Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Void Wielder (done)

    Eilidh O'Maoilriain
    Eilidh O'Maoilriain

    Player 
    Lineage : Curse of the White Witch
    Position : None
    Posts : 204
    Guild : Silver Wolf
    Cosmic Coins : 75
    Dungeon Tokens : 0
    Mentor : Leila Vergious
    Experience : 1,850

    Character Sheet
    First Skill: Nebula Slayer
    Second Skill: N/A
    Third Skill:

    Completed Void Wielder (done)

    Post by Eilidh O'Maoilriain 14th May 2014, 11:35 am

    Magic

    Primary Magic: Void Wielder
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Void Wielder is a magic that allows its user to call and control the void. The void is essentially a dimension outside of time and space, it craves all substance and within it exists creatures made of pure chaos. An extremely powerful mage (rank S or H) can call on these denizens, the most powerful of them being the chaos King. A user of this magic is able to create pockets of void that will swallow up any and everything, or only something specific if the wielder so desires. Void Wielder is a magic that has been lost to time due to the immense possibilities for destruction that it has.

    The origins of Void Wielder magic traced back to an ancient civilization that has been removed from memory in more than ways than one. This civilization was large and extremely powerful, and it spread far and wide, yet no other country ever seemed to oppose them. The secret to their power was only known to a few of the mages of the country. At the founding of the country the leader had stumbled upon an ancient scroll, and using the scroll he opened a portal to a different dimension that existed out of time and space, inhabited by creatures of pure chaos that fed on the memory of our world. This dimension would actively attempt to take in everything from this world, the dimension seemed to craved the very fabric of earthlands existence. Due to the extreme hunger of this dimension the mages named it Void, that which devours all. Only the most powerful of the nations scholars were informed of this secret, and only the most powerful among them were able to survive the training to wield the fabric of the void. The holders of this power were forced to swear magical oaths of secrecy and service, and they used their power to protect and serve the nation.

    This magic allowed the country to hide another very large secret. The country was constantly being attacked, but its mages would use the void to erase the attacking nations from existence, and from memory. The end of this civilization came at the hands of its own ruler, the most powerful void mage seen in centuries. He was disgusted by the complacent and corrupt character of his nation, and in a fit of rage he cast his own country into the void to be devoured by the chaos creatures like countless countries before had been cast. The ruler did not completely erase the nation from history however, a single magic tome was left behind, a tome that would seek out and educate a new mage to bring the power of the void back.
    Strengths:

    • Large area effects. Void Wielder magic specializes in Area effects.
    • Battle effectiveness. Void Wielder magic has immense offensive capabilities, and decent defensive capabilities.
    • Range. Void Wielder spells have versatile range.
    • Summon possibilities. Though only the most powerful mages can do so, there are two spells of Void Wielder magic that summon chaos beings.
    • Strong against magic that relies on altering reality, such as time and/or space magic. The void exists outside of the confines of time and space, and therefore is immune to it.
    Weaknesses:

    • Non-selective. The user is the only person immune to the effects, anyone or anything within the area of effect that is of the specified substance that the void is to absorb will be affected.
    • Fixation. For the area spells, the center of the area is always the point where the user stands.
    • Summoning power bind. While a chaos creature is summoned, the user can use no other spells.
    • Magic Void. The user and the creatures they may summon are unaffected by supportive magic meant to aid them, this doesn't include healing magic, just buffs.
    • No supportive capabilities. Void Wielder magic cannot enhance or heal.
    • Backlash. If the user runs hits 5% magic power, they will pass out for four posts before reviving.
    Lineage: Spirit Warrior:
    Description: A legendary war hero was once severely wounded in battle, losing control of his arms and legs. His life was rough beyond belief, but his spirit remained high and strong. He awoke one day to discover he had a strange white aura around him; and that he could move his arms and legs again. He was so overcome with joy he flailed his arms about, causing parts of the aura to shoot off of him and actually cause damage to his room. He didn't know how, but his spirit somehow manifested outside of his body, allowing him to use it for walking and combat. It wasn't permanent, but he did learn to control this new ability and bring it out to his will. It’s said his descendants are the only ones known to be able to do such a thing.

    Ability: The user forces out their spirit to emanate around them in a white (or black if you’re a dark mage) aura, allowing them to manipulate it in various ways.

    Usage: Upon usage, the user loses the ability to cast any of their magic abilities. Instead, for once per thread and for 5 posts or until destroyed they can manipulate their spirit aura to fight their foes in a variety of ways like a puppet. The aura protects the user from all damage but will take it itself. The spirit is vulnerable and not affected by armor or defensive abilities, having the default HP of the user’s rank. If the spirit is destroyed the user will take 50% of their current HP in damage. All damage it deals is the user’s rank in spell damage.

    Unique Abilities:
    • Ability to see in the dark. A user of Void Wielder magic can see even in the total absence of light.
    • ‘Void clap’. Whenever a user of Void Wielder magic claps their hands, they automatically create a space of void around there hands for an instant that absorbs air within it for an instant, after it disappears a vacuum is created, and the rush of the air to fill the space creates a very loud sound, much like a thunderclap. This is very useful to startle someone, to gain attention in a crowd, or to signal something.
    • Substance Return. Anything taken by the void will gradually return to our dimension as a heap of slag (for solids and liquids) or as a gas (for, well, gasses.) This makes it so that a void wielder can’t remove things that earthland has limited supplies of, like air.
    • Void language. The user can speak the language of the void, allowing them to communicate with void creatures and anyone who happens to know the language. A user can magically enhance this ability with 2% magic per post to add a paranoia effect to those who hear it and are below user's rank.


    Spells:
    D rank:
    C rank:
    Signature Spell:

    List of Spell Fusions:N/A


    Last edited by koetsu on 30th November 2015, 8:09 pm; edited 14 times in total
    Grizzly
    Grizzly

    Planeswalker


    Planeswalker

    X-Mas Event Participant- Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 703
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 135

    Character Sheet
    First Skill: Barrier Magic
    Second Skill:
    Third Skill:

    Completed Re: Void Wielder (done)

    Post by Grizzly 17th May 2014, 10:12 am

    Approved ~ Great Magic


    _____________________________________________________________________________________

    Lyserg - Grizz - Sinbad

    Character
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Completed Re: Void Wielder (done)

    Post by Rosetta Crawford 6th February 2015, 1:00 pm

    koetsu wrote:Magic

    Primary Magic: Void Wielder
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Void Wielder is a magic that allows its user to call and control the void. The void is essentially a dimension outside of time and space, it craves all substance and within it exists creatures made of pure chaos. An extremely powerful mage (rank S or H) can call on these denizens, the most powerful of them being the chaos King. A user of this magic is able to create pockets of void that will swallow up any and everything, or only something specific if the wielder so desires. Void Wielder is a magic that has been lost to time due to the immense possibilities for destruction that it has.

    The origins of Void Wielder magic traced back to an ancient civilization that has been removed from memory in more than ways than one. This civilization was large and extremely powerful, and it spread far and wide, yet no other country ever seemed to oppose them. The secret to their power was only known to a few of the mages of the country. At the founding of the country the leader had stumbled upon an ancient scroll, and using the scroll he opened a portal to a different dimension that existed out of time and space, inhabited by creatures of pure chaos that fed on the memory of our world. This dimension would actively attempt to take in everything from this world, the dimension seemed to craved the very fabric of earthlands existence. Due to the extreme hunger of this dimension the mages named it Void, that which devours all. Only the most powerful of the nations scholars were informed of this secret, and only the most powerful among them were able to survive the training to wield the fabric of the void. The holders of this power were forced to swear magical oaths of secrecy and service, and they used their power to protect and serve the nation.

    This magic allowed the country to hide another very large secret. The country was constantly being attacked, but its mages would use the void to erase the attacking nations from existence, and from memory. The end of this civilization came at the hands of its own ruler, the most powerful void mage seen in centuries. He was disgusted by the complacent and corrupt character of his nation, and in a fit of rage he cast his own country into the void to be devoured by the chaos creatures like countless countries before had been cast. The ruler did not completely erase the nation from history however, a single magic tome was left behind, a tome that would seek out and educate a new mage to bring the power of the void back.
    Strengths:

    • Large area effects. Void Wielder magic specializes in Area effects.
    • Battle effectiveness. Void Wielder magic has immense offensive capabilities, and decent defensive capabilities.
    • Range. Void Wielder spells have versatile range.
    • Summon possibilities. Though only the most powerful mages can do so, there are two spells of Void Wielder magic that summon chaos beings.
    • Strong against magic that relies on altering reality, such as time and/or space magic. The void exists outside of the confines of time and space, and therefore is immune to it.

    Weaknesses:

    • Non-selective. The user is the only person immune to the effects, anyone or anything within the area of effect that is of the specified substance that the void is to absorb will be affected.
    • Fixation. For the area spells, the center of the area is always the point where the user stands.
    • Summoning power bind. While a chaos creature is summoned, the user can use no other spells.
    • Magic Void. The user and the creatures they may summon are unaffected by supportive magic meant to aid them, this doesn't include healing magic, just buffs.
    • No supportive capabilities. Void Wielder magic cannot enhance or heal.
    • Backlash. If the user runs hits 5% magic power, they will pass out for four posts before reviving.

    Abilities/Powers:

    • Ability to see in the dark. A user of Void Wielder magic can see even in the total absence of light.
    • ‘Void clap’. Whenever a user of Void Wielder magic claps their hands, they automatically create a space of void around there hands for an instant that absorbs air within it for an instant, after it disappears a vacuum is created, and the rush of the air to fill the space creates a very loud sound, much like a thunderclap. This is very useful to startle someone, to gain attention in a crowd, or to signal something.
    • Substance Return. Anything taken by the void will gradually return to our dimension as a heap of slag (for solids and liquids) or as a gas (for, well, gasses.) This makes it so that a void wielder can’t remove things that earthland has limited supplies of, like air.



    Name: Void Arena
    Rank: D
    Type: Void, Defensive (in that it hinders everyone else)
    Description: User raises his hand and points their index finger towards the sky, a spell circle flashes and darkness begins to spill out of their finger, after a moment the darkness begins to rocket up to the sky and when it reaches a height of 20 meters above the user it begins to spread in a dome, the edges of which are 20 meters away from the user. The spell creates a sphere, so the area of effect also reaches below the user for 20 meters. Within the area of effect the void absorbs all light and sound, creating an area that essentially deprives the victims of sight and hearing, even those with cat’s eyes will be blind since no light will exist within the barrier. Within the barrier magic of a sound or light based nature will be hindered or even absorbed, though on the other hand if the magic is strong enough it can destroy the barrier.
    Strengths:

    • Strong against light and sound magic. Light or sound based spells that are two or more ranks below this spell will be negated while within the barrier and if they are of the same rank or are only one rank below this spell they will be weakened.
    • Sensory deprivation. All those effected, other than the user, are completely denied of sight or hearing.
    • Movement. The center of the sphere is the user, and therefore it will move with the user.

    Weaknesses:

    • Magic Block. When activated, the user cannot use any other spells for one post after activation.
    • Weak to light and sound magic. It takes C-rank magical damage from an offensive-non physical spell to break the barrier, or the use of any C-rank sound/light spell.
    • Backlash. If a spell is cast that destroys the barrier it will cause a backlash on the user equal to 10% of this spells rank damage.
    • No physical protection. Unlike other barriers, Void Arena provides no physical protection for the user, so any attacks that would land by chance would still damage the user.

    Duration: 3 posts
    Cooldown: 3 posts

    Name: Void Bullet
    Rank: D
    Type: Void, Offensive
    Description: The user holds their hand out palm first and makes a small circle of sphere in front of their palm, the spell circle will then flash and the void will be projected in the direction of the opponent. This sphere of void will quickly disappear, but the vacuum it leaves will draw air forwards in a continuous and powerful motion until it comes in contact with something physical. The void/vacuum travels at about 60 mph, and has an impact similar to a physical bullet, but without the penetration capabilities. The vacuum is expended at a range of 30 meters.
    Strengths:

    • Fast. This spell is very quick to cast and to act.
    • Powerful force. This spell can break bone if it hits a weak point.
    • Versatility. This spell can be used to break obstacles as well as enemies.

    Weaknesses:

    • Single direction. This spell cannot change direction after being cast.
    • No penetration. Regardless of power, this spell will never break through skin.
    • No selectivity. This spells power will be expended on any solid object it hits, even if it’s just a passing tumble weed.
    • Loud. The vacuum created by this spell will fill with a bang, alerting everything to the casters location.

    Duration: One post
    Cooldown: Two posts

    Name: Void Breath
    Rank: D
    Type: Void, Offensive
    Description: The user opens their mouth wide and takes a balanced stance before a magic circle flashes in front of their mouth. A pocket of void is created within the casters mouth that will violently suck in any and everything, much like a black hole. Things that are bigger than the casters mouth will shatter into smaller pieces before entering the mouth. The most notable effects of this are the theft of weapons (those used by npc’s or that are weak) and the sudden inrush of air. This creates a very strong vortex of air that can violently suck the breath out of someone who is within the area of effect. The range of this spell is 15 feet in front of the user.
    Strengths:

    • De-armament. This spell can potentially de-arm the user’s opponents.
    • Speed. This is a quick spell to cast.
    • Shock value. While this attack isn’t overtly harmful, the loss of breath can be extremely disorienting to an opponent.
    • Can absorb 1 D-rank spell without harm, a second spell, or a spell above D-Rank will break the spell.

    Weaknesses:

    • Limited use. This skill has a longer cooldown due to the danger of keeping a void portal inside ones body.
    • No defense. While using this magic the user is wide open to magic attacks.
    • No divided targets. For this spell to be effective, the user can’t really focus on anything other than one target because a sweeping motion will only give a pull on anything for an instant, meaning nothing really happens.
    • Wind/Air mage weakness. A mage with wind/air magic will resist the oxygen loss.
    • Limited motion. While using this spell, the user cannot run, walk, etc.

    Duration: One post
    Cooldown: 4 posts

    Name: Void Wall
    Rank: D
    Type: Void, Defensive
    Description: The user puts both of their hands palms out in front of them. Magic circles will then flash in both palms and darkness will spill out, the darkness will create a dome around the user that has a radius of five feet around and above them. The void wall will then turn clear, the only evidence of its existence being something similar to a heat shimmer around the caster. The void will absorb any physical debris, weak weapons, or magic two ranks or more lower than this spell, magic one rank lower or equal to the rank of this spell will be reduced to half strength, magic above this spell in rank will be unaffected.
    Strengths:

    • Versatile. It will absorb One D-Rank spells worth of damage, and D-rank physical attacks would also be sucked in.
    • Movement. The barrier moves with the caster.
    • De-armament. Anyone who attacks with a weak weapon risks the loss of that weapon.

    Weaknesses:

    • Magic block. The user can use no other magic while this is active.
    • Small area. The user can only use this skill for themselves as it isn’t large enough for multiple people to gain protection.
    • Purely defensive. Since the area is a dome, the user can’t attack anything outside of it without rupturing the barrier from the inside.
    • Backlash. If a spell gets through the barrier the barrier will shatter and deal 1/4 of its rank damage to the user. The spell that breaks the barrier will also get through without being weakened.

    Duration: 3 posts
    Cooldown: 3 posts

    Unlocked for adding C rank


    _____________________________________________________________________________________

    Void Wielder  (done) Zack2_by_gramcrackers-d8ker96

    Void Wielder  (done) Zack_by_ravenart5-d8j23c0

    Void Wielder  (done) Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    Completed Re: Void Wielder (done)

    Post by Yvonne 6th February 2015, 6:47 pm

    koetsu wrote:Magic

    Primary Magic: Void Wielder
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Void Wielder is a magic that allows its user to call and control the void. The void is essentially a dimension outside of time and space, it craves all substance and within it exists creatures made of pure chaos. An extremely powerful mage (rank S or H) can call on these denizens, the most powerful of them being the chaos King. A user of this magic is able to create pockets of void that will swallow up any and everything, or only something specific if the wielder so desires. Void Wielder is a magic that has been lost to time due to the immense possibilities for destruction that it has.

    The origins of Void Wielder magic traced back to an ancient civilization that has been removed from memory in more than ways than one. This civilization was large and extremely powerful, and it spread far and wide, yet no other country ever seemed to oppose them. The secret to their power was only known to a few of the mages of the country. At the founding of the country the leader had stumbled upon an ancient scroll, and using the scroll he opened a portal to a different dimension that existed out of time and space, inhabited by creatures of pure chaos that fed on the memory of our world. This dimension would actively attempt to take in everything from this world, the dimension seemed to craved the very fabric of earthlands existence. Due to the extreme hunger of this dimension the mages named it Void, that which devours all. Only the most powerful of the nations scholars were informed of this secret, and only the most powerful among them were able to survive the training to wield the fabric of the void. The holders of this power were forced to swear magical oaths of secrecy and service, and they used their power to protect and serve the nation.

    This magic allowed the country to hide another very large secret. The country was constantly being attacked, but its mages would use the void to erase the attacking nations from existence, and from memory. The end of this civilization came at the hands of its own ruler, the most powerful void mage seen in centuries. He was disgusted by the complacent and corrupt character of his nation, and in a fit of rage he cast his own country into the void to be devoured by the chaos creatures like countless countries before had been cast. The ruler did not completely erase the nation from history however, a single magic tome was left behind, a tome that would seek out and educate a new mage to bring the power of the void back.
    Strengths:

    • Large area effects. Void Wielder magic specializes in Area effects.
    • Battle effectiveness. Void Wielder magic has immense offensive capabilities, and decent defensive capabilities.
    • Range. Void Wielder spells have versatile range.
    • Summon possibilities. Though only the most powerful mages can do so, there are two spells of Void Wielder magic that summon chaos beings.
    • Strong against magic that relies on altering reality, such as time and/or space magic. The void exists outside of the confines of time and space, and therefore is immune to it.
    Weaknesses:

    • Non-selective. The user is the only person immune to the effects, anyone or anything within the area of effect that is of the specified substance that the void is to absorb will be affected.
    • Fixation. For the area spells, the center of the area is always the point where the user stands.
    • Summoning power bind. While a chaos creature is summoned, the user can use no other spells.
    • Magic Void. The user and the creatures they may summon are unaffected by supportive magic meant to aid them, this doesn't include healing magic, just buffs.
    • No supportive capabilities. Void Wielder magic cannot enhance or heal.
    • Backlash. If the user runs hits 5% magic power, they will pass out for four posts before reviving.
    Lineage: Nature's Blessings:
    Description: Aeons ago, when ancient and mythic beings roamed the world. There was a race called the children of the forest. They are one with nature and as such they were bestowed with longevity and the ability to vanish within the trees. Eventually, with the uprising of the humans, they were forced to the innermost sanctum of the forests. However, a handful of them insisted on staying where they were, regardless of the impending human contact. Some say some of them managed to co-mingle with the humans, but that was just hearsay...or is it?
    Ability: It grants the user greater stamina allowing them to last longer in battles. Also grants the ability Vanish, an skill that allows the user to be invisible so as long as he/she is near vegetation(group of trees,shrubs or tall weeds).
    Usage: Greater stamina is passive, while vanish is an active. Vanish can only be used 3 times per thread. It has a duration of 3 posts and cool-down of 5.
    Unique Abilities:
    • Ability to see in the dark. A user of Void Wielder magic can see even in the total absence of light.
    • ‘Void clap’. Whenever a user of Void Wielder magic claps their hands, they automatically create a space of void around there hands for an instant that absorbs air within it for an instant, after it disappears a vacuum is created, and the rush of the air to fill the space creates a very loud sound, much like a thunderclap. This is very useful to startle someone, to gain attention in a crowd, or to signal something.
    • Substance Return. Anything taken by the void will gradually return to our dimension as a heap of slag (for solids and liquids) or as a gas (for, well, gasses.) This makes it so that a void wielder can’t remove things that earthland has limited supplies of, like air.
    • Void language. The user can speak the language of the void, allowing them to communicate with void creatures and anyone who happens to know the language.


    Spells:
    D rank:
    C rank:
    Signature Spell:

    List of Spell Fusions:N/A


    _____________________________________________________________________________________


    Void Wielder  (done) QoRmBvD
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    Completed Re: Void Wielder (done)

    Post by Yvonne 6th February 2015, 8:37 pm

    After all the edits that went through after talking in cb...this magic is approved unless a senior mod or admin says otherwise.


    _____________________________________________________________________________________


    Void Wielder  (done) QoRmBvD
    Akryn
    Akryn

    Quality Badge Level 1- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Lucifer's Aura
    Position : None
    Posts : 821
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Mentor : Thorsfell, Gamara, Vishnu, Cytorakk, Botosai
    Experience : 1625

    Character Sheet
    First Skill: Wind Magic
    Second Skill: None
    Third Skill:

    Completed Re: Void Wielder (done)

    Post by Akryn 30th November 2015, 7:26 pm

    Unlocked for edits.


    _____________________________________________________________________________________

    Prayne de crabug ahm keike rinedere be-yogt iglo kes gron!


    Akryns battle theme

    Spoiler:


    Dramatic moments

    Spoiler:



    "I came into this world, kicking, screaming, and covered in someone elses blood. I have little issue going out the same way."
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 335
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Completed Re: Void Wielder (done)

    Post by desirée 16th December 2017, 4:35 pm

    Void Wielder  (done) XEibTrW


    _____________________________________________________________________________________

    Void Wielder  (done) IY2eFxu


      Current date/time is 27th April 2024, 12:19 pm