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    Second Origin

    Mura Kensho
    Mura Kensho
    ===============
    ===============

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    Lineage : Aspect of Pluto
    Position : Saint of Fortitude
    Posts : 1282
    Guild : Fairy Tail (GM)
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 20
    Experience : 769,482

    Character Sheet
    First Magic: Spirit Bind Magic
    Second Magic: Onmyōdō (The Way of Yin and Yang)
    Third Magic: Second Origin

    Second Origin Empty Second Origin

    Post by Mura Kensho on 13th May 2019, 1:26 pm

    Second Origin

    Magic Name: Second Origin
    Magic Type:
    Caster: Auxiliary Benefit (-10% Mana Cost)
    Requip: Primary Benefit (3 requips out at once)

    Proof of Possession: https://www.fairytail-rp.com/t14653p775-the-magic-shop#369979

    Description: In the long, wrathful, ruined, joyous, adventurous, romantic and action-filled road to influence the magic world, a simple wizard is destined to climb up the ranks as time passes. More and more experience makes them undergo evolutionary development in their magical capabilities, and they grow stronger and stronger as their main goals gets closer. At some point, one fears to hit a wall… like a man wishing to lose weight via a diet spell, having run across the entire world is said to reveal a huge source of power put dormant inside your body, urging to be unlocked…

    With realization upon a certain moment in your life as your key, the closed door can be opened. A new source of power emerges, pushing you even further beyond what you’re normally capable of. The wall is suddenly broken, showing an extension of the road and a much longer path to take.

    Second Origin describes the dormant powers in the core of wizards that only a few have the potential to unleash. Breaking their rusted barriers, they push their magic prowess further and further, seemingly limitless and fogged by the influential power that this magic grants. It’s like a second pool of power and a source of strength for a wizard to tap from. It also functions like some kind of evolution, since one’s Second Origin usually harbors either a magic complimenting our own or a completely new and strange type of magic.

    In Mura’s case, his Second Origin connects with his Spirit Bind Magic in some ways, but it takes a more… fairy direction. Whenever he uses this new magic, the Fairy Tail Crest on his forehead grows out marks that look like vines stretching across the right side of his face. Ancient Fairy Magic is at his disposal[s], although kindly vague in comparison to spells such as Fairy Law and other Guild[/s].

    Unique Abilities:

    • Potential Unleashed: Unlocking your Second Origin has pushed your magical prowess to new heights. All spell damage from the user’s spells is increased by +60%.
    • Power Without Effort: Manifesting spells has never been easier. All spells now cost -10% less mana (combinable with Auxiliary Caster in this magic (-10%) + Auxiliary Caster in Second Magic (-10%) + Primary Caster in First Magic (-15%) = -45% Mana Cost), and the ease of so little mana consumption leaves a lot of room for your body to adapt to any situation - therefore, movement speed is increased by +50% (1 Very Strong buff split in two, 10% and 50% = 60%).
    • Second Pool: A whole new pool of mana is discovered, ready to be utilized at the user’s call. Total MP is increased by +30%, and the user’s body is strengthened by this new surge of power, thus granting an S-Rank Single-Target Defense Spell on his very body that, after it breaks, can be restored after 4 posts. He can pack a punch.


    Advanced Spells:
    Name: Flame of Rebuke
    Rank: D+
    Type: Single-Target
    Damage: 60HP
    Effect: +5% Burn
    Range: 90 meters
    Speed: 90 m/s
    Duration: 5 posts
    Description: The Flame of Rebuke is a primordial, golden fire that spawns on the user’s palm upon activation. Usually, it can’t burn in the mortal atmosphere, but the user’s own powers fuel it and allows it to manifest and deal 1x D(+)-Rank Single-Target Spell Damage upon hit. When the target is hit, the fires will burn them for 5% of the opponent's total HP per post.

    Name: Flame of Praise
    Rank: C+
    Type: Single-Target Healing
    Healing: 90HP per post
    Effect: Counter-Effect on Debuff
    Range: 180 meters
    Speed: 180 m/s
    Duration: 5 posts
    Description: The user manifests another primordial flame, the Flame of Praise. This fire covers the user’s arm and heals their body over time, in total granting 450 HP back to the user over 5 posts (90 HP per post). The Flame of Praise also counter-effects all types of debuff put on the user by making it 50% weaker.

    Name: Porcupine of Swords
    Rank: B+
    Type: Single-Target Defense
    Defense: 120HP
    Effect: Anti-Piercing
    Range: 75 meters
    Speed: 75 m/s
    Duration: 8 posts
    Description: The user’s position is surrounded by ethereal samurais, all composed of a golden aura akin to other Fairy Magic, that charge down from the sky to create a dome of auric leather plates to shield user from incoming attacks, physical or magical. The divine samurais also hold their katanas forward to give the shield dome the characteristics of a porcupine; this is to prevent any person from piercing through so easily as they would get their eyes poked out by swords in the attempt.

    Name: Huldra’s Blessing
    Rank: A+
    Type: Single-Target (Healing)
    Healing: 150HP per post
    Effect:
    Range: 450 meters
    Speed: 450 m/s
    Duration: 5 posts
    Description: The user’s hands envelop in what looks like glowing ashes from an extinguished bonfire. These ashes quickly envelop his entire body and treats his wounds or those of a nearby ally, healing the target a total of 750 HP over 5 posts.

    Name: Huldra’s Gauntlet
    Rank: S+
    Type: Requip Armor
    Requip Damage Reduction: 32HP
    Requip Health: 450HP
    Range: 1 meter
    Speed: Character-Rank Movement Speed
    Duration: 12 posts
    Description: Another fairy relic can be summoned by the user; this time, it’s a magical gauntlet on the user’s right arm that has a couple of sacred fairy spells sealed into it. It’s an ancient equipment, but its black metal yet shines as if it was forged yesterday. Its primary purpose was to aid in wielding the mythical Fairy Blade, but even if the user does need it to do so today, it has other uses as well.

    Abilities:
    Empower:
    Name: Empower
    Rank: S+
    Type: Passive Ability (Burst)
    Ability: +105% Spell Damage
    Description:The wearer of this gauntlet is aided by the sealed magic of the Huldra that boosts his spell damage by +105% until the gauntlet is unequipped.
    Adamantine (Active):
    Name: Adamantine
    Rank: S+
    Type: Active Buff (Burst)
    Buff: +130% Requip Damage
    Effect: Immobilization
    Range: 150 meters
    Speed: 150 m/s
    Duration: Until Huldra’s Gauntlet is cancelled
    Downside: This spell can only be used whilst wielding the Fairy Blade (S-Rank Spell). Buff is increased by 25%.
    Description: Whilst wielding the Fairy Blade, should the wielder wish it, he can channel an aura that coats the Fairy Blade and sharpens it, increasing its Requip Damage by +130% until the gauntlet is cancelled. With this spell, every second successful hit after the first will immobilize the target for one post.

    Name: Potential Unleashed: The Flame of the Phoenix
    Rank: H+
    Type: Burst
    Damage: 210 HP
    Effect: -115% Movement Speed Debuff
    Range: 500 meters
    Speed: 400 m/s
    Duration: 25 posts
    Description: All of the user’s magic bursts forth and almost transforms his body into an entity of pure ethernano. In this case, dread auras leak out of the sky-bluish, jade-green, white-black and golden features that make up the flame surrounding the user’s body. In this state, anything that comes in contact with the flame suffers from a huge debuff on their movement speed - this cannot make the target go below -50% of their original speed stat. The flame does more than just slow down its foes; since it's literal fire, it burns into their flesh and souls, dealing a full H-Rank Burst Spell Damage per post max. The user inside the flaming cloak is unharmed by his spell, and he can alter the flame to spare unfortunate allies from touching it.

    Signature Spells:
    Name: Fairy Steps v.0.3
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels light on his feet, almost as if he weighted nothing. Feeling like a small, weightless fairy in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.0.7
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels even lighter as if it was possible already. Feeling like a grain of sand in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.1
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels as light as possible. Feeling like a dust particle in an average-sized body, his speed is increased by +60%.

    D-Rank Spells:
    Name: Midian Arts: Shuriken
    Rank: D
    Type: Multi-Target
    Damage: 30HP
    Effect:
    Range: 45 meters
    Speed: 30 m/s
    Duration: 3 posts
    Description: The user flings both hands forward rapidly, releasing a cloud of shurikens made of golden substances. These shurikens deal D-Rank Multi-Target damage upon hit and also deals 5% Burn on their Health per post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Kusarigama
    Rank: D
    Type: Single-Target
    Damage: 40HP
    Effect:
    Range: 60 meters
    Speed: 60 m/s
    Duration: Instant
    Description: The user flings his hand forward and releases a kunai made of glowing dust. Upon landing on the target, it deals D-Rank Single-Target damage as well as drains 5% of the target’s Mana and transfers it to the user in that same post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Smoke-Bomb
    Rank: D
    Type: Area of Effect
    Damage: 20HP
    Effects: Immobilization & 5% HP Drain per post
    Range: 30 meters
    Speed: 15 m/s
    Duration: 3 posts
    Description: The user swings down his hand and releases a small, golden ball of mana that functions as a smoke-bomb; upon impact with the ground right beneath the user’s feet, a smoke of light spreads out at D-Rank AoE Range and Speed that deals its rank in AoE damage only in the first post, then functions as a distraction as any enemy inside the smoke get immobilized the first and third post after entering it as well as get 5% of their Health drained and transferred to the user.
    C-Rank Spells:
    Name: Breakthrough
    Rank: C
    Type: Passive Ability (Burst)
    Ability: +45% Spell Damage
    Description: The user gets his first taste of his Second Origin.
    The user’s spell damage is passively increased.
    -----------------------------------------------------------------------------
    Name: Eyes of Aziza
    Rank: C
    Type: Buff (Burst)
    Buff Rate: +55% Magic Sensory
    Effect: Mind-Reading (only with PC Permission from Player target)
    Range: 1 meter
    Speed: 30 m/s
    Duration: 5 posts
    Description: The user’s eyes make to shine the moon and star as golden features appear on his irises. These types of eyes push his magical sensory beyond his capabilities, and it also allows him to (with PC Permission) look into the minds and thoughts of whoever is gazed by him.
    -----------------------------------------------------------------------------
    Name: Keening X-tra
    Rank: C
    Type: Single-Target Defensive
    Defense: 180HP
    Effect: Counter-Effect on Immobilization
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 posts
    Description: A bluish aura escapes the user’s body and takes form of a spheric shield that blocks any attack directed at the user. It lasts for 5 posts unless broken before then, and the sphere also allows the user to escape all Immobilization effects put on him in that duration.
    B-Rank Spells:
    Name: Full Body Control
    Rank: B
    Type: Passive Ability (Burst)
    Ability: +50% Melee Damage
    Description: The user’s body is starting to adapt to the vast new resources of magic power.
    The user’s melee damage is passively increased, making him able to punch and deal more damage with his equipped weapons.
    -----------------------------------------------------------------------------
    Name: Changeling
    Rank: B
    Type: Multi-Target
    Damage: 60 HP
    Effect: Mind-Control (only with OOC permission from the target)
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: An orb of glowing light is released from the user’s hand and darts up in the air. It forms a miniature sun that shoots out light needles that, upon successful contact, deal B-Rank Multi-Target Damage and (with OOC permission) take over the mind of the victim that bends to the user’s will for the duration of the spell.
    -----------------------------------------------------------------------------
    Name: Song of Muses
    Rank: B
    Type: Buff (Multi-Target)
    Buff Rate: +60% Spell Damage
    Effect: +5% HP Regen to ally per post
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: The user’s voice swoons over the field and enchants up to 5 allies with an increase in spell damage. The melodic tunes that escape his throat by magical means also heal up 5% of the allies’ HP per round.
    A-Rank Spells:
    Name: Fairy Reach
    Rank: A
    Type: Passive Ability (Burst)
    Ability: +55% Movement Speed
    Description: The user’s body has fully adapted to this huge change in magic power.
    The user’s movement/character speed is passively increased, making him able to move around much faster than before.
    -----------------------------------------------------------------------------
    Name: Spriggan’s Wall
    Rank: A
    Type: Requip Armor
    Requip Damage Reduction: 15HP
    Requip Health: 240HP
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 posts
    Description: The user manifests a wrist bracer carrying a shield with 50 cm in diameter. The shield is golden, worn with bruises, and it radiates with spell defense. Whilst equipped, the user’s mobility is still intact given its size, and the shield itself is light as paper. The enchantments in it, directly blessed by native fairies of Tenroujima Island, are far heavier.

    Abilities:
    Hardened Spirit:
    Name: Hardened Spirit
    Rank: A
    Type: Passive Ability (Burst)
    Effect: +30% Health to itself
    Description: Whilst equipped, this Spell Armor receives an additional +55% Requip Armor Health passively.
    Shellbreak:
    Name: Shellbreak
    Rank: A
    Type: AoE
    Damage: 50HP
    Effect: -50% Magic Endurance on target
    Range: 150 Meters
    Speed: 75 m/s
    Description: The user pokes on the shield or wrist bracer and causes the shield to shatter into millions of shards that spread out like rain. They’re harmless to allies naturally, even if they’re having a friendly duel, but to any enemy of the user, this deals A-Rank AOE Damage upon hit and also causes any hit target to gain a debuff on their magic endurance by -50% for the duration of the spell armor.
    -----------------------------------------------------------------------------
    Name: Ancient Fairy’s Spirit Rapture
    Rank: A
    Type: Single-Target
    Damage: 100HP
    Effect: Immobilizes target in the same round as they’re hit (every second round only)
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 post
    Description: A fairy magic circle appears around the user’s palm as he points it towards a target. The circle expands and reaches its target, in which it breaks and transforms into a swarm of auric fairies that begin ripping small pieces of the person’s soul off, thus dealing Single-Target A-Rank Damage to the hit target. On top of that, the target can be immobilized by the auric entities ever second post after being activated. One spell is launched per post.
    S-Rank Spells:
    Name: Fairy Limit
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Spell Damage
    Description: The user has far surpassed the expected limits of his own magic. From now on, it can only go even higher…
    The user’s spell damage is passively increased for all his spells.
    -----------------------------------------------------------------------------
    Name: Codename: Fairy Totem (XX121F)
    Rank: S
    Type: Requip Armor (Multi-Target)
    Requip Damage Reduction: 21HP
    Requip HP: 300HP
    Range: 300 Meters
    Speed: 225 Meters Per Second
    Duration: 10 posts
    Description: The user opens up a golden portal from above them, from which a 10 meter tall mechanical monstrosity comes crashing through. Reawakening all the gundam spirits in us, this specific robot functions as a requip since it requires the presence of a Fairy Tail Wizard inside of its cockpit. Despite its futuristic looks, it’s completely magical in nature and is an essential spawn of Tenroujima Island taken form. Therefore, it’s fully functionable for all Fairy Tail Wizards, and it has a sweet arsenal of utilities and weapons (plot-wise, it’s still a spell armor) to complement its reach and mobility such as machine guns, cannons, x-ray and more.

    Abilities:
    Fairy Aura:
    Name: Fairy Aura
    Rank: S
    Type: Passive Ability (Burst)
    Description: The machine has a passive aura around it that boosts the movement speed of all Fairy Tail Wizards in a thread other than the user by +70% for its own duration.
    Tenrou Blast:
    Name: Tenrou Blast
    Rank: S
    Type: AoE
    Damage: 60HP
    Effect: +5% HP Regen per post
    Range: 200 Meters
    Speed: 100 m/s
    Description: The golem-like power suit launches a light from the core stuck to its chestpiece. This light covers a large area and oozes with ancient Fairy Magic. This magic will damage every enemy of the Wizard inside the suit when caught under the radius. On top of that, it also allows the user inside the suit to heal +5% HP per post for the duration of the robot.
    -----------------------------------------------------------------------------
    Name: Fairy Wisp
    Rank: S
    Type: Buff
    Buff Rate: +70% Movement Speed
    Effect: +5% HP Regen per post
    Range: 100 meters
    Speed: 100 m/s
    Duration: 10 posts
    Description: The user grows out a pair of thin, transparent, mosquito-like wings from his back that aid him in flight and boosts his movement speed. They also release a reddish dust that heals the user +5% HP per post.
    H-Rank Spell:

    Name: Fairy Blade v.Beta
    Rank: H
    Type: Requip Weapon (Single-Target)
    Requip Weapon Damage: 55HP
    Requip HP: 500HP
    Range: 600 Meters
    Speed: 450 m/s
    Duration: 20 posts
    Description: This is but a minor reincarnation of the legendary Fairy Blade. Despite being a lite version of the real one, it still draws power from the original, so it’s still fair to say that it’s worthy of H-Rank status. Its size is akin to a greatsword, and its blade is composed of an unknown mineral with a very small density. This mineral also appears to make up the handle, and it reeks with fairy magic. Despite looking like something made of colored glass and cobber, it’s extremely sturdy and definitely makes the original Fairy Blade a good name.

    Abilities:
    Fairy Rage:
    Name: Fairy Rage
    Rank: H
    Type: Passive Ability (Burst)
    Ability: +75% Requip Weapon Damage
    Description: This giant blade is very discriminating. It deals an additional amount of extra damage to any target other than a Fairy Tail Wizard.
    Spatial Rand:
    Name: Spatial Rand
    Rank: H
    Type: Single-Target
    Damage: 140HP
    Effect: Immobilization
    Range: 600 Meters
    Speed: 450 m/s
    Duration: Instant
    Description: The wielder swings the blade once with all his might towards a single target. The force put into the swing is strong enough to cause a rift in the space between the Fairy Blade and its target, which results in a powerful, destructive attack. If successfully hitting a target, said target will be cut in a 'space-wound' that renders them immobile for 1 post.


    Last edited by Mura Kensho on 28th May 2019, 6:19 am; edited 2 times in total


    _____________________________________________________________________________________

    Second Origin YIxOFuK
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    Other Siggies:

    Second Origin Mura_sig_by_zeminazis-d9bd6hs
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    Second Origin Dq6H5ZH
    Second Origin Someth10

    Themes:
    Main Theme:

    Samurai Theme:
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5678
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,044,362
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Second Origin Empty Re: Second Origin

    Post by Johann on 27th May 2019, 9:54 am

    Heya Mura, Joh here to grade this magnificent magic of yours. All of my edits will be in this color.

    Spoiler:
    @Mura Kensho wrote:
    Second Origin

    Magic Name: Second Origin
    Magic Type:
    Caster: Auxiliary Benefit (-10% Mana Cost)
    Requip: Primary Benefit (3 requips out at once)

    Proof of Possession: https://www.fairytail-rp.com/t14653p775-the-magic-shop#369979

    Description: In the long, wrathful, ruined, joyous, adventurous, romantic and action-filled road to influence the magic world, a simple wizard is destined to climb up the ranks as time passes. More and more experience makes them undergo evolutionary development in their magical capabilities, and they grow stronger and stronger as their main goals gets closer. At some point, one fears to hit a wall… like a man wishing to lose weight via a diet spell, having run across the entire world is said to reveal a huge source of power put dormant inside your body, urging to be unlocked…

    With realization upon a certain moment in your life as your key, the closed door can be opened. A new source of power emerges, pushing you even further beyond what you’re normally capable of. The wall is suddenly broken, showing an extension of the road and a much longer path to take.

    Second Origin describes the dormant powers in the core of wizards that only a few have the potential to unleash. Breaking their rusted barriers, they push their magic prowess further and further, seemingly limitless and fogged by the influential power that this magic grants. It’s like a second pool of power and a source of strength for a wizard to tap from. It also functions like some kind of evolution, since one’s Second Origin usually harbors either a magic complimenting our own or a completely new and strange type of magic.

    In Mura’s case, his Second Origin connects with his Spirit Bind Magic in some ways, but it takes a more… fairy direction. Whenever he uses this new magic, the Fairy Tail Crest on his forehead grows out marks that look like vines stretching across the right side of his face. Ancient Fairy Magic is at his disposal[s], although kindly vague in comparison to spells such as Fairy Law and other Guild[/s].

    Unique Abilities:

    • Potential Unleashed: Unlocking your Second Origin has pushed your magical prowess to new heights. All spell damage from the user’s spells is increased by +60%.
    • Power Without Effort: Manifesting spells has never been easier. All spells now cost -10% less mana (combinable with Auxiliary Caster in this magic (-10%) + Auxiliary Caster in Second Magic (-10%) + Primary Caster in First Magic (-15%) = -45% Mana Cost), and the ease of so little mana consumption leaves a lot of room for your body to adapt to any situation - therefore, movement speed is increased by +50% (1 Very Strong buff split in two, 10% and 50% = 60%).
    • Second Pool: A whole new pool of mana is discovered, ready to be utilized at the user’s call. Total MP is increased by +30%, and the user’s body is strengthened by this new surge of power, thus granting an S-Rank Single-Target Defense Spell on his very body that, after it breaks, can be restored after 4 posts. He can pack a punch.


    Advanced Spells:
    Name: Flame of Rebuke
    Rank: D+
    Type: Single-Target
    Damage: 60HP
    Effect: +5% Burn
    Range: 90 meters
    Speed: 90 m/s
    Duration: 5 posts
    Description: The Flame of Rebuke is a primordial, golden fire that spawns on the user’s palm upon activation. Usually, it can’t burn in the mortal atmosphere, but the user’s own powers fuel it and allows it to manifest and deal 1x D(+)-Rank Single-Target Spell Damage upon hit. When the target is hit, the fires will burn them for 5% of the spell’s spell damage per post (3HP per post). (You can increase this to 5% of your opponent's total HP per post)

    Name: Flame of Praise
    Rank: C+
    Type: Single-Target Healing
    Healing: 45HP per post (You can increase this to 90HP per post, as spells can be recast once per round for their duration by default)
    Effect: Counter-Effect on Debuff
    Range: 180 meters
    Speed: 180 m/s
    Duration: 5 posts
    Description: The user manifests another primordial flame, the Flame of Praise. This fire covers the user’s arm and heals their body over time, in total granting 225 HP back to the user over 5 posts (45 HP per post). The Flame of Praise also counter-effects a single type of debuff put on the user by making it 50% weaker. (You can cahnge this to affect all debuffs)

    Name: Porcupine of Swords
    Rank: B+
    Type: Single-Target Defense
    Defense: 240HP (Anti-piercing shields lower the durability of shields to 1x rank shielding, so I must ask you to lower this to 120 HP)
    Effect: Anti-Piercing
    Range: 75 meters
    Speed: 75 m/s
    Duration: 8 posts
    Description: The user’s position is surrounded by ethereal samurais, all composed of a golden aura akin to other Fairy Magic, that charge down from the sky to create a dome of auric leather plates to shield user from incoming attacks, physical or magical. The divine samurais also hold their katanas forward to give the shield dome the characteristics of a porcupine; this is to prevent any person from piercing through so easily as they would get their eyes poked out by swords in the attempt.

    Name: Huldra’s Blessing
    Rank: A+
    Type: Single-Target (Healing)
    Healing: 75HP per post (You can increase this to 150HP per post)
    Effect:
    Range: 450 meters
    Speed: 450 m/s
    Duration: 5 posts
    Description: The user’s hands envelop in what looks like glowing ashes from an extinguished bonfire. These ashes quickly envelop his entire body and treats his wounds or those of a nearby ally, healing the target a total of 375 HP over 5 posts.

    Name: Huldra’s Gauntlet
    Rank: S+
    Type: Refined Requip Armor (Refined Requips are an additional spell slot you gain akin to signature spells. Sadly, you cannot make Advanced spells into refined requips, and I must thus ask you to change it)
    Requip Damage Reduction: 38HP (Please lower this to 32HP)
    Requip Health: 524HP (Please lower this to 450HP)
    Range: 1 meter
    Speed: Character-Rank Movement Speed
    Duration: 12 posts
    Description: Another fairy relic can be summoned by the user; this time, it’s a magical gauntlet on the user’s right arm that has a couple of sacred fairy spells sealed into it. It’s an ancient equipment, but its black metal yet shines as if it was forged yesterday. Its primary purpose was to aid in wielding the mythical Fairy Blade, but even if the user does need it to do so today, it has other uses as well.

    Abilities:
    Empower:
    Name: Empower
    Rank: S+
    Type: Passive Ability (Burst)
    Ability: +95% Spell Damage Damage (You can increase this to 105%)
    Description:The wearer of this gauntlet is aided by the sealed magic of the Huldra that boosts his spell damage by +95% until the gauntlet is unequipped.
    Adamantine (Active):
    Name: Adamantine
    Rank: S+
    Type: Active Buff (Burst)
    Buff: +135% Requip Damage
    Effect: Immobilization
    Range: 150 meters
    Speed: 150 m/s
    Duration: Until Huldra’s Gauntlet is cancelled
    Downside: This spell can only be used whilst wielding the Fairy Blade (S-Rank Spell). Buff is increased by 30%. (For this downside, the maximum you can increase is 25%, so I must ask you to lower the buff to 130%)
    Description: Whilst wielding the Fairy Blade, should the wielder wish it, he can channel an aura that coats the Fairy Blade and sharpens it, increasing its Requip Damage by +135% until the gauntlet is cancelled. With this spell, every second successful hit after the first will immobilize the target for one post. (Please change this so it can only immoblize a target once every other post since you can hit multiple times in a single round using a requip)

    Name: Potential Unleashed: The Flame of the Phoenix
    Rank: H+
    Type: Burst
    Damage: 210 HP
    Effect: -115% Movement Speed Debuff
    Range: 500 meters
    Speed: 400 m/s
    Duration: 25 posts
    Description: All of the user’s magic bursts forth and almost transforms his body into an entity of pure ethernano. In this case, dread auras leak out of the sky-bluish, jade-green, white-black and golden features that make up the flame surrounding the user’s body. In this state, anything that comes in contact with the flame suffers from a huge debuff on their movement speed - this cannot make the target go below -50% of their original speed stat. The flame does more than just slow down its foes; since it's literal fire, it burns into their flesh and souls, dealing a full H-Rank Burst Spell Damage per post max. The user inside the flaming cloak is unharmed by his spell, and he can alter the flame to spare unfortunate allies from touching it.

    Signature Spells:
    Name: Fairy Steps v.0.3
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels light on his feet, almost as if he weighted nothing. Feeling like a small, weightless fairy in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.0.7
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels even lighter as if it was possible already. Feeling like a grain of sand in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.1
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels as light as possible. Feeling like a dust particle in an average-sized body, his speed is increased by +60%.

    D-Rank Spells:
    Name: Midian Arts: Shuriken
    Rank: D
    Type: Multi-Target
    Damage: 30HP
    Effect:
    Range: 45 meters
    Speed: 30 m/s
    Duration: 3 posts
    Description: The user flings both hands forward rapidly, releasing a cloud of shurikens made of golden substances. These shurikens deal D-Rank Multi-Target damage upon hit and also deals 5% Burn on their Health per post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Kusarigama
    Rank: D
    Type: Single-Target
    Damage: 40HP
    Effect:
    Range: 60 meters
    Speed: 60 m/s
    Duration: Instant
    Description: The user flings his hand forward and releases a kunai made of glowing dust. Upon landing on the target, it deals D-Rank Single-Target damage as well as drains 5% of the target’s Mana and transfers it to the user in that same post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Smoke-Bomb
    Rank: D
    Type: Area of Effect
    Damage: 20HP
    Effects: Immobilization & 5% HP Drain per post
    Range: 30 meters
    Speed: 15 m/s
    Duration: 3 posts
    Description: The user swings down his hand and releases a small, golden ball of mana that functions as a smoke-bomb; upon impact with the ground right beneath the user’s feet, a smoke of light spreads out at D-Rank AoE Range and Speed that deals its rank in AoE damage only in the first post, then functions as a distraction as any enemy inside the smoke get immobilized the first and third post after entering it as well as get 5% of their Health drained and transferred to the user.
    C-Rank Spells:
    Name: Breakthrough
    Rank: C
    Type: Passive Ability (Burst)
    Ability: +45% Spell Buff (Please specify what aspect of your spells you are buffing)
    Description: The user gets his first taste of his Second Origin.
    The user’s (The spell description seems to end abruptly here)
    -----------------------------------------------------------------------------
    Name: Eyes of Aziza
    Rank: C
    Type: Buff (Burst)
    Buff Rate: +55% Magic Sensory
    Effect: Mind-Reading (only with PC Permission from Player target)
    Range: 1 meter
    Speed: 30 m/s
    Duration: 5 posts
    Description: The user’s eyes make to shine the moon and star as golden features appear on his irises. These types of eyes push his magical sensory beyond his capabilities, and it also allows him to (with PC Permission) look into the minds and thoughts of whoever is gazed by him.
    -----------------------------------------------------------------------------
    Name: Keening X-tra
    Rank: C
    Type: Single-Target Defensive
    Defense: 120HP (You can increase this to 180HP)
    Effect: Counter-Effect on Immobilization
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 posts
    Description: A bluish aura escapes the user’s body and takes form of a spheric shield that blocks any attack directed at the user. It lasts for 5 posts unless broken before then, and the sphere also allows the user to escape a single Immobilization effect put on him in that duration. (You can change this so it applies to all immobilization effects for the duration of the spell)
    B-Rank Spells:
    Name: Full Body Control
    Rank: B
    Type: Passive Ability (Burst)
    Ability: +50% Melee Damage (The description of the ability and the benefit it provides do not match. Please clarify this)
    Description: The user’s body is starting to adapt to the vast new resources of magic power.
    The user’s movement/character speed is passively increased, making him able to move around much faster.
    -----------------------------------------------------------------------------
    Name: Changeling
    Rank: B
    Type: Multi-Target
    Damage: 60 HP
    Effect: Mind-Control (only with OOC permission from the target)
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: An orb of glowing light is released from the user’s hand and darts up in the air. It forms a miniature sun that shoots out light needles that, upon successful contact, deal B-Rank Multi-Target Damage and (with OOC permission) take over the mind of the victim that bends to the user’s will for the duration of the spell.
    -----------------------------------------------------------------------------
    Name: Song of Muses
    Rank: B
    Type: Buff (Please specify at least one spell category here, i.e. Single Target, Multi Target, AoE or Burst)
    Buff Rate: +60% Spell Damage
    Effect: +5% HP Regen to ally per post
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: The user’s voice swoons over the field and enchants his allies with an increase in spell damage. The melodic tunes that escape his throat by magical means also heal up 5% of the allies’ HP per round. (Since this seems to be a multi target spell, please specify a set number of targets for this spell)
    A-Rank Spells:
    Name: Fairy Reach
    Rank: A
    Type: Passive Ability (Burst)
    Ability: +55% Movement Speed
    Description: The user’s body has fully adapted to this huge change in magic power.
    The user’s movement/character speed is passively increased, making him able to move around much faster than before.
    -----------------------------------------------------------------------------
    Name: Spriggan’s Wall
    Rank: A
    Type: Requip Armor
    Requip Damage Reduction: 15HP
    Requip Health: 240HP
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 posts
    Description: The user manifests a wrist bracer carrying a shield with 50 cm in diameter. The shield is golden, worn with bruises, and it radiates with spell defense. Whilst equipped, the user’s mobility is still intact given its size, and the shield itself is light as paper. The enchantments in it, directly blessed by native fairies of Tenroujima Island, are far heavier.

    Abilities:
    Hardened Spirit:
    Name: Hardened Spirit
    Rank: A
    Type: Passive Ability (Burst)
    Effect: +55% Health to itself (Since this is a Health buff, I must ask you to lower this to 30%)
    Description: Whilst equipped, this Spell Armor receives an additional +55% Requip Armor Health passively.
    Shellbreak:
    Name: Shellbreak
    Rank: A
    Type: AoE
    Damage: 50HP
    Effect: -65% Magic Endurance on target (The max debuff for spell damage resistance is 50%)
    Range: 150 Meters
    Speed: 75 m/s
    Description: The user pokes on the shield or wrist bracer and causes the shield to shatter into millions of shards that spread out like rain. They’re harmless to allies naturally, even if they’re having a friendly duel, but to any enemy of the user, this deals A-Rank AOE Damage upon hit and also causes any hit target to gain a debuff on their magic endurance by -65% for the duration of the spell armor.
    -----------------------------------------------------------------------------
    Name: Ancient Fairy’s Spirit Rapture
    Rank: A
    Type: Single-Target
    Damage: 100HP
    Effect: Immobilizes target in the same round as they’re hit (every second round only)
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 post
    Description: A fairy magic circle appears around the user’s palm as he points it towards a target. The circle expands and reaches its target, in which it breaks and transforms into a swarm of auric fairies that begin ripping small pieces of the person’s soul off, thus dealing Single-Target A-Rank Damage to the hit target. On top of that, the target can be immobilized by the auric entities ever second post after being activated. One spell is launched per post.
    S-Rank Spells:
    Name: Fairy Limit
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Spell Damage
    Description: The user has far surpassed the expected limits of his own magic. From now on, it can only go even higher…
    The user’s spell damage is passively increased for all his spells.
    -----------------------------------------------------------------------------
    Name: Codename: Fairy Totem (XX121F)
    Rank: S
    Type: Requip Armor (Multi-Target)
    Requip Damage Reduction: 21HP
    Requip HP: 300HP
    Range: 300 Meters
    Speed: 225 Meters Per Second
    Duration: 10 posts
    Description: The user opens up a golden portal from above them, from which a 10 meter tall mechanical monstrosity comes crashing through. Reawakening all the gundam spirits in us, this specific robot functions as a requip since it requires the presence of a Fairy Tail Wizard inside of its cockpit. Despite its futuristic looks, it’s completely magical in nature and is an essential spawn of Tenroujima Island taken form. Therefore, it’s fully functionable for all Fairy Tail Wizards, and it has a sweet arsenal of utilities and weapons (plot-wise, it’s still a spell armor) to complement its reach and mobility such as machine guns, cannons, x-ray and more.

    Abilities:
    Fairy Aura:
    Name: Fairy Aura
    Rank: S
    Type: Passive Ability (Burst)
    Description: The machine has a passive aura around it that boosts the movement speed of all Fairy Tail Wizards in a thread other than the user by +60% for its own duration. (You may increase this to 70%)
    Tenrou Blast:
    Name: Tenrou Blast
    Rank: S
    Type: AoE
    Damage: 60HP
    Effect: +5% HP Regen per post
    Range: 200 Meters
    Speed: 100 m/s
    Description: The golem-like power suit launches a light from the core stuck to its chestpiece. This light covers a large area and oozes with ancient Fairy Magic. This magic will damage every enemy of the Wizard inside the suit when caught under the radius. On top of that, it also allows the user inside the suit to heal +5% HP per post for the duration of the robot.
    -----------------------------------------------------------------------------
    Name: Fairy Wisp
    Rank: S
    Type: Buff
    Buff Rate: +70% Movement Speed
    Effect: +5% HP Regen per post
    Range: 100 meters
    Speed: 100 m/s
    Duration: 10 posts
    Description: The user grows out a pair of thin, transparent, mosquito-like wings from his back that aid him in flight and boosts his movement speed. They also release a reddish dust that heals the user +5% HP per post.
    H-Rank Spell:

    Name: Fairy Blade v.Beta
    Rank: H
    Type: Requip Weapon (Single-Target)
    Requip Weapon Damage: 55HP
    Requip HP: 500HP
    Range: 600 Meters
    Speed: 450 m/s
    Duration: 20 posts
    Description: This is but a minor reincarnation of the legendary Fairy Blade. Despite being a lite version of the real one, it still draws power from the original, so it’s still fair to say that it’s worthy of H-Rank status. Its size is akin to a greatsword, and its blade is composed of an unknown mineral with a very small density. This mineral also appears to make up the handle, and it reeks with fairy magic. Despite looking like something made of colored glass and cobber, it’s extremely sturdy and definitely makes the original Fairy Blade a good name. (Unless I'm blind, you're missing the Requip's abilities here, which you should probably add :'D)


    _____________________________________________________________________________________

    Second Origin Johannsiggies
    Mura Kensho
    Mura Kensho
    ===============
    ===============

    Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Neutral Guild Ace- Dark Guild Ace- S-Rank- A-Rank- Halloween Social - Haiku Contest Participant- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Hero- Summer Special Participant- Player 
    Lineage : Aspect of Pluto
    Position : Saint of Fortitude
    Posts : 1282
    Guild : Fairy Tail (GM)
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 20
    Experience : 769,482

    Character Sheet
    First Magic: Spirit Bind Magic
    Second Magic: Onmyōdō (The Way of Yin and Yang)
    Third Magic: Second Origin

    Second Origin Empty Re: Second Origin

    Post by Mura Kensho on 28th May 2019, 6:20 am

    Crossing my fingers, but bump


    _____________________________________________________________________________________

    Second Origin YIxOFuK
    Second Origin XFg58FbA_o
    Other Siggies:

    Second Origin Mura_sig_by_zeminazis-d9bd6hs
    Second Origin ZUKLAS1
    Second Origin Dq6H5ZH
    Second Origin Someth10

    Themes:
    Main Theme:

    Samurai Theme:
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 5678
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,044,362
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Second Origin Empty Re: Second Origin

    Post by Johann on 28th May 2019, 6:49 am

    Second Origin FbVA7uB

    Spoiler:
    @Mura Kensho wrote:
    Second Origin

    Magic Name: Second Origin
    Magic Type:
    Caster: Auxiliary Benefit (-10% Mana Cost)
    Requip: Primary Benefit (3 requips out at once)

    Proof of Possession: https://www.fairytail-rp.com/t14653p775-the-magic-shop#369979

    Description: In the long, wrathful, ruined, joyous, adventurous, romantic and action-filled road to influence the magic world, a simple wizard is destined to climb up the ranks as time passes. More and more experience makes them undergo evolutionary development in their magical capabilities, and they grow stronger and stronger as their main goals gets closer. At some point, one fears to hit a wall… like a man wishing to lose weight via a diet spell, having run across the entire world is said to reveal a huge source of power put dormant inside your body, urging to be unlocked…

    With realization upon a certain moment in your life as your key, the closed door can be opened. A new source of power emerges, pushing you even further beyond what you’re normally capable of. The wall is suddenly broken, showing an extension of the road and a much longer path to take.

    Second Origin describes the dormant powers in the core of wizards that only a few have the potential to unleash. Breaking their rusted barriers, they push their magic prowess further and further, seemingly limitless and fogged by the influential power that this magic grants. It’s like a second pool of power and a source of strength for a wizard to tap from. It also functions like some kind of evolution, since one’s Second Origin usually harbors either a magic complimenting our own or a completely new and strange type of magic.

    In Mura’s case, his Second Origin connects with his Spirit Bind Magic in some ways, but it takes a more… fairy direction. Whenever he uses this new magic, the Fairy Tail Crest on his forehead grows out marks that look like vines stretching across the right side of his face. Ancient Fairy Magic is at his disposal[s], although kindly vague in comparison to spells such as Fairy Law and other Guild[/s].

    Unique Abilities:

    • Potential Unleashed: Unlocking your Second Origin has pushed your magical prowess to new heights. All spell damage from the user’s spells is increased by +60%.
    • Power Without Effort: Manifesting spells has never been easier. All spells now cost -10% less mana (combinable with Auxiliary Caster in this magic (-10%) + Auxiliary Caster in Second Magic (-10%) + Primary Caster in First Magic (-15%) = -45% Mana Cost), and the ease of so little mana consumption leaves a lot of room for your body to adapt to any situation - therefore, movement speed is increased by +50% (1 Very Strong buff split in two, 10% and 50% = 60%).
    • Second Pool: A whole new pool of mana is discovered, ready to be utilized at the user’s call. Total MP is increased by +30%, and the user’s body is strengthened by this new surge of power, thus granting an S-Rank Single-Target Defense Spell on his very body that, after it breaks, can be restored after 4 posts. He can pack a punch.


    Advanced Spells:
    Name: Flame of Rebuke
    Rank: D+
    Type: Single-Target
    Damage: 60HP
    Effect: +5% Burn
    Range: 90 meters
    Speed: 90 m/s
    Duration: 5 posts
    Description: The Flame of Rebuke is a primordial, golden fire that spawns on the user’s palm upon activation. Usually, it can’t burn in the mortal atmosphere, but the user’s own powers fuel it and allows it to manifest and deal 1x D(+)-Rank Single-Target Spell Damage upon hit. When the target is hit, the fires will burn them for 5% of the opponent's total HP per post.

    Name: Flame of Praise
    Rank: C+
    Type: Single-Target Healing
    Healing: 90HP per post
    Effect: Counter-Effect on Debuff
    Range: 180 meters
    Speed: 180 m/s
    Duration: 5 posts
    Description: The user manifests another primordial flame, the Flame of Praise. This fire covers the user’s arm and heals their body over time, in total granting 450 HP back to the user over 5 posts (90 HP per post). The Flame of Praise also counter-effects all types of debuff put on the user by making it 50% weaker.

    Name: Porcupine of Swords
    Rank: B+
    Type: Single-Target Defense
    Defense: 120HP
    Effect: Anti-Piercing
    Range: 75 meters
    Speed: 75 m/s
    Duration: 8 posts
    Description: The user’s position is surrounded by ethereal samurais, all composed of a golden aura akin to other Fairy Magic, that charge down from the sky to create a dome of auric leather plates to shield user from incoming attacks, physical or magical. The divine samurais also hold their katanas forward to give the shield dome the characteristics of a porcupine; this is to prevent any person from piercing through so easily as they would get their eyes poked out by swords in the attempt.

    Name: Huldra’s Blessing
    Rank: A+
    Type: Single-Target (Healing)
    Healing: 150HP per post
    Effect:
    Range: 450 meters
    Speed: 450 m/s
    Duration: 5 posts
    Description: The user’s hands envelop in what looks like glowing ashes from an extinguished bonfire. These ashes quickly envelop his entire body and treats his wounds or those of a nearby ally, healing the target a total of 750 HP over 5 posts.

    Name: Huldra’s Gauntlet
    Rank: S+
    Type: Requip Armor
    Requip Damage Reduction: 32HP
    Requip Health: 450HP
    Range: 1 meter
    Speed: Character-Rank Movement Speed
    Duration: 12 posts
    Description: Another fairy relic can be summoned by the user; this time, it’s a magical gauntlet on the user’s right arm that has a couple of sacred fairy spells sealed into it. It’s an ancient equipment, but its black metal yet shines as if it was forged yesterday. Its primary purpose was to aid in wielding the mythical Fairy Blade, but even if the user does need it to do so today, it has other uses as well.

    Abilities:
    Empower:
    Name: Empower
    Rank: S+
    Type: Passive Ability (Burst)
    Ability: +105% Spell Damage
    Description:The wearer of this gauntlet is aided by the sealed magic of the Huldra that boosts his spell damage by +105% until the gauntlet is unequipped.
    Adamantine (Active):
    Name: Adamantine
    Rank: S+
    Type: Active Buff (Burst)
    Buff: +130% Requip Damage
    Effect: Immobilization
    Range: 150 meters
    Speed: 150 m/s
    Duration: Until Huldra’s Gauntlet is cancelled
    Downside: This spell can only be used whilst wielding the Fairy Blade (S-Rank Spell). Buff is increased by 25%.
    Description: Whilst wielding the Fairy Blade, should the wielder wish it, he can channel an aura that coats the Fairy Blade and sharpens it, increasing its Requip Damage by +130% until the gauntlet is cancelled. With this spell, every second successful hit after the first will immobilize the target for one post.

    Name: Potential Unleashed: The Flame of the Phoenix
    Rank: H+
    Type: Burst
    Damage: 210 HP
    Effect: -115% Movement Speed Debuff
    Range: 500 meters
    Speed: 400 m/s
    Duration: 25 posts
    Description: All of the user’s magic bursts forth and almost transforms his body into an entity of pure ethernano. In this case, dread auras leak out of the sky-bluish, jade-green, white-black and golden features that make up the flame surrounding the user’s body. In this state, anything that comes in contact with the flame suffers from a huge debuff on their movement speed - this cannot make the target go below -50% of their original speed stat. The flame does more than just slow down its foes; since it's literal fire, it burns into their flesh and souls, dealing a full H-Rank Burst Spell Damage per post max. The user inside the flaming cloak is unharmed by his spell, and he can alter the flame to spare unfortunate allies from touching it.

    Signature Spells:
    Name: Fairy Steps v.0.3
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels light on his feet, almost as if he weighted nothing. Feeling like a small, weightless fairy in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.0.7
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels even lighter as if it was possible already. Feeling like a grain of sand in an average-sized body, his speed is increased by +60%.

    Name: Fairy Steps v.1
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Speed Buff
    Description: The user feels as light as possible. Feeling like a dust particle in an average-sized body, his speed is increased by +60%.

    D-Rank Spells:
    Name: Midian Arts: Shuriken
    Rank: D
    Type: Multi-Target
    Damage: 30HP
    Effect:
    Range: 45 meters
    Speed: 30 m/s
    Duration: 3 posts
    Description: The user flings both hands forward rapidly, releasing a cloud of shurikens made of golden substances. These shurikens deal D-Rank Multi-Target damage upon hit and also deals 5% Burn on their Health per post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Kusarigama
    Rank: D
    Type: Single-Target
    Damage: 40HP
    Effect:
    Range: 60 meters
    Speed: 60 m/s
    Duration: Instant
    Description: The user flings his hand forward and releases a kunai made of glowing dust. Upon landing on the target, it deals D-Rank Single-Target damage as well as drains 5% of the target’s Mana and transfers it to the user in that same post.
    -----------------------------------------------------------------------------
    Name: Midian Arts: Smoke-Bomb
    Rank: D
    Type: Area of Effect
    Damage: 20HP
    Effects: Immobilization & 5% HP Drain per post
    Range: 30 meters
    Speed: 15 m/s
    Duration: 3 posts
    Description: The user swings down his hand and releases a small, golden ball of mana that functions as a smoke-bomb; upon impact with the ground right beneath the user’s feet, a smoke of light spreads out at D-Rank AoE Range and Speed that deals its rank in AoE damage only in the first post, then functions as a distraction as any enemy inside the smoke get immobilized the first and third post after entering it as well as get 5% of their Health drained and transferred to the user.
    C-Rank Spells:
    Name: Breakthrough
    Rank: C
    Type: Passive Ability (Burst)
    Ability: +45% Spell Damage
    Description: The user gets his first taste of his Second Origin.
    The user’s spell damage is passively increased.
    -----------------------------------------------------------------------------
    Name: Eyes of Aziza
    Rank: C
    Type: Buff (Burst)
    Buff Rate: +55% Magic Sensory
    Effect: Mind-Reading (only with PC Permission from Player target)
    Range: 1 meter
    Speed: 30 m/s
    Duration: 5 posts
    Description: The user’s eyes make to shine the moon and star as golden features appear on his irises. These types of eyes push his magical sensory beyond his capabilities, and it also allows him to (with PC Permission) look into the minds and thoughts of whoever is gazed by him.
    -----------------------------------------------------------------------------
    Name: Keening X-tra
    Rank: C
    Type: Single-Target Defensive
    Defense: 180HP
    Effect: Counter-Effect on Immobilization
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 posts
    Description: A bluish aura escapes the user’s body and takes form of a spheric shield that blocks any attack directed at the user. It lasts for 5 posts unless broken before then, and the sphere also allows the user to escape all Immobilization effects put on him in that duration.
    B-Rank Spells:
    Name: Full Body Control
    Rank: B
    Type: Passive Ability (Burst)
    Ability: +50% Melee Damage
    Description: The user’s body is starting to adapt to the vast new resources of magic power.
    The user’s melee damage is passively increased, making him able to punch and deal more damage with his equipped weapons.
    -----------------------------------------------------------------------------
    Name: Changeling
    Rank: B
    Type: Multi-Target
    Damage: 60 HP
    Effect: Mind-Control (only with OOC permission from the target)
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: An orb of glowing light is released from the user’s hand and darts up in the air. It forms a miniature sun that shoots out light needles that, upon successful contact, deal B-Rank Multi-Target Damage and (with OOC permission) take over the mind of the victim that bends to the user’s will for the duration of the spell.
    -----------------------------------------------------------------------------
    Name: Song of Muses
    Rank: B
    Type: Buff (Multi-Target)
    Buff Rate: +60% Spell Damage
    Effect: +5% HP Regen to ally per post
    Range: 150 meters
    Speed: 110 m/s
    Duration: 6 posts
    Description: The user’s voice swoons over the field and enchants up to 5 allies with an increase in spell damage. The melodic tunes that escape his throat by magical means also heal up 5% of the allies’ HP per round.
    A-Rank Spells:
    Name: Fairy Reach
    Rank: A
    Type: Passive Ability (Burst)
    Ability: +55% Movement Speed
    Description: The user’s body has fully adapted to this huge change in magic power.
    The user’s movement/character speed is passively increased, making him able to move around much faster than before.
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    Name: Spriggan’s Wall
    Rank: A
    Type: Requip Armor
    Requip Damage Reduction: 15HP
    Requip Health: 240HP
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 posts
    Description: The user manifests a wrist bracer carrying a shield with 50 cm in diameter. The shield is golden, worn with bruises, and it radiates with spell defense. Whilst equipped, the user’s mobility is still intact given its size, and the shield itself is light as paper. The enchantments in it, directly blessed by native fairies of Tenroujima Island, are far heavier.

    Abilities:
    Hardened Spirit:
    Name: Hardened Spirit
    Rank: A
    Type: Passive Ability (Burst)
    Effect: +30% Health to itself
    Description: Whilst equipped, this Spell Armor receives an additional +55% Requip Armor Health passively.
    Shellbreak:
    Name: Shellbreak
    Rank: A
    Type: AoE
    Damage: 50HP
    Effect: -50% Magic Endurance on target
    Range: 150 Meters
    Speed: 75 m/s
    Description: The user pokes on the shield or wrist bracer and causes the shield to shatter into millions of shards that spread out like rain. They’re harmless to allies naturally, even if they’re having a friendly duel, but to any enemy of the user, this deals A-Rank AOE Damage upon hit and also causes any hit target to gain a debuff on their magic endurance by -50% for the duration of the spell armor.
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    Name: Ancient Fairy’s Spirit Rapture
    Rank: A
    Type: Single-Target
    Damage: 100HP
    Effect: Immobilizes target in the same round as they’re hit (every second round only)
    Range: 300 Meters
    Speed: 300 m/s
    Duration: 7 post
    Description: A fairy magic circle appears around the user’s palm as he points it towards a target. The circle expands and reaches its target, in which it breaks and transforms into a swarm of auric fairies that begin ripping small pieces of the person’s soul off, thus dealing Single-Target A-Rank Damage to the hit target. On top of that, the target can be immobilized by the auric entities ever second post after being activated. One spell is launched per post.
    S-Rank Spells:
    Name: Fairy Limit
    Rank: S
    Type: Passive Ability (Burst)
    Ability: +60% Spell Damage
    Description: The user has far surpassed the expected limits of his own magic. From now on, it can only go even higher…
    The user’s spell damage is passively increased for all his spells.
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    Name: Codename: Fairy Totem (XX121F)
    Rank: S
    Type: Requip Armor (Multi-Target)
    Requip Damage Reduction: 21HP
    Requip HP: 300HP
    Range: 300 Meters
    Speed: 225 Meters Per Second
    Duration: 10 posts
    Description: The user opens up a golden portal from above them, from which a 10 meter tall mechanical monstrosity comes crashing through. Reawakening all the gundam spirits in us, this specific robot functions as a requip since it requires the presence of a Fairy Tail Wizard inside of its cockpit. Despite its futuristic looks, it’s completely magical in nature and is an essential spawn of Tenroujima Island taken form. Therefore, it’s fully functionable for all Fairy Tail Wizards, and it has a sweet arsenal of utilities and weapons (plot-wise, it’s still a spell armor) to complement its reach and mobility such as machine guns, cannons, x-ray and more.

    Abilities:
    Fairy Aura:
    Name: Fairy Aura
    Rank: S
    Type: Passive Ability (Burst)
    Description: The machine has a passive aura around it that boosts the movement speed of all Fairy Tail Wizards in a thread other than the user by +70% for its own duration.
    Tenrou Blast:
    Name: Tenrou Blast
    Rank: S
    Type: AoE
    Damage: 60HP
    Effect: +5% HP Regen per post
    Range: 200 Meters
    Speed: 100 m/s
    Description: The golem-like power suit launches a light from the core stuck to its chestpiece. This light covers a large area and oozes with ancient Fairy Magic. This magic will damage every enemy of the Wizard inside the suit when caught under the radius. On top of that, it also allows the user inside the suit to heal +5% HP per post for the duration of the robot.
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    Name: Fairy Wisp
    Rank: S
    Type: Buff
    Buff Rate: +70% Movement Speed
    Effect: +5% HP Regen per post
    Range: 100 meters
    Speed: 100 m/s
    Duration: 10 posts
    Description: The user grows out a pair of thin, transparent, mosquito-like wings from his back that aid him in flight and boosts his movement speed. They also release a reddish dust that heals the user +5% HP per post.
    H-Rank Spell:

    Name: Fairy Blade v.Beta
    Rank: H
    Type: Requip Weapon (Single-Target)
    Requip Weapon Damage: 55HP
    Requip HP: 500HP
    Range: 600 Meters
    Speed: 450 m/s
    Duration: 20 posts
    Description: This is but a minor reincarnation of the legendary Fairy Blade. Despite being a lite version of the real one, it still draws power from the original, so it’s still fair to say that it’s worthy of H-Rank status. Its size is akin to a greatsword, and its blade is composed of an unknown mineral with a very small density. This mineral also appears to make up the handle, and it reeks with fairy magic. Despite looking like something made of colored glass and cobber, it’s extremely sturdy and definitely makes the original Fairy Blade a good name.

    Abilities:
    Fairy Rage:
    Name: Fairy Rage
    Rank: H
    Type: Passive Ability (Burst)
    Ability: +75% Requip Weapon Damage
    Description: This giant blade is very discriminating. It deals an additional amount of extra damage to any target other than a Fairy Tail Wizard.
    Spatial Rand:
    Name: Spatial Rand
    Rank: H
    Type: Single-Target
    Damage: 140HP
    Effect: Immobilization
    Range: 600 Meters
    Speed: 450 m/s
    Duration: Instant
    Description: The wielder swings the blade once with all his might towards a single target. The force put into the swing is strong enough to cause a rift in the space between the Fairy Blade and its target, which results in a powerful, destructive attack. If successfully hitting a target, said target will be cut in a 'space-wound' that renders them immobile for 1 post.


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    Second Origin Johannsiggies

      Current date/time is 7th December 2019, 1:32 am