while creating a sphere of turbulent air in, the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 20% damage to armor HP, every post over its duration.


    C Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


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      Range:
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      Duration:
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    B Rank:
    Normal Spells


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    Advanced Spells


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    A Rank:
    Normal Spells


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      Duration:
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    Advanced Spells


    • Name:
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    S Rank:
    Normal Spells


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    _____________________________________________________________________________________

    Twilight Army 60582_s

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8045
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Twilight Army Empty Re: Twilight Army

    Post by Johann on 18th February 2019, 3:40 am

    Moved and unlocked at the user's request

    Spoiler:
    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit once every post.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 0
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area, while creating a sphere of turbulent air in, the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 20% damage to armor HP, every post over its duration.


    C Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
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      Cost:
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      Speed:
      Duration:
      Description:


    B Rank:
    Normal Spells


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      Description:


    Advanced Spells


    • Name:
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    A Rank:
    Normal Spells


    • Name:
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      Description:


    Advanced Spells


    • Name:
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    S Rank:
    Normal Spells


    • Name:
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    Advanced Spells


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      Cost:
      Range:
      Speed:
      Duration:
      Description:



    _____________________________________________________________________________________

    Twilight Army Johannsiggies
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2965
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Twilight Army Empty Re: Twilight Army

    Post by ivyleaf33 on 21st February 2019, 6:37 pm

    Hey Liberty! You know who I am and what I'm here to do, so let's get started. I only have one suggestion for you, everything else looks good! Let me know if you make the edit or not, and I'll getcha approved right away.

    You may increase the damage of Air Cutter to 45 HP.


    _____________________________________________________________________________________


    Twilight Army OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | ftrp deviantart
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 21st February 2019, 10:35 pm

    edited, ty
    bump


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

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    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2965
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    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Twilight Army Empty Re: Twilight Army

    Post by ivyleaf33 on 22nd February 2019, 7:04 am

    Spoiler:
    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Name: Sky Dragon Roar
    Type: Multi Target
    Damage: Rank
    Range: (Rank)-50%
    Speed: (Rank)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Libbier briefly breaths in before she launches a destructive blast of compressed air in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit once every post.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area, while creating a sphere of turbulent air in, the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 20% damage to armor HP, every post over its duration.


    C Rank:
    Normal Spells


    • Name: Air Cutter
      Rank: C
      Type: Multi Target
      Damage: 45HP
      Cost: 30
      Range: 90m
      Speed: 60ms
      Duration: 3 posts
      Description: Libbier launches multiple blades at multiple targets, dealing wind element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

    • Name: Air Superiority
      Rank: C
      Type: Passive
      Description: As long as Libbier is airborn she has +45% spell damage.

    • Name: Air Blast
      Rank: C
      Type: Burst
      Damage: 60HP
      Cost: 30
      Range: 15m
      Speed: 45ms
      Duration: Instant
      Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
      Description: Libbier launches a blast of compressed air towards one target. Targets hit will be knocked back to the max range of this spell.


    Advanced Spells


    • Name: Air Twister
      Rank: C+
      Type: AoE
      Damage Over Time: 22HP (max 110HP)
      Cost: 45MP
      Range: 90m
      Speed: 45ms
      Duration: 5 posts
      Description: Libbier creates a tornado that completely covers targeted area, dealing wind element damage to those inside once every turn for its duration. Anyone caught within the twisting vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell taht contain an element other than air, the new element will become part of the twister as it's damage will become split between wind and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP wind damage, 11HP new element damage).


    B Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    A Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    S Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Twilight Army KhyzeRtP_o


    _____________________________________________________________________________________


    Twilight Army OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | ftrp deviantart
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    MarkusEldridge
    MarkusEldridge

    Administrator- Moderator- Chatbox Moderator- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Custom Slayer- God Slayer- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Taskmaster- Lineage Making Contest Participant- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Progeny of Chaos
    Position : None
    Posts : 1350
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Twilight Army Empty Re: Twilight Army

    Post by MarkusEldridge on 12th July 2019, 3:48 pm

    Moved and Unlocked at User Request


    Spoiler:
    @LibertyGear wrote:
    Twilight Army AzDUPVd

    Magic Type: Slayer (1st Generation)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves to worthy vessels. The reasons to do so are multiple, but the Sky Dragon chooses only those with spirits like the wind. The Sky Dragon Slayer magic allows the user to control the air around them, either to create a gentle breeze or a vicious hurricane. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by flying in the air, knocking foes away with bursts of compressed air, controlling the distance of engagement by increasing her own speed and even extending those effect to those around her. If she focuses enough she is even capable of construction solid walls of air to block attacks or produce healing winds to help protect herself and her allies. By consuming magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A wind element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of air.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of wind coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Flowing Breeze Has combat progresses, Lib's magic begins to surge forward with more intensity, causing the wind to flow around her with increased intensity.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly.
      At 4 charges Lib may choose to consume the wind surrounding her. This consumption counts as a natural source, after which her charges reset to zero.
      This ability only gains charges with, spells that belong to slayer magic and resets by itself after 3 posts without using spells of this type of magic. The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m


      Visual Effect Sample:

      Twilight Army NX0pka0

    Lineages
    Zeus Descent:

    Twilight Army Z6QFFLa
    Name: Zeus' Descent
    Description: There once was a powerful mage who called himself Zeus the Mighty. During a magical lightning storm, he got struck by lightning twice at the same time. He miraculously survived and gained the ability to redirect electricity and magical current, and passively gained the ability to resist it. His descendants inherited this power but it grew weaker with every generation, so only certain spells could be redirected.
    Ability: Can redirect any lightning based spells that equal the user's rank or less(S Max) by spending the MP the spell would cost them for their rank to cast it plus half. Also grants the user a 25% resistance to any and all lightning-based spells, regardless of spell rank. They gain a single user-ranked lightning spell (S Max) or a user-ranked minus one signature lightning spell (A Max) in addition to their spells.
    Usage: Redirection has a 4 post cooldown and the rest are passive.

    Signature Spells

    Name: Sky Dragon Roar
    Type: Multi Target
    Damage: Rank
    Range: (Rank)-50%
    Speed: (Rank)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Libbier briefly breaths in before she launches a destructive blast of compressed air in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

    Lineage Signature Spell:
    Name: Thunderous Wrath
    Type: Single Target
    Damage: Rank-1
    Range: (Rank-1)-50%
    Speed: (Rank-1)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Lib briefly charges electricity on her body before unleashing a lightning bolt that travels in a straight line dealing lightning element damage to the first target hit once every post.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Air Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of air that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Air Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed air in her hand and throws it at the target area, after which it detonates sending a burst of air that knocks enemies away from the area, while creating a sphere of turbulent air in, the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Burst of Speed
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of air, and causing her to leave a trail of residual wind as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing air element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Air Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, increasing the concentration of air, them, with a slicing motion, launches a blade of compressed air that deals damage to the first target it hits. This spell deals an additional 20% damage to armor HP, every post over its duration.


    C Rank:
    Normal Spells


    • Name: Air Cutter
      Rank: C
      Type: Multi Target
      Damage: 45HP
      Cost: 30
      Range: 90m
      Speed: 60ms
      Duration: 3 posts
      Description: Libbier launches multiple blades at multiple targets, dealing wind element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

    • Name: Air Superiority
      Rank: C
      Type: Passive
      Description: As long as Libbier is airborn she has +45% spell damage.

    • Name: Air Blast
      Rank: C
      Type: Burst
      Damage: 60HP
      Cost: 30
      Range: 15m
      Speed: 45ms
      Duration: Instant
      Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
      Description: Libbier launches a blast of compressed air towards one target. Targets hit will be knocked back to the max range of this spell.


    Advanced Spells


    • Name: Air Twister
      Rank: C+
      Type: AoE
      Damage Over Time: 22HP (max 110HP)
      Cost: 45MP
      Range: 90m
      Speed: 45ms
      Duration: 5 posts
      Description: Libbier creates a tornado that completely covers targeted area, dealing wind element damage to those inside once every turn for its duration. Anyone caught within the twisting vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell taht contain an element other than air, the new element will become part of the twister as it's damage will become split between wind and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP wind damage, 11HP new element damage).


    B Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    A Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    S Rank:
    Normal Spells


    • Name:
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      Cost:
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      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:



    _____________________________________________________________________________________

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 20th July 2019, 4:57 pm

    basically same spells, different theme and lineage


    _____________________________________________________________________________________

    Saraphina
    Saraphina

    Moderator- Alt Account- Quality Badge Level 1 - Quality Badge Level 2 - Quality Badge Level 3 - Guild Master- S-Rank- A-Rank- Job Creator- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Unknown Powerhouse- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Sticking Around- Dank Memer- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Lineage Making Contest Participant- Character Application Approved! - Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage! - Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Blizzard's Frostburn
    Position : None
    Posts : 2093
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    Character Sheet
    First Magic: Aspect of Divinity
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by Saraphina on 23rd July 2019, 7:36 am

    Spoiler:

    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m



    Lineages
    Twilight Army DJKWW6s
    Abilities:
    • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

    • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, will give the holder +100% Strength for the duration. Has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

    • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

    • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30 meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

    • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
    Enhanced Spear of Destruction:
    Twilight Army Pwi8Tj9
    For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

    • Unveiled Wraith - The holders of this lineage is able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30 meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
    Wraith Pic:
    Twilight Army ShJ5LFx

    Signature Spells

    Name: Magma Dragon Roar
    Type: Multi Target
    Damage: Rank
    Range: (Rank)-50%
    Speed: (Rank)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Fire Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Earth Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Fire thruster
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Earth Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


    C Rank:
    Normal Spells


    • Name: Burning Cutter
      Rank: C
      Type: Multi Target
      Damage: 45HP
      Cost: 30
      Range: 90m
      Speed: 60ms
      Duration: 3 posts
      Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

    • Name: Molten Furnace
      Rank: C
      Type: Passive
      Description: Libbier has +45% spell damage.

    • Name: Earth Riot
      Rank: C
      Type: Burst
      Damage: 60HP
      Cost: 30
      Range: 15m
      Speed: 45ms
      Duration: Instant
      Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
      Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


    Advanced Spells


    • Name: Firestorm
      Rank: C+
      Type: AoE
      Damage Over Time: 22HP (max 110HP)
      Cost: 45MP
      Range: 90m
      Speed: 45ms
      Duration: 5 posts
      Description: Libbier creates a tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


    B Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
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      Damage:
      Cost:
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    A Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    S Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
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      Cost:
      Range:
      Speed:
      Duration:
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    Twilight Army SaraphinaStampsES


    _____________________________________________________________________________________

    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5758
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Twilight Army Empty Re: Twilight Army

    Post by Nessa Cordelia Lux on 14th August 2019, 3:23 am


    Moved and Unlocked at the User's Request~

    Spoiler:
    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m



    Lineages
    Twilight Army DJKWW6s
    Abilities:
    • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

    • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, will give the holder +100% Strength for the duration. Has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

    • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

    • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30 meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

    • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
    Enhanced Spear of Destruction:
    Twilight Army Pwi8Tj9
    For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

    • Unveiled Wraith - The holders of this lineage is able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30 meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
    Wraith Pic:
    Twilight Army ShJ5LFx

    Signature Spells

    Name: Magma Dragon Roar
    Type: Multi Target
    Damage: Rank
    Range: (Rank)-50%
    Speed: (Rank)+50%
    Duration: 1 Post
    Downside: In exchange for an increase in speed, this spell has its range halved.
    Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 0
    A Rank: 0
    S Rank: 0
    H Rank: 0

    Signatures: 0

    Spells Purchased:

    0/15 (For all magic)

    Spells:

    D Rank:
    Normal Spells


    • Name: Fire Bullet
      Rank: D
      Type: Single Target
      Damage: 40HP
      Cost: 20 MP
      Range: 60 Meters
      Speed: 60 Meters Per Second
      Duration: 1 Post
      Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

    • Name: Earth Burst
      Rank: D
      Type: AOE
      Damage: 10HP
      Cost: 20 MP
      Range: 30 Meters
      Speed: 15 Meters Per Second
      Duration: 3 Posts
      Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

    • Name: Fire thruster
      Rank: D
      Type: Burst/Buff
      Damage: 30HP to attacking enemy
      Cost: 20 MP
      Range: 15m/Self
      Burst Speed: 15 Meters Per Second
      Duration: 3 posts
      Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


    Advanced Spells


    • Name: Earth Slicer
      Rank: D+
      Type: Single Target
      Damage: 60 HP
      Cost: 30 MP
      Range: 90 Meters
      Speed: 90 Meters Per Second
      Duration: 3 Posts
      Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


    C Rank:
    Normal Spells


    • Name: Burning Cutter
      Rank: C
      Type: Multi Target
      Damage: 45HP
      Cost: 30
      Range: 90m
      Speed: 60ms
      Duration: 3 posts
      Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

    • Name: Molten Furnace
      Rank: C
      Type: Passive
      Description: Libbier has +45% spell damage.

    • Name: Earth Riot
      Rank: C
      Type: Burst
      Damage: 60HP
      Cost: 30
      Range: 15m
      Speed: 45ms
      Duration: Instant
      Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
      Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


    Advanced Spells


    • Name: Firestorm
      Rank: C+
      Type: AoE
      Damage Over Time: 22HP (max 110HP)
      Cost: 45MP
      Range: 90m
      Speed: 45ms
      Duration: 5 posts
      Description: Libbier creates a tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


    B Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    A Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    S Rank:
    Normal Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:


    Advanced Spells


    • Name:
      Rank:
      Type:
      Damage:
      Cost:
      Range:
      Speed:
      Duration:
      Description:



    _____________________________________________________________________________________

    Twilight Army 60582_s

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 13th November 2019, 9:42 pm

    bumping since being in second page might have made people forget this :P


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8045
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Twilight Army Empty Re: Twilight Army

    Post by Johann on 14th November 2019, 9:42 pm

    Heya Liberty, Joh here to grade your magic. As always, my edits and comments will be in this color. If you have any questions or require clarification, please ask in this thread or give me a bump and I will get back to you as soon as possible.

    As an overarching comment, all of your spells lack Categories in their spell template, which I must ask you to add. If you have not yet seen the introduction of Categories and how they tie into spell creation, please refer to This section of the magic rules as well as the updated Spell Template.

    Spoiler:

    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m.


    • Reaction Burner Has combat progresses, Lib's magic begins to surge forward with more intensity from her melee attacks, causing small bursts of fire to come out from her body on the point of impact.
      As Pressure Core gains stacks, Reaction Burner begins to deal extra fire damage on each successful melee hit. This damage is affected by spell damage modifiers. This ability does not work when using melee weapons unless that weapon has the ability to channel this specific ability. (If I understand this correctly, this ability adds base damage onto melee attacks, which is not allowed. Base damage may only be added with a severe and siginificant drawback attached to the ability. Further, melee damage attacks may not benefit from spell damage increases. Lastly, I must ask you to put a cap on the amount of "stacks" your character can hold at any given time depending on how you rework this ability. If you change this to a percentage increase, I must ask you to cap this ability at an active buff appropriate for your rank)
      Rank effects on Damage per stack:


      • Rank D - Melee attacks deal additional 1 magical damage per Pressure Core stack.
      • Rank C - Melee attacks deal additional 2 magical damage per Pressure Core stack.
      • Rank B - Melee attacks deal additional 4 magical damage per Pressure Core stack.
      • Rank A - Melee attacks deal additional 6 magical damage per Pressure Core stack.
      • Rank S - Melee attacks deal additional 10 magical damage per Pressure Core stack.


      Lineages
      Twilight Army 7p8bMIg
      Abilities:
      • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

      • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, will give the holder +100% Strength for the duration. Has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

      • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

      • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30 meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

      • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
      Enhanced Spear of Destruction:
      Twilight Army Pwi8Tj9
      For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

      • Unveiled Wraith - The holders of this lineage is able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30 meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
      Wraith Pic:
      Twilight Army ShJ5LFx

      Signature Spells

      Name: Magma Dragon Roar
      Type: Multi Target
      Damage: Rank
      Range: (Rank)-50%
      Speed: (Rank)+50%
      Duration: 1 Post
      Downside: In exchange for an increase in speed, this spell has its range halved.
      Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

      Spells Earned:

      D Rank : 3 ( 1 advanced)
      C Rank: 3 ( 1 advanced)
      B Rank: 3 ( 1 advanced)
      A Rank: 0
      S Rank: 0
      H Rank: 0

      Signatures: 1

      Spells Purchased:

      0/15 (For all magic)

      Spells:

      D Rank:
      Normal Spells


      • Name: Fire Bullet
        Rank: D
        Type: Single Target
        Damage: 40HP
        Cost: 20 MP
        Range: 60 Meters
        Speed: 60 Meters Per Second
        Duration: 1 Post
        Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

      • Name: Earth Burst
        Rank: D
        Type: AOE
        Damage: 10HP
        Cost: 20 MP
        Range: 30 Meters
        Speed: 15 Meters Per Second
        Duration: 3 Posts
        Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

      • Name: Fire thruster
        Rank: D
        Type: Burst/Buff
        Damage: 30HP to attacking enemy
        Cost: 20 MP
        Range: 15m/Self
        Burst Speed: 15 Meters Per Second
        Duration: 3 posts
        Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


      Advanced Spells


      • Name: Earth Slicer
        Rank: D+
        Type: Single Target
        Damage: 60 HP
        Cost: 30 MP
        Range: 90 Meters
        Speed: 90 Meters Per Second
        Duration: 3 Posts
        Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


      C Rank:
      Normal Spells


      • Name: Burning Cutter
        Rank: C
        Type: Multi Target
        Damage: 45HP
        Cost: 30
        Range: 90m
        Speed: 60 Meters Per Second
        Duration: 3 posts
        Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

      • Name: Molten Furnace
        Rank: C
        Type: Passive
        Description: Libbier has +45% spell damage.

      • Name: Earth Riot
        Rank: C
        Type: Burst
        Damage: 60HP
        Cost: 30
        Range: 15m
        Speed: 45 Meters Per Second
        Duration: Instant
        Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
        Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


      Advanced Spells


      • Name: Firestorm
        Rank: C+
        Type: AoE
        Damage Over Time: 22HP (max 110HP)
        Cost: 45MP
        Range: 90m
        Speed: 45 Meters Per Second
        Duration: 5 posts
        Description: Libbier creates a fire tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


      B Rank:
      Normal Spells


      • Name: Earth Skin
        Rank: B
        Type: Burst
        Shield Durability: 120HP per post(max600HP)
        Cost: 40MP
        Range: Self
        Speed: 50 Meters Per Second
        Duration: 6 Posts
        Description: For the duration, Lib coats herself and any usable armor with a self regenerating layer of earth that absorbs damage. This layer lasts until the end of the duration or until the max negate-able damage is reached. Blocks Reaction Burner unless Lib uses a specialized weapon, but ignores Piercing Effects while taking double damage from spells with them. (This is a B rank defensive spell using an anti-piercing effect, meaning the maximum durability it can possess at any given time is 80 HP without downsides. Further, defensive spells cannot increase in durability every post they are active. They can be cast again in the next post, should they be broken, but their durability is hard capped at their set value. As such, I must ask you to edit this spell accordingly)

      • Name: Earth Shaker
        Rank: B
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib unleashes the magical energy within her. This causes any debuffs placed on her, and any further debuffs placed on her for the duration, to have their current duration reduced by 50%. If Lib is currently standing on the ground on activation of the spell, it causes everyone who is also on the ground within range to be immobilized for a post. (You cannot modify the duration of spells in any way unless negation effects are used. You can, however, reduce the effectiveness of debuffs by up to 50%, meaning a 60% debuff would be lowered to 30% and so on. Please edit this spell accordingly)

      • Name: Fire For Effect
        Rank: B
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib creates a heated area around herself. For the duration, Lib and any ally within the AoE will have his/her spells receive a +40HP fire damage to its base damage (up to 50% of the spell base HP damage), while Lib shoulders the cost of this increase by spending 20MP per spell cast. The effect ends immediately if Lib goes below 10% of her max MP. (Base increases are not allowed without significant and impactful drawbacks. Please rework this into a regular buff)


      Advanced Spells


      • Name: Magma Blade
        Rank: B+
        Type: Weapon/AoE
        AoE Damage: 60HP
        Cost: 60MP
        AoE Range: 150M
        AoE Speed: 75 Meters Per Second
        Duration: 8 Posts
        Description: Lib can channel her magic into creating a sword that does not deal extra damage like normal weapons but instead channels Reaction Burner thru it, ignoring Earth Armor (Armor may not be ignored unless you possess a piercing effect, in which case I must ask you to lower the base damage of this spell or any spell/ability associated with it by 50%). Damage dealt by Reaction Burner during the duration is doubled (This equates to a 200% buff (a 100% increase to spell damage and melee damage), while the maximum you can increase any given stat in a B+ rank spell is 90%. I must ask you to lower this accordingly). Additionally, once for the duration, Lib can unleash an AoE attack, that deals magma type magic damage, in a cone in front of her.
        Weapon Creation:
        Twilight Army 8gZ2DIC
        AoE Attack:
        Twilight Army SaB1lzn


      A Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      S Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:





    _____________________________________________________________________________________

    Twilight Army Johannsiggies
    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 16th November 2019, 8:19 pm

    - added category to all spells
    - Reaction Burner: now gives speed buff that increases depending on how long the Pressure Core UA is active.
    - rank C passive Molten Furnace changes from +%Spell Power to +%Strength
    - Earth Skin: now normal defensive aoe that gives armor and resistance to immobilization and hp burn/drain effects
    - Earth Shaker: fixed as suggested and added burn effect.
    - Fire for Effect: now give Libbier +%strength instead of +%Spell Power. Allies still get +%Spell Power. Enemies hit in melee by Libbier will take damage equal to 5% of their max HP, once every post they are hit.
    - Magma Blade: now gives +90% Strength. Added sword length.


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8045
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Twilight Army Empty Re: Twilight Army

    Post by Johann on 19th November 2019, 8:57 am

    One minor edit, same color

    Spoiler:
    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m.


    • Reaction Burner Libbier enchance control over Pressure Core allows her to direct concentrated bursts of fire to increase her Speed by 50% with increasing efficiency. As combat progresses, she will gain +5% Speed, as long as Libbier has 2 or more stacks on Pressure Core, for each rank above D. This resets as soon as Pressure Core loses its stacks.
      Rank effects on turn increase:


      • Rank D - 0 turns (max Speed Buff 50%)
      • Rank C - 1 turns (max Speed Buff 55%)
      • Rank B - 2 turns (max Speed Buff 60%)
      • Rank A - 3 turns (max Speed Buff 65%)
      • Rank S - 4 turns (max Speed Buff 70%)


      Lineages
      Twilight Army 7p8bMIg
      Abilities:
      • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

      • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, it will give the holder +100% Strength for the duration. It has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

      • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

      • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30-meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

      • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
      Enhanced Spear of Destruction:
      Twilight Army Pwi8Tj9
      For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

      • Unveiled Wraith - The holders of this lineage are able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30-meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
      Wraith Pic:
      Twilight Army ShJ5LFx

      Signature Spells

      Name: Magma Dragon Roar
      Category: Offensive
      Type: Multi Target
      Damage: Rank
      Range: (Rank)-50%
      Speed: (Rank)+50%
      Duration: 1 Post
      Downside: In exchange for an increase in speed, this spell has its range halved.
      Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

      Spells Earned:

      D Rank : 3 ( 1 advanced)
      C Rank: 3 ( 1 advanced)
      B Rank: 3 ( 1 advanced)
      A Rank: 0
      S Rank: 0
      H Rank: 0

      Signatures: 1

      Spells Purchased:

      0/15 (For all magic)

      Spells:

      D Rank:
      Normal Spells


      • Name: Fire Bullet
        Rank: D
        Category: Offensive
        Type: Single Target
        Damage: 40HP
        Cost: 20 MP
        Range: 60 Meters
        Speed: 60 Meters Per Second
        Duration: 1 Post
        Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

      • Name: Earth Burst
        Rank: D
        Category: Offensive
        Type: AOE
        Damage: 10HP
        Cost: 20 MP
        Range: 30 Meters
        Speed: 15 Meters Per Second
        Duration: 3 Posts
        Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

      • Name: Fire thruster
        Rank: D
        Category: Offensive
        Type: Burst/Buff
        Damage: 30HP to attacking enemy
        Cost: 20 MP
        Range: 15m/Self
        Burst Speed: 15 Meters Per Second
        Duration: 3 posts
        Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


      Advanced Spells


      • Name: Earth Slicer
        Rank: D+
        Category: Offensive
        Type: Single Target
        Damage: 60 HP
        Cost: 30 MP
        Range: 90 Meters
        Speed: 90 Meters Per Second
        Duration: 3 Posts
        Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


      C Rank:
      Normal Spells


      • Name: Burning Cutter
        Rank: C
        Category: Offensive
        Type: Multi Target
        Damage: 45HP
        Cost: 30
        Range: 90m
        Speed: 60 Meters Per Second
        Duration: 3 posts
        Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

      • Name: Molten Furnace
        Rank: C
        Category: Auxiliary
        Type: Passive
        Description: Libbier has +45% Strength.

      • Name: Earth Riot
        Rank: C
        Category: Offensive
        Type: Burst
        Damage: 60HP
        Cost: 30
        Range: 15m
        Speed: 45 Meters Per Second
        Duration: Instant
        Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
        Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


      Advanced Spells


      • Name: Firestorm
        Rank: C+
        Category: Offensive
        Type: AoE
        Damage Over Time: 22HP (max 110HP)
        Cost: 45MP
        Range: 90m
        Speed: 45 Meters Per Second
        Duration: 5 posts
        Description: Libbier creates a fire tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


      B Rank:
      Normal Spells


      • Name: Earth Skin
        Rank: B
        Category: Defensive
        Type: AoE
        Durability: 120HP
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6 Posts
        Description: For the duration, Lib coats herself and her allies with a layer of earth that absorbs damage. For the duration, affected targets have Immobilization and HP Burn/Drain effects potency reduced by 50%.

      • Name: Earth Shaker
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib unleashes the magical energy within her in pulses, disturbing other hostile effects. This causes any debuffs placed on Lib, and other allies within the Aoe to have, their potency reduced by 50%, while causing enemies to lose 5% hp per post, for the duration. If Lib is currently standing on the ground on during the first pulse of the spell, it causes everyone who is also on the ground within range to be immobilized for a post.

      • Name: Fire For Effect
        Rank: B
        Category: Auxiliary
        Type: Multi Target
        Damage: N/A
        Cost: 40MP
        Range: 150 Meters
        Speed: 110 Meters Per Second
        Duration: 6
        Description: Lib creates a magic link between herself and up to 5 target allies. For the duration, Lib gets +60% Strength, while her allies get +60% Spell Power. Enemies hit in melee by Libbier will take fire damage equal to 5% of their max HP, once every post they are hit. (This spell currently contains 3 effects (2 variable buffs and HP drain), which is too much for a spell of this rank, category and type. Consequently, I must ask you to remove one of these effects)


      Advanced Spells


      • Name: Magma Blade
        Rank: B+
        Category: Offensive
        Type: Weapon/AoE
        AoE Damage: 60HP
        Cost: 60MP
        AoE Range: 150M
        AoE Speed: 75 Meters Per Second
        Duration: 8 Posts
        Description: Lib can channel her magic into creating a 2 meter long sword that does not deal extra damage like normal weapons but instead gives Libbier +90% Strength. Additionally, once for the duration, Lib can unleash an AoE attack, that deals magma type magic damage, in a cone in front of her.
        Weapon Creation:
        Twilight Army 8gZ2DIC
        AoE Attack:
        Twilight Army SaB1lzn


      A Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      S Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:





    _____________________________________________________________________________________

    Twilight Army Johannsiggies
    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 19th November 2019, 11:15 am

    - Fire for Effect: is now AoE for extra effect slot


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8045
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Twilight Army Empty Re: Twilight Army

    Post by Johann on 20th November 2019, 3:38 am

    One more edit

    Spoiler:
    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m.


    • Reaction Burner Libbier enchance control over Pressure Core allows her to direct concentrated bursts of fire to increase her Speed by 50% with increasing efficiency. As combat progresses, she will gain +5% Speed, as long as Libbier has 2 or more stacks on Pressure Core, for each rank above D. This resets as soon as Pressure Core loses its stacks.
      Rank effects on turn increase:


      • Rank D - 0 turns (max Speed Buff 50%)
      • Rank C - 1 turns (max Speed Buff 55%)
      • Rank B - 2 turns (max Speed Buff 60%)
      • Rank A - 3 turns (max Speed Buff 65%)
      • Rank S - 4 turns (max Speed Buff 70%)


      Lineages
      Twilight Army 7p8bMIg
      Abilities:
      • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

      • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, it will give the holder +100% Strength for the duration. It has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

      • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

      • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30-meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

      • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
      Enhanced Spear of Destruction:
      Twilight Army Pwi8Tj9
      For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

      • Unveiled Wraith - The holders of this lineage are able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30-meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
      Wraith Pic:
      Twilight Army ShJ5LFx

      Signature Spells

      Name: Magma Dragon Roar
      Category: Offensive
      Type: Multi Target
      Damage: Rank
      Range: (Rank)-50%
      Speed: (Rank)+50%
      Duration: 1 Post
      Downside: In exchange for an increase in speed, this spell has its range halved.
      Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

      Spells Earned:

      D Rank : 3 ( 1 advanced)
      C Rank: 3 ( 1 advanced)
      B Rank: 3 ( 1 advanced)
      A Rank: 0
      S Rank: 0
      H Rank: 0

      Signatures: 1

      Spells Purchased:

      0/15 (For all magic)

      Spells:

      D Rank:
      Normal Spells


      • Name: Fire Bullet
        Rank: D
        Category: Offensive
        Type: Single Target
        Damage: 40HP
        Cost: 20 MP
        Range: 60 Meters
        Speed: 60 Meters Per Second
        Duration: 1 Post
        Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

      • Name: Earth Burst
        Rank: D
        Category: Offensive
        Type: AOE
        Damage: 10HP
        Cost: 20 MP
        Range: 30 Meters
        Speed: 15 Meters Per Second
        Duration: 3 Posts
        Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

      • Name: Fire thruster
        Rank: D
        Category: Offensive
        Type: Burst/Buff
        Damage: 30HP to attacking enemy
        Cost: 20 MP
        Range: 15m/Self
        Burst Speed: 15 Meters Per Second
        Duration: 3 posts
        Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


      Advanced Spells


      • Name: Earth Slicer
        Rank: D+
        Category: Offensive
        Type: Single Target
        Damage: 60 HP
        Cost: 30 MP
        Range: 90 Meters
        Speed: 90 Meters Per Second
        Duration: 3 Posts
        Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


      C Rank:
      Normal Spells


      • Name: Burning Cutter
        Rank: C
        Category: Offensive
        Type: Multi Target
        Damage: 45HP
        Cost: 30
        Range: 90m
        Speed: 60 Meters Per Second
        Duration: 3 posts
        Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

      • Name: Molten Furnace
        Rank: C
        Category: Auxiliary
        Type: Passive
        Description: Libbier has +45% Strength.

      • Name: Earth Riot
        Rank: C
        Category: Offensive
        Type: Burst
        Damage: 60HP
        Cost: 30
        Range: 15m
        Speed: 45 Meters Per Second
        Duration: Instant
        Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
        Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


      Advanced Spells


      • Name: Firestorm
        Rank: C+
        Category: Offensive
        Type: AoE
        Damage Over Time: 22HP (max 110HP)
        Cost: 45MP
        Range: 90m
        Speed: 45 Meters Per Second
        Duration: 5 posts
        Description: Libbier creates a fire tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


      B Rank:
      Normal Spells


      • Name: Earth Skin
        Rank: B
        Category: Defensive
        Type: AoE
        Durability: 120HP
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6 Posts
        Description: For the duration, Lib coats herself and her allies with a layer of earth that absorbs damage. For the duration, affected targets have Immobilization and HP Burn/Drain effects potency reduced by 50%.

      • Name: Earth Shaker
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib unleashes the magical energy within her in pulses, disturbing other hostile effects. This causes any debuffs placed on Lib, and other allies within the Aoe to have, their potency reduced by 50%, while causing enemies to lose 5% hp per post, for the duration. If Lib is currently standing on the ground on during the first pulse of the spell, it causes everyone who is also on the ground within range to be immobilized for a post.

      • Name: Fire For Effect
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 60 Meters Per Second
        Duration: 6
        Description: Lib creates a magic link between herself and allies within range. For the duration, Lib gets +60% Strength, while her allies get +60% Spell Power. Enemies hit in melee by Libbier will take fire damage equal to 5% of their max HP, once every post they are hit. (Since this is an AoE spell it can only occur once per post, and as such, I must ask you to specify that only a single melee hit per post may inflict the drain effect)


      Advanced Spells


      • Name: Magma Blade
        Rank: B+
        Category: Offensive
        Type: Weapon/AoE
        AoE Damage: 60HP
        Cost: 60MP
        AoE Range: 150M
        AoE Speed: 75 Meters Per Second
        Duration: 8 Posts
        Description: Lib can channel her magic into creating a 2 meter long sword that does not deal extra damage like normal weapons but instead gives Libbier +90% Strength. Additionally, once for the duration, Lib can unleash an AoE attack, that deals magma type magic damage, in a cone in front of her.
        Weapon Creation:
        Twilight Army 8gZ2DIC
        AoE Attack:
        Twilight Army SaB1lzn


      A Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      S Rank:
      Normal Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:


      Advanced Spells


      • Name:
        Rank:
        Type:
        Damage:
        Cost:
        Range:
        Speed:
        Duration:
        Description:





    _____________________________________________________________________________________

    Twilight Army Johannsiggies
    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 20th November 2019, 4:31 am

    it already said it was once per post, but changed the wording to make it clearer


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8045
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Twilight Army Empty Re: Twilight Army

    Post by Johann on 20th November 2019, 4:40 am

    Twilight Army FbVA7uB

    Spoiler:
    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m.


    • Reaction Burner Libbier enchance control over Pressure Core allows her to direct concentrated bursts of fire to increase her Speed by 50% with increasing efficiency. As combat progresses, she will gain +5% Speed, as long as Libbier has 2 or more stacks on Pressure Core, for each rank above D. This resets as soon as Pressure Core loses its stacks.
      Rank effects on turn increase:


      • Rank D - 0 turns (max Speed Buff 50%)
      • Rank C - 1 turns (max Speed Buff 55%)
      • Rank B - 2 turns (max Speed Buff 60%)
      • Rank A - 3 turns (max Speed Buff 65%)
      • Rank S - 4 turns (max Speed Buff 70%)


      Lineages
      Twilight Army 7p8bMIg
      Abilities:
      • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

      • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, it will give the holder +100% Strength for the duration. It has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

      • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

      • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30-meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

      • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
      Enhanced Spear of Destruction:
      Twilight Army Pwi8Tj9
      For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

      • Unveiled Wraith - The holders of this lineage are able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30-meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
      Wraith Pic:
      Twilight Army ShJ5LFx

      Signature Spells

      Name: Magma Dragon Roar
      Category: Offensive
      Type: Multi Target
      Damage: Rank
      Range: (Rank)-50%
      Speed: (Rank)+50%
      Duration: 1 Post
      Downside: In exchange for an increase in speed, this spell has its range halved.
      Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

      Spells Earned:

      D Rank : 3 ( 1 advanced)
      C Rank: 3 ( 1 advanced)
      B Rank: 3 ( 1 advanced)
      A Rank: 0
      S Rank: 0
      H Rank: 0

      Signatures: 1

      Spells Purchased:

      0/15 (For all magic)

      Spells:

      D Rank:
      Normal Spells


      • Name: Fire Bullet
        Rank: D
        Category: Offensive
        Type: Single Target
        Damage: 40HP
        Cost: 20 MP
        Range: 60 Meters
        Speed: 60 Meters Per Second
        Duration: 1 Post
        Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

      • Name: Earth Burst
        Rank: D
        Category: Offensive
        Type: AOE
        Damage: 10HP
        Cost: 20 MP
        Range: 30 Meters
        Speed: 15 Meters Per Second
        Duration: 3 Posts
        Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

      • Name: Fire thruster
        Rank: D
        Category: Offensive
        Type: Burst/Buff
        Damage: 30HP to attacking enemy
        Cost: 20 MP
        Range: 15m/Self
        Burst Speed: 15 Meters Per Second
        Duration: 3 posts
        Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


      Advanced Spells


      • Name: Earth Slicer
        Rank: D+
        Category: Offensive
        Type: Single Target
        Damage: 60 HP
        Cost: 30 MP
        Range: 90 Meters
        Speed: 90 Meters Per Second
        Duration: 3 Posts
        Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


      C Rank:
      Normal Spells


      • Name: Burning Cutter
        Rank: C
        Category: Offensive
        Type: Multi Target
        Damage: 45HP
        Cost: 30
        Range: 90m
        Speed: 60 Meters Per Second
        Duration: 3 posts
        Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

      • Name: Molten Furnace
        Rank: C
        Category: Auxiliary
        Type: Passive
        Description: Libbier has +45% Strength.

      • Name: Earth Riot
        Rank: C
        Category: Offensive
        Type: Burst
        Damage: 60HP
        Cost: 30
        Range: 15m
        Speed: 45 Meters Per Second
        Duration: Instant
        Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
        Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


      Advanced Spells


      • Name: Firestorm
        Rank: C+
        Category: Offensive
        Type: AoE
        Damage Over Time: 22HP (max 110HP)
        Cost: 45MP
        Range: 90m
        Speed: 45 Meters Per Second
        Duration: 5 posts
        Description: Libbier creates a fire tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


      B Rank:
      Normal Spells


      • Name: Earth Skin
        Rank: B
        Category: Defensive
        Type: AoE
        Durability: 120HP
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6 Posts
        Description: For the duration, Lib coats herself and her allies with a layer of earth that absorbs damage. For the duration, affected targets have Immobilization and HP Burn/Drain effects potency reduced by 50%.

      • Name: Earth Shaker
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib unleashes the magical energy within her in pulses, disturbing other hostile effects. This causes any debuffs placed on Lib, and other allies within the Aoe to have, their potency reduced by 50%, while causing enemies to lose 5% hp per post, for the duration. If Lib is currently standing on the ground on during the first pulse of the spell, it causes everyone who is also on the ground within range to be immobilized for a post.

      • Name: Fire For Effect
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 60 Meters Per Second
        Duration: 6
        Description: Lib creates a magic link between herself and allies within range. For the duration, Lib gets +60% Strength, while her allies get +60% Spell Power. Enemies hit in melee by Libbier will take fire damage equal to 5% of their max HP (this effect applies only for one melee hit per post).


      Advanced Spells


      • Name: Magma Blade
        Rank: B+
        Category: Offensive
        Type: Weapon/AoE
        AoE Damage: 60HP
        Cost: 60MP
        AoE Range: 150M
        AoE Speed: 75 Meters Per Second
        Duration: 8 Posts
        Description: Lib can channel her magic into creating a 2 meter long sword that does not deal extra damage like normal weapons but instead gives Libbier +90% Strength. Additionally, once for the duration, Lib can unleash an AoE attack, that deals magma type magic damage, in a cone in front of her.
        Weapon Creation:
        Twilight Army 8gZ2DIC
        AoE Attack:
        Twilight Army SaB1lzn


      A Rank:
      Normal Spells


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      Advanced Spells


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      S Rank:
      Normal Spells


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    _____________________________________________________________________________________

    Twilight Army Johannsiggies
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5758
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Twilight Army Empty Re: Twilight Army

    Post by Nessa Cordelia Lux on 14th May 2020, 2:50 pm

    Spoiler:

    @LibertyGear wrote:
    Twilight Army DOYVxA9

    Magic Type: Slayer (Lacryma Bought from Oddity Shop)
    Description: Dragon Slayer magic is an old magic bestowed by dragons themselves into lacryma. The Magma Dragon Slayer magic allows the user to control fire earth and magma, either to create strong firestorms, raise mighty earth wall or a unleash destructive magma torrents. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding neutral element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's hearing, sight, and smell.

    Libbier uses the magic that was given to her to control her surroundings, trying to get an upper hand by controlling the area around her with high-temperature attacks, knocking foes away with bursts of explosive magma, controlling the distance of engagement by creating earth walls and even extending those effect to those around her. If she focuses enough she is even capable of flight by unleashing strong pressured fire from her feet. By consuming the magic of her element she can even boost herself considerably for a short period of time.


    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to a dragon slayer:

    +25% Strength, Speed, HP.
    Greatly enhanced Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element for MP as well as the Force Ability (See rullings below)
    Resistance to their slayer element based on strength of spell/ability (See rullings below)
    Dragon Slayer Rullings:

    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    A fire, earth or magma element spell consumed will restore = MP to the spell's cost.
    If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    Natural sources of an element only restore 1/4th of a spell of user's own rank per post.
    Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    Cannot consume mixed elements of fire, earth or magma.


    Dragon Force First Generation

    Conditions & Cost

    Must consume 5 or more spells of their rank to trigger Dragon Force.
    Must have 50% of total MP remaining to activate Dragon Force.
    To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or canceled by the user.
    If MP is reduced to 0 due to Dragon Force, the user will suffer magical sickness.


    Dragon Force Abilities

    Slayer's Strength, Speed and HP increase by 50%.
    Spell power of each rank increase by 150%.
    An aura of fire, earth and magma coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    Spells cost no MP to cast while in Dragon Force.

    Unique Abilities:

    • Pressure Core Has combat progresses, Lib's magic begins to surge forward with more intensity, building up heat and causing small bursts of fire to come out from her body.
      Starting at zero charges, when Lib uses magic, she gains a charge, up to 4 and only once per post.
      At 2 charges Lib becomes able to Fly by controlling the fire coming out from her hands and feet.
      At 4 charges Lib may choose to consume the built-up fire within her, by unleashing it from her feet and covering herself in it. This consumption counts as a natural source, after which her charges reset to zero.
      The flight buff ends if the ability resets.
      Rank effects on flight buff:


      • Rank D - Flight lasts up to 3 posts and can reach a top altitude of 15m
      • Rank C - Flight lasts up to 5 posts and can reach a top altitude of 30m
      • Rank B - Flight lasts up to 6 posts and can reach a top altitude of 50m
      • Rank A - Flight lasts up to 7 posts and can reach a top altitude of 75m
      • Rank S - Flight lasts up to 10 posts and can reach a top altitude of 100m.


    • Reaction Burner Libbier enchance control over Pressure Core allows her to direct concentrated bursts of fire to increase her Speed by 50% with increasing efficiency. As combat progresses, she will gain +5% Speed, as long as Libbier has 2 or more stacks on Pressure Core, for each rank above D. This resets as soon as Pressure Core loses its stacks.
      Rank effects on turn increase:


      • Rank D - 0 turns (max Speed Buff 50%)
      • Rank C - 1 turns (max Speed Buff 55%)
      • Rank B - 2 turns (max Speed Buff 60%)
      • Rank A - 3 turns (max Speed Buff 65%)
      • Rank S - 4 turns (max Speed Buff 70%)


      Lineages
      Twilight Army 7p8bMIg
      Abilities:
      • Personality Split - The holders of this lineage has a conflict within, causing their personality to warp completely at times to the opposite of the original. When this change happens, the color of the eyes, and sometimes the hair, will also invert. Affects some of the cosmetic alterations of some abilities. This is purely a cosmetic/plot ability.

      • Power Burst - The holder of this lineage can unleash a burst of power from their soul. Passively gives the holder a +25% Speed and +25% Strength buff. Actively, it will give the holder +100% Strength for the duration. It has a 2 post duration, a 4 post cooldown and cosmetically will cause the holder's skin to start cracking due to the Strength increase.

      • Will of Spirit - The holder of this lineage has increased inner strength. Passively the holder has +25% Mana and +25% Spell Damage. Actively, the holders can purge a debuff from themselves. This can be used only once per post and on a single debuff, that affects the holder, and the debuff can only be negated of it originates from a spell of user rank or lower up to S, and only if the holder pays the original MP cost of the spell or ability containing the debuff. The active has a 3 post cooldown.

      • Area of Dominance - The holder of this lineage has complete supremacy over the surrounding area. Passively gives the holder an enhanced perception of everything within a 30-meter radius, ignoring stealth-like spells of user rank or lower up to S Actively causes one enemy within range. Actively it allows the holder to increase the passive range and cause a -50% speed debuff within the area. The active follows user ranked AoE rules for range and speed and has a cooldown of 5 posts.

      • Spear of Destruction - The holder of this lineage has access to a single user ranked signature spell. The spell follows the rules for single target spells of its rank for damage, range and speed.
      Enhanced Spear of Destruction:
      Twilight Army Pwi8Tj9
      For the duration of Unveilded Wraith, Spear of Destruction gains homing capabilities and an additional 50% spell damage

      • Unveiled Wraith - The holders of this lineage are able to focus their inner power and bring it into the outside world in the form of a wraith, an immovable being that is both an angelic and demonic entity. The wraith has 50% of the holder max HP and gives a 30% Strength and 30% Spell Damage Buff to the holder and every ally within a 30-meter radius (+20 meters per rank beyond D, with user rank AoE speed). The buff is applied every time someone enters the AoE and lost when leaving or the duration of the Wraith ends. The holder additionally gets access to Enhanced Spear of Destruction for the duration. The wraith has a 5 post duration with a 10 post cooldown if the Wraith is slain or if the duration runs out.
      Wraith Pic:
      Twilight Army ShJ5LFx

      Signature Spells

      Name: Magma Dragon Roar
      Category: Offensive
      Type: Multi Target
      Damage: Rank
      Range: (Rank)-50%
      Speed: (Rank)+50%
      Duration: 1 Post
      Downside: In exchange for an increase in speed, this spell has its range halved.
      Description: Libbier briefly breaths in before she launches a destructive blast of compressed fire, earth and magma in the target direction. Anyone caught by the blast will be knocked back to the max range of the spell.

      Spells Earned:

      D Rank : 3 ( 1 advanced)
      C Rank: 3 ( 1 advanced)
      B Rank: 3 ( 1 advanced)
      A Rank: 0
      S Rank: 0
      H Rank: 0

      Signatures: 1

      Spells Purchased:

      0/15 (For all magic)

      Spells:

      D Rank:
      Normal Spells


      • Name: Fire Bullet
        Rank: D
        Category: Offensive
        Type: Single Target
        Damage: 40HP
        Cost: 20 MP
        Range: 60 Meters
        Speed: 60 Meters Per Second
        Duration: 1 Post
        Description: Lib's points her finger towards her target and fires a small ball of fire that travels in a straight line and detonates on the first target hit. Targets hit lose 5% of their current MP, once for the duration.

      • Name: Earth Burst
        Rank: D
        Category: Offensive
        Type: AOE
        Damage: 10HP
        Cost: 20 MP
        Range: 30 Meters
        Speed: 15 Meters Per Second
        Duration: 3 Posts
        Description: Lib's creates a large ball of compressed magma in her hand and throws it at the target area, after which it detonates sending a burst of debris that knocks enemies away from the area, while creating a zone of high temperature within the area of effect. Enemies caught by this are thrown out of the area of effect towards the closest edge. Enemies that remain inside the area, take aditional 10HP damage per post for the duration.

      • Name: Fire thruster
        Rank: D
        Category: Offensive
        Type: Burst/Buff
        Damage: 30HP to attacking enemy
        Cost: 20 MP
        Range: 15m/Self
        Burst Speed: 15 Meters Per Second
        Duration: 3 posts
        Description: Lib gathers her magic outside her body, imbuing it with the a layer of fire, and causing her to leave a trail of residual flames as she moves. For its duration, she gains a buff of 50% to her speed. Enemies that hit her in melee cause her magic to be forcefully discharged, ending the buff, and dealing fire element damage to the one that triggered the discharge.


      Advanced Spells


      • Name: Earth Slicer
        Rank: D+
        Category: Offensive
        Type: Single Target
        Damage: 60 HP
        Cost: 30 MP
        Range: 90 Meters
        Speed: 90 Meters Per Second
        Duration: 3 Posts
        Description: Lib focuses her magic momentarily on her hand, a blade shaped rock, them, with a slicing motion, launches the blade dealing damage to the first target it hits, damaging armor. This spell causes armor to take +20% damage over its duration.


      C Rank:
      Normal Spells


      • Name: Burning Cutter
        Rank: C
        Category: Offensive
        Type: Multi Target
        Damage: 45HP
        Cost: 30
        Range: 90m
        Speed: 60 Meters Per Second
        Duration: 3 posts
        Description: Libbier launches multiple molten blades at multiple targets, dealing fire and earth element damage to targets, every turn for its duration. Targets hit will recieve aditional damage equal to 5% of their current hp, once for the duration.

      • Name: Molten Furnace
        Rank: C
        Category: Auxiliary
        Type: Passive
        Description: Libbier has +45% Strength.

      • Name: Earth Riot
        Rank: C
        Category: Offensive
        Type: Burst
        Damage: 60HP
        Cost: 30
        Range: 15m
        Speed: 45 Meters Per Second
        Duration: Instant
        Downside: In exchange for an increase in speed (+50%), this spell has its range halved.
        Description: Libbier launches a strong blast rocks towards one target. Targets hit will be knocked back to the max range of this spell.


      Advanced Spells


      • Name: Firestorm
        Rank: C+
        Category: Offensive
        Type: AoE
        Damage Over Time: 22HP (max 110HP)
        Cost: 45MP
        Range: 90m
        Speed: 45 Meters Per Second
        Duration: 5 posts
        Description: Libbier creates a fire tornado that completely covers targeted area, dealing fire element damage to those inside once every turn for its duration. Anyone caught within the hellish vortex will have their speed reduced by 85% until they escape. If the vortex is hit by an elemental spell that contain an element other than fire, the new element will become part of the twister as it's damage will become split between fire and the new element of that spell for the remaining duration. This can only happen once for the duration and the damage is split evenly (11HP fire damage, 11HP new element damage).


      B Rank:
      Normal Spells


      • Name: Earth Skin
        Rank: B
        Category: Defensive
        Type: AoE
        Durability: 120HP
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6 Posts
        Description: For the duration, Lib coats herself and her allies with a layer of earth that absorbs damage. For the duration, affected targets have Immobilization and HP Burn/Drain effects potency reduced by 50%.

      • Name: Earth Shaker
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 50 Meters Per Second
        Duration: 6
        Description: Lib unleashes the magical energy within her in pulses, disturbing other hostile effects. This causes any debuffs placed on Lib, and other allies within the Aoe to have, their potency reduced by 50%, while causing enemies to lose 5% hp per post, for the duration. If Lib is currently standing on the ground on during the first pulse of the spell, it causes everyone who is also on the ground within range to be immobilized for a post.

      • Name: Fire For Effect
        Rank: B
        Category: Auxiliary
        Type: AoE
        Damage: N/A
        Cost: 40MP
        Range: 100 Meters
        Speed: 60 Meters Per Second
        Duration: 6
        Description: Lib creates a magic link between herself and allies within range. For the duration, Lib gets +60% Strength, while her allies get +60% Spell Power. Enemies hit in melee by Libbier will take fire damage equal to 5% of their max HP (this effect applies only for one melee hit per post).


      Advanced Spells


      • Name: Magma Blade
        Rank: B+
        Category: Offensive
        Type: Weapon/AoE
        AoE Damage: 60HP
        Cost: 60MP
        AoE Range: 150M
        AoE Speed: 75 Meters Per Second
        Duration: 8 Posts
        Description: Lib can channel her magic into creating a 2 meter long sword that does not deal extra damage like normal weapons but instead gives Libbier +90% Strength. Additionally, once for the duration, Lib can unleash an AoE attack, that deals magma type magic damage, in a cone in front of her.
        Weapon Creation:
        Twilight Army 8gZ2DIC
        AoE Attack:
        Twilight Army SaB1lzn


      A Rank:
      Normal Spells


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    Twilight Army MTSjMa2


    _____________________________________________________________________________________

    Twilight Army 60582_s

    LibertyGear
    LibertyGear

    Player 
    Lineage : Wraith of Spirit
    Position : None
    Posts : 173
    Guild : Guildless
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 7,812

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Twilight Army Empty Re: Twilight Army

    Post by LibertyGear on 26th May 2020, 12:59 pm

    Changing magic
    Buying Proof


    _____________________________________________________________________________________


      Current date/time is 15th July 2020, 11:48 am