• Patch Notes •                 • New User Guide •                • Guild Information •

    Physio Manipulation

    Share
    Trinity
    Trinity

    1 Year Anniversary- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 77
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,506.25

    Character Sheet
    First Magic: Physio Manipulation
    Second Magic:
    Third Magic:

    Physio Manipulation

    Post by Trinity on 14th January 2019, 2:59 am

    Magic

    Magic Name: Physio Manipulation
    Magic Type: Take Over (Primary), Caster (Auxiliary)
    Description: The art of Physio Manipulation is exactly as it sounds: A magic that revolves around altering the properties of one’s body in order to adapt to their environment. Anything that would be considered a change to the body falls under the confines of this type of magic, including but not limited to: physiological boosts such as with strength or speed, shapeshifting and alteration, increased or decreased mass or size, and even simple cosmetic changes to things like hair or eye color. In some cases, portions of her magic can be targeted on others to either benefit her allies or hamper her enemies as well. The theme of her take over spells is nightmares, which encompasses grotesque and horrifying abominations that are more akin to monsters than anything else.

    Magic Type benefits:


    • Take Over: +25% HP/MP
    • Caster: 10% Cost Reduction


    Unique Abilities:

    • Adaptable (D): With minor alterations to her body, Trinity can achieve the following three minor effects: She can create gills to breathe underwater, sprout wings from her back to fly, or make non-combat related cosmetic changes to her body to alter her general appearance.
    • Malleable (B): Trinity is so accustomed to the tolls of shape changing that manipulating her body is less taxing on her than it would be on others. As a very strong effect, she receives an additional +60% to MP. This scales up to S rank.
    • Ability (S):


    Spells:


    Signature Spells:
    Name: Steel Strike
    Rank: Signature (From C Rank)
    Type: Single Target
    Damage: Max of rank
    Range: Max of Rank
    Speed: Max of Rank
    Duration: 1
    Downside:
    Description: Once per post, Trinity can swiftly increase the density in part her body to deliver a formidable blow to a single opponent. This attack deals an additional amount of damage equal to the max percentage available at her rank.

    D Rank Spells:
    Name: Hag’s Head
    Rank: D
    Type: Partial TO (Burst)
    Damage: 5HP
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity’s face transforms into a hideous old woman’s, with gaunt cheeks, loose gray skin, and thin, greasy silver hair. Her mouth is full of razor sharp fangs, and her eyes are white.
    Abilities:

    • Ability 1: Hags often lure in or frighten their prey with sounds. This TO is able to perfectly mimic the sound of any living creature it has heard, and people with heightened sense of hearing take an additional 15% damage
    • Ability 2: N/A
    • Buff: +25% Damage


    Name: Adrenaline
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the biological make up of her body or an ally’s into an overly adrenalized state that makes them hit harder. +50% to physical damage while this spell is active. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Mass Alteration
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the size of her body or an ally’s to either be much smaller or much larger. If she alters the body to be smaller, they receive a +50% boost to speed. If she alters it to be larger, they instead receive a +50% boost to Strength. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Hag’s Torso
    Rank: D+
    Type: Partial TO (Burst)
    Damage: 7.5
    Range: 22.5 Meters
    Speed: 25 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s torso transforms into a gaunt skeleton with grey skin that appears to hang loosely off of bones and malnourished muscles. This body is designed to be deceiving, and actually can take much more damage than it appears to.
    Abilities:

    • Ability 1: Hags are extremely capable with magic and are not harmed by it as easily as other creatures. This TO grants 50% Magical Resistance.
    • Ability 2: N/A
    • Buff: +56.25% Damage


    C Rank Spells:
    Name: Hag’s Claws
    Rank: C
    Type: Partial TO (Burst)
    Damage: 12HP
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s arms transform into gnarled limbs with clawed fingers and grey skin that appears to hang loosely off of bones and malnourished muscles. These limbs are designed to be deceiving, and actually carry much more power than they appear to.
    Abilities:

    • Ability 1: Hags have the ability to weaken their prey so they don’t put up as much of a fight. Enemies within a 15 Meter burst radius suffer a 55% penalty to strength.
    • Ability 2: N/A
    • Buff: +27% Damage


    Name: Peak Condition
    Rank: C
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Trinity is at the height of health. +25% to HP.

    Name: Tough Skin
    Rank: C
    Type: Burst
    Damage: N/A
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity thickens her skin to help defend herself against attacks. As a fully defensive spell, this can take up to three C rank spells before it is depleted. It also deflects all non-magical melee and ranged attacks for the duration of the spell, which simply glance off her body.

    Name: Aspect of the Hag
    Rank: C+
    Type: Full TO (Burst)
    Damage: 18HP
    Range: 45 Meters
    Speed: 45 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the full visage of a hag, applying the effects from two or more of Hag’s Claws, Hag’s Torso, and Hag’s Head. See spoiler for visual.
    Abilities:

    • Ability 1: Due to the weakening presence of a hag, anyone within burst range of this full TO suffers an 85% penalty to Strength for the duration of the spell.
    • Ability 2: Similarly because of the weakening presence of a hag, as well as their affinity for magic, while the full TO of this form is in place her enemies are drained of 5% of their max MP per post.
    • Buff: +85% damage


    Hag:

    B Rank Spells:
    Name: Drider Belly
    Rank: B
    Type: Partial TO (Burst)
    Damage: 19HP
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the lower body of a Drider, her legs splitting into eight with a spider’s belly and spinneret, giving her the effect of having a human upper torso on a large, black spider’s body.
    Abilities:

    • Ability 1: Targets caught in the webbing may become trapped, causing them to be immobilized every other turn.
    • Ability 2: N/A
    • Buff: +30% to speed


    Name: Drider Torso
    Rank: B
    Type: Partial TO (Burst)
    Damage: 19HP
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the upper torso of a Drider which is quite humanoid in comparison to the lower half. Her hair turns black and her skin becomes silvery, her eyes a bloody crimson color.
    Abilities:

    • Ability 1: Driders are intelligent, cunning predators of the night and of magic. While wearing the upper torso, Trinity can see in complete or even magical darkness, mask her presence to magical senses, and has generally heightened senses.
    • Ability 2: N/A
    • Buff: -30% to MP costs while using this form.


    Name: Healing
    Rank: B
    Type: Single Target
    Damage: Healing over Time (40HP per post, max 200HP)
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 5
    Downside:
    Description: Trinity alters the chemical makeup of either her own body or an ally’s, sending their natural healing and recovery systems into overdrive. While their body is in the process of healing over time, they also receive a 50% resistance to physical damage for the duration of the spell.

    Name: Aspect of the Drider
    Rank: B+
    Type: Full TO (Burst)
    Damage: 28.5HP
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 8
    Downside:
    Description: Trinity takes on the full body of a Drider, half humanoid, half spider. See spoiler for visual. The poisonous nature of its attacks gives it DoT bonuses.
    Abilities:

    • Ability 1: When in this full take over, Trinity receives an additional 20% decrease in MP costs (For a total of 50% decrease between this and the Drider Torso partial), as well as an additional 70% to speed due to the Drider’s affinity for magic and number of legs.
    • Ability 2: Due to the tough exoskeleton of the Drider’s body, as well as its attunement for magic, in this full form Trinity benefits from a 45% resistance to both magical and physical damage.
    • Buff: +90% Damage

    Drider:


    Last edited by Trinity on 16th January 2019, 3:52 pm; edited 2 times in total
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2726
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Re: Physio Manipulation

    Post by ivyleaf33 on 16th January 2019, 3:49 am

    Spoiler:
    @Trinity wrote:Magic

    Magic Name: Physio Manipulation
    Magic Type: Take Over (Primary), Caster (Auxiliary)
    Description: The art of Physio Manipulation is exactly as it sounds: A magic that revolves around altering the properties of one’s body in order to adapt to their environment. Anything that would be considered a change to the body falls under the confines of this type of magic, including but not limited to: physiological boosts such as with strength or speed, shapeshifting and alteration, increased or decreased mass or size, and even simple cosmetic changes to things like hair or eye color. In some cases, portions of her magic can be targeted on others to either benefit her allies or hamper her enemies as well. The theme of her take over spells is nightmares, which encompasses grotesque and horrifying abominations that are more akin to monsters than anything else.

    Magic Type benefits:


    • Take Over: +25% HP/MP
    • Caster: 10% Cost Reduction


    Unique Abilities:

    • Adaptable (D): With minor alterations to her body, Trinity can achieve the following three minor effects: She can create gills to breathe underwater, sprout wings from her back to fly, or make non-combat related cosmetic changes to her body to alter her general appearance.
    • Malleable (B): Trinity is so accustomed to the tolls of shape changing that manipulating her body is less taxing on her than it would be on others. As a very strong effect, she receives an additional +60% to MP. This scales up to S rank.
    • Ability (S):


    Spells:


    Signature Spells:
    Name: Steel Strike
    Rank: Signature (From C Rank)
    Type: Single Target
    Damage: Max of rank
    Range: Max of Rank
    Speed: Max of Rank
    Duration: 1
    Downside:
    Description: Once per post, Trinity can swiftly increase the density in part her body to deliver a formidable blow to a single opponent. This attack deals an additional amount of damage equal to the max percentage available at her rank.

    D Rank Spells:
    Name: Hag’s Head
    Rank: D
    Type: Partial TO (Burst)
    Damage: 5HP
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity’s face transforms into a hideous old woman’s, with gaunt cheeks, loose gray skin, and thin, greasy silver hair. Her mouth is full of razor sharp fangs, and her eyes are white.
    Abilities:

    • Ability 1: Hags often lure in or frighten their prey with sounds. This TO is able to perfectly mimic the sound of any living creature it has heard, and people with heightened sense of hearing take an additional 15% damage
    • Ability 2: N/A
    • Buff: +25% Damage


    Name: Adrenaline
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the biological make up of her body or an ally’s into an overly adrenalized state that makes them hit harder. +50% to damage Please specify magic or physical damage. while this spell is active. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Mass Alteration
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the size of her body or an ally’s to either be much smaller or much larger. If she alters the body to be smaller, they receive a +50% boost to speed. If she alters it to be larger, they instead receive a +50% boost to Strength. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Hag’s Torso
    Rank: D+
    Type: Partial TO (Burst)
    Damage: 7.5
    Range: 25 Meters Please lower to 22.5
    Speed: 25 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s torso transforms into a gaunt skeleton with grey skin that appears to hang loosely off of bones and malnourished muscles. This body is designed to be deceiving, and actually can take much more damage than it appears to.
    Abilities:

    • Ability 1: Hags are extremely capable with magic and are not harmed by it as easily as other creatures. This TO grants 38% Magical Resistance. This can be increased to 75%.
    • Ability 2: N/A
    • Buff: +38% Damage This can be increased to 56.25%.


    C Rank Spells:
    Name: Hag’s Claws
    Rank: C
    Type: Partial TO (Burst)
    Damage: 12HP
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s arms transform into gnarled limbs with clawed fingers and grey skin that appears to hang loosely off of bones and malnourished muscles. These limbs are designed to be deceiving, and actually carry much more power than they appear to.
    Abilities:

    • Ability 1: Hags have the ability to weaken their prey so they don’t put up as much of a fight. Enemies within a 15 Meter burst radius suffer a 27% penalty to strength. This can be increased to 55%.
    • Ability 2: N/A
    • Buff: +27% Damage


    Name: Peak Condition
    Rank: C
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Trinity is at the height of health. +25% to HP.

    Name: Tough Skin
    Rank: C
    Type: Burst
    Damage: N/A
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity thickens her skin to help defend herself against attacks. As a fully defensive spell, this can take up to three C rank spells before it is depleted. It also deflects all non-magical melee and ranged attacks for the duration of the spell, which simply glance off her body.

    Name: Aspect of the Hag
    Rank: C+
    Type: Full TO (Burst)
    Damage: 18HP
    Range: 45 Meters
    Speed: 45 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the full visage of a hag, applying the effects from two or more of Hag’s Claws, Hag’s Torso, and Hag’s Head. See spoiler for visual.
    Abilities:

    • Ability 1: Due to the weakening presence of a hag, anyone within burst range of this full TO suffers an 85% penalty to Strength for the duration of the spell.
    • Ability 2: Similarly because of the weakening presence of a hag, as well as their affinity for magic, while the full TO of this form is in place her enemies are drained of 5% of their max MP per post.
    • Buff: +85% damage


    Hag:

    B Rank Spells:
    Name: Drider Belly
    Rank: B
    Type: Partial TO (Burst)
    Damage: DoT (8HP per post, max 48HP) This slot is for melee damage, meaning a DoT with damage per post doesn't really make much sense. If you would like melee attacks that deal DoT damage, please place it in an ability instead.
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the lower body of a Drider, her legs splitting into eight with a spider’s belly and spinneret, giving her the effect of having a human upper torso on a large, black spider’s body. The spinneret shoots out poisonous webbing that can deal DoT to those caught by it.
    Abilities:

    • Ability 1: Targets caught in the webbing may become trapped, causing them to be immobilized every other turn.
    • Ability 2: N/A
    • Buff: +30% to speed


    Name: Drider Torso
    Rank: B
    Type: Partial TO (Burst)
    Damage: 19HP
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the upper torso of a Drider which is quite humanoid in comparison to the lower half. Her hair turns black and her skin becomes silvery, her eyes a bloody crimson color.
    Abilities:

    • Ability 1: Driders are intelligent, cunning predators of the night and of magic. While wearing the upper torso, Trinity can see in complete or even magical darkness, mask her presence to magical senses, and has generally heightened senses.
    • Ability 2: N/A
    • Buff: -30% to MP costs while using this form.


    Name: Healing
    Rank: B
    Type: Single Target
    Damage: Healing over Time (40HP per post, max 200HP)
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 5
    Downside:
    Description: Trinity alters the chemical makeup of either her own body or an ally’s, sending their natural healing and recovery systems into overdrive. While their body is in the process of healing over time, they also receive a 50% resistance to physical damage for the duration of the spell.

    Name: Aspect of the Drider
    Rank: B+
    Type: Full TO (Burst)
    Damage: DoT (9HP per post, max 72HP) See spell 'Drider Belly'.
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 8
    Downside:
    Description: Trinity takes on the full body of a Drider, half humanoid, half spider. See spoiler for visual. The poisonous nature of its attacks gives it DoT bonuses.
    Abilities:

    • Ability 1: When in this full take over, Trinity receives an additional 20% decrease in MP costs (For a total of 50% decrease between this and the Drider Torso partial), as well as an additional 50% (can be increased to 70%.) to speed due to the Drider’s affinity for magic and number of legs.
    • Ability 2: Due to the tough exoskeleton of the Drider’s body, as well as its attunement for magic, in this full form Trinity benefits from a 45% resistance to both magical and physical damage.
    • Buff: +90% Damage

    Drider:

    Hey Seri, it's ya boi Ivy here to grade your magic today! All edits will be made in this color. If you have any questions, please feel free to ask!


    _____________________________________________________________________________________



    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Trinity
    Trinity

    1 Year Anniversary- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 77
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,506.25

    Character Sheet
    First Magic: Physio Manipulation
    Second Magic:
    Third Magic:

    Re: Physio Manipulation

    Post by Trinity on 16th January 2019, 3:52 pm


    Changes should be made! I wound up just taking out the DoT aspect for the Drider stuff completely.


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2726
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Re: Physio Manipulation

    Post by ivyleaf33 on 16th January 2019, 11:21 pm

    Spoiler:
    @Trinity wrote:Magic

    Magic Name: Physio Manipulation
    Magic Type: Take Over (Primary), Caster (Auxiliary)
    Description: The art of Physio Manipulation is exactly as it sounds: A magic that revolves around altering the properties of one’s body in order to adapt to their environment. Anything that would be considered a change to the body falls under the confines of this type of magic, including but not limited to: physiological boosts such as with strength or speed, shapeshifting and alteration, increased or decreased mass or size, and even simple cosmetic changes to things like hair or eye color. In some cases, portions of her magic can be targeted on others to either benefit her allies or hamper her enemies as well. The theme of her take over spells is nightmares, which encompasses grotesque and horrifying abominations that are more akin to monsters than anything else.

    Magic Type benefits:


    • Take Over: +25% HP/MP
    • Caster: 10% Cost Reduction


    Unique Abilities:

    • Adaptable (D): With minor alterations to her body, Trinity can achieve the following three minor effects: She can create gills to breathe underwater, sprout wings from her back to fly, or make non-combat related cosmetic changes to her body to alter her general appearance.
    • Malleable (B): Trinity is so accustomed to the tolls of shape changing that manipulating her body is less taxing on her than it would be on others. As a very strong effect, she receives an additional +60% to MP. This scales up to S rank.
    • Ability (S):


    Spells:


    Signature Spells:
    Name: Steel Strike
    Rank: Signature (From C Rank)
    Type: Single Target
    Damage: Max of rank
    Range: Max of Rank
    Speed: Max of Rank
    Duration: 1
    Downside:
    Description: Once per post, Trinity can swiftly increase the density in part her body to deliver a formidable blow to a single opponent. This attack deals an additional amount of damage equal to the max percentage available at her rank.

    D Rank Spells:
    Name: Hag’s Head
    Rank: D
    Type: Partial TO (Burst)
    Damage: 5HP
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity’s face transforms into a hideous old woman’s, with gaunt cheeks, loose gray skin, and thin, greasy silver hair. Her mouth is full of razor sharp fangs, and her eyes are white.
    Abilities:

    • Ability 1: Hags often lure in or frighten their prey with sounds. This TO is able to perfectly mimic the sound of any living creature it has heard, and people with heightened sense of hearing take an additional 15% damage
    • Ability 2: N/A
    • Buff: +25% Damage


    Name: Adrenaline
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the biological make up of her body or an ally’s into an overly adrenalized state that makes them hit harder. +50% to physical damage while this spell is active. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Mass Alteration
    Rank: D
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: 3
    Downside:
    Description: Trinity alters the size of her body or an ally’s to either be much smaller or much larger. If she alters the body to be smaller, they receive a +50% boost to speed. If she alters it to be larger, they instead receive a +50% boost to Strength. This spell can be used either in her natural form, or while doing a full or partial take over.

    Name: Hag’s Torso
    Rank: D+
    Type: Partial TO (Burst)
    Damage: 7.5
    Range: 22.5 Meters
    Speed: 25 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s torso transforms into a gaunt skeleton with grey skin that appears to hang loosely off of bones and malnourished muscles. This body is designed to be deceiving, and actually can take much more damage than it appears to.
    Abilities:

    • Ability 1: Hags are extremely capable with magic and are not harmed by it as easily as other creatures. This TO grants 75% Magical Resistance.
    • Ability 2: N/A
    • Buff: +56.25% Damage


    C Rank Spells:
    Name: Hag’s Claws
    Rank: C
    Type: Partial TO (Burst)
    Damage: 12HP
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity’s arms transform into gnarled limbs with clawed fingers and grey skin that appears to hang loosely off of bones and malnourished muscles. These limbs are designed to be deceiving, and actually carry much more power than they appear to.
    Abilities:

    • Ability 1: Hags have the ability to weaken their prey so they don’t put up as much of a fight. Enemies within a 15 Meter burst radius suffer a 55% penalty to strength.
    • Ability 2: N/A
    • Buff: +27% Damage


    Name: Peak Condition
    Rank: C
    Type: Ability
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside:
    Description: Trinity is at the height of health. +25% to HP.

    Name: Tough Skin
    Rank: C
    Type: Burst
    Damage: N/A
    Range: 30 Meters
    Speed: 30 Meters per second
    Duration: 5
    Downside:
    Description: Trinity thickens her skin to help defend herself against attacks. As a fully defensive spell, this can take up to three C rank spells before it is depleted. It also deflects all non-magical melee and ranged attacks for the duration of the spell, which simply glance off her body.

    Name: Aspect of the Hag
    Rank: C+
    Type: Full TO (Burst)
    Damage: 18HP
    Range: 45 Meters
    Speed: 45 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the full visage of a hag, applying the effects from two or more of Hag’s Claws, Hag’s Torso, and Hag’s Head. See spoiler for visual.
    Abilities:

    • Ability 1: Due to the weakening presence of a hag, anyone within burst range of this full TO suffers an 85% penalty to Strength for the duration of the spell.
    • Ability 2: Similarly because of the weakening presence of a hag, as well as their affinity for magic, while the full TO of this form is in place her enemies are drained of 5% of their max MP per post.
    • Buff: +85% damage


    Hag:

    B Rank Spells:
    Name: Drider Belly
    Rank: B
    Type: Partial TO (Burst)
    Damage: 19HP
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the lower body of a Drider, her legs splitting into eight with a spider’s belly and spinneret, giving her the effect of having a human upper torso on a large, black spider’s body.
    Abilities:

    • Ability 1: Targets caught in the webbing may become trapped, causing them to be immobilized every other turn.
    • Ability 2: N/A
    • Buff: +30% to speed


    Name: Drider Torso
    Rank: B
    Type: Partial TO (Burst)
    Damage: 19HP
    Range: 50 Meters
    Speed: 50 Meters per second
    Duration: 6
    Downside:
    Description: Trinity takes on the upper torso of a Drider which is quite humanoid in comparison to the lower half. Her hair turns black and her skin becomes silvery, her eyes a bloody crimson color.
    Abilities:

    • Ability 1: Driders are intelligent, cunning predators of the night and of magic. While wearing the upper torso, Trinity can see in complete or even magical darkness, mask her presence to magical senses, and has generally heightened senses.
    • Ability 2: N/A
    • Buff: -30% to MP costs while using this form.


    Name: Healing
    Rank: B
    Type: Single Target
    Damage: Healing over Time (40HP per post, max 200HP)
    Range: 200 Meters
    Speed: 200 Meters per second
    Duration: 5
    Downside:
    Description: Trinity alters the chemical makeup of either her own body or an ally’s, sending their natural healing and recovery systems into overdrive. While their body is in the process of healing over time, they also receive a 50% resistance to physical damage for the duration of the spell.

    Name: Aspect of the Drider
    Rank: B+
    Type: Full TO (Burst)
    Damage: 28.5HP
    Range: 75 Meters
    Speed: 75 Meters per second
    Duration: 8
    Downside:
    Description: Trinity takes on the full body of a Drider, half humanoid, half spider. See spoiler for visual. The poisonous nature of its attacks gives it DoT bonuses.
    Abilities:

    • Ability 1: When in this full take over, Trinity receives an additional 20% decrease in MP costs (For a total of 50% decrease between this and the Drider Torso partial), as well as an additional 70% to speed due to the Drider’s affinity for magic and number of legs.
    • Ability 2: Due to the tough exoskeleton of the Drider’s body, as well as its attunement for magic, in this full form Trinity benefits from a 45% resistance to both magical and physical damage.
    • Buff: +90% Damage

    Drider:



    _____________________________________________________________________________________



    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?



      Current date/time is 25th March 2019, 12:40 am