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    Foedus Pares

    Masha
    Masha

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Avatar of Ilyria
    Position : None
    Posts : 235
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ruvel
    Experience : 18,949

    Character Sheet
    First Magic: Satan Sound Slayer
    Second Magic: Foedus Pares
    Third Magic:

    Bump Foedus Pares

    Post by Masha on 31st August 2018, 10:35 pm

    Magic

    Magic Name: Foedus Pares
    Magic Type: Summoning/Caster
    Benefit: Caster Primary (+10% to Cost Reduction)
    Summoning Auxiliary (2 summons out at once)
    Training Thread: Calling in Favors
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.

    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Morthos – justice seeking demonic being, orangered
    Shevarra – Self exiled Vampire Queen, lightcoral

    Unique Abilities:
    ~ Summoner’s Benefits: The wielder gains a bonus 55% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left.
    ~Self Summoning: The caster doesn’t have complete control over their summons as they are beings with minds of their own. For a 20% reduction in overall ability (speed, strength, & magical damage), the summons can bring themselves to wherever Masha is.

    Spells:



    Signature Spells

    Empower:

    Name: Empower
    Rank: Ranking
    Type: Single Target
    Damage: N/A
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, and a 20% increase to speed. A golden aura surrounds those affected by this spell. The aura has 240 HP and takes 25% of all damage directed at those affected by it. This spell cannot affect the caster themselves.
    Mercedes:

    Name: Mercedes the Fire Dragon
    Rank: Ranking
    Type: Single Target, Summons, Fire, Dragon
    Summon Melee Damage: 28 HP, 35 HP at S rank
    Summon Spell Damage: 100 HP, 120 HP at S rank
    Summon HP: 200 HP, 250 HP at S rank
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Abilities:
    ~Fireball: Mercedes spits out a fireball at a target in range. If the fireball hits, they are dealt spell damage. This takes 1 post.


    D Rank Spells

    Spirit Wolf:

    Name: Spirit Wolf
    Rank: D
    Type: Multitarget
    Damage: 30 HP
    Range: 45 meters
    Speed: 30 MPS
    Duration: 3 posts
    Downside:
    Description: A ghostly aura surrounds the caster’s hands. Throwing out their hands, the aura glides toward an ally in range. If they allow it, the aura transforms into a glowing wolf pelt that settles about their shoulders. While wearing it, the ally gets a 50% boost to speed for 3 posts. At any point, the ally may stroke the pelt, transforming it into a ghostly wolf pack. This wolf pack will attack targets in range for spell damage. This spell may not affect the caster.

    Ami:

    Name: Ami the Psychic Battle Witch
    Rank: D+
    Type: Multiple target, Summons
    Summon Melee Damage: 7 HP
    Summons Spell Damage: 45 HP
    Summon HP: 75 HP
    Range: 68 meters
    Speed: 45 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can see. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Flash Magic: Ami targets several people within range. Reading their surface thoughts and seeing a broad idea of what their plan might be, she gains a 75% boost to speed for 2 posts. She can then attempt to hit them with psychic energy. If it strikes the targets, they take spell damage. OOC permission is required for player characters, player-controlled NPCs and event NPCs for reading thoughts
    ~Telekinesis: Ami picks up several loose objects around her with telekinesis. Each object is imbued with psychic energy before Ami tosses it at people in range. If those people are hit, they take spell damage. This takes 1 post.


    C Rank Spells

    Strength:

    Name: Strength of a Dragon
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends out a glowing red image of a great dragon at an ally in range. If this is allowed to hit, the ally is filled with strength. They gain a 55% increase to their strength, symbolized by an overcast image of a red dragon across their entire body. The buff lasts 5 posts. This cannot affect the caster.
    Speed:

    Name: Vampire’s Speed
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends a brief puff of blue energy at an ally in range. If they allow it to hit, they feel their body moving faster than ever. They gain a 55% speed buff for 5 posts. This buff is symbolized by a pair of blue fangs on their neck. This cannot affect the caster.
    Poison:

    Name: Spider Princess’ Poison
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster’s hands glow a sickly green color. They touch or pass this glob of aura onto an ally within range. The ally may choose to accept it or not. If they accept it, their hands begin to glow green. They can now fire a ball of poison at a target in range once every post. This poison if it hits does 50% spell damage for 4 posts. This ability cannot affect the caster.
    Acantha:

    Name: Acantha Exiled Spider Princess
    Rank: C
    Type: Multitarget, Summons, Poison
    Summon Melee Damage: 12 HP
    Summon Spell Damage: 45 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Noxious: Acantha spits out several globs of poison. They hone in on people in spell range, whether they be allies or not. If it hits, the poison worms its way into those affected, dealing 50% of C rank multitarget damage for 3 posts.
    ~Spider Queen: Acantha calls upon every spider within spell range. Several people are swarmed by thousands of spiders which deals C rank multitarget damage. Those people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again into the shadows. This lasts 1 post.


    B Rank Spells

    Ice:

    Name: Vampire Lord’s Ice Sword
    Rank: B
    Type: Multiple Target
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing blue ball at an ally in range. It grows into an ice sword in their grasp once it reaches them. When swung, the sword splits into a group of icicles. Those icicles head toward enemies in range designated by the ally. If they strike their target, they do spell damage. The sword also imparts 60% speed buff to the ally for 6 posts. At the end of 6 posts, the sword shatters, turning into blue dust. This cannot affect the caster.
    Fire:

    Name: Fire Dragon’s Talon
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing red ball at an ally in range. When it reaches them, it becomes an ethereal dragon draped across their back. The ‘arms’ of the dragon reach down over the ally’s arms, the claws ending well past the hand. The ally can, once per post, rend the air with these claws. The air splits into three burning arcs that race toward a target in range. If it hits them they take spell damage. The caster also gains a 60% increase to spell damage for the 6 posts. Then the aura dissolves into red dust. This cannot affect the caster.
    Healing:

    Name: Phoenix’s Breath
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 5 posts
    Downside:
    Description: The caster breaths out a brilliant flame of yellow at an ally in range. If it strikes them, they are healed for 50% spell damage for 5 posts. This cannot affect the caster.
    Buff:

    Name: Wolf King’s Touch
    Rank: B
    Type: Multiple Target
    Damage: N/A
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster launches several small fire balls at allies in range. When it reaches them, a glowing gray wolf appears on their shoulder. The wolf howls, bolstering the ally. They gain a 20% increase to spell damage, 20% increase to strength and a 20% increase to speed for spell duration. The ally can pass on any of the buffs to another ally simply by touching them and willing it to happen. They lose that buff as a result of passing it on. This cannot effect the caster.
    Shadow:

    Name: Shadow Dragon’s Glare
    Rank: B
    Type: Multitarget
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a shadowy ball at an ally in range. The ball sinks into their shadow when it reaches them. The ally’s eyes turn black and the skin around their eyes becomes covered in black scales. The ally can target enemies within range and fire off a shadowy beam at them. This beam does spell damage if it hits and adds a 40% speed debuff in addition to a 20% spell damage debuff. This takes the form of a writhing shadow where ever the beam struck. The debuffs last 3 posts. This cannot affect the caster.
    Shevarra:

    Name: Shevarra, Crimson Queen
    Rank: B
    Type: Multiple Target, Summons, Blood
    Summon Melee Damage: 19 HP
    Summon Spell Damage: 60 HP
    Summon HP: 150 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Shevarra. She appears in a puff of white smoke. Shevarra is a tall pale human-like being with vibrant red hair and eyes. She is almost always dressed in a red gown and her bearing is regal. However, despite her exuding power, Shevarra’s eyes are kind. She tends to listen to the caster though will go out of her way to help others when she can. When she gets angry, the Vampire Queen can be terrifying. When the spell duration ends or if Shevarra hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Blood Queen: Shevarra waves her hand, manipulating blood upon the battlefield. She flings it at several enemies within range, doing spell damage if they hit. She has a 50% passive speed buff from this ability. This buff lasts 2 posts
    ~Blood of Magistrates: Drops of blood rise behind Shevarra. She flings them at enemies in range. If they strike, they do spell damage and paralyze the targets for one post. With OOC permission for PC characters, player-controlled NPCs and Event NPCs, Shevarra can control those touched by this blood for a single post. This lasts 2 posts.

    Morthos:

    Name: Morthos, King of Wolves
    Rank: B+
    Type: Multiple Target, Summon
    Summon Melee Damage: 29 HP
    Summon Spell Damage: 90 HP
    Summon HP: 225 HP
    Range: 225 meters
    Speed: 165 MPS
    Duration: 8 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Morthos. He appears in a puff of white smoke. Morthos appears to be a red skinned, horned humanoid with a prehensile tail. He wears a jacket with nothing beneath it, baggy pants and his eyes are pure white. Morthos tends not to listen to the caster, doing what he wishes unless Shevarra was there. Then he listens to the best of his ability. When the spell duration ends or if Morthos hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Werewolf: Morthos is able to transform into a massive black furred humanoid wolf. This is plot only. Morthos can reach into the feral aspect of this transformation. This allows him to rend the air, sending great arcs of power at enemies in range. If hit by these arcs, the enemies take spell damage. He gains a 40% buff to speed and strength for 2 posts.
    ~Devil’s Fire: Several fireballs gather above Morthos’ hand. He sends them at enemies in range. If they strike, they begin to burn the opponent for 4 posts. This does 50% spell damage for those posts. The fire looks like demons crawling across the opponent during this time.


    A Rank Spells

    Dewi:

    Name: Dewi, Special Ops Shadow Dragon
    Rank: A
    Type: Multitarget, Summons, Shadow, Dragon
    Summon Melee Damage: 28 HP
    Summon Spell Damage: 75 HP
    Summon HP: 200 HP
    Range: 225 meters
    Speed: 165 MPS
    Duration: 7 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 20-meter long, 4-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~One with Darkness: Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts. She can attack opponents for B rank multitarget damage in this state. Dewi’s speed is increased by 55% during those two posts
    ~Shadow Breath: Dewi breathes out a liquid shadow that seeks out targets within range. If it hits, the shadows swirl around the target dragging them down, seemingly below the ground. The target takes spell damage and is immobilized for 1 post in crushing darkness. Dewi’s speed is then increased by 55% for two posts.

    Caius:

    Name: Lord Caius Frost, Vampire Lord
    Rank: A+
    Type: Area of Effect, Summons, Ice, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 75 HP
    Summon HP: 360 HP
    Range: 225 meters
    Speed: 110 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves.
    ~Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 50% spell damage. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% spell damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down for 9 posts or until Caius runs out of HP.
    Aodhfin:

    Name: Aodhfin, the White Phoenix
    Rank: A+
    Type: Single Target, Summons, Holy/White, Fire, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 150 HP
    Summon HP: 360 HP
    Range: 450 meters
    Speed: 450 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 10-meters long, 5-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Rebirth: The first time Aodhfin hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals A+ rank area of effect damage to everyone within A+ rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned.
    ~Phoenix Fire: He spits white hot balls of fire at an enemy within 350 meters. If they are struck, the fireball explodes outward obliterating the ground and structures within 100 meters. The enemy takes spell damage. Aodhfin gains a 90% speed buff for 1 post afterward.


    S Rank Spells


    Last edited by Masha on 6th April 2019, 7:16 pm; edited 7 times in total


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    Masha - Bank - Sound Satan Slayer (Primary) -Foedus Pares (Secondary)


    Foedus Pares Keymasha
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    Guest

    Bump Re: Foedus Pares

    Post by Guest on 3rd September 2018, 1:45 pm

    Hello Masha!

    I have listed corrections needed in this hot color. ^o^ Please edit and bump!


    Spoiler:
    @Masha wrote:Magic
    Magic Name: Foedus Pares
    Magic Type: Summoning
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.
    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Strengths:

    • The servus can summon themselves
    • Ally support
    • The servus don’t require instructions to function

    Weaknesses:

    • Each servus has their own personality, their own will which means they will do their own thing when summoned regardless of the wielder’s wishes.
    • There is nothing to keep the servus from attacking the wielder or the wielder’s allies
    • A servus that summons themselves is inevitably weaker (20% weaker) as they use their own magic power to summon themselves

    Training Thread: Calling in Favors
    Unique Abilities:

    • Summoner’s Benefits: The wielder gains a bonus 50% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left.
    • OC contract:The caster can make contracts with other mages (player characters). Once per thread, they can summon one of these other mages in place of their servus. However, those mages require a 50% higher mana cost to be summoned and can only use spells of the rank they are summoned into and lower. When the duration of the summons they replaced is up, every spell the cast is cut off even if they are mid use and the mage is sent back to where they came from. There must be a social to prove a contract was made with the mage. The mage doesn’t get any XP from the job but they receive 25% of the jewel reward.  This type of ability is not permitted for UAs. They must be custom lineage abilities. Please replace this.



    Spells:


    Signature/Advanced Spells

    Signature:

    Name: Mercedes
    Rank: Ranking
    Type: Summon, Fire, Dragon, Normal, Single Target
    Damage: 19 HP, 28 at A rank, 35 at S rank
    Summon HP: 150 HP, 200 at A rank, 250 at S rank
    Range: 200 meters, 300 meters at A rank, 400 meters at S rank
    Speed: 200 MPS, 300 MPS at A rank, 400 MPS at S rank
    Duration: 6 posts, 7 posts at A rank, 10 posts at S rank
    Cooldown: 7 posts, 8 posts at A rank, 11 posts at S rank
    Downside: N/A
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Strengths:  

    • Shoots fire

    Weaknesses:

    • Mercedes is young and therefore makes bad decisions sometimes


    Abilities:

    • Fireball: Mercedes shoots a fireball at one target in spell range. The fireball does B-rank single target damage (A-rank single target damage at A rank and S-rank single target damage at S rank). This ability then goes into cooldown for 1 post.


    Advanced:

    Name: Empower
    Rank: Ranking +
    Type: Single Target
    Damage: 0 HP
    Range: 300 meters, 450 meters at A rank, 600 meters at S rank
    Speed: 300 MPS, 450 MPS at S rank
    Duration: 4 posts, 5 posts at A rank, 9 posts at S rank
    Cooldown: 5 posts, 6 posts at A rank, 10 posts at S rank
    Downside: N/A
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, 20% increase to magical resistance and a 20% increase to speed. A golden aura surrounds those affected by this spell. This spell cannot affect the caster themselves.
    Strengths:

    • Empowers summons or allies

    Weaknesses:

    • Relies on having summons out or allies



    D Rank Spells

    D Rank:

    Name: Ami
    Rank: D
    Type: Summon, Psychic, Normal
    Damage: 5 HP
    Summon HP: 50 HP
    Range: 30 meters
    Speed: 15 MPS
    Duration: 3 posts
    Cooldown: 4 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can read within range. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Can read opponent’s intentions

    Weaknesses:

    • Tends to be weak to physical attacks


    Abilities:

    • Telepathy: Ami can communicate with and read the minds of anyone within spell range. This grants her a 50% speed increase as she tends to know what her opponents are doing as they do it.
    • Mind Squeeze: Ami squeezes the minds of the people within spell range. The caster is only one excluded from this ability. It does D rank area of effect damage to everyone else. In addition, it paralyzes everyone for 1 post. This ability can only be used once per Ami being summoned.



    C Rank Spells

    C Rank:

    Name: Acantha
    Rank: C
    Type: Summon, Spider, Poison, Normal
    Damage: 12 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5
    Cooldown: 6
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Traps opponents

    Weaknesses:

    • Arrogant


    Abilities:

    • Poisonous: Acantha spits out seven globs of poison. They hone in on seven people in spell range, whether they be allies or not. The poison worms its way into the people, dealing 50% of C rank multitarget damage. For 3 posts, the poison damages these seven people for 50% C rank multitarget damage. This ability can only be used once per summoning.
    • Spider Princess: Acantha calls upon every spider within spell range. Seven people are swarmed by thousands of spiders which deals C rank multitarget damage. The seven people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again and this ability goes into a 2 post cooldown.



    B Rank Spells

    B Rank:

    Name: Dewi
    Rank: B
    Type: Summon, Dragon, Shadow, Grande
    Damage: 21 HP
    Summon HP: 180 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6
    Cooldown: 7
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 10-meter long, 2-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Stealthy

    Weaknesses:

    • Weak against light spells (takes 20% more damage)


    Abilities:

    • Shadow Breath: Dewi breathes out a liquid shadow that seeks out one target within range. The shadows swirl around the target dragging them down, seemingly below the ground. The target takes B rank single target damage. The target is immobilized for 1 post in crushing darkness. This ability then goes into a 2 post cooldown.
    • One in Darkness: Dewi’s speed is passively increased by 50% from this ability. In addition, Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts . She can attack opponents for B rank multitarget damage in this state. After using the ability in this way, this ability goes into a 3 post cooldown.



    A Rank Spells

    A Rank:

    Name: Lord Caius Frost
    Rank: A
    Type: Summon, Vampire, Ice, Grande
    Damage: 31 HP
    Summon HP: 240 HP
    Range: 75 meters
    Speed: 75 MPS
    Duration: 7
    Cooldown: 8
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Strengths:

    • Excellent one on one fighter

    Weaknesses:

    • Takes 20% more damage from Fire spells


    Abilities:

    • Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves. In either form, Caius leaves a trail of ice behind him. When he attacks in either of these forms, Caius can paralyze an opponent for 1 post after dealing them A rank burst damage. Immediately after attacking, Caius reverts to his humanoid form and this ability goes into cooldown for 2 posts.
    • Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 50% A rank area of effect damage. As this is DoT, lower this to 25%. DoT spells are 50% of the rank damage-- for AoE the rank damage is only 50% of what it usually is. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% A rank area of effect damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down until Caius runs out of HP or he is unsummoned at the end of his duration.



    S Rank Spells

    S Rank:

    Name: Aodhfin
    Rank: S
    Type: Summon, Phoenix, Holy/White, Fire, Grande
    Damage: 43 HP
    Summon HP: 300 HP
    Range: 300 meters
    Speed: 225 MPS
    Duration: 10 posts
    Cooldown: 11 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 3-meters long, 2-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Strengths:  

    • Can be reborn

    Weaknesses:

    • Takes 20% more damage from water spells


    Abilities:

    • Rebirth: Aodhfin has a 60% passive strength boost from this ability. The first time he hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals S rank area of effect damage to everyone within S rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned.
    • White Flame: Aodhfin can target someone in range and blast them with his holy/white fire. He deals S rank single target spell damage to that person. This creates a burning effect that causes pain to the person. So long as the fire burns on them, they’ll feel intense pain down to the core of their being. The more dark deeds the person has done, the greater the pain feels. The flames can only be put out by demon water slayer’s spells, demonic water spells, eaten by a holy slayer, smothering it with demonic material or by dumping their entire body within the sea/salt riddled water. This ability goes into a 2 post cooldown.

    Masha
    Masha

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Avatar of Ilyria
    Position : None
    Posts : 235
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ruvel
    Experience : 18,949

    Character Sheet
    First Magic: Satan Sound Slayer
    Second Magic: Foedus Pares
    Third Magic:

    Bump Re: Foedus Pares

    Post by Masha on 5th September 2018, 2:12 pm

    Bump!
    I've made all the required edits:
    Replaced the UA OC Contract
    Added 'except magic sensory' to the One in Darkness B rank ability
    Changed '50% A rank area of effect damage' to 25% A rank damage as requested


    _____________________________________________________________________________________

    Masha - Bank - Sound Satan Slayer (Primary) -Foedus Pares (Secondary)


    Foedus Pares Keymasha
    avatar
    Guest
    Guest

    Bump Re: Foedus Pares

    Post by Guest on 7th September 2018, 1:00 pm

    Spoiler:
    @Masha wrote:Magic
    Magic Name: Foedus Pares
    Magic Type: Summoning
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.
    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Strengths:

    • The servus can summon themselves
    • Ally support
    • The servus don’t require instructions to function

    Weaknesses:

    • Each servus has their own personality, their own will which means they will do their own thing when summoned regardless of the wielder’s wishes.
    • There is nothing to keep the servus from attacking the wielder or the wielder’s allies
    • A servus that summons themselves is inevitably weaker (20% weaker) as they use their own magic power to summon themselves

    Training Thread: Calling in Favors
    Unique Abilities:

    • Summoner’s Benefits: The wielder gains a bonus 50% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left.
    • Protego: The wielder gains a bonus to defense against certain magic depending on the servus they have summoned:
      Mercedes - 5% defense against fire magic
      Ami – 10% defense against Illusions
      Acantha – 10% defense against poison magic
      Dewi – 10% defense against dark magic
      Lord Caius Frost – 20% defense against ice magic
      Aodhfin – 20% defense against fire magic



    Spells:


    Signature/Advanced Spells

    Signature:

    Name: Mercedes
    Rank: Ranking
    Type: Summon, Fire, Dragon, Normal, Single Target
    Damage: 19 HP, 28 at A rank, 35 at S rank
    Summon HP: 150 HP, 200 at A rank, 250 at S rank
    Range: 200 meters, 300 meters at A rank, 400 meters at S rank
    Speed: 200 MPS, 300 MPS at A rank, 400 MPS at S rank
    Duration: 6 posts, 7 posts at A rank, 10 posts at S rank
    Cooldown: 7 posts, 8 posts at A rank, 11 posts at S rank
    Downside: N/A
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Strengths:  

    • Shoots fire

    Weaknesses:

    • Mercedes is young and therefore makes bad decisions sometimes


    Abilities:

    • Fireball: Mercedes shoots a fireball at one target in spell range. The fireball does B-rank single target damage (A-rank single target damage at A rank and S-rank single target damage at S rank). This ability then goes into cooldown for 1 post.


    Advanced:

    Name: Empower
    Rank: Ranking +
    Type: Single Target
    Damage: 0 HP
    Range: 300 meters, 450 meters at A rank, 600 meters at S rank
    Speed: 300 MPS, 450 MPS at S rank
    Duration: 4 posts, 5 posts at A rank, 9 posts at S rank
    Cooldown: 5 posts, 6 posts at A rank, 10 posts at S rank
    Downside: N/A
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, 20% increase to magical resistance and a 20% increase to speed. A golden aura surrounds those affected by this spell. This spell cannot affect the caster themselves.
    Strengths:

    • Empowers summons or allies

    Weaknesses:

    • Relies on having summons out or allies



    D Rank Spells

    D Rank:

    Name: Ami
    Rank: D
    Type: Summon, Psychic, Normal
    Damage: 5 HP
    Summon HP: 50 HP
    Range: 30 meters
    Speed: 15 MPS
    Duration: 3 posts
    Cooldown: 4 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can read within range. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Can read opponent’s intentions

    Weaknesses:

    • Tends to be weak to physical attacks


    Abilities:

    • Telepathy: Ami can communicate with and read the minds of anyone within spell range. This grants her a 50% speed increase as she tends to know what her opponents are doing as they do it.
    • Mind Squeeze: Ami squeezes the minds of the people within spell range. The caster is only one excluded from this ability. It does D rank area of effect damage to everyone else. In addition, it paralyzes everyone for 1 post. This ability can only be used once per Ami being summoned.



    C Rank Spells

    C Rank:

    Name: Acantha
    Rank: C
    Type: Summon, Spider, Poison, Normal
    Damage: 12 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5
    Cooldown: 6
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Traps opponents

    Weaknesses:

    • Arrogant


    Abilities:

    • Poisonous: Acantha spits out seven globs of poison. They hone in on seven people in spell range, whether they be allies or not. The poison worms its way into the people, dealing 50% of C rank multitarget damage. For 3 posts, the poison damages these seven people for 50% C rank multitarget damage. This ability can only be used once per summoning.
    • Spider Princess: Acantha calls upon every spider within spell range. Seven people are swarmed by thousands of spiders which deals C rank multitarget damage. The seven people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again and this ability goes into a 2 post cooldown.



    B Rank Spells

    B Rank:

    Name: Dewi
    Rank: B
    Type: Summon, Dragon, Shadow, Grande
    Damage: 21 HP
    Summon HP: 180 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6
    Cooldown: 7
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 10-meter long, 2-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Stealthy

    Weaknesses:

    • Weak against light spells (takes 20% more damage)


    Abilities:

    • Shadow Breath: Dewi breathes out a liquid shadow that seeks out one target within range. The shadows swirl around the target dragging them down, seemingly below the ground. The target takes B rank single target damage. The target is immobilized for 1 post in crushing darkness. This ability then goes into a 2 post cooldown.
    • One in Darkness: Dewi’s speed is passively increased by 50% from this ability. In addition, Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts. She can attack opponents for B rank multitarget damage in this state. After using the ability in this way, this ability goes into a 3 post cooldown.



    A Rank Spells

    A Rank:

    Name: Lord Caius Frost
    Rank: A
    Type: Summon, Vampire, Ice, Grande
    Damage: 31 HP
    Summon HP: 240 HP
    Range: 75 meters
    Speed: 75 MPS
    Duration: 7
    Cooldown: 8
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Strengths:

    • Excellent one on one fighter

    Weaknesses:

    • Takes 20% more damage from Fire spells


    Abilities:

    • Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves. In either form, Caius leaves a trail of ice behind him. When he attacks in either of these forms, Caius can paralyze an opponent for 1 post after dealing them A rank burst damage. Immediately after attacking, Caius reverts to his humanoid form and this ability goes into cooldown for 2 posts.
    • Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 25% A rank damage. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% A rank area of effect damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down until Caius runs out of HP or he is unsummoned at the end of his duration.



    S Rank Spells

    S Rank:

    Name: Aodhfin
    Rank: S
    Type: Summon, Phoenix, Holy/White, Fire, Grande
    Damage: 43 HP
    Summon HP: 300 HP
    Range: 300 meters
    Speed: 225 MPS
    Duration: 10 posts
    Cooldown: 11 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 3-meters long, 2-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Strengths:  

    • Can be reborn

    Weaknesses:

    • Takes 20% more damage from water spells


    Abilities:

    • Rebirth: Aodhfin has a 60% passive strength boost from this ability. The first time he hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals S rank area of effect damage to everyone within S rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned.
    • White Flame: Aodhfin can target someone in range and blast them with his holy/white fire. He deals S rank single target spell damage to that person. This creates a burning effect that causes pain to the person. So long as the fire burns on them, they’ll feel intense pain down to the core of their being. The more dark deeds the person has done, the greater the pain feels. The flames can only be put out by demon water slayer’s spells, demonic water spells, eaten by a holy slayer, smothering it with demonic material or by dumping their entire body within the sea/salt riddled water. This ability goes into a 2 post cooldown.


    Foedus Pares UKo46jy
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5767
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,045,937
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Bump Re: Foedus Pares

    Post by Johann on 3rd April 2019, 12:06 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Masha wrote:Magic
    Magic Name: Foedus Pares
    Magic Type: Summoning
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.
    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Strengths:

    • The servus can summon themselves
    • Ally support
    • The servus don’t require instructions to function

    Weaknesses:

    • Each servus has their own personality, their own will which means they will do their own thing when summoned regardless of the wielder’s wishes.
    • There is nothing to keep the servus from attacking the wielder or the wielder’s allies
    • A servus that summons themselves is inevitably weaker (20% weaker) as they use their own magic power to summon themselves

    Training Thread: Calling in Favors
    Unique Abilities:

    • Summoner’s Benefits: The wielder gains a bonus 50% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left.
    • Protego: The wielder gains a bonus to defense against certain magic depending on the servus they have summoned:
      Mercedes - 5% defense against fire magic
      Ami – 10% defense against Illusions
      Acantha – 10% defense against poison magic
      Dewi – 10% defense against dark magic
      Lord Caius Frost – 20% defense against ice magic
      Aodhfin – 20% defense against fire magic



    Spells:


    Signature/Advanced Spells

    Signature:

    Name: Mercedes
    Rank: Ranking
    Type: Summon, Fire, Dragon, Normal, Single Target
    Damage: 19 HP, 28 at A rank, 35 at S rank
    Summon HP: 150 HP, 200 at A rank, 250 at S rank
    Range: 200 meters, 300 meters at A rank, 400 meters at S rank
    Speed: 200 MPS, 300 MPS at A rank, 400 MPS at S rank
    Duration: 6 posts, 7 posts at A rank, 10 posts at S rank
    Cooldown: 7 posts, 8 posts at A rank, 11 posts at S rank
    Downside: N/A
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Strengths:  

    • Shoots fire

    Weaknesses:

    • Mercedes is young and therefore makes bad decisions sometimes


    Abilities:

    • Fireball: Mercedes shoots a fireball at one target in spell range. The fireball does B-rank single target damage (A-rank single target damage at A rank and S-rank single target damage at S rank). This ability then goes into cooldown for 1 post.


    Advanced:

    Name: Empower
    Rank: Ranking +
    Type: Single Target
    Damage: 0 HP
    Range: 300 meters, 450 meters at A rank, 600 meters at S rank
    Speed: 300 MPS, 450 MPS at S rank
    Duration: 4 posts, 5 posts at A rank, 9 posts at S rank
    Cooldown: 5 posts, 6 posts at A rank, 10 posts at S rank
    Downside: N/A
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, 20% increase to magical resistance and a 20% increase to speed. A golden aura surrounds those affected by this spell. This spell cannot affect the caster themselves.
    Strengths:

    • Empowers summons or allies

    Weaknesses:

    • Relies on having summons out or allies



    D Rank Spells

    D Rank:

    Name: Ami
    Rank: D
    Type: Summon, Psychic, Normal
    Damage: 5 HP
    Summon HP: 50 HP
    Range: 30 meters
    Speed: 15 MPS
    Duration: 3 posts
    Cooldown: 4 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can read within range. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Can read opponent’s intentions

    Weaknesses:

    • Tends to be weak to physical attacks


    Abilities:

    • Telepathy: Ami can communicate with and read the minds of anyone within spell range. This grants her a 50% speed increase as she tends to know what her opponents are doing as they do it.
    • Mind Squeeze: Ami squeezes the minds of the people within spell range. The caster is only one excluded from this ability. It does D rank area of effect damage to everyone else. In addition, it paralyzes everyone for 1 post. This ability can only be used once per Ami being summoned.



    C Rank Spells

    C Rank:

    Name: Acantha
    Rank: C
    Type: Summon, Spider, Poison, Normal
    Damage: 12 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5
    Cooldown: 6
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Traps opponents

    Weaknesses:

    • Arrogant


    Abilities:

    • Poisonous: Acantha spits out seven globs of poison. They hone in on seven people in spell range, whether they be allies or not. The poison worms its way into the people, dealing 50% of C rank multitarget damage. For 3 posts, the poison damages these seven people for 50% C rank multitarget damage. This ability can only be used once per summoning.
    • Spider Princess: Acantha calls upon every spider within spell range. Seven people are swarmed by thousands of spiders which deals C rank multitarget damage. The seven people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again and this ability goes into a 2 post cooldown.



    B Rank Spells

    B Rank:

    Name: Dewi
    Rank: B
    Type: Summon, Dragon, Shadow, Grande
    Damage: 21 HP
    Summon HP: 180 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6
    Cooldown: 7
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 10-meter long, 2-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Strengths:

    • Stealthy

    Weaknesses:

    • Weak against light spells (takes 20% more damage)


    Abilities:

    • Shadow Breath: Dewi breathes out a liquid shadow that seeks out one target within range. The shadows swirl around the target dragging them down, seemingly below the ground. The target takes B rank single target damage. The target is immobilized for 1 post in crushing darkness. This ability then goes into a 2 post cooldown.
    • One in Darkness: Dewi’s speed is passively increased by 50% from this ability. In addition, Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts. She can attack opponents for B rank multitarget damage in this state. After using the ability in this way, this ability goes into a 3 post cooldown.



    A Rank Spells

    A Rank:

    Name: Lord Caius Frost
    Rank: A
    Type: Summon, Vampire, Ice, Grande
    Damage: 31 HP
    Summon HP: 240 HP
    Range: 75 meters
    Speed: 75 MPS
    Duration: 7
    Cooldown: 8
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Strengths:

    • Excellent one on one fighter

    Weaknesses:

    • Takes 20% more damage from Fire spells


    Abilities:

    • Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves. In either form, Caius leaves a trail of ice behind him. When he attacks in either of these forms, Caius can paralyze an opponent for 1 post after dealing them A rank burst damage. Immediately after attacking, Caius reverts to his humanoid form and this ability goes into cooldown for 2 posts.
    • Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 25% A rank damage. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% A rank area of effect damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down until Caius runs out of HP or he is unsummoned at the end of his duration.



    S Rank Spells

    S Rank:

    Name: Aodhfin
    Rank: S
    Type: Summon, Phoenix, Holy/White, Fire, Grande
    Damage: 43 HP
    Summon HP: 300 HP
    Range: 300 meters
    Speed: 225 MPS
    Duration: 10 posts
    Cooldown: 11 posts
    Downside: N/A
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 3-meters long, 2-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Strengths:  

    • Can be reborn

    Weaknesses:

    • Takes 20% more damage from water spells


    Abilities:

    • Rebirth: Aodhfin has a 60% passive strength boost from this ability. The first time he hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals S rank area of effect damage to everyone within S rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned.
    • White Flame: Aodhfin can target someone in range and blast them with his holy/white fire. He deals S rank single target spell damage to that person. This creates a burning effect that causes pain to the person. So long as the fire burns on them, they’ll feel intense pain down to the core of their being. The more dark deeds the person has done, the greater the pain feels. The flames can only be put out by demon water slayer’s spells, demonic water spells, eaten by a holy slayer, smothering it with demonic material or by dumping their entire body within the sea/salt riddled water. This ability goes into a 2 post cooldown.



    _____________________________________________________________________________________

    Foedus Pares Johannsiggies
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2963
    Guild : Fairy Tail [GM]
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Bump Re: Foedus Pares

    Post by ivyleaf33 on 5th April 2019, 10:32 pm

    Spoiler:

    @Masha wrote:Magic

    Magic Name: Foedus Pares
    Magic Type: Summoning/Caster
    Benefit: Caster Primary (+10% to Cost Reduction)
    Summoning Auxiliary (2 summons out at once)
    Training Thread: Calling in Favors
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.

    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Morthos – justice seeking demonic being, orangered
    Shevarra – Self exiled Vampire Queen, lightcoral

    Unique Abilities:
    ~ Summoner’s Benefits: The wielder gains a bonus 50% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left. This may be increased to 55%.
    ~Self Summoning: The caster doesn’t have complete control over their summons as they are beings with minds of their own. For a 20% reduction in overall ability, the summons can bring themselves to wherever Masha is. Please specify what is meant by 20% overall ability - reduction in speed? spell damage? melee damage? It's a bit too vague.

    Spells:



    Signature Spells

    Empower:

    Name: Empower
    Rank: Ranking
    Type: Single Target
    Damage: N/A
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, and a 20% increase to speed. A golden aura surrounds those affected by this spell. The aura has an A rank durability and takes 25% of damage directed at those affected by it. This spell cannot affect the caster themselves. The way the second part of this spell is worded is very confusing - I'd suggest you change it to something like "the aura has 25% magical resistance to oncoming spells" or something like that.
    Mercedes:

    Name: Mercedes the Fire Dragon
    Rank: Ranking
    Type: Single Target, Summons, Fire, Dragon
    Summon Melee Damage: 28 HP, 35 HP at S rank
    Summon Spell Damage: 100 HP, 120 HP at S rank
    Summon HP: 200 HP, 250 HP at S rank
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Abilities:
    ~Fireball: Mercedes spits out a fireball at a target in range. If the fireball hits, they are dealt spell damage. Please include a duration.


    D Rank Spells

    Spirit Wolf:

    Name: Spirit Wolf
    Rank: D
    Type: Multitarget
    Damage: 30 HP
    Range: 45 meters
    Speed: 30 MPS
    Duration: 3 posts
    Downside:
    Description: A ghostly aura surrounds the caster’s hands. Throwing out their hands, the aura glides toward an ally in range. If they allow it, the aura transforms into a glowing wolf pelt that settles about their shoulders. While wearing it, the ally gets a 50% boost to speed for 3 posts. At any point, the ally may stroke the pelt, transforming it into a ghostly wolf pack. This wolf pack will attack targets in range for spell damage. This spell may not affect the caster.

    Ami:

    Name: Ami the Psychic Battle Witch
    Rank: D+
    Type: Multiple target, Summons
    Summon Melee Damage: 7 HP
    Summons Spell Damage: 45 HP
    Summon HP: 75 HP
    Range: 68 meters
    Speed: 45 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can see. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Flash Magic: Ami targets several people within range. Reading their surface thoughts and seeing a broad idea of what their plan might be, she gains a 75% boost to speed for 2 posts. She can then attempt to hit them with psychic energy. If it strikes the targets, they take spell damage. Please specify that reading their thoughts is only allowed with user permission.
    ~Telekinesis: Ami picks up several loose objects around her with telekinesis. Each object is imbued with psychic energy before Ami tosses it at people in range. If those people are hit, they take spell damage.  Please specify a duration.


    C Rank Spells

    Strength:

    Name: Strength of a Dragon
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends out a glowing red image of a great dragon at an ally in range. If this is allowed to hit, the ally is filled with strength. They gain a 55% increase to their strength, symbolized by an overcast image of a red dragon across their entire body. The buff lasts 5 posts. This cannot affect the caster.
    Speed:

    Name: Vampire’s Speed
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends a brief puff of blue energy at an ally in range. If they allow it to hit, they feel their body moving faster than ever. They gain a 55% speed buff for 5 posts. This buff is symbolized by a pair of blue fangs on their neck. This cannot affect the caster.
    Poison:

    Name: Spider Princess’ Poison
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster’s hands glow a sickly green color. They touch or pass this glob of aura onto an ally within range. The ally may choose to accept it or not. If they accept it, their hands begin to glow green. They can now fire a ball of poison at a target in range once every post. This poison if it hits does 50% spell damage for 4 posts. This ability cannot affect the caster.
    Acantha:

    Name: Acantha Exiled Spider Princess
    Rank: C
    Type: Multitarget, Summons, Poison
    Summon Melee Damage: 12 HP
    Summon Spell Damage: 45 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Noxious: Acantha spits out several globs of poison. They hone in on people in spell range, whether they be allies or not. If it hits, the poison worms its way into those affected, dealing 50% of C rank multitarget damage for 3 posts.
    ~Spider Queen: Acantha calls upon every spider within spell range. Several people are swarmed by thousands of spiders which deals C rank multitarget damage. Those people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again into the shadows Please specify a duration.


    B Rank Spells

    Ice:

    Name: Vampire Lord’s Ice Sword
    Rank: B
    Type: Multiple Target
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing blue ball at an ally in range. It grows into an ice sword in their grasp once it reaches them. When swung, the sword splits into a group of icicles. Those icicles head toward enemies in range designated by the ally. If they strike their target, they do spell damage. The sword also imparts 60% speed buff to the ally for 6 posts. At the end of 6 posts, the sword shatters, turning into blue dust. This cannot affect the caster.
    Fire:

    Name: Fire Dragon’s Talon
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing red ball at an ally in range. When it reaches them, it becomes an ethereal dragon draped across their back. The ‘arms’ of the dragon reach down over the ally’s arms, the claws ending well past the hand. The ally can, once per post, rend the air with these claws. The air splits into three burning arcs that race toward a target in range. If it hits them they take spell damage. The caster also gains a 60% increase to spell damage for the 6 posts. Then the aura dissolves into red dust. This cannot affect the caster.
    Healing:

    Name: Phoenix’s Breath
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 5 posts
    Downside:
    Description: The caster breaths out a brilliant flame of yellow at an ally in range. If it strikes them, they are healed for 50% spell damage for 5 posts. This cannot affect the caster.
    Buff:

    Name: Wolf King’s Touch
    Rank: B
    Type: Multiple Target
    Damage: N/A
    Range: 150 meters
    Speed: 150 MPS Please lower to 110mps.
    Duration: 6 posts
    Downside:
    Description: The caster launches several small fire balls at allies in range. When it reaches them, a glowing gray wolf appears on their shoulder. The wolf howls, bolstering the ally. They gain a 20% increase to spell damage, 20% increase to strength and a 20% increase to speed for spell duration. The ally can pass on any of the buffs to another ally simply by touching them and willing it to happen. They lose that buff as a result of passing it on. This cannot effect the caster.
    Shadow:

    Name: Shadow Dragon’s Glare
    Rank: B
    Type: Multitarget
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a shadowy ball at an ally in range. The ball sinks into their shadow when it reaches them. The ally’s eyes turn black and the skin around their eyes becomes covered in black scales. The ally can target enemies within range and fire off a shadowy beam at them. This beam does spell damage if it hits and adds a 40% speed debuff in addition to a 20% spell damage debuff. This takes the form of a writhing shadow where ever the beam struck. The debuffs last 3 posts. This cannot affect the caster.
    Shevarra:

    Name: Shevarra, Crimson Queen
    Rank: B
    Type: Multiple Target, Summons, Blood
    Summon Melee Damage: 19 HP
    Summon Spell Damage: 60 HP
    Summon HP: 150 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Shevarra. She appears in a puff of white smoke. Shevarra is a tall pale human-like being with vibrant red hair and eyes. She is almost always dressed in a red gown and her bearing is regal. However, despite her exuding power, Shevarra’s eyes are kind. She tends to listen to the caster though will go out of her way to help others when she can. When she gets angry, the Vampire Queen can be terrifying. When the spell duration ends or if Shevarra hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Blood Queen: Shevarra waves her hand, manipulating blood upon the battlefield. She flings it at several enemies within range, doing spell damage if they hit. She has a 50% passive speed buff from this ability. Please specify a duration.
    ~Blood of Magistrates: Drops of blood rise behind Shevarra. She flings them at enemies in range. If they strike, they do spell damage and paralyze the targets for one post. With OOC permission for PC characters, player-controlled NPCs and Event NPCs, Shevarra can control those touched by this blood for a single post. Please specify a duration.

    Morthos:

    Name: Morthos, King of Wolves
    Rank: B+
    Type: Multiple Target, Summon
    Summon Melee Damage: 29 HP
    Summon Spell Damage: 90 HP
    Summon HP: 225 HP
    Range: 225 meters
    Speed: 165 MPS
    Duration: 8 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Morthos. He appears in a puff of white smoke. Morthos appears to be a red skinned, horned humanoid with a prehensile tail. He wears a jacket with nothing beneath it, baggy pants and his eyes are pure white. Morthos tends not to listen to the caster, doing what he wishes unless Shevarra was there. Then he listens to the best of his ability. When the spell duration ends or if Morthos hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Werewolf: Morthos is able to transform into a massive black furred humanoid wolf. This is plot only. However, this ability gives him a passive 40% buff to speed and strength. In addition, Morthos can reach into the feral aspect of this transformation. This allows him to rend the air, sending great arcs of power at enemies in range. If hit by these arcs, the enemies take spell damage. The first part of this ability is active, while the second part is active. Please only choose one ability type and remove one part of this ability.
    ~Devil’s Fire: Several fireballs gather above Morthos’ hand. He sends them at enemies in range. If they strike, they begin to burn the opponent for 4 posts. This does 50% spell damage for those posts. The fire looks like demons crawling across the opponent during this time.


    A Rank Spells

    Dewi:

    Name: Dewi, Special Ops Shadow Dragon
    Rank: A
    Type: Multitarget, Summons, Shadow, Dragon
    Summon Melee Damage: 28 HP
    Summon Spell Damage: 75 HP
    Summon HP: 200 HP
    Range: 150 meters This can be increased to 225 meters.
    Speed: 110 MPS This can be increased to 165 mps.
    Duration: 7 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 20-meter long, 4-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~One with Darkness: Dewi’s speed is passively increased by 55% from this ability. In addition, Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts. She can attack opponents for B rank multitarget damage in this state. This ability also combines passive and active - please pick just one.
    ~Shadow Breath: Dewi breathes out a liquid shadow that seeks out targets within range. If it hits, the shadows swirl around the target dragging them down, seemingly below the ground. The target takes spell damage and is immobilized for 1 post in crushing darkness. Dewi’s speed is passively increased by 55% due to this ability. This ability combines passive and active - please pick just one and specify duration.

    Caius:

    Name: Lord Caius Frost, Vampire Lord
    Rank: A+
    Type: Area of Effect, Summons, Ice, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 75 HP
    Summon HP: 360 HP
    Range: 225 meters
    Speed: 110 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves. In either form, Caius leaves a trail of ice behind him. When he attacks in either of these forms, Caius can paralyze an opponent for 1 post after dealing them burst spell damage.  See last spell. Additionally, if you choose to deal burst spell damage, please specify range and speed as well.
    ~Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 50% spell damage. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% spell damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down until Caius runs out of HP or he is unsummoned at the end of his duration. Please specify a concrete post duration.
    Aodhfin:

    Name: Aodhfin, the White Phoenix
    Rank: A+
    Type: Single Target, Summons, Holy/White, Fire, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 150 HP
    Summon HP: 360 HP
    Range: 450 meters
    Speed: 450 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 10-meters long, 5-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Rebirth: Aodhfin has a 90% passive strength boost from this ability. The first time he hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals A+ rank area of effect damage to everyone within A+ rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned. Please see my comments on other passive/active combination abilities.
    ~Phoenix Fire: Aodhfin gains a 90% passive speed buff from this ability. He spits white hot balls of fire at an enemy within 350 meters. If they are struck, the fireball explodes outward obliterating the ground and structures within 100 meters. The enemy takes spell damage. See last ability.


    S Rank Spells
    [/color]

    Hi Masha! You know who I am and what I'm here to do, so let's get started. All edits will be made in this lovely color - feel free to ask if you have any questions!


    _____________________________________________________________________________________


    Foedus Pares OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Masha
    Masha

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Avatar of Ilyria
    Position : None
    Posts : 235
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ruvel
    Experience : 18,949

    Character Sheet
    First Magic: Satan Sound Slayer
    Second Magic: Foedus Pares
    Third Magic:

    Bump Re: Foedus Pares

    Post by Masha on 6th April 2019, 7:16 pm

    Bump
    All edits requested have been made


    _____________________________________________________________________________________

    Masha - Bank - Sound Satan Slayer (Primary) -Foedus Pares (Secondary)


    Foedus Pares Keymasha
    ivyleaf33
    ivyleaf33

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    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2963
    Guild : Fairy Tail [GM]
    Dungeon Tokens : 0
    Age : 17
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Bump Re: Foedus Pares

    Post by ivyleaf33 on 8th April 2019, 4:24 am

    Spoiler:
    @Masha wrote:Magic

    Magic Name: Foedus Pares
    Magic Type: Summoning/Caster
    Benefit: Caster Primary (+10% to Cost Reduction)
    Summoning Auxiliary (2 summons out at once)
    Training Thread: Calling in Favors
    Description: Foedus Pares creates a contract between the wielder and another person (the Servus). The servus doesn’t need to be magical in any way. This contract allows the wielder to summon the servus to their location at any time. The wielder can also banish the servus as needs be to a predetermined location. Foedus Pares, when significantly powerful, allows the wielder to power their servus as need be. This can be an extra ability or a buff that remains until the servus vanishes and goes into cooldown immediately if the servus is defeated prematurely. The wielder can receive no benefits from the magic whatsoever, thus making the servus that they contract with vitally important.
    Masha uses this magic sparingly. She knows each of her servus fairly well, having created contracts with them prior to using the magic. Masha has no desire to see her servus be hurt (with one or two exceptions) which keeps her from summoning them willy nilly. If she has need of them and its safe or if Masha is faced with no other choice, she will summon them. As most of her servus don’t get along, Masha also avoids summoning multiple servus at one time. Since the servus can summon themselves, Masha tries to keep them from knowing that she is in trouble.

    Masha’s Servus:

    Mercedes – young fire dragon, seagreen
    Ami – 20yo psychic, cyan
    Acantha – exiled anthropomorphic spider princess, magenta
    Dewi – shadow secret operative dragon, blueviolet
    Lord Caius Frost – vampire lord, blue
    Aodhfin – White Flame Phoenix, orange
    Morthos – justice seeking demonic being, orangered
    Shevarra – Self exiled Vampire Queen, lightcoral

    Unique Abilities:
    ~ Summoner’s Benefits: The wielder gains a bonus 55% mana reserve. This reserve is only available once per thread and can only be used if the wielder has only 1/4 of their total MP left.
    ~Self Summoning: The caster doesn’t have complete control over their summons as they are beings with minds of their own. For a 20% reduction in overall ability (speed, strength, & magical damage), the summons can bring themselves to wherever Masha is.

    Spells:



    Signature Spells

    Empower:

    Name: Empower
    Rank: Ranking
    Type: Single Target
    Damage: N/A
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster throws out a golden sparkle at an ally or summons in range. When struck by this sparkle, the summons or ally will find they have an increase to various abilities. They have a 20% increase to spell damage, and a 20% increase to speed. A golden aura surrounds those affected by this spell. The aura has 240 HP and takes 25% of all damage directed at those affected by it. This spell cannot affect the caster themselves.
    Mercedes:

    Name: Mercedes the Fire Dragon
    Rank: Ranking
    Type: Single Target, Summons, Fire, Dragon
    Summon Melee Damage: 28 HP, 35 HP at S rank
    Summon Spell Damage: 100 HP, 120 HP at S rank
    Summon HP: 200 HP, 250 HP at S rank
    Range: 300 meters, 400 meters at S rank
    Speed: 300 MPS, 400 MPS at S rank
    Duration: 7 posts
    Downside:
    Description: The caster pulls upon the contract of the servus, Mercedes. The servus appears in a puff of white smoke. Mercedes is a young fire dragon with bright red scales, somewhat overlong and oversized wings. She is 1 meter in length. Mercedes tends to prefer staying upon the shoulders of the caster but there is nothing stopping her from taking to the skies. Being young, Mercedes will try to help the caster however she can, usually ignoring or not understanding the danger involved. If Mercedes reaches 0 HP or the end of her spell duration, she’ll disappear in a puff of white smoke.
    Abilities:
    ~Fireball: Mercedes spits out a fireball at a target in range. If the fireball hits, they are dealt spell damage. This takes 1 post.


    D Rank Spells

    Spirit Wolf:

    Name: Spirit Wolf
    Rank: D
    Type: Multitarget
    Damage: 30 HP
    Range: 45 meters
    Speed: 30 MPS
    Duration: 3 posts
    Downside:
    Description: A ghostly aura surrounds the caster’s hands. Throwing out their hands, the aura glides toward an ally in range. If they allow it, the aura transforms into a glowing wolf pelt that settles about their shoulders. While wearing it, the ally gets a 50% boost to speed for 3 posts. At any point, the ally may stroke the pelt, transforming it into a ghostly wolf pack. This wolf pack will attack targets in range for spell damage. This spell may not affect the caster.

    Ami:

    Name: Ami the Psychic Battle Witch
    Rank: D+
    Type: Multiple target, Summons
    Summon Melee Damage: 7 HP
    Summons Spell Damage: 45 HP
    Summon HP: 75 HP
    Range: 68 meters
    Speed: 45 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Ami. She appears in a puff of white smoke. Ami is a human female with blonde hair that falls nearly to her butt. She has a curvy figure, though a bit plumper then one might expect. Once summoned, Ami will take the measure of everyone she can see. That information will be relied to the caster. From there, Ami will do as she feels is best. Generally, Ami will do her best to stay out of hand to hand combat as she isn’t a physical fighter. When the spell duration ends or if Ami hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Flash Magic: Ami targets several people within range. Reading their surface thoughts and seeing a broad idea of what their plan might be, she gains a 75% boost to speed for 2 posts. She can then attempt to hit them with psychic energy. If it strikes the targets, they take spell damage. OOC permission is required for player characters, player-controlled NPCs and event NPCs for reading thoughts
    ~Telekinesis: Ami picks up several loose objects around her with telekinesis. Each object is imbued with psychic energy before Ami tosses it at people in range. If those people are hit, they take spell damage. This takes 1 post.


    C Rank Spells

    Strength:

    Name: Strength of a Dragon
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends out a glowing red image of a great dragon at an ally in range. If this is allowed to hit, the ally is filled with strength. They gain a 55% increase to their strength, symbolized by an overcast image of a red dragon across their entire body. The buff lasts 5 posts. This cannot affect the caster.
    Speed:

    Name: Vampire’s Speed
    Rank: C
    Type: Single Target
    Damage: N/A
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster sends a brief puff of blue energy at an ally in range. If they allow it to hit, they feel their body moving faster than ever. They gain a 55% speed buff for 5 posts. This buff is symbolized by a pair of blue fangs on their neck. This cannot affect the caster.
    Poison:

    Name: Spider Princess’ Poison
    Rank: C
    Type: Single Target
    Damage: 60 HP
    Range: 120 meters
    Speed: 120 MPS
    Duration: 5 posts
    Downside:
    Description: The caster’s hands glow a sickly green color. They touch or pass this glob of aura onto an ally within range. The ally may choose to accept it or not. If they accept it, their hands begin to glow green. They can now fire a ball of poison at a target in range once every post. This poison if it hits does 50% spell damage for 4 posts. This ability cannot affect the caster.
    Acantha:

    Name: Acantha Exiled Spider Princess
    Rank: C
    Type: Multitarget, Summons, Poison
    Summon Melee Damage: 12 HP
    Summon Spell Damage: 45 HP
    Summon HP: 100 HP
    Range: 90 meters
    Speed: 65 MPS
    Duration: 5 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Acantha. She appears in a puff of white smoke. Acantha rarely if ever, follows the caster’s commands/suggestions. She does what she wants because she wants to. Since she is a 4-meter tall half-spider half-human who also happens to be exiled royalty, it’s a small wonder to why. When the spell duration ends or if Acantha hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Noxious: Acantha spits out several globs of poison. They hone in on people in spell range, whether they be allies or not. If it hits, the poison worms its way into those affected, dealing 50% of C rank multitarget damage for 3 posts.
    ~Spider Queen: Acantha calls upon every spider within spell range. Several people are swarmed by thousands of spiders which deals C rank multitarget damage. Those people are then wrapped up in silk, immobilizing them for 1 post. Then the spiders scatter once again into the shadows. This lasts 1 post.


    B Rank Spells

    Ice:

    Name: Vampire Lord’s Ice Sword
    Rank: B
    Type: Multiple Target
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing blue ball at an ally in range. It grows into an ice sword in their grasp once it reaches them. When swung, the sword splits into a group of icicles. Those icicles head toward enemies in range designated by the ally. If they strike their target, they do spell damage. The sword also imparts 60% speed buff to the ally for 6 posts. At the end of 6 posts, the sword shatters, turning into blue dust. This cannot affect the caster.
    Fire:

    Name: Fire Dragon’s Talon
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a glowing red ball at an ally in range. When it reaches them, it becomes an ethereal dragon draped across their back. The ‘arms’ of the dragon reach down over the ally’s arms, the claws ending well past the hand. The ally can, once per post, rend the air with these claws. The air splits into three burning arcs that race toward a target in range. If it hits them they take spell damage. The caster also gains a 60% increase to spell damage for the 6 posts. Then the aura dissolves into red dust. This cannot affect the caster.
    Healing:

    Name: Phoenix’s Breath
    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: 200 meters
    Speed: 200 MPS
    Duration: 5 posts
    Downside:
    Description: The caster breaths out a brilliant flame of yellow at an ally in range. If it strikes them, they are healed for 50% spell damage for 5 posts. This cannot affect the caster.
    Buff:

    Name: Wolf King’s Touch
    Rank: B
    Type: Multiple Target
    Damage: N/A
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster launches several small fire balls at allies in range. When it reaches them, a glowing gray wolf appears on their shoulder. The wolf howls, bolstering the ally. They gain a 20% increase to spell damage, 20% increase to strength and a 20% increase to speed for spell duration. The ally can pass on any of the buffs to another ally simply by touching them and willing it to happen. They lose that buff as a result of passing it on. This cannot effect the caster.
    Shadow:

    Name: Shadow Dragon’s Glare
    Rank: B
    Type: Multitarget
    Damage: 60 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster throws a shadowy ball at an ally in range. The ball sinks into their shadow when it reaches them. The ally’s eyes turn black and the skin around their eyes becomes covered in black scales. The ally can target enemies within range and fire off a shadowy beam at them. This beam does spell damage if it hits and adds a 40% speed debuff in addition to a 20% spell damage debuff. This takes the form of a writhing shadow where ever the beam struck. The debuffs last 3 posts. This cannot affect the caster.
    Shevarra:

    Name: Shevarra, Crimson Queen
    Rank: B
    Type: Multiple Target, Summons, Blood
    Summon Melee Damage: 19 HP
    Summon Spell Damage: 60 HP
    Summon HP: 150 HP
    Range: 150 meters
    Speed: 110 MPS
    Duration: 6 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Shevarra. She appears in a puff of white smoke. Shevarra is a tall pale human-like being with vibrant red hair and eyes. She is almost always dressed in a red gown and her bearing is regal. However, despite her exuding power, Shevarra’s eyes are kind. She tends to listen to the caster though will go out of her way to help others when she can. When she gets angry, the Vampire Queen can be terrifying. When the spell duration ends or if Shevarra hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~Blood Queen: Shevarra waves her hand, manipulating blood upon the battlefield. She flings it at several enemies within range, doing spell damage if they hit. She has a 50% passive speed buff from this ability. This buff lasts 2 posts
    ~Blood of Magistrates: Drops of blood rise behind Shevarra. She flings them at enemies in range. If they strike, they do spell damage and paralyze the targets for one post. With OOC permission for PC characters, player-controlled NPCs and Event NPCs, Shevarra can control those touched by this blood for a single post. This lasts 2 posts.

    Morthos:

    Name: Morthos, King of Wolves
    Rank: B+
    Type: Multiple Target, Summon
    Summon Melee Damage: 29 HP
    Summon Spell Damage: 90 HP
    Summon HP: 225 HP
    Range: 225 meters
    Speed: 165 MPS
    Duration: 8 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Morthos. He appears in a puff of white smoke. Morthos appears to be a red skinned, horned humanoid with a prehensile tail. He wears a jacket with nothing beneath it, baggy pants and his eyes are pure white. Morthos tends not to listen to the caster, doing what he wishes unless Shevarra was there. Then he listens to the best of his ability. When the spell duration ends or if Morthos hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Werewolf: Morthos is able to transform into a massive black furred humanoid wolf. This is plot only. Morthos can reach into the feral aspect of this transformation. This allows him to rend the air, sending great arcs of power at enemies in range. If hit by these arcs, the enemies take spell damage. He gains a 40% buff to speed and strength for 2 posts.
    ~Devil’s Fire: Several fireballs gather above Morthos’ hand. He sends them at enemies in range. If they strike, they begin to burn the opponent for 4 posts. This does 50% spell damage for those posts. The fire looks like demons crawling across the opponent during this time.


    A Rank Spells

    Dewi:

    Name: Dewi, Special Ops Shadow Dragon
    Rank: A
    Type: Multitarget, Summons, Shadow, Dragon
    Summon Melee Damage: 28 HP
    Summon Spell Damage: 75 HP
    Summon HP: 200 HP
    Range: 225 meters
    Speed: 165 MPS
    Duration: 7 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Dewi. She appears in a puff of white smoke. Dewi is a 20-meter long, 4-meter high, sinuous black-scaled dragon. Her teeth are long, dripping with liquid shadow and a pair of appropriate-sized wings hang from her sides. Dewi is dismissive of the caster but she is respectful. She owes a debt of honor to the caster that she intends to repay. Dewi will not do anything she deems to be below her station. Otherwise, she does as she sees fit when asked to complete a task by the caster. When the spell duration ends or if Dewi hits 0 HP, she’ll vanish in a puff of white smoke.
    Abilities:
    ~One with Darkness: Dewi can use this ability to completely vanish from all senses except magic sensory for 2 posts. She can attack opponents for B rank multitarget damage in this state. Dewi’s speed is increased by 55% during those two posts
    ~Shadow Breath: Dewi breathes out a liquid shadow that seeks out targets within range. If it hits, the shadows swirl around the target dragging them down, seemingly below the ground. The target takes spell damage and is immobilized for 1 post in crushing darkness. Dewi’s speed is then increased by 55% for two posts.

    Caius:

    Name: Lord Caius Frost, Vampire Lord
    Rank: A+
    Type: Area of Effect, Summons, Ice, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 75 HP
    Summon HP: 360 HP
    Range: 225 meters
    Speed: 110 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Lord Caius Frost. He appears in a puff of white smoke. Caius appears to be a pale man of average height. He has long white blond hair that is pulled into a loose ponytail at the base of his skull. His eyes blaze a pale red while long fangs protrude over his lip at times. His demeanor is always respectful of the caster. He pays the caster almost servant to master like reverence. However, if he believes he’s found a better way, Caius will take that way before apologizing for it afterward. When the spell duration ends or if Caius hits 0 HP, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Vampire: Caius’ speed is passively increased by 55% via this ability. He is also immortal. When Caius fully embraces his vampiric nature, he can transform himself into a swarm of bats or a pack of wolves.
    ~Great Freeze: Caius pulls upon the icy core of his being and deep freezes the area within spell range. Everyone caught in this range takes 50% spell damage. Within this area, everyone except Caius has a 35% decrease to their speed while Caius gains a 30% increase to his own. This area also deals 50% spell damage to everyone within it each post except Caius. After taking 2.5x damage in this area, anyone within has acclimated to the cold and can no longer take damage from it. This area lasts from the time Caius places it down for 9 posts or until Caius runs out of HP.
    Aodhfin:

    Name: Aodhfin, the White Phoenix
    Rank: A+
    Type: Single Target, Summons, Holy/White, Fire, Grande
    Summon Melee Damage: 47 HP
    Summon Spell Damage: 150 HP
    Summon HP: 360 HP
    Range: 450 meters
    Speed: 450 MPS
    Duration: 9 posts
    Downside:
    Description: The caster calls upon the contract of the servus, Aodhfin. He appears in a puff of white smoke. Aodhfin is a 10-meters long, 5-meter tall white flaming bird. He follows the instructions of the caster, not necessarily to the letter. Aodhfin is rather friendly when not working a job with the caster. He’ll joke around and play pranks if the atmosphere where he is summoned isn’t too serious. When the spell duration ends or if Aodhfin hits 0 HP for the second time, he’ll vanish in a puff of white smoke.
    Abilities:
    ~Rebirth: The first time Aodhfin hits 0 HP after being summoned, there is an explosion of flame. The explosion of flame deals A+ rank area of effect damage to everyone within A+ rank area of effect range. He regains the same damage back in health and is reborn from the explosion. This ability can only be activated once per being summoned.
    ~Phoenix Fire: He spits white hot balls of fire at an enemy within 350 meters. If they are struck, the fireball explodes outward obliterating the ground and structures within 100 meters. The enemy takes spell damage. Aodhfin gains a 90% speed buff for 1 post afterward.


    S Rank Spells

    Foedus Pares KhyzeRtP_o


    _____________________________________________________________________________________


    Foedus Pares OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?



      Current date/time is 14th December 2019, 11:38 am