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    Merces Letifer Magic

    Victoria Sheridan
    Victoria Sheridan

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    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Merces Letifer Magic

    Post by Victoria Sheridan 29th June 2018, 3:36 pm

    Magic

    Primary Magic: Merces Letifer Magic
    Magic Type: Caster: Primary, Requip: Auxiliary
    Description: Merces Letifer Magic was taught to Victoria by Lawrence Sheridan, the man who saved her life from slavers in Capital Crocus when she was ten years old. He used it first as a soldier in a faraway land, then as a gun for hire in Earthland. It is a Caster-type magic that gains Requip magic spells at higher ranks. The Requip spells summon special magical firearms that fill a variety of needs.

    In battle Victoria uses Merces Letifer Magic to make magic grenades, knives, and other weapons. She can also call upon magic firearms for firepower that lets her punch far above her weight and take on individuals or crowds of opponents. She can even threaten armored opponents and damage buildings and vehicles with a select few high-ranking weapons and spells. Merces Letifer Magic is not subtle and works best in open combat, but collateral damage can be a concern, so Victoria has to exercise caution when using some of her more powerful spells and weapons.

    After years of frequent use, Merces Letifer Magic now gives Victoria access to a few powerful buffs that boost her abilities, allowing her to either take an aggressive posture or to adopt a defensive one if a situation suddenly turns against her.
     
    Lineage:

    Name: Shadows Of Anarchy
    Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.

    Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack. These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.

    Usage: 5 post duration with a 6 post cooldown (if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

    Ascendant Ability (X-Rank):

    Name: Eagle Vision
    Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.

    Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.

    Usage: Passive

    Ascendant Ability (Y-Rank):

    Name: Gold Rush
    Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.

    The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
       * Increase your own jewel reward by 100%
       * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
       * Increase the jewel reward of you and ONE other participant of the job by 50%

    The user's active ability are the following:
       * The user is able to sacrifice their EXP gained from jobs for additional jewels
       * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
       Usage:  Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.

    Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
       * D-Rank: Nothing
       * C-Rank: Strong
       * B-Rank: Strong+
       * A-Rank: Strong+
       * S-Rank: Legendary
       * SS-Rank: Legendary+
       * 10Y: Legendary+
       * 100Y: Artifact

    Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
       * 25 EXP: 1,000 (D-Rank)
       * 50 EXP: 2,500 (C-Rank)
       * 250 EXP: 7,500 (B-Rank)
       * 1,250 EXP: 17,000 (A-Rank)
       * 6,250 EXP: 30,000 (S-Rank)
       * 18,750 EXP: 45,000 (SS-Rank)
       * 56,250 EXP: 70,000 (10Y-Rank)
       * 168,750 EXP: 100,000 (100Y-Rank)

    Ascendant Ability (Z-Rank):

    Name: Armoured Beast
    Description: A humanoid monster was said to live in a small village in Fiore. The monster was said to be intelligent, yet strong. However, despite holding the intelligence of a human, it was shunned for it's hideous figure, which lead to it crafting it's own armor to hide it. Eventually the armoured beast rescued a princess in distress and they fell in love, eventually settling down and making a family. Their children, however, didn't have a hideous appearance of their father but they were prodigy at war and wore armour fit for conquerors.

       Ability: A passive defensive ability that allows the user to have a higher endurance (50% more HP), tolerance (Poisons and disease/curse effects last half as long) and a keener intellect than most others.
       Usage: Passive


    Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Resistance and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the Spell Damage inflicted by her magic by 70%. Victoria gains an outline of her body that glows gunmetal gray when this ability is in use. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    Spells:
       
    Signature Spells:

    Name: Derringer
    Rank: S
    Category: Offensive
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target at a speed of 400 Meters per Second and can reach up to 400 Meters. If it hits the target takes 120 HP in damage.

     
    Name: Hand Cannon
    Rank: S
    Category: Offensive
    Type: Single Target
    Damage: 120 HP
    Range: 400 Meters
    Speed: 400 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a powerful magical bullet that speeds towards the target at a speed of 400 Meters per Second and reaches up to 400 Meters. It can punch through armor and magical shields, though it gives up half its damage potential to do so. If it hits an armored target the target takes 60 HP in damage. If it hits an unarmored target the target takes the full 120 HP in damage.


    Name: Claymore Burst
    Rank: S
    Category: Offensive
    Type: Multi Target
    Damage: 90 HP
    Range: 300 Meters
    Speed: 225 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Focusing gray energy into her hands, Victoria pushes outward with both of them palms out. This sends a cluster of steel ball bearings towards her opponent (or opponents) at high speed. The cluster travels at a range of 300 meters and travels at speeds of 225 meters per second. If the cluster hits, the target (or targets) takes 90 HP in damage. Up to ten targets standing close together can be hit with a single Claymore Burst.



    D-Rank Spells:

    Name: Grenade    
    Rank: D    
    MP Cost: 20 MP    
    Category: Offensive    
    Type: Area-Of-Effect    
    Damage: 20 HP    
    Range: 30 Meters    
    Speed: 15 Meters per Second    
    Duration: 1 Post    
    Description: Victoria channels magic into her hand and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius; targets take 20 HP in damage. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow. Grenade can hit up to three targets in the blast radius.   

       
    Name: Heavy Pistol    
    Rank: D+  
    MP Cost: 30 MP    
    Category: Offensive    
    Type: Single-Target    
    Damage: 60 HP    
    Range: 90 Meters    
    Speed: 90 Meters per Second    
    Duration: 1 Post    
    Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 Meters per Second and travels up to 90 Meters in range. If it hits the target the target takes 60 HP in damage.


       Name: High Velocity
       Rank: D+
       MP Cost: 30 MP
       Category: Auxiliary
       Type: Single Target
       Damage: N/A
       Range: Self
       Speed: Self
       Duration: 5 Posts
       Downside: N/A
       Description: For those times when a spell really needs to get to its target on time, Victoria uses this spell. She channels magic into her hands and then does a fist pump. Victoria gets a 75% buff to Spell Speed for a period of five posts. While this spell is active Victoria's flickers constantly as if she is in motion.


    C-Rank Spells:


    Name: Disorienting Mini-Crossbow    
    Rank: C    
    MP Cost: 30 MP    
    Category: Offensive    
    Type: Single-Target    
    Damage: 60 HP  
    Range: 120 Meters    
    Speed: 120 Meters per Second     
    Duration: 1 Post    
    Downside: N/A    
    Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the target takes 60 HP in damage and is blinded for one post. The dart dissipates upon impact.      


    Name: Brass Knuckles    
    Rank: C    
    MP Cost: 30 MP    
    Category: Offensive    
    Type: Single Target    
    Damage: 60 HP    
    Range: Melee    
    Speed: Melee    
    Duration: 1 Post    
    Downside: N/A    
    Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. If the target is hit it takes 60 HP in damage. They dissipate upon impact.       


    Name: Requip: Shotgun    
    Rank: C+     
    Requip Type: Weapon    
    Grade: Normal    
    Linked Equipment: N/A    
    Requip Damage: 21 HP    
    Requip Durability: N/A    
    Range: 45 Meters    
    Speed: 45 Meters per Second    
    Duration: 6 Posts    
    Downside: N/A    
    Description:
    Shotgun:

    Merces Letifer Magic 411542206_1

    Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.        

    Abilities:     
       
    Big Shot:

    Name: Big Shot
    Rank: C+
    MP Cost: 45 MP
    Category: Offensive
    Type: Single Target
    Damage: 90 HP
    Range: 180 Meters
    Speed: 180 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Victoria can fire a magical round of buckshot that travels a 180 Meters per Second and can reach up to 180 Meters. If it hits the target it deals 90 damage and knocks back the target. OOC Permission is required to knock back and move PCs or Event NPCs. This ability cannot be used outside of the Requip's active duration.
       
    Solid Slug:

    Name: Solid Slug
    Rank: C+
    MP Cost: 45 MP
    Category: Offensive
    Type: Single Target
    Damage: 90 HP
    Range: 180 Meters
    Speed: 180 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Instead of buckshot, Victoria can fire a single magical solid slug shot that travels at 180 Meters per Second and can reach up to 180 Meters. If it hits the target it deals 90 HP in damage and knocks the target back. OOC permission is required to knock back and move PCs or Event NPCs. This ability cannot be used outside of the Requip's active duration.


       Name: Oscar Mike (C+ Prestige Spell)
       Rank: C+
       MP Cost: 45 HP
       Category: Auxiliary
       Type: Single Target
       Damage: N/A
       Range: Self
       Speed: Self
       Duration: 6 Posts
       Downside: N/A
       Description: Sometimes a mage needs to get somewhere in a hurry or retreat from an unfavorable situation. This spell lets Victoria do just that. To use the spell she channels magic into her hands and taps her feet. Her feet are then coated in "boots" of tan magic. Using this spell, Victoria can boost her Speed by 85% for a period of six posts.


    B-Rank Spells:

    Name: Billy Club    
    Rank: B    
    MP Cost: 40 MP    
    Category: Offensive    
    Type: Single Target    
    Damage: 80 HP    
    Range: Melee    
    Speed: Melee    
    Duration: 1 Post    
    Downside: N/A    
    Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. if the target is hit, it takes 80 HP in damage. The club disappears after a single use.  
       

    Name: Sticky Grenade    
    Rank: B    
    MP Cost: 40 MP    
    Category: Offensive    
    Type: Area Of Effect  
    Damage: 40 HP    
    Range: 100 Meters    
    Speed: 50 Meters per Second    
    Duration: 1 Post    
    Downside: N/A    
    Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a short count of three. When it counts down the center pulses red. If opponents are caught in the blast, they take 40 HP in damage. Up to six opponents can be hurt at once with Sticky Grenade. 
       

    Name: Flashbang    
    Rank: B    
    MP Cost: 40 MP    
    Category: Offensive    
    Type: Area Of Effect    
    Damage: 40 HP    
    Range: 100 Meters    
    Speed: 50 Meters per second     
    Duration: 1 Post    
    Downside: N/A    
    Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they take 40 HP in damage and are temporarily blinded for one post. The blinding effect does not affect blind characters. Up to six targets can be blinded at once.


    Name: Requip: Sniper Rifle    
    Rank: B+     
    MP Cost: 30 MP
    Requip Type: Weapon    
    Grade: Normal    
    Linked Equipment: N/A    
    Requip Damage: 32 HP    
    Requip Durability: N/A    
    Range: 75 Meters    
    Speed: 75 Meters per Second    
    Duration: 8 Posts    
    Downside: N/A    
    Description:

    Sniper Rifle:

    Merces Letifer Magic Wa2000-2

    Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.

    Abilities:

    Kinetic Shot:

    Name: Kinetic Shot
    Rank: B+
    MP Cost: 60 MP
    Category: Offensive
    Type: Single Target
    Damage: 120 HP
    Range: 300 Meters
    Speed: 300 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Victoria fires a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. OOC permission is required to knock down and move PCs or Event NPCs. This ability cannot be used outside the Requip's active duration.
       
    Suppressor:

    Name: Suppressor
    Rank: B+
    Category: Auxiliary
    Type: Passive
    Damage: N/A
    Range: N/A
    Speed: N/A
    Duration: Passive
    Downside: N/A
    Description: Victoria's shots, whether normal or Active Ability, give 50% off less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. Due to magic barrel reinforcement, Suppressor also adds a 90% increase to Spell Range. This ability is active for as long as the weapon itself is.


       Name: Don't Bother Running... (B+ Prestige Spell)
       Rank: B+
       MP Cost: 60 MP
       Category: Auxiliary
       Type: Single Target
       Damage: N/A
       Range: Self
       Speed: Self
       Duration: 8 Posts
       Downside: N/A
       Description: Even the best marksman finds themselves wishing for a little extra range from time to time. With this spell Victoria can extend her reach and hit targets at a distance where they thought they were safe from her. Victoria channels gray magic into her hands and then moves her hands like she is putting on gloves. Once the spell is cast Victoria benefits from a 90% boost to Spell Range for a period of eight posts. While the spell is active Victoria's hands and forearms glow gunmetal gray.

       
    A-Rank Spells:

    Name: Combat Knife    
    Rank: A    
    MP Cost: 50 MP    
    Category: Offensive    
    Type: Single Target    
    Damage: 100 HP  
    Range: Melee    
    Speed: Melee    
    Duration: 1 Post    
    Downside: N/A    
    Description: Victoria focuses magic power into her hand until a black-bladed knife forms. She then swings the knife at the target. If the target is hit, it takes 100 HP in damage. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.    


    Name: Requip: Rocket Launcher    
    Rank: A+     
    Requip Type: Weapon    
    Grade: Normal    
    Linked Equipment: N/A    
    Requip Damage: 45 HP    
    Requip Durability: N/A    
    Range: 110 Meters    
    Speed: 110 Meters per Second     
    Duration: 9 Posts    
    Downside: N/A    
    Description:

    Rocket Launcher:

    Merces Letifer Magic At4
       

    This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.  

    Abilities:     

    Bunker Buster:

    Name: Bunker Buster
    Rank: A+
    MP Cost: 75 MP
    Category: Offensive
    Type: Single Target
    Damage: 150 HP
    Range: 450 Meters
    Speed: 450 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Victoria can fire a gray-nosed projectile that is more powerful than normal. The projectile travels at 450 Meters per second and can reach up to 450 Meters. It also does considerable damage to buildings and gates by punching through walls and then exploding. It can punch through armor and magical shields, but it gives up half of its damage potential to do so. If it hits an armored target, it deals 75 HP in damage. If it hits an unarmored target, it deals its full damage of 150 HP and knocks down the target. Requires permission to knock back and move PCs or Event NPCs. This ability cannot be used outside the Requip's duration.

    Heat-Seeker:

    Name: Heat-Seeker
    Rank: A+
    MP Cost: 75 MP
    Category: Offensive
    Type: Single Target
    Damage: 150 HP
    Range: 450 Meters
    Speed: 450 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Victoria can fire a red-nosed projectile that can home in on a target within its range of 450 Meters: if it has to travel any further the rocket vanishes on the spot without doing any damage. The projectile travels at speeds up to 450 Meters per Second and has a range of 450 Meters. If Heat-Seeker hits, it deals 150 HP in damage and knocks the target down. Requires permission to knock down and move PCs or Event NPCs. This ability cannot be used outside the Requip's duration.



       Name: Hard To Kill (A+ Prestige Spell)
       Rank: A+
       MP Cost: 75 MP
       Category: Auxiliary
       Type: Single Target
       Damage: N/A
       Range: Self
       Speed: Self
       Duration: 9 Posts
       Downside: N/A
       Description: Any hero worth their salt is hard to keep down and Victoria is no exception. By channeling magic into her fist and then tapping it against her chest twice, Victoria empowers herself with a 50% increase to both Physical Resistance and Magical Resistance, allowing her to reduce damage taken from both sources even without benefit of armor. This buff lasts for nine posts and while it is active Victoria's outline glows blue.


    S-Rank Spells:

    Name: Trench Knife
    Rank: S
    MP Cost: 60 MP
    Category: Offensive
    Type: Single Target
    Damage: 120 HP
    Range: Melee
    Speed: Melee
    Duration: 1 Post
    Downside: N/A
    Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. If the target is either punched or stabbed, it takes 120 HP in damage. The Trench Knife disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


    Name: Requip: Light Machine Gun
    Rank: S+
    Requip Type: Weapon
    Grade: Normal
    Linked Equipment: N/A
    Requip Damage: 62 HP
    Requip Durability:
    Range: 150 Meters
    Speed: 150 Meters per Second
    Duration: 12 Posts
    Downside: N/A
    Description:

    Light Machine Gun:
    Merces Letifer Magic M249

    Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use. The Light Machine Gun has a fast rate of fire and does respectable damage, which makes a good weapon for firepower on the move. It excels in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions if the need arises.

    Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
       
    Abilities:
       
    Five-Round Burst:

    Name: Five-Round Burst
    Rank: S+
    MP Cost: 90 MP
    Category: Offensive
    Type: Single Target
    Damage: 180 HP
    Range: 600 Meters
    Speed: 600 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five bullets hit, the target takes 180 HP in damage.
       
    Buzzsaw:

    Name: Buzzsaw
    Rank: S+
    MP Cost: 90 MP
    Category: Auxiliary
    Type: Single Target
    Damage: N/A
    Range: 600 Meters
    Speed: 600 Meters per Second
    Duration: 2 Posts
    Downside: N/A
    Description: The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on PCs or Event NPCs. Buzzsaw does not affect deaf characters.


       Name: Requip: .44 Magnum Revolver (S+ Prestige Spell)
       Rank: S+
       Requip Type: Weapon
       Grade: Normal
       Linked Equipment: N/A
       Requip Damage: 62 HP
       Requip Durability: N/A
       Range: 150 Meters
       Speed: 150 Meters per Second
       Duration: 12 Posts
       Downside: N/A
       Description: A large, long-barreled revolver that fires a heavy round, the .44 Magnum Revolver is not a subtle weapon. Its report can be heard by anyone in earshot, but the weapon is best employed in situations where subtlety is not needed. Its ability to fire either Armor-Piercing Rounds or Magnum Rounds makes sure that whatever is on the receiving end goes down and is likely to stay down. Anyone who looks down the barrel of this weapon might question how lucky they feel.

    .44 Magnum Revolver:
    Merces Letifer Magic 400px-Smith_%26_Wesson_Model_29-8

       
    Armor-Piercing Round:

       Name: Armor-Piercing Round
       Rank: S+
       MP Cost: 90 MP
       Category: Offensive
       Type: Single Target
       Damage: 270 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: Range and Speed are halved in exchange for 50% more damage.
       Description: Victoria fires a heavy round that can punch through armor and magic shields, though it gives up half of its damage potential to do so. It travels at a speed of 300 meters per second and can reach up to 300 meters. If the Armor-Piercing Round hits an armored target it takes 135 HP in damage and is knocked back. If the Armor-Piercing Round hits an unarmored target it takes the full damage of 270 HP and is knocked back. OOC permission is required to knock back and move PCs or Event NPCs.
       

       
    Magnum Round:

       Name: Magnum Round
       Rank: S+
       MP Cost: 90 MP
       Category: Offensive
       Type: Single Target
       Damage: 270 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: Range and Speed are halved in exchange for 50% more damage.
       Description: Victoria fires a heavy round that deals a lot of damage and dumps a lot of kinetic energy into the target. The round travels at a speed of 300 Meters per Second and can reach up to 300 Meters. If the target is hit, it takes 270 HP in damage and is knocked down from the force of the round. OOC permission is required to knock down and move PCs or Event NPCs.
       


    H-Rank Spells:

    Name: Shockwave Punch
    Rank: H
    MP Cost: 70 MP
    Category: Offensive
    Type: Single Target
    Damage: 140 HP
    Range: 600 Meters
    Speed: 500 Meters per Second
    Duration: 1 Post
    Downside: N/A
    Description: Focusing golden energy into her hand, Victoria punches towards the target. A concentrated shockwave of energy and sound in the shape of a cone rushes forward. The cone travels up to 600 meters at a speed of 500 meters per second. If the attack hits, the target takes 140 HP in damage and is disoriented for one post.


    Name: Beam Cannon
    Rank: H+
    MP Cost: 105 MP
    Category: Offensive
    Type: Single Target
    Damage: 210 HP
    Range: 800 Meters
    Speed: 800 Meters
    Duration: 1 Post
    Downside: N/A
    Description: Putting both hands together in the shape of a gun, Victoria channels energy into her hands and a ball of golden energy the size of a marble forms on her fingertips. When the spell is ready, Victoria fires the spell at the target. The spell manifests as a thin beam of golden light. The beam travels up to 800 Meters and travels at 800 Meters per second. The spell can punch through armor and physical and magical shields, but gives up half of its damage potential to do so. If it hits an armored target, the spell does 105 HP in damage. If it hits an unarmored target, the spell does its full damage of 210 HP.


    Last edited by Victoria Sheridan on 22nd November 2020, 2:06 pm; edited 46 times in total (Reason for editing : Victoria has achieved S+ Rank. Her magic has been updated to reflect this change.)
    Fluffy
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    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Fluffy 30th June 2018, 10:19 am

    Fluffy here, any required edits are in this color, so lets get you ready for approval!
    @Victoria Sheridan wrote:Magic
       

      Primary Magic: Merces Letifer Magic
      Secondary Magic: TBA
      Magic Type: Caster with Re-Equip spells
      Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

      Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


      Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


      Lineage:
      Shadows Of Anarchy:
      Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
      Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
      These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
      Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

      Unique Abilities:
     

       
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 50% more damage. This should be 40%.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.
         


      Spells:
      Spell Template
      Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

      D-Rank Spells:

     

       
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single minature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


        Advanced Spells:
        Advanced Spell Template
        Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
       

         
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast







    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Merces Letifer Magic Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Victoria Sheridan
    Victoria Sheridan

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    Lineage : Shadows Of Anarchy
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    Posts : 1322
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    First Magic: Merces Letifer
    Second Magic: Combat Medic
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    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 30th June 2018, 11:23 am

    The requested changes have been made. Let me know if any further changes are needed.

    Bump.
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    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Fluffy 1st July 2018, 10:47 am

    Now you just need to define if caster is auxiliary or prevalent and set Requip as the other one.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Merces Letifer Magic Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 1st July 2018, 12:26 pm

    Everything should be in order now.

    Bump.
    Fluffy
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    Second Magic:
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Fluffy 1st July 2018, 12:34 pm

    Merces Letifer Magic Approv10

    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.
         


       Spells:
       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single minature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast







    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Merces Letifer Magic Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Lester Drynedi
    Lester Drynedi

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    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Lester Drynedi 3rd August 2018, 10:35 pm

    Unlocked and Moved at users request


    ❀:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.
         


       Spells:
       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single minature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast







    _____________________________________________________________________________________

    Lester Drynedi
    Lester Drynedi

    Gentleman florist


    Gentleman florist

    Player 
    Posts : 1584
    Cosmic Coins : 0
    Dungeon Tokens : 1
    Age : 19

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Lester Drynedi 4th August 2018, 5:43 am

    Heya lester here! Just a couple of things but its looking good overall, comments are in this colour, feel free to ask any questionsT below and bump when you're done!~

    ❀:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.

    • Double Tap: Once per thread, Victoria can use a Re-Equip Weapon's Active Ability the next post after its first use. It must be the same Active Ability that was used in the previous post.
      Just add that she must still pay the mp cost for it
         


       Spells:
       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and speed are always low
         



       Name: Hand Cannon
       Rank: C (Can rank up to S)
       Type: Single Target
       Damage: 60 HP
       Range: 180 Meters
       Speed: 180 Meters per Second
       Duration: Instantaneous
       Cooldown: 3 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used in any stance
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Gesture can telegraph intent
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 30 HP If you want you can increase this to 60hp
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 1 Post Since the effect (clouded vision) lasts for 3 posts can you just increase the duration to 3 posts, cooldown to 4
           Cooldown: 3 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by blurring their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Dart deals weak damage upon impact
           
      • Blurred vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters and tight spaces
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.





    _____________________________________________________________________________________

    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 4th August 2018, 12:39 pm

    The changes have been made. Everything should be in order now.

    Bump.
    Lester Drynedi
    Lester Drynedi

    Gentleman florist


    Gentleman florist

    Player 
    Posts : 1584
    Cosmic Coins : 0
    Dungeon Tokens : 1
    Age : 19

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Lester Drynedi 4th August 2018, 4:33 pm

    Merces Letifer Magic KvF9ieo

    ❀:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.

    • Double Tap: Once per thread, Victoria can use a Re-Equip Weapon's Active Ability the next post after its first use. It must be the same Active Ability that was used in the previous post. She must also pay the MP cost of the Active Ability to be able to use it again.
         


       Spells:
       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and projectile speed are always low
         



       Name: Hand Cannon
       Rank: C (Can rank up to S)
       Type: Single Target
       Damage: 60 HP
       Range: 180 Meters
       Speed: 180 Meters per Second
       Duration: Instantaneous
       Cooldown: 3 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used while standing still or on the move
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Casting gesture can telegraph intent to perceptive opponents
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 60 HP
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 3 Posts
           Cooldown: 4 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by clouding their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Cooldown is lengthy; Victoria must select her target with care
           
      • Clouded vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters (sewers, hallways, etc.)
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.





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    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Guest 3rd September 2018, 12:18 pm

    Unlocked and moved at user request.

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons to give opponents an unpleasant surprise. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies a nasty surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters.

    • Double Tap: Once per thread, Victoria can use a Re-Equip Weapon's Active Ability the next post after its first use. It must be the same Active Ability that was used in the previous post. She must also pay the MP cost of the Active Ability to be able to use it again.
         


       Spells:
       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS. As a starter character at D rank, you start off with 4 spells.

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and projectile speed are always low
         



       Name: Hand Cannon
       Rank: C (Can rank up to S)
       Type: Single Target
       Damage: 60 HP
       Range: 180 Meters
       Speed: 180 Meters per Second
       Duration: Instantaneous
       Cooldown: 3 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used while standing still or on the move
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Casting gesture can telegraph intent to perceptive opponents
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 60 HP
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 3 Posts
           Cooldown: 4 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by clouding their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Cooldown is lengthy; Victoria must select her target with care
           
      • Clouded vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters (sewers, hallways, etc.)
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



    Theo
    Theo

    Squishy but Deadly


    Squishy but Deadly

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    Lineage : Descendant of the Candy Witch
    Position : None
    Posts : 772
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    Dungeon Tokens : 5
    Experience : 2,489,302

    Character Sheet
    First Magic: Jello
    Second Magic: Drathir Takeover
    Third Magic: Treasure Dragon Slayer

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Theo 8th September 2018, 8:39 pm

    ♛:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well. This is a Story/Plot UA.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    • Double Tap: Once per thread, Victoria can use a Re-Equip Weapon's Active Ability the next post after its first use. It must be the same Active Ability that was used in the previous post. She must also pay the MP cost of the Active Ability to be able to use it again.

    • Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with non-mage NPCs below her rank, they will believe anything she says. When conversing with mage NPCs below her rank, they too will be taken in by her words. However, NPCs of her rank or higher will not be swayed by her honeyed words. PC mages of her rank and lower can possibly fall for it (requires OOC permission), but PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.
         


       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and projectile speed are always low
         



       Name: Hand Cannon
       Rank: B (Can rank up to S)
       Type: Single Target
       Damage: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: Instantaneous
       Cooldown: 4 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used while standing still or on the move
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Casting gesture can telegraph intent to perceptive opponents
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 60 HP
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 3 Posts
           Cooldown: 4 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by clouding their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Cooldown is lengthy; Victoria must select her target with care
           
      • Clouded vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters (sewers, hallways, etc.)
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         Strengths:
         

           
      • Provides Victoria with a non-lethal weapon because it is designed to knock out rather than kill; it can kill, but killing someone with it requires deliberate effort on her part
      • Has no moving parts, so it is silent

           

         Weaknesses:
         

           
      • Victoria has to be in melee range to use it
      • Best used as a surprise attack, not as a main weapon
      • Stealth is required to get into range for a knockout strike

           



         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         Strengths:
         

           
      • As the name implies, it can stick to surfaces, ensuring that it does not roll away
      • It can break up groups of enemies simply by throwing it near them
      • Can tear through soft cover with little trouble
      • Large blast radius
      • The noise can deafen opponents, allowing her to get away or press the attack
           

         Weaknesses:
         

           
      • No stealth potential: blast is very loud
      • Cannot damage hard targets
      • Allies can be harmed by the blast
      • Collateral damage is an issue
      • Since it sticks to surfaces, careful aim must be taken before it is thrown
           



         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns. 

      Strengths:
         

           
      • Can temporarily blind enemies
      • It can be thrown over obstacles or rolled into rooms
      • It does modest damage in addition to blinding enemies
      • Reasonably fast projectile speed
           

         Weaknesses:

           
      • Blinding effect can be negated simply by looking away, by closing or covering the eyes, by wearing protection against bright light (ex. welding mask, welding goggles, etc.), or by defensive magic spells that protect against status effects
      • Blinding effect can also affect allies; care must be taken when it is used
      • Does not work on blind enemies
      • The effect can be removed with healing magic
           



         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Cooldown: 6 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • Projectile speed is fast, giving targets little time to dodge her shots
      • The weapon is suppressed, allowing for some degree of stealth when attacking
      • The bullpup design makes it easier to carry in tight spaces and easier to aim from concealment (i.e. no lengthy barrel protruding from cover to give her away)
      • Its Active Ability can do good damage and knock down the target, giving her time to relocate, change to another weapon, or retreat
           

         Weaknesses:
         

           
      • Normal ammunition deals weak damage
      • The focus required to effectively use the weapon makes it better suited for use in an opening attack (ideally from a concealed location) than as a main combat weapon
      • Its scope can give off a lens flare, allowing perceptive opponents to spot her before she fires
      • Suppressed does not mean silent; opponents with good hearing can still hear the weapon fire and take appropriate action
           


         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           





    Merces Letifer Magic BsTllPk


    _____________________________________________________________________________________


    Merces Letifer Magic 60709_s
    Johann
    Johann

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    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 9967
    Guild : Dies Irae - GM
    Dungeon Tokens : 0
    Age : 29
    Experience : 3,108,432
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Johann 9th December 2018, 11:22 am

    Moved and unlocked at the user's request

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage.
         
    • Dude Looks Like A Lady: Victoria can take advantage of her boyish appearance. When wearing male clothing, any non-mage NPC below her rank or at her rank is fooled by the disguise. However, any NPC mage of her rank or higher can see through the ruse. Any PC mage of her rank or higher can see through it as well. This is a Story/Plot UA.
         
    • Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    • Double Tap: Once per thread, Victoria can use a Re-Equip Weapon's Active Ability the next post after its first use. It must be the same Active Ability that was used in the previous post. She must also pay the MP cost of the Active Ability to be able to use it again.

    • Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with non-mage NPCs below her rank, they will believe anything she says. When conversing with mage NPCs below her rank, they too will be taken in by her words. However, NPCs of her rank or higher will not be swayed by her honeyed words. PC mages of her rank and lower can possibly fall for it (requires OOC permission), but PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.
         


       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and projectile speed are always low
         



       Name: Hand Cannon
       Rank: B (Can rank up to S)
       Type: Single Target
       Damage: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: Instantaneous
       Cooldown: 4 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used while standing still or on the move
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Casting gesture can telegraph intent to perceptive opponents
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 60 HP
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 3 Posts
           Cooldown: 4 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by clouding their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Cooldown is lengthy; Victoria must select her target with care
           
      • Clouded vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters (sewers, hallways, etc.)
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         Strengths:
         

           
      • Provides Victoria with a non-lethal weapon because it is designed to knock out rather than kill; it can kill, but killing someone with it requires deliberate effort on her part
      • Has no moving parts, so it is silent

           

         Weaknesses:
         

           
      • Victoria has to be in melee range to use it
      • Best used as a surprise attack, not as a main weapon
      • Stealth is required to get into range for a knockout strike

           



         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         Strengths:
         

           
      • As the name implies, it can stick to surfaces, ensuring that it does not roll away
      • It can break up groups of enemies simply by throwing it near them
      • Can tear through soft cover with little trouble
      • Large blast radius
      • The noise can deafen opponents, allowing her to get away or press the attack
           

         Weaknesses:
         

           
      • No stealth potential: blast is very loud
      • Cannot damage hard targets
      • Allies can be harmed by the blast
      • Collateral damage is an issue
      • Since it sticks to surfaces, careful aim must be taken before it is thrown
           



         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns. 

      Strengths:
         

           
      • Can temporarily blind enemies
      • It can be thrown over obstacles or rolled into rooms
      • It does modest damage in addition to blinding enemies
      • Reasonably fast projectile speed
           

         Weaknesses:

           
      • Blinding effect can be negated simply by looking away, by closing or covering the eyes, by wearing protection against bright light (ex. welding mask, welding goggles, etc.), or by defensive magic spells that protect against status effects
      • Blinding effect can also affect allies; care must be taken when it is used
      • Does not work on blind enemies
      • The effect can be removed with healing magic
           



         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Cooldown: 6 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • Projectile speed is fast, giving targets little time to dodge her shots
      • The weapon is suppressed, allowing for some degree of stealth when attacking
      • The bullpup design makes it easier to carry in tight spaces and easier to aim from concealment (i.e. no lengthy barrel protruding from cover to give her away)
      • Its Active Ability can do good damage and knock down the target, giving her time to relocate, change to another weapon, or retreat
           

         Weaknesses:
         

           
      • Normal ammunition deals weak damage
      • The focus required to effectively use the weapon makes it better suited for use in an opening attack (ideally from a concealed location) than as a main combat weapon
      • Its scope can give off a lens flare, allowing perceptive opponents to spot her before she fires
      • Suppressed does not mean silent; opponents with good hearing can still hear the weapon fire and take appropriate action
           


         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           






    _____________________________________________________________________________________

    Merces Letifer Magic Johannsiggies
    Johann
    Johann

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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Johann 10th December 2018, 3:26 am

    Hey hey Vic, you know me, I'm here to "grade" your magic today, quote on quote because it is fine as it is, just two small remarks: One, You can actually get rid of all cooldowns, strengths and weaknesses in the magic since those are obsolete now. Two, your second UA, you can make this a plot ability if you like and use the UA for an ability that grants combat effects, make sure to mark it as such and put it in a spoiler separate from the UA's if you do want to do that. That being said, if you have any questions or require clarifications post in this thread and I'll get back to you asap.

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 40% more damage. (If you want you could make this scale up with your rank and increase to 60% at S Rank)

    • Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.
         


       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Cooldown: 2 Posts
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
       Strengths:
       

         
    • Derringer spell is quick to use
         
    • Derringer makes a good backup spell
         

       Weaknesses:
       

         
    • Does weak damage
         
    • Cannot rank up, so damage and projectile speed are always low
         



       Name: Hand Cannon
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: Instantaneous
       Cooldown: 4 Posts
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       Strengths:
       

         
    • Hand Cannon ranks up to S, improving its stats with each promotion
         
    • Hand Cannon is easy and quick to use
         
    • It can be used while standing still or on the move
         

       Weaknesses:
       

         
    • Both hands must be used to "fire" it
         
    • She cannot hold items or open doors when using it
         
    • Casting gesture can telegraph intent to perceptive opponents
         


       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

         Strengths:

      • Can break up groups of enemies just by throwing it near them
      • Can hit multiple targets with blast radius
      • Can destroy soft cover (tents, cardboard, wood, etc.)
      • Noise of explosion can deafen opponents, allowing her to get away or press the attack


         Weaknesses:

      • No stealth potential at all; sound of the explosion is very loud
      • Damage is weak
      • Blast does nothing against hard cover (buildings, walls, etc.)
      • Enemies can simply flee the radius before it detonates
      • Slow projectile speed means that brave enemies can catch it in mid-air or pick it up and throw it back at her (the latter can be achieved provided she does not let the Grenade "cook" first)
      • Blast can harm allies caught in the radius


    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.

         Strengths:

      • Is quick to form
      • Is silent to use, making it a good stealth attack
      • Dissipates on impact, making enemies unable to pull it out and use it against her


         Weaknesses:

      • Damage is not very strong
      • Is most accurate when used fairly close to the target, potentially negating the point of stealth to begin with
      • Can be ignored by sufficiently sturdy enemies


         
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

        Strengths:

      • Can be used in almost any position (stationary, on the move, upside-down, etc.)
      • Can be used as an opening attack or as a quick self-defense option


         Weaknesses:

      • No stealth potential; makes the same noise as firing an actual pistol
      • Can fire only one shot before needing to "reload"
      • Projectile does not deal much damage


         
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.

         Strengths:

      • Good stealth potential; is virtually silent when used, unlike the Pistol spell
      • Makes for a good opening attack on an unsuspecting target


         Weaknesses:

      • Projectile does not deal much damage
      • Best suited for an opening attack as opposed to a mainstay combat spell  


         Advanced Spells:
         Advanced Spell Template
         Note: BE SPECIFIC AND ADD DETAILS. You get 1 spell per rank which you unlock at that rank, (D+, C+, B+, A+, S+, H+)
         

           
      • Name: Heavy Pistol
           Rank: D+
           Type: Offensive, Single-Target
           Damage: 60 HP
           Range: 90 Meters
           Duration: 1 Post
           Cooldown: 4 Posts
           Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

           Strengths:

        • Does more damage than basic Pistol spell
        • Retains the versatility of basic Pistol spell
        • Faster projectile speed reduces the chance of a target dodging the spell


           Weaknesses:

        • No stealth potential; makes the same noise as firing an actual pistol
        • Takes longer to "reload" than basic Pistol spell
        • In early stages of her career, repeated usage of spell can drain MP fast



           Name: Knife
           Rank: C
           Type: Single Target
           Damage: 60 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Cooldown: 3 Posts
           Downside: N/A
           Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
           Strengths:
           

             
        • Knife spell provides a quick melee weapon that is always available
             
        • It is as sharp as an average knife, allowing her to use it outside of combat
             

           Weaknesses:
           

             
        • Victoria must be in melee range to use it
             
        • Knife only lasts for a single strike, successful or not
             



           Name: Disorienting Mini-Crossbow
           Rank: C
           Type: Single-Target
           Damage: 60 HP
           Range: 120 Meters
           Speed: 120 Meters per Second
           Duration: 3 Posts
           Cooldown: 4 Posts
           Downside: N/A
           Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
           Strengths:
           

             
        • Dart can disorient opponents by clouding their vision, making her or allies harder to hit
             
        • Greater range allows her to use it from farther away
             
        • Is virtually silent when used, making it a good opening attack
             

           Weaknesses:
           
      • Cooldown is lengthy; Victoria must select her target with care
           
      • Clouded vision can be cured with a healing spell
           
      • Is still not a good choice for a main combat spell
           



         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 3 Posts
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
         Strengths:
         

           
      • Quick to use
           
      • Deals much more damage than a normal punch
           

         Weaknesses:
         

           
      • Victoria must be in melee range to make use of them
           
      • They cannot block weapons of any kind
           



         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • The shotgun is a good weapon for close quarters (sewers, hallways, etc.)
           
      • It can fire magical buckshot or magical Solid Slug ammunition
           
      • Narrow spread of buckshot allows for good chance to hit a target
           

         Weaknesses:
         

           
      • No stealth potential; its shots are very loud
           
      • Normal ammunition does not deal much damage per shot
           
      • Active Abilities have fairly lengthy cooldown
           


         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         Strengths:
         

           
      • Provides Victoria with a non-lethal weapon because it is designed to knock out rather than kill; it can kill, but killing someone with it requires deliberate effort on her part
      • Has no moving parts, so it is silent

           

         Weaknesses:
         

           
      • Victoria has to be in melee range to use it
      • Best used as a surprise attack, not as a main weapon
      • Stealth is required to get into range for a knockout strike

           



         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Cooldown: 4 Posts
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         Strengths:
         

           
      • As the name implies, it can stick to surfaces, ensuring that it does not roll away
      • It can break up groups of enemies simply by throwing it near them
      • Can tear through soft cover with little trouble
      • Large blast radius
      • The noise can deafen opponents, allowing her to get away or press the attack
           

         Weaknesses:
         

           
      • No stealth potential: blast is very loud
      • Cannot damage hard targets
      • Allies can be harmed by the blast
      • Collateral damage is an issue
      • Since it sticks to surfaces, careful aim must be taken before it is thrown
           



         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Cooldown: 4 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns. 

      Strengths:
         

           
      • Can temporarily blind enemies
      • It can be thrown over obstacles or rolled into rooms
      • It does modest damage in addition to blinding enemies
      • Reasonably fast projectile speed
           

         Weaknesses:

           
      • Blinding effect can be negated simply by looking away, by closing or covering the eyes, by wearing protection against bright light (ex. welding mask, welding goggles, etc.), or by defensive magic spells that protect against status effects
      • Blinding effect can also affect allies; care must be taken when it is used
      • Does not work on blind enemies
      • The effect can be removed with healing magic
           



         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Cooldown: 6 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         Strengths:
         

           
      • Projectile speed is fast, giving targets little time to dodge her shots
      • The weapon is suppressed, allowing for some degree of stealth when attacking
      • The bullpup design makes it easier to carry in tight spaces and easier to aim from concealment (i.e. no lengthy barrel protruding from cover to give her away)
      • Its Active Ability can do good damage and knock down the target, giving her time to relocate, change to another weapon, or retreat
           

         Weaknesses:
         

           
      • Normal ammunition deals weak damage
      • The focus required to effectively use the weapon makes it better suited for use in an opening attack (ideally from a concealed location) than as a main combat weapon
      • Its scope can give off a lens flare, allowing perceptive opponents to spot her before she fires
      • Suppressed does not mean silent; opponents with good hearing can still hear the weapon fire and take appropriate action
           


         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.


         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second.   







    _____________________________________________________________________________________

    Merces Letifer Magic Johannsiggies
    Victoria Sheridan
    Victoria Sheridan

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    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 10th December 2018, 12:19 pm

    I have made the requested changes. Everything should be in order now. Let me know if further changes are needed.

    Bump.
    Johann
    Johann

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    Character Sheet
    First Magic: Saga of War - Ragnarök
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    Third Magic: Maledict of War - Berserkir

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Johann 10th December 2018, 12:22 pm

    Merces Letifer Magic 1cEJcPL

    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 55% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 25% boost to Physical Defense and a 25% boost to Speed.
         
      Story/Plot UA:

      Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

      Story/Plot UA:

      Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    



       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       
       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

       
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         

         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.


         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second.   







    _____________________________________________________________________________________

    Merces Letifer Magic Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
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    Posts : 9967
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Johann 27th January 2019, 2:26 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

         
    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 55% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 25% boost to Physical Defense and a 25% boost to Speed.
         
      Story/Plot UA:

      Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

      Story/Plot UA:

      Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    



       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: D
       Type: Single Target
       Damage:40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       
       D-Rank Spells:

       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.

    • Name: Throwing Knife
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Victoria focuses magic and forms it into a silver throwing knife. It travels at 60 m/s. It dissipates upon impact.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

       
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.

         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         

         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.


         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second.   







    _____________________________________________________________________________________

    Merces Letifer Magic Johannsiggies
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2979
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 18
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by ivyleaf33 28th January 2019, 11:48 pm

    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 25% boost to Physical Defense and a 25% boost to Speed. These could be boosted to 30% each.

    • Bullet Time: For a period of three posts, Victoria can boost the damage inflicted by all of her Re-Equip Active Abilities by 50%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the ability again. This could be boosted to 60%.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns unless removed sooner by a UA, healing spell, or item effect. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 61.5 HP
           Requip/Summon HP: 375 HP
           Range: 600 Meters
           Speed: 600 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise generated can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts.
             











    Everything looks great, besides a few edits I've suggested in your UAs. You can make those changes or not, I don't particularly mind either way. When you're done, just bump the post and I'll getcha approved right away. Edits made are in this color.


    _____________________________________________________________________________________


    Merces Letifer Magic B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 29th January 2019, 12:04 am

    The requested changes have been made. Everything should be in order now. Let me know if more changes are needed.

    Bump.
    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2979
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 18
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by ivyleaf33 29th January 2019, 4:07 am

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Defense and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the damage inflicted by all of her Re-Equip Active Abilities by 60%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns unless removed sooner by a UA, healing spell, or item effect. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 61.5 HP
           Requip/Summon HP: 375 HP
           Range: 600 Meters
           Speed: 600 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts. Does not work on deaf characters.
             











    Merces Letifer Magic KhyzeRtP_o


    _____________________________________________________________________________________


    Merces Letifer Magic B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : None
    Posts : 2979
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Age : 18
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by ivyleaf33 27th April 2019, 2:10 am

    Spoiler:
    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Defense and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the damage inflicted by all of her Re-Equip Active Abilities by 60%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.
       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 180 Meters
         Speed: 180 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns unless removed sooner by a UA, healing spell, or item effect. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 31.5 HP
         Requip/Summon HP: 270 HP
         Range: 300 Meters
         Speed: 300 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP
         Range: 450 Meters
         Speed: 450 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. If it hits, it deals normal damage (150 HP) and knocks down targets on impact. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.
           
      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 61.5 HP
           Requip/Summon HP: 375 HP
           Range: 600 Meters
           Speed: 600 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts. Does not work on deaf characters.
             











    Moved and unlocked at user's request.


    _____________________________________________________________________________________


    Merces Letifer Magic B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Idolize- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Haiku Contest Participant- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Seijin On Your Friends List- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 6975
    Guild : Fairy Tail
    Cosmic Coins : 70
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Nessa Cordelia Lux 15th May 2019, 11:47 am

    Heeey, so I'll be grading this for you. All edits will be done in this colour! Once you've done the edits, bump the thread and I'll take a look.


    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

    Edit:: Strengths / Weaknesses are not longer required, you can remove this if you want.

       Strengths:

    • Magic reduces the need to carry physical weapons
    • Versatile weapons selection lets Victoria react to situations as they develop
    • Magic lets her summon weapons instantly, allowing her to give enemies believing that she is unarmed an unpleasant surprise


       Weaknesses:

    • Most weapons are tied to the magic; if it is somehow disabled, Victoria does not have many options besides resorting to physical weapons or her bare hands
    • Very little defense; the best defense is a good offense with this style
    • Most of her more powerful spells and weapons are not suited for stealth
    • Most spells and weapons are best used against single opponents


       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Defense and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the damage inflicted by all of her Re-Equip Active Abilities by 60%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again. Edit:: Please specify what type of damage is boost, spell damge or melee.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instant
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.


       Name: Claymore Burst
       Rank: S
       Type: Multi Target
       Damage: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Focusing gray energy into her hands, Victoria pushes outward with both of them palms out. This sends a cluster of steel ball bearings towards her opponent (or opponents) at high speed. The cluster travels at a range of 300 meters and travels at speeds of 225 meters per second. If the cluster hits, the target (or targets) takes 90 HP in damage.

       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Cooldown: 3 Posts Edit:: You can remove this.
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 45 Meters
         Speed: 45 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts. Edit:: This states once every four posts, but the Requips duration is 3. If you want to keep this I would increase the duration of the requip itself, also state that the ability cannot be used outside of the requips active duration.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts. Edit:: Same as above in regards to duration.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect lasts up to three turns unless removed sooner by a UA, healing spell, or item effect.  Edit:: Blinding someone for three turns is a bit much, please lower this to once or once every other post within the spell's duration.

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 32 HP
         Requip/Summon HP: 270 HP Edit:: As this is a weapon not an armour lower this to 225HP.
         Range: 75 Meters
         Speed: 75 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts. Edit:: Abilities that occur once other 'set number' of posts can potentially workaround durations, please clarify this ability cannot occur outside the Requips duration.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 420 HP Edit:: Please lower this to 300HP.
         Range: 110 Meters
         Speed: 110 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.

        It can punch through armor and magical shields, but it gives up half of its damage potential to do so. If it hits an armored target, it deals 75 HP in damage. If it hits an unarmored target, it deals its full damage of 150 HP and knocks down the target. Edit:: Same as above, please clarify this ability cannot occur outside the Requips duration.


      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target back. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second.  Edit:: Same as above, please clarify this ability cannot occur outside the Requips duration. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 62 HP
           Requip/Summon HP: 375 HP
           Range: 150 Meters
           Speed: 150 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts. Does not work on deaf characters.
             

             Name: Shockwave Punch
             Rank: H
             Type: Single Target
             Damage: 140 HP
             Range: 600 Meters
             Speed: 450 Meters per Second
             Duration: 1 Post  Edit:: Please amend the duration to '2' include the effect.
             Downside: N/A
             Description: Focusing golden energy into her hand, Victoria punches towards the target. A concentrated shockwave of energy and sound in the shape of a cone rushes forward. The cone travels up to 600 meters at a speed of 450 meters per second. If the attack hits, the target takes 140 damage the first post and is disoriented for one post afterward.


             Name: Beam Cannon
             Rank: H+
             Type: Single Target
             Damage: 210 HP
             Range: 800 Meters
             Speed: 800 Meters
             Duration: 1 Post
             Downside: N/A
             Description: Putting both hands together in the shape of a gun, Victoria channels energy into her hands and a ball of golden energy forms on her fingertips. When the spell is ready, Victoria fires the spell at the target. The spell manifests as a thin beam of golden light. The beam travels up to 800 Meters and travels at 800 Meters per second.

          The spell can punch through armor and physical and magical shields, but gives up half of its damage potential to do so. If it hits an armored target, the spell does 105 HP in damage. If it hits an unarmored target, the spell does its full damage of 210 HP.














    _____________________________________________________________________________________

    Merces Letifer Magic 60582_s

    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Victoria Sheridan 17th May 2019, 2:28 pm

    The requested changes have been made. Everything should be in order now. Let me know if more changes are needed.

    Bump.
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

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    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 6975
    Guild : Fairy Tail
    Cosmic Coins : 70
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Nessa Cordelia Lux 18th May 2019, 6:25 am

    Merces Letifer Magic Pg4YHn3

    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

     
       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Defense and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the spell damage inflicted by all of her Re-Equip Active Abilities by 60%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.


       Name: Claymore Burst
       Rank: S
       Type: Multi Target
       Damage: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Focusing gray energy into her hands, Victoria pushes outward with both of them palms out. This sends a cluster of steel ball bearings towards her opponent (or opponents) at high speed. The cluster travels at a range of 300 meters and travels at speeds of 225 meters per second. If the cluster hits, the target (or targets) takes 90 HP in damage.

       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 45 Meters
         Speed: 45 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts. This ability cannot be used outside of the re-equip's active duration.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts. This ability cannot be used outside of the re-equip's active duration.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect is active every other post within the spell's duration unless removed sooner by a UA, healing spell, or item effect. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 32 HP
         Requip/Summon HP: 225 HP
         Range: 75 Meters
         Speed: 75 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts. This ability cannot be used outside the Re-Equip's active duration.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 300 HP
         Range: 110 Meters
         Speed: 110 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.

        It can punch through armor and magical shields, but it gives up half of its damage potential to do so. If it hits an armored target, it deals 75 HP in damage. If it hits an unarmored target, it deals its full damage of 150 HP and knocks down the target. This ability cannot be used outside the Re-Equip's duration.


      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target down. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second. This ability cannot be used outside the Re-Equip's duration. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 62 HP
           Requip/Summon HP: 375 HP
           Range: 150 Meters
           Speed: 150 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts. Does not work on deaf characters.
             

             Name: Shockwave Punch
             Rank: H
             Type: Single Target
             Damage: 140 HP
             Range: 600 Meters
             Speed: 450 Meters per Second
             Duration: 2 Posts
             Downside: N/A
             Description: Focusing golden energy into her hand, Victoria punches towards the target. A concentrated shockwave of energy and sound in the shape of a cone rushes forward. The cone travels up to 600 meters at a speed of 450 meters per second. If the attack hits, the target takes 140 damage the first post and is disoriented for one post afterward.


             Name: Beam Cannon
             Rank: H+
             Type: Single Target
             Damage: 210 HP
             Range: 800 Meters
             Speed: 800 Meters
             Duration: 1 Post
             Downside: N/A
             Description: Putting both hands together in the shape of a gun, Victoria channels energy into her hands and a ball of golden energy the size of a marble forms on her fingertips. When the spell is ready, Victoria fires the spell at the target. The spell manifests as a thin beam of golden light. The beam travels up to 800 Meters and travels at 800 Meters per second.

          The spell can punch through armor and physical and magical shields, but gives up half of its damage potential to do so. If it hits an armored target, the spell does 105 HP in damage. If it hits an unarmored target, the spell does its full damage of 210 HP.














    _____________________________________________________________________________________

    Merces Letifer Magic 60582_s

    Saraphina
    Saraphina

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    Lineage : Blizzard's Frostburn
    Position : None
    Posts : 3388
    Guild : Errings Rising - GM
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Experience : 1,356,282

    Character Sheet
    First Magic: Aspect of Divinity
    Second Magic:
    Third Magic:

    Merces Letifer Magic Empty Re: Merces Letifer Magic

    Post by Saraphina 21st July 2019, 9:07 am

    Spoiler:

    @Victoria Sheridan wrote:Magic
       

       Primary Magic: Merces Letifer Magic
       Secondary Magic: TBA
       Magic Type: Caster: Prevalent, Re-Equip: Auxiliary
       Description: Merces Letifer Magic was taught to Victoria by Lawrence, the man who saved her life. He used it first as a soldier in a faraway land, then as a gun for hire. It is a Caster-type magic that gains Re-Equip magic spells at higher ranks. The Re-Equip spells summon special magical firearms that she can call upon for more specialized tasks.

    In battle Victoria uses it to make magic grenades, throwing knives, and other weapons. It can be used either for stealth or for open combat.

     
       Lineage:
       Shadows Of Anarchy:
       Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
       Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
       These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
       Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

    Ascendant Ability (X-Rank):

    Name: Eagle Vision
    Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.


       Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
       Usage: Passive

       Unique Abilities:
       

    • Beautiful Brawler: Victoria can be a threat even without weapons. All unarmed melee attacks do 60% more damage. This UA maxes out at 60% at S rank.

    • Street Saavy: Having grown up on the streets of Capital Crocus, Victoria has seen and been through a lot of unpleasant ordeals. She has learned when to stand her ground and when to run. Whenever she fights in a city, town, or village, Victoria gets a 30% boost to Physical Defense and a 30% boost to Speed.

    • Bullet Time: For a period of three posts, Victoria can boost the spell damage inflicted by all of her Re-Equip Active Abilities by 60%. After three posts have elapsed, she must wait for a cooldown period of six posts to be able to use the UA again.

       
    Story/Plot UA:

    Friends In Low Places: Victoria is one with the vagrant and homeless communities. Most of them are friendly towards her and provide her with small services like pointing her towards a place of interest or sharing local gossip. As her rank increases, the gossip becomes more accurate and detailed. OOC permission is required to learn any information about player characters. This is a Story/Plot UA.

    Story/Plot UA:

    Smooth Talker: Victoria has developed the ability to be extraordinarily persuasive and make people believe what she wants them to believe. When conversing with NPCs below her rank, they will believe anything she says. However, NPCs of her rank or higher will not automatically be swayed and will require a dice roll to determine if they buy her words. PC mages of her rank and lower can possibly be deceived (requires OOC permission). PC mages of higher rank cannot be deceived, nor can PC mages of any rank with Eagle Vision, Truth, or other Lineages with truth-detecting properties. This is a Story/Plot UA.    

    [/list]

       Spells:
       

      Signature Spells:


       Name: Derringer
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Shaping her fingers into a gun, Victoria points her hand at a target and fires. A small magical bullet fires and speeds towards the target. It dissipates on impact.
     
       Name: Hand Cannon
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Forming one hand into a gun and using the other hand to support the wrist, Victoria points it at the target and channels magic. She then fires a magical bullet. It dissipates upon impact.


       Name: Claymore Burst
       Rank: S
       Type: Multi Target
       Damage: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: Instantaneous
       Downside: N/A
       Description: Focusing gray energy into her hands, Victoria pushes outward with both of them palms out. This sends a cluster of steel ball bearings towards her opponent (or opponents) at high speed. The cluster travels at a range of 300 meters and travels at speeds of 225 meters per second. If the cluster hits, the target (or targets) takes 90 HP in damage.

       
       D-Rank Spells:
       

         
    • Name: Grenade
         Rank: D
         Type: Offensive, Area-Of-Effect
         Damage: 20 HP
         Range: 30 Meters
         Speed: 15 Meters per Second
         Duration: 1 Post
         Description: Victoria channels magic and forms it into a dark green ball about the size of a baseball that travels at 15 m/s. She then throws it at a target. Three seconds later magic shrapnel emanates from the explosion and damages anything within the blast radius. She can hold onto it before throwing to reduce the chances of it being thrown back. When counting down, it pulses yellow.
       
    • Name: Pistol
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Shaping her fingers like a gun and channeling magic through them, Victoria can fire a single magic "bullet" at a target. It travels at 60 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.
       
    • Name: Mini-Crossbow
         Rank: D
         Type: Offensive, Single-Target
         Damage: 40 HP
         Range: 60 Meters
         Speed: 60 Meters per Second
         Duration: 1 Post
         Description: Pointing her wrist at the target, a mini-crossbow materializes as a wireframe on Victoria's wrist. It fires a single miniature bolt composed of magic that travels at 60 m/s. The bolt dissipates on impact. The "weapon" disappears after firing a single shot.
         
    • Name: Heavy Pistol
         Rank: D+
         Type: Offensive, Single-Target
         Damage: 60 HP
         Range: 90 Meters
         Range: 90 Meters per Second
         Duration: 1 Post
         Description: Forming her fingers into a gun, a wireframe barrel is formed around the first two fingers and a projectile is fired. The projectile is fired at 90 m/s. It dissipates upon impact. The "weapon" disappears after firing a single shot.


         Name: Knife
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria forms a black-bladed knife. It works exactly the same as a physical knife. It dissipates upon contact with the enemy.
       
         Name: Disorienting Mini-Crossbow
         Rank: C
         Type: Single-Target
         Damage: 60 HP
         Range: 120 Meters
         Speed: 120 Meters per Second
         Duration: 3 Posts
         Downside: N/A
         Description: Pointing her wrist at the target, a wireframe mini-crossbow forms on Victoria's wrist. She aims and fires the mini-crossbow at the target. It fires a single miniature bolt composed of dark green magic. If it hits, the dart clouds the opponent's vision for up to three turns. The dart dissipates upon impact.
       
         Name: Brass Knuckles
         Rank: C
         Type: Single Target
         Damage: 60 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Clenching her hand into a fist, Victoria focuses magic power until a dull gray set of magic brass knuckles are created on her hand. She then punches the target. They dissipate upon impact.
       
         Name: Re-Equip: Shotgun
         Rank: C+
         Type: Single-Target
         Damage: 21 HP
         Requip/Summon HP: 180 HP
         Range: 45 Meters
         Speed: 45 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description:
      Shotgun:
      Merces Letifer Magic 411542206_1
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Big Shot: Victoria can fire a magical round of buckshot that can reach up to 180 meters and travels at 180 m/s. It deals 90 damage and has a chance to knock the target back if it hits. It can be used once every four posts. This ability cannot be used outside of the re-equip's active duration.
           
      • Ability 2: Solid Slug: Instead of buckshot, Victoria can fire a single magical solid slug shot that can reach up to 180 meters and travels at 180 m/s. It deals 90 HP in damage if it hits. It can be used once every four posts. This ability cannot be used outside of the re-equip's active duration.



         Name: Billy Club
         Rank: B
         Type: Single-Target
         Damage: 80 HP
         Range: Melee
         Speed: Melee
         Duration: 1 Post
         Downside: N/A
         Description: Holding an arm down at her side, Victoria channels magic into her hand until a jet-black billy club forms. She then hits the target with it. It disappears after a single use.
         
         Name: Sticky Grenade
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Focusing magic into her open hand, Victoria creates a tan grenade that she then throws at the target. It can either count down to five seconds or Victoria can set it to a count of three. When it counts down, the center pulses red.
         
         Name: Flashbang
         Rank: B
         Type: Area Of Effect
         Damage: 40 HP
         Range: 100 Meters
         Speed: 50 Meters per second
         Duration: 3 Posts
         Downside: N/A
         Description: Holding out an open hand, Victoria focuses magic into her hand until a small gray cylindrical grenade is formed in her hand. She then throws it at the target. It explodes in a burst of blinding light. If opponents are looking at it when it goes off, they are temporarily blinded. The blinding effect is active every other post within the spell's duration unless removed sooner by a UA, healing spell, or item effect. 

         Name: Re-Equip: Sniper Rifle
         Rank: B+
         Type: Single-Target
         Damage: 32 HP
         Requip/Summon HP: 225 HP
         Range: 75 Meters
         Speed: 75 Meters per Second
         Duration: 5 Posts
         Downside: N/A
         Description:
      Sniper Rifle:
      Merces Letifer Magic Wa2000-2
      Raising her hands above her head, Victoria focuses magic into both her hands until the weapon appears. It falls into her hands and is ready for use.
         
         Abilities:
         

           
      • Ability 1: Active Ability: Kinetic Shot- Victoria can fire a shot of magical energy that travels at 300 Meters per second and can reach up to 300 meters in range. If it hits, it deals 120 HP in damage and knocks the target down with the sheer force the round delivers. It can be used once every five posts. This ability cannot be used outside the Re-Equip's active duration.
           
      • Ability 2: Passive Ability: Suppressor- Victoria's shots, whether normal or Active Ability, give off 50% less noise. They can still be heard by those with sensitive hearing, but it is harder for opponents to determine the exact location the shot came from. This ability is always active.
           



         Name: Combat Knife
         Rank: A
         Type: Single Target
         Damage: 100 HP
         Range: Melee
         Speed: Melee
         Duration: 1 post
         Downside:
         Description: Victoria focuses magic power into her hand until the knife forms. It can then be used like a normal knife. It disappears after a single use, successful or not. It can also be used outside of battle for utility tasks.


         Name: Re-Equip: Rocket Launcher
         Rank: A+
         Type: Single-Target
         Damage: 45 HP
         Requip/Summon HP: 300 HP
         Range: 110 Meters
         Speed: 110 Meters per Second
         Duration: 9 Posts
         Downside: N/A
         Description:
      Rocket Launcher:
      Merces Letifer Magic At4
         This weapon is intended to give Victoria a fighting chance against armored targets and buildings. Its Active Abilities let it punch through hardened structures and track targets for better accuracy.

         Abilities:
         

           
      • Ability 1: Bunker Buster: Once every seven posts, Victoria can fire a projectile that is more powerful than normal. The projectile has a range of 450 Meters and travels at 450 Meters per second. It also does considerable damage to buildings and gates by punching through walls and then exploding.

        It can punch through armor and magical shields, but it gives up half of its damage potential to do so. If it hits an armored target, it deals 75 HP in damage. If it hits an unarmored target, it deals its full damage of 150 HP and knocks down the target. This ability cannot be used outside the Re-Equip's duration.


      • Ability 2: Heat-Seeker: Once every seven posts, Victoria can fire a projectile that has limited tracking abilities. If it hits, it deals damage (150 HP) and knocks the target down. The projectile has a range of up to 450 Meters and travels at speeds up to 450 Meters per Second. This ability cannot be used outside the Re-Equip's duration. 


           Name: Trench Knife
           Rank: S
           Type: Single Target
           Damage: 120 HP
           Range: Melee
           Speed: Melee
           Duration: 1 Post
           Downside: N/A
           Description: By focusing her magic into one hand, Victoria can summon a knife that has a knuckle duster attached to the guard. This gives her the option to either stab a target or punch it. This makes it a versatile close-quarters weapon when speed counts. It disappears after a single strike, successful or not. Outside of combat, it works exactly like a normal knife.


           Name: Re-Equip: Light Machine Gun
           Rank: S+
           Type: Single Target
           Damage: 62 HP
           Requip/Summon HP: 375 HP
           Range: 150 Meters
           Speed: 150 Meters per Second
           Duration: 12 Posts
           Downside: N/A
           Description:
        Light Machine Gun:
        Merces Letifer Magic M249
        Raising her hands above her head, Victoria focuses magic into her hands until the weapon forms and drops down into her hands. It is then ready to use.

        This weapon has a fast rate of fire and does respectable damage, which makes it excel in suppressing individual targets or in fighting off groups of enemies. It can fire on full-auto and has a foldable bipod for added stability in firing from stationary positions. Even if the rounds do not hit their targets, the rate of fire and the noise made by the weapon can sometimes frighten all but the bravest opponents into taking cover.
           
        Abilities:
           

             
        • Ability 1: Active Ability: Five-Round Burst- Victoria can exert enough trigger control to fire a five-round burst with this weapon. The bullets travel up to 600 Meters and travel at 600 Meters per Second. Each bullet does 36 HP in damage: if all five hit, the target takes 180 HP in damage and is staggered.
             
        • Ability 2: Active Ability: Buzzsaw- The noise made by the high rate of fire that the LMG is capable of imparts a fear effect that has a 50% chance of making a target hesitate to attack Victoria or to flee from her for two posts. The fear effect can be ended sooner with a UA, spell, or item effect. Requires OOC permission to use on player characters. Can be used once every seven posts. Does not work on deaf characters.
             

             Name: Shockwave Punch
             Rank: H
             Type: Single Target
             Damage: 140 HP
             Range: 600 Meters
             Speed: 450 Meters per Second
             Duration: 2 Posts
             Downside: N/A
             Description: Focusing golden energy into her hand, Victoria punches towards the target. A concentrated shockwave of energy and sound in the shape of a cone rushes forward. The cone travels up to 600 meters at a speed of 450 meters per second. If the attack hits, the target takes 140 damage the first post and is disoriented for one post afterward.


             Name: Beam Cannon
             Rank: H+
             Type: Single Target
             Damage: 210 HP
             Range: 800 Meters
             Speed: 800 Meters
             Duration: 1 Post
             Downside: N/A
             Description: Putting both hands together in the shape of a gun, Victoria channels energy into her hands and a ball of golden energy the size of a marble forms on her fingertips. When the spell is ready, Victoria fires the spell at the target. The spell manifests as a thin beam of golden light. The beam travels up to 800 Meters and travels at 800 Meters per second.

          The spell can punch through armor and physical and magical shields, but gives up half of its damage potential to do so. If it hits an armored target, the spell does 105 HP in damage. If it hits an unarmored target, the spell does its full damage of 210 HP.













    Merces Letifer Magic SaraphinaStampsES


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      Current date/time is 13th April 2021, 1:38 am