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    Rebirth Rite

    Fluffy
    Fluffy

    Player 
    Posts : 604
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    Character Sheet
    First Magic: Flames Of The Underworld
    Second Magic:
    Third Magic:

    Rebirth Rite Empty Rebirth Rite

    Post by Fluffy on 1st July 2018, 12:25 pm

    Magic

    Magic Name: ★ Rebirth Rite ★
    Magic Type: Requip Prevalent, Caster Auxiliary  
    Description:When Nyx fell during the course of a battle at Era, the god she worshipped so devotedly, revived her. Being revived by Chaoris? Came with benefits beyond simply continuing to live. Instead of simply reviving her as she had been, the process awoke any strength she had within. Considering how heavily she worships Chaoris most of these abilities ended up relating to the nature of combat, to skulls or blood. However, some of them are simply strengthened more combat-oriented versions of the psychic abilities she always possessed.  

    Strengths:
    ★ Due to being partly caster, the magic is cheaper to cast than normal pure Requip.
    ★ The bloody and skeleton-filled nature of this magic can be disturbing for some enemies, unnerving them.
    ★ If she’s got an active bloody battlefield, she can use all her abilities.

    Weaknesses:
    ★ Due to being partly Requip, it’s more expensive to cast than normal pure caster magic.
    ★ If someone ever managed to ‘revert’ Nyx to what she was like when human, she would be unable to use most of this magic due to having once been afraid of things like skulls.
    ★ A good half of the magic requires an already existing ‘portal’ to bring into existence.

    Unique Abilities:

      ★ Extrasensory Perception ★Most existences rely on what can be considered the most basic level of senses to navigate the world. However, other sense’s do exist classed as ‘Extrasensory Perception’ abilities which allow its users to gain access to information with no reasonable explanation as to how they obtained that knowledge. Rather they receive information from the future through some sort of precognition, know things that were never even recorded in history through retrocognition, knowing of an event happening at that exact time elsewhere in the world, even retrieving information directly from the mind of another or a variety of other things? Those in possession of ESP can be very difficult to deal with as only a few people possess an accurate understanding that their abilities function like most other senses just on the spiritual, emotional or mental plane instead of the psychic one. Sometimes a talented user’s can even extend their sense’s to another temporarily (I.E Telepathic Communication). Nyx is one of those lucky enough to be able to beyond effectively use this extra set of senses.:If Used For PvP Based Combat Clearly These Abilities Are Only Usable By The Proper Ranks Burst Rules And Some Of It Would Require Permission Of Other Players:★ War Worshipper ★Nyx worships a god that is entirely devoted to the honorable art of war, clearly ever being caught without the ability to be armed would be unacceptable to her. Luckily! That is next to impossible for her, as thanks to her new body from her god, she can exercise a degree of control over blood that has been spilled, bones that are laying around and if she’s desperate her own blood and bones. While she can manipulate these substances to do almost anything out of combat, the function within combat is to create weapons if she is in need of them. Weapons created match Requip values for her rank. This is a physical ability so it is not affected by things like magic buffs/resistance, instead falling into strength/melee. In the case that she uses her own body, she will sustain damage from doing so, doubling the weapons ability to do so. If something is destroyed she cannot create something else until two posts have passed, this not take effect in the case she dispels a creation herself.★ Latent Strength ★As result of being revived Nyx has an additional 60% passive strength.


    Spells:


    Name: Psychic Jolt
    Rank: D
    Type: Caster, Offensive. AoE
    Damage: 20
    Range: 30 meters
    Speed: 15 meters per second
    Duration: Instant
    Cooldown: 2 Posts
    Downside: N/A
    Description: Psychic Jolt is an attack formed of invisible mental energy gathered and suddenly released in order to forcefully knock enemies back 30 meters from Nyx if she is ever in drastic need to get others off her.
    Strengths:
    ★ Nyx can freely use this without damaging an ally to wake them up if they are placed under something comparable to Hypnosis.
    Weaknesses:
    ★ This is her weakest spell because her desire to worship is stronger than her psychic powers could ever be.

    Name: Blood Wave
    Rank: C
    Type: Offensive Burst Teleport
    Damage: 60hp
    Range: 30 meters
    Speed: 30 meters per second
    Duration: Instant
    Cooldown: 3 posts
    Downside: N/A
    Description: A wave of blood washes up over Nyx and she vanishes, reappearing in a splash of blood somewhere within 30 meters.
    Strengths:
    ★ Can also be used to travel between dimensions/across long distances outside of combat/for plot purposes, so long as there is a blood puddle in both places.
    Weaknesses:
    ★ Requires blood puddles to use, the puddle is not summoned by the spell it must already be in both locations.

    Name: Blood Moon
    Rank: B
    Type: Buff AoE
    Damage: 40hp
    Buff: 60% Strength
    Range: 100 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Cooldown: 7 posts
    Downside: N/A
    Description: Blood gathers in a ball between the horns upon her head before releasing in a pulse of red light that causes the moon to rise and turn blood red in color, damaging enemies while granting allies and herself strength.
    Strengths:
    ★ Does two different things so she gets more use out of the ability.
    Weaknesses:
    ★ The attack damage is a bit weak since it is an AoE


    Name: Sword Of Flesh
    Rank: A
    Type: Requip Weapon
    Damage: 30hp
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 7 Posts
    Cooldown: 8 Posts
    Downside: N/A
    Description: An averagely sized blade that was forged the first time someone took flesh from the new body granted to Nyx and stores itself in a pocket dimension when not used.
    Strengths:
    ★ The hound can surprise enemies as it isn’t super typical for some random blade to transform into a canine.
    Weaknesses:
    ★ The blade is easier to dispel in hound form if it strays from Nyx as it’s one track minded meaning it won’t be careful of other enemies outside its target.
    Abilities:

    • Hound Of Flesh: Dropping the blade to the ground it forms its own ‘body’ a grotesque fleshly hellhound that becomes capable of moving on its own within the appropriate spell rank multihit distance/speed and attacks enemies for the appropriate damage. Benefits from buffs active on Nyx as this is an extension of her flesh and still, her will moving the canine it does not possess its own intelligence simply acting on its owners will. Once activated it lasts the remaining portion of the Requip and cannot be changed back.
    • Locked On: If an enemy has been struck by the blade or hound, Nyx passively becomes capable of honing in on them without flaw due to the blades ‘desire’ to seek out more flesh.  


    Name: Sword Of Ash
    Rank: S
    Type: Requip Weapon
    Damage: 41hp
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 10 Posts
    Cooldown: 11 Posts
    Downside: N/A
    Description: As a flame wielder obsessed with skeletons, it's not shocking her next weapon bore when she touched bones while her hell-fire magic was activated accidentally reducing the bone to ash, delighted when it suddenly formed into a sword capable of storing itself in the same pocket as the flesh one.
    Strengths:
    ★ The return to its ashen state could also serve as a very nice smokescreen that also does damage if she wanted to be smart.
    Weaknesses:
    ★ Someone could potentially get the blade away from her for two posts if she uses dust to dust and can’t get to the blade before an enemy.
    Abilities:

    • Ashes To Ashes: Once per requip for five posts the blade is capable of returning to its ashen form billowing out for rank appropriate AoE parameters from distance to speed and damage, lasting for five posts dealing the full 2.5 allowed of a DoT style ability this is a potently mixed ability.
    • Dust To Dust: The blade itself can perform a teleport without Nyx, traveling through the dust of the battlefield when she throws it, causing sight to be lost of it until it reappears to stab someone for the normal Requip weapon damage. This attack is near instant and takes two posts to recharge.


    Name: Sword Of Bloodshed
    Rank: S+
    Type: Requip Weapon
    Damage: 61.5
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 12 Posts
    Cooldown: 13 Posts
    Downside: N/A
    Description: Arguably one of the strongest blades possessed by Nyx this one contains small amounts of blood from anyone or thing she has ever killed it’s also the longest blade in her arsenal.
    Strengths:
    ★ It’s kinda like a record of everyone she’s ever killed.
    Weaknesses:
    ★ Champion and Bleed will not apply at the same time, so the damage for the first hit is often lower than later hits.
    Abilities:

    • Champions Privilege: Upon the drawing of this blade a red pulse of light consumes the blade. The ability causes enemy damage resistance buffs to reverse themselves making the enemy more susceptible to harm. Someone must be sliced for this to take effect, however once sliced they remain under the effect until the end of the spell unless they travel outside multi-hit range of Nyx.
    • Ability 2: Whenever Nyx strikes an enemy with this blade, it deals multi-hit damage of its rank in the form of a bleed as the blade draws out extra blood whenever it strikes something. Only affects the first hit on someone each post, afterward it drops back down to normal requip damage.


    Name: Telekinesis
    Rank: S-Sig
    Type: Offensive Multi-hit
    Damage: 90 Per Hit
    Range: 300 meters
    Speed: 225 meters per second
    Duration: Once Per Post
    Cooldown: Once Per Post
    Downside: N/A
    Description: This psychic ability allows the manipulation of something from one place to another, most often a solid object.  
    Strengths:
    ★ Doesn’t always have to directly be used for damage itself, could be used to manipulate a sword back to her or such, cause whelp telekinesis.
    Weaknesses:
    ★ Due to psychic phenomena no longer being the strongest skill for this girl, sometimes her aim can rather suck.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Rebirth Rite Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    kittykool75
    kittykool75

    Player 
    Posts : 1219
    Cosmic Coins : 0
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    Experience : 0

    Character Sheet
    First Magic: ⛧ Fallen God Slayer ⛧ ⛧ First Generation ⛧
    Second Magic: ⛧ Shadow Dragon Slayer ⛧ Second Generation ⛧
    Third Magic:

    Rebirth Rite Empty Re: Rebirth Rite

    Post by kittykool75 on 3rd July 2018, 9:06 pm

    Spoiler:
    @Fluffy wrote:Magic

    Magic Name: ★ Rebirth Rite ★
    Magic Type: Requip Prevalent, Caster Auxiliary  
    Description:When Nyx fell during the course of a battle at Era, the god she worshipped so devotedly, revived her. Being revived by Chaoris? Came with benefits beyond simply continuing to live. Instead of simply reviving her as she had been, the process awoke any strength she had within. Considering how heavily she worships Chaoris most of these abilities ended up relating to the nature of combat, to skulls or blood. However, some of them are simply strengthened more combat-oriented versions of the psychic abilities she always possessed.  

    Strengths:
    ★ Due to being partly caster, the magic is cheaper to cast than normal pure Requip.
    ★ The bloody and skeleton-filled nature of this magic can be disturbing for some enemies, unnerving them.
    ★ If she’s got an active bloody battlefield, she can use all her abilities.

    Weaknesses:
    ★ Due to being partly Requip, it’s more expensive to cast than normal pure caster magic.
    ★ If someone ever managed to ‘revert’ Nyx to what she was like when human, she would be unable to use most of this magic due to having once been afraid of things like skulls.
    ★ A good half of the magic requires an already existing ‘portal’ to bring into existence.

    Unique Abilities:

      ★ Extrasensory Perception ★Most existences rely on what can be considered the most basic level of senses to navigate the world. However, other sense’s do exist classed as ‘Extrasensory Perception’ abilities which allow its users to gain access to information with no reasonable explanation as to how they obtained that knowledge. Rather they receive information from the future through some sort of precognition, know things that were never even recorded in history through retrocognition, knowing of an event happening at that exact time elsewhere in the world, even retrieving information directly from the mind of another or a variety of other things? Those in possession of ESP can be very difficult to deal with as only a few people possess an accurate understanding that their abilities function like most other senses just on the spiritual, emotional or mental plane instead of the psychic one. Sometimes a talented user’s can even extend their sense’s to another temporarily (I.E Telepathic Communication). Nyx is one of those lucky enough to be able to beyond effectively use this extra set of senses.:If Used For PvP Based Combat Clearly These Abilities Are Only Usable By The Proper Ranks Burst Rules And Some Of It Would Require Permission Of Other Players:★ War Worshipper ★Nyx worships a god that is entirely devoted to the honorable art of war, clearly ever being caught without the ability to be armed would be unacceptable to her. Luckily! That is next to impossible for her, as thanks to her new body from her god, she can exercise a degree of control over blood that has been spilled, bones that are laying around and if she’s desperate her own blood and bones. While she can manipulate these substances to do almost anything out of combat, the function within combat is to create weapons if she is in need of them. Weapons created match Requip values for her rank. This is a physical ability so it is not affected by things like magic buffs/resistance, instead falling into strength/melee. In the case that she uses her own body, she will sustain damage from doing so, doubling the weapons ability to do so. If something is destroyed she cannot create something else until two posts have passed, this not take effect in the case she dispels a creation herself.★ Latent Strength ★As result of being revived Nyx has an additional 60% passive strength.


    Spells:


    Name: Psychic Jolt
    Rank: D
    Type: Caster, Offensive. AoE
    Damage: 20
    Range: 30 meters
    Speed: 15 meters per second
    Duration: Instant
    Cooldown: 2 Posts
    Downside: N/A
    Description: Psychic Jolt is an attack formed of invisible mental energy gathered and suddenly released in order to forcefully knock enemies back 30 meters from Nyx if she is ever in drastic need to get others off her.
    Strengths:
    ★ Nyx can freely use this without damaging an ally to wake them up if they are placed under something comparable to Hypnosis.
    Weaknesses:
    ★ This is her weakest spell because her desire to worship is stronger than her psychic powers could ever be.

    Name: Blood Wave
    Rank: C
    Type: Offensive Burst Teleport
    Damage: 60hp
    Range: 30 meters
    Speed: 30 meters per second
    Duration: Instant
    Cooldown: 3 posts
    Downside: N/A
    Description: A wave of blood washes up over Nyx and she vanishes, reappearing in a splash of blood somewhere within 30 meters.
    Strengths:
    ★ Can also be used to travel between dimensions/across long distances outside of combat/for plot purposes, so long as there is a blood puddle in both places.
    Weaknesses:
    ★ Requires blood puddles to use, the puddle is not summoned by the spell it must already be in both locations.

    Name: Blood Moon
    Rank: B
    Type: Buff AoE
    Damage: 40hp
    Buff: 60% Strength
    Range: 100 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Cooldown: 7 posts
    Downside: N/A
    Description: Blood gathers in a ball between the horns upon her head before releasing in a pulse of red light that causes the moon to rise and turn blood red in color, damaging enemies while granting allies and herself strength.
    Strengths:
    ★ Does two different things so she gets more use out of the ability.
    Weaknesses:
    ★ The attack damage is a bit weak since it is an AoE


    Name: Sword Of Flesh
    Rank: A
    Type: Requip Weapon
    Damage: 30hp
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 7 Posts
    Cooldown: 8 Posts
    Downside: N/A
    Description: An averagely sized blade that was forged the first time someone took flesh from the new body granted to Nyx and stores itself in a pocket dimension when not used.
    Strengths:
    ★ The hound can surprise enemies as it isn’t super typical for some random blade to transform into a canine.
    Weaknesses:
    ★ The blade is easier to dispel in hound form if it strays from Nyx as it’s one track minded meaning it won’t be careful of other enemies outside its target.
    Abilities:

    • Hound Of Flesh: Dropping the blade to the ground it forms its own ‘body’ a grotesque fleshly hellhound that becomes capable of moving on its own within the appropriate spell rank multihit distance/speed and attacks enemies for the appropriate damage. Benefits from buffs active on Nyx as this is an extension of her flesh and still, her will moving the canine it does not possess its own intelligence simply acting on its owners will. Once activated it lasts the remaining portion of the Requip and cannot be changed back.
    • Locked On: If an enemy has been struck by the blade or hound, Nyx passively becomes capable of honing in on them without flaw due to the blades ‘desire’ to seek out more flesh.  


    Name: Sword Of Ash
    Rank: S
    Type: Requip Weapon
    Damage: 41hp
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 10 Posts
    Cooldown: 11 Posts
    Downside: N/A
    Description: As a flame wielder obsessed with skeletons, it's not shocking her next weapon bore when she touched bones while her hell-fire magic was activated accidentally reducing the bone to ash, delighted when it suddenly formed into a sword capable of storing itself in the same pocket as the flesh one.
    Strengths:
    ★ The return to its ashen state could also serve as a very nice smokescreen that also does damage if she wanted to be smart.
    Weaknesses:
    ★ Someone could potentially get the blade away from her for two posts if she uses dust to dust and can’t get to the blade before an enemy.
    Abilities:

    • Ashes To Ashes: Once per requip for five posts the blade is capable of returning to its ashen form billowing out for rank appropriate AoE parameters from distance to speed and damage, lasting for five posts dealing the full 2.5 allowed of a DoT style ability this is a potently mixed ability.
    • Dust To Dust: The blade itself can perform a teleport without Nyx, traveling through the dust of the battlefield when she throws it, causing sight to be lost of it until it reappears to stab someone for the normal Requip weapon damage. This attack is near instant and takes two posts to recharge.


    Name: Sword Of Bloodshed
    Rank: S+
    Type: Requip Weapon
    Damage: 61.5
    Range: Hand-Held Weapon
    Speed: Hand-Held Weapon
    Duration: 12 Posts
    Cooldown: 13 Posts
    Downside: N/A
    Description: Arguably one of the strongest blades possessed by Nyx this one contains small amounts of blood from anyone or thing she has ever killed it’s also the longest blade in her arsenal.
    Strengths:
    ★ It’s kinda like a record of everyone she’s ever killed.
    Weaknesses:
    ★ Champion and Bleed will not apply at the same time, so the damage for the first hit is often lower than later hits.
    Abilities:

    • Champions Privilege: Upon the drawing of this blade a red pulse of light consumes the blade. The ability causes enemy damage resistance buffs to reverse themselves making the enemy more susceptible to harm. Someone must be sliced for this to take effect, however once sliced they remain under the effect until the end of the spell unless they travel outside multi-hit range of Nyx.
    • Ability 2: Whenever Nyx strikes an enemy with this blade, it deals multi-hit damage of its rank in the form of a bleed as the blade draws out extra blood whenever it strikes something. Only affects the first hit on someone each post, afterward it drops back down to normal requip damage.


    Name: Telekinesis
    Rank: S-Sig
    Type: Offensive Multi-hit
    Damage: 90 Per Hit
    Range: 300 meters
    Speed: 225 meters per second
    Duration: Once Per Post
    Cooldown: Once Per Post
    Downside: N/A
    Description: This psychic ability allows the manipulation of something from one place to another, most often a solid object.  
    Strengths:
    ★ Doesn’t always have to directly be used for damage itself, could be used to manipulate a sword back to her or such, cause whelp telekinesis.
    Weaknesses:
    ★ Due to psychic phenomena no longer being the strongest skill for this girl, sometimes her aim can rather suck.

    Rebirth Rite SESFcGa


    _____________________________________________________________________________________


    "You've got me shaking from the way you're talking
    My heart is breaking but there's no use crying
    "


    Rebirth Rite 1LMjHkp
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      Current date/time is 22nd September 2019, 7:48 am