The Flames That Consume.

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    Fluffy

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Be On Lester's Friends List- Player -
    Lineage : ★ Roaring Rage Of The Resurrected ★
    Position : None
    Posts : 604
    Guild : Nightmare
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None
    Experience : 26,387.5

    Character Sheet
    First Magic: Flames Of The Underworld
    Second Magic:
    Third Magic:

    The Flames That Consume.

    Post by Fluffy on 7th December 2017, 05:17

    Magic

    Primary Magic: Flames Of The Underworld  
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Not too long ago Fluffy was a normal human girl who was born to a fairly normal family save the fact that her father had once experimented on her older brother she never got to meet in her memories outside of dreams. Anyways when the girl became old enough, roughly around the age one attends high school at, she ventured out into the world with the mission to find her brother. However this task was not as easily accomplished as she had hoped it to be and eventually she hit brick wall after brick wall. In an attempt to break her dead lock, Fluff joined a group of Ghost Hunter’s if one would want to call them that, they hunted everything from run of your mill ghosts, to youkai, all the way to curses and full blown demons. By joining up with this group the young girl wished to find information about the world so she could use it to track down her brother, but this is a mistake she should not have made. As time went on she became content with this traveling band of weirdos and even momentarily stopped looking for her brother due to how much she enjoyed herself with the hunters.

    Everything changed when they decided to target another youkai, this time it was a Tanuki they had heard about but not researched extensively into. What they thought was some low key prankster racoon dog? Actually turned out to be much more powerful than that, alongside being a very powerful mage! Even if Izayuki was powerful the group did manage to get her nearly down for a moment or two, after she fatally wounded one of them, that moment was the exact reason why Fluffy should have left before they faced the other female. Fluffy had the absence of mind to say that she wished Izayuki was not a monster and hated that they were being forced to kill the tanuki, asked the shifter where her life had went so wrong. Insanely triggered, the tanuki exacted her revenge almost instantly by pouring energy into the young girl's soul, an energy that ripped her apart and turned her into one of the youkai species!

    The pain of having an energy not natural to one's body forcefully poured in was excruciating, and honestly rather deadly. Even after the pain subsided? Nyx, the human version of Fluffy slowly slipped away in the arms of Mura who had been traveling with the group at the time. Considering the stark loss they faced having seen the death of two comrades, someone in the group began a retreat in the interest of keeping everyone else alive. With the bodies left behind no one could see what happened next. The energy poured into Nyx had an affect on the barely deceased corpse which pulled her soul back into it as the body tore itself apart, painfully morphing. No memories remain of the moments she was transforming, and no recollection of eating the dead body of her comrade remains, but when clarify came to Nyx had given way to the Kasha who began calling herself Fluffy unable to accept what had happened to her.  

    Upon coming back to her senses Fluffy found she had lots to adjust to, apart from just her own transformation. However the biggest new addition was the fact she now could summon and wield flames from the underworld for her own purposes.

    Strengths:
    ✦ Underworld flames are entirely corrupted by the darkness and death that runs rampant in the underworld, thus the flames act like hyper charged frostbite in the sense of they kill things while burning them.
    ✦ Easily allows a fighting style that mixes melee fighting with spell casting as it has several spells that are very effective at melee ranges.
    ✦ Properly utilizing this magic takes high intelligence so most of its user’s are incredibly quick witted and clever, or at least the latter.
    ✦ Very strong as an offensive magic due to the fact hell flames are a purely destructive kind of fire and don’t affect the user because the user’s body is recognized as part of them.
    ✦ Since the element is so keen to slaughter, it is corrupted by the death element as well, meaning unless someone is able to eat death element, than slayer’s can not consume her spells like they could a pure element spell.

    Weaknesses:
    ✦ No actual defensive spells like shields or such exist within this magic because the flames by their basic nature are destructive.  
    ✦ If the magic is not used with careful consideration by the caster, than collateral damage is certain because of the ravenous hunger for destruction and pain within the flames.
    ✦ Underworld Flame entirely lacks any capability of healing abilities, even for their own user, due to their destructive will.  
    ✦ When facing off against something which falls completely into the light element, it generally is at disadvantage as underworld flames are completely corrupted flames.
    ✦ While some magic may be born from the world around or just appear? Fluffy’s body is the medium for hers as
    ✦ Hell flame is extremely hungry to burn anything, due to this its best used in feline form as if she was humanoid it would burn most any clothing she could wear.
    ✦ Literally the only thing this fire wants to do is destroy everything, so friendly fire is a very real possibility if utilized wrong or if a mistake is made.
    ✦ Underworld flames are entirely corrupted by the darkness and death that runs rampant in the underworld, thus the flames act like hyper charged frostbite in the sense of they kill things while burning them. So ya know, allies better be able to regenerate dead limbs and such if they touch the fire.
    ✦ Since the flames want to ‘kill’ anything living, the magic is less effective against opponents that can not be considered living. .

    Lineage: Gold Rush
    Spoiler:
    Gold Rush

    Description: Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?". Well, it's quite simple.



    The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...

    Ability: The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:

    * Increase your own jewel reward by 100%

    * Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)

    * Increase the jewel reward of you and ONE other participant of the job by 50%

    The user's active ability are the following:

    * The user is able to sacrifice their EXP gained from jobs for additional jewels

    * The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.

    Usage: Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick pick one of the two active abilities.



    Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:

    * D-Rank: Nothing

    * C-Rank: Strong

    * B-Rank: Strong+

    * A-Rank: Strong+

    * S-Rank: Legendary

    * SS-Rank: Legendary+

    * 10Y: Legendary+

    * 100Y: Artifact



    Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:

    * 25 EXP: 1,000 (D-Rank)

    * 50 EXP: 2,500 (C-Rank)

    * 250 EXP: 7,500 (B-Rank)

    * 1,250 EXP: 17,000 (A-Rank)

    * 6,250 EXP: 30,000 (S-Rank)

    * 18,750 EXP: 45,000 (SS-Rank)

    * 56,250 EXP: 70,000 (10Y-Rank)

    * 168,750 EXP: 100,000 (100Y-Rank)

    Unique Abilities

    ✦ Folklore Spirit - The good deal of ‘Youkai’ which is what Kasha classify under, possess shapeshifting capabilities, Fluffy also inherited these when she was turned. Among the forms available to this mage are the shell of her original human body, the basic humanoid youkai body, a small twin tailed feline and lastly a large twin tailed feline. During shifting she is consumed in her flames, which refocus around their normal locations when the shift is done, this is virtually the only time where her flames will expand from their normal size/locations. Each form has different capabilities in terms of carrying things, the small feline form and human shell can not carry large things, these two forms are strictly limited to realistic things in this department, Fluffy’s humanoid Kasha form permits her to carry the weight of up to one other large sized person. Her final large feline form can support up to three-four people, but only two in combat situations as anymore would result in legs on her shoulder/hip blades and impeded her ability to move fluidly enough to dodge hits or such. Also grants a 75% strength buff.  

    ✦ Pressure Difference - The heat of Fluffy’s flames when they are burning create an insane level of difference in the pressure within the air around her, allowing her an ability similar to flying without wings, she can run through the air at almost any height she desires as if she was on the solid ground. It should also be noted that flying on her is a much faster form of transportation than normal walking or running, allowing fluffy to go 50% faster than her ranks sprinting speed within PvP combat situations and double outside of combat, making her an efficient means of transportation for Guild-Mates able to ride her. In terms of weight limits and such, this follows the rules of folklore spirit. Within PvE this allows her base speed to match a cheetah, though she has much more stamina than one, for the fun of it, and in PvE all other speed buffs apply on top of this.

    ✦ Flames Of Heart - Many times flames from her magic can be seen burning around fluffy’s paws, hands, feet and near the tips of her twin tails. These flames are part of her magic and burn those who contact them as such dependant on her rank. However, it should be noted that if someone can break the girl's will to fight by frightening her enough, this ability shuts down since they come from her heart. Fluff wise clearly she can use these flames to do things like illuminate a dark room or cook. This also has a sharp weakness of making it harder for Fluffy to hide while these flames are burning.  

    ✦ Kasha Blood - The natural habitat of a Kasha is the underworld which is filled with flames, and the feline creatures normal diet when they are not devouring the corpse of a sinner is a rare breed of poisonous snake. Due to these factors? Nyx is incredibly resistant to both flames and different kinds of toxins. How this functions is very simple, she can not be harmed by any sort of flame or poison unless there is some plot reason for her to be affected.

    ✦ Glowing Vision- Nyx is not only a feline but one capable of using fire in many ways, since her body is immune to her own flames she can summon them within her eyes to enhance her vision meaning she can see even when no light is present.

    Signature Spells

    Spoiler:
    Name: Fireplay
    Rank: User Rank
    Type: Ranged Instant
    Duration: Instant
    Cooldown: Once Per Post
    Description: Those proficient in sorts of flame magic sometimes obtain a ‘flame companion’ which is basically a ball of hellfire that appears when they enter combat and is easier to manipulate than simply drawing their flames out. Fluffy’s ball has a total mass of 3 meters and can travel up to her rank’s range minus 3 meters away from her at half the speed of its range to strike her enemies, when it makes contact this spell deals its current rank in damage. User can also control the shape of the ‘orb’ so it could look like a person or a whip or such.
    Strengths:
    ✦ Since the user can control the flames movement it opens up the option to hit someone who is hiding behind something.
    ✦ If someone doesn’t see the orb coming it can be hard to dodge due to the ‘orbs’ size.
    Weaknesses:
    ✦ Can only really hit one of her enemies per turn because before it goes to strike someone else it must return to her side.
    ✦ Once a shape has been stated for a post, it can not be changed until the next post so it could make it easier to dodge depending on shape.
    ✦ To be truly useful this spell must continue ranking up as its starting point is relatively weak compared to its potential.

    Name: Fireballs
    Rank: D
    Type: Multiple Hit Offensive
    Duration: Instant
    Cooldown:  One Use Per Post
    Description: Orbs of fire about one meter around generate at the tip of her twin tails or in the palms of her hands, once they develop she can fling them at enemies dealing 10 base damage with each ball, can only travel D-rank MH distance minus one meter for the size of the orb. Most of the time this is only used to make two balls, considering the places generated and the need to attempt aiming, but she can barrage with them if she really wanted to, but it would be foolish compared to just using the two.
    Strengths:
    ✦ There are two of them so she can attack two people at once with this attack.
    Weaknesses:
    ✦ Each ball does less damage than a normal D-rank spell would give to someone.
    ✦ The balls can not be thrown very far due to being low ranking/not very powerful.

    D Rank Spells

    Spoiler:
    Name: Fire Bite
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 Posts
    Description: Much like it sounds, Fire Bite, is when flames spring from Fluffy’s most prominent four fangs almost as if the fire is a casing around them, elongating them by twice their current size. Only effective at melee ranges this attack deals an additional .25 on top of D rank in spell damage when she bites into the enemy.  
    Strengths:
    ✦ If this lands it is easier for Fluffy to follow up with a melee hit due the distance, thus potentially subjecting her enemy to ‘Flames of Heart’
    Weaknesses:
    ✦ If an enemy is faster than she is this spell is not really useful since landing the hit relies on her being able to get close.
    ✦ If she has to charge to catch up before using this, than its more likely an enemy will see it coming and dodge.

    Name: Fire Claw’s
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Coming from between her fingers and toes flames trail up to her nails or claws where they engulf them. This attack takes the shape of  claws made entirely of flames on each hand, foot or paw she possessed when she activates it. When a claw strikes an enemy it deals d-rank damage.
    Strengths:
    ✦ She has four chances to hit an enemy instead of losing the chance instantly if she misses the first time.
    Weaknesses:
    ✦ Not effective at all unless she can get within close combat range, as this is a melee ranged strike unable to travel away from her body.
    ✦ Can only hit one person with this attack in spite of having four claws due to the level of control required.

    Name: Fire Ball
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: A stereotype spell, yet a reliable staple for any decent fire mage. Generating balls made of fire? Is easily done by focusing fire magic around her palms, in front of her mouth or at the tip of a tail causing an orb of flame 1 meter around to form. This attack deals its rank in damage and can travel up to seventy five meters before burning out traveling this distance at 33m/s.    
    Strengths:
    ✦ Can hit an enemy that is further away from Fluffy with relative ease.
    Weaknesses:
    ✦ Higher rank mages may be able to easily dodge this due to having more speed than fluffy.
    ✦ Since the fireball itself is rather small it is easily to jump out of it’s path if you see it coming.

    Name: Fire Breath
    Rank: D
    Type: Offensive AoE
    Duration: Instant
    Cooldown: 2 posts
    Description: Know what any good creature that plays with fire can do? Shoot a beam of raging flames from it’s mouth! Fluffy’s simplistic flame spreads out in a 37 meter cone that deals 10 damage to anyone caught within the area of it.. As a secondary effect anything struck is now also effectively on fire for mostly appearance based reasons.
    Strengths:
    ✦ Has the potential to damage a fairly large number of enemies in one strike.
    Weaknesses:
    ✦ The full D-Rank damage section is only roughly a 3 foot by 3 foot square and anyone in it is close enough to try and punch her.
    ✦ The further back someone is the better chance they will be able to dodge the hit due to seeing the flames consume those in front of them.
    ✦ Any Ally caught within the spell is also injured by it.

    C Rank Spells
    Spoiler:

    Name: Flame Bite
    Rank: C
    Type: Multiple Hit
    Duration:  1 Post
    Cooldown: 4 Posts
    Description: Vivid flames coat Nyx’s fangs creating meter long burning canine both top and bottom. During that post coming into contact with these flaming fangs deals 10 damage each hit.
    Strengths:
    ✦ Allows fluffy to bite multiple enemies with her fire if she can reach them within the post.
    Weaknesses:
    ✦ If she was to bite an ally she would end up damaging them as such large flame fangs are less controlled than her other fang abilities.
    ✦ Only effective within melee range from an enemy, so harder to strike enemies that are swifter than her.

    Name: Flame Claws
    Rank: C
    Type: Multiple Hit
    Duration: 1 Post
    Cooldown: 4 Posts
    Description: Meter long claws made of flame appear from her front paws or hands depending on form, these claws can strike enemies for 10 damage each.
    Strengths:
    ✦ Nyx has great control over where she strikes with the claws due to the focus of them.
    Weaknesses:
    ✦ Since these only appear on her front paws/hands, it becomes harder to attack enemies behind her.
    ✦ If someone is skilled enough in close combat it's still possible they can dodge numerous hits, making this less effective.

    Name: Flame Tails
    Rank: C
    Type: Multiple Hit
    Duration: 1 Post
    Cooldown: 4 Posts
    Description: Both tails erupt into flame, if she is not in her large feline form the flames form to match the size and shape of her large forms tails regardless, once formed each flaming tail can strike opponents for 10 damage each hit..
    Strengths:
    ✦ Great for surprising enemies who try to grab her tails or such.
    Weaknesses:
    ✦ It can be somewhat hard to strike enemies in front of her with this, as the tails are behind her and this means she would have to turn her back on an enemy to strike with them.
    ✦ Subtly harder to strike enemies due to the fact her tails are sometimes outside of her vision range.

    B Rank Spells
    Spoiler:

    Name: Wax Bite
    Rank: B
    Type: DoT
    Duration: 6 posts
    Cooldown: 8 posts
    Description: Nyx sinks her fangs into an enemy injecting her wax venom which deals 30 damage every turn for six turns, totalling 2.5 B rank damage in the end.
    Strengths:
    ✦ Deals a lot of damage if permitted to complete its duration.
    Weaknesses:
    ✦ This is only usable if she can actually sink her fangs into someone and might not affect those who don’t have blood.
    ✦ It might be impossible to use this against an enemy with a particularly thick skin.

    Name: Flame Body
    Rank: B
    Type: Offensive
    Duration: Instant
    Cooldown: 4 posts
    Description: When someone gets too close to Nyx she can cause her whole body to erupt into flame dealing b-rank damage to the person who touches these flames.
    Strengths:
    ✦ Good self defense so to speak.
    Weaknesses:
    ✦ Only affects the first person who touches Fluffy so it might not affect every enemy she has to face.
    ✦ If an enemy is close enough to be affected she is likely to be damaged by them.

    Name: Wax Spraying
    Rank: B
    Type: Multiple Hit
    Duration: Instant
    Cooldown: 4 posts
    Description: Instead of injecting the venom stored within her fang’s, Nyx spews it outwards to enemies within melee striking range dealing 15 damage per hit of the venom on someone.
    Strengths:
    ✦ Can afflict numerous enemies within its duration.
    Weaknesses:
    ✦ Unlikely to damage someone who has not already received damage unless they are struck in the face as it still has to get into the body be it through the eyes/etc or a wound.
    ✦ She has to get close enough to someone to spew the venom at them, which can be dangerous.


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    ★  You Created Me, Something I Would Have Never Seen.  ★

      Current date/time is 17th December 2018, 10:17