Magic
Magic Name: Prophecy of the Void
Magic Type: Ancient, Solitary Benefit: +50% to Strength
Description: It is said that at the beginning of time, before there was any cosmos, there was only light, darkness and emptiness. Originally, only light and darkness existed as opposing forces of an unrestrained, moving ocean of pure energy struggling for space. However, when in some places the power of energies was equally powerful, the presence of both energies subsided and formed pockets of cold nothingness. The absence of light and darkness in these rooms created a new power. This was the void, a dark and vampiric force that wanted to devour all the energy to turn creation inside and feed on it. The emptiness grew rapidly and began to move against the light and darkness, the increasing tension between the three forces ignited a series of explosions that broke the very fabric of creation and spawned the physical universe with the emptiness surrounding it. Everything that gets into it freezes in time until it is finally absorbed by the void. But there are also those who have adapted to the void and successfully exist in this and feed on it. The beings in emptiness are referred to by us as Voidwalkers and are neither good nor bad, as humans have these different intentions and from time to time they enter our world. The oldest of these beings can contact us without leaving the void, it is a kind of entertainment for them. One of these old beings made contact with Rayxar through his visions and played with him in his own wise, this gave Rayxar the feeling that Kuroryu contacted him, of course the game had some consequences for Rayxar. The void deformed his magical organ, from now on Rayxaziel was only able to use Void Magic.
Rayxar is able to manipulate the void itself, to bend it as if it was a material. The ability to manipulate the void enables him to walk through it, this same ability allows him to use the Void as a shortcut between two points in our world. The void itself is a vampiric force that draws energy of anything then the caster himself.
Plot:
"Deformed by Void" Because of the deformed magical organ, Rayxar can not use magic other than void magic.
"Short cut through the void" Rayxaziel is able to enter the void at one point in our world by tearing a rift and leaving the Void at the desired place of our world. There is no time in the void which makes the travels through the void practically instant to others.
Unique Abilities:
[*]Ability: “Void Claws” The user is able to form claws from the empty energy around his fingers and cover his plate boots with a thin layer of the same empty energy. This increases melee damage by 50% and its melee attacks drain 1% of the opponent's mana and restore that amount to you, total amount can never exceed 5% even if someone was hit more than 5 times. Void Claws cannot be activated and deactivated in the same post.
Downside: The user cannot use weapons, shields, or other items with their hands while the Void Claws are in action.
[*]Ability:
[*]Ability:
Spells:
Name: Void Infusion
Rank: D
Category: Auxiliary
Type: Single Target / Self
Damage: N/A
Range: Self
Speed: Self
Duration: 3 Posts
Downside: N/A
Description: Infuses him self with void essence, which remains in his body for 3 Posts.The Void essence increases his speed by 50% and recovers each post 5% of his health.
Name: Void Walk
Rank: D
Category: Offensive
Type: Burst
Damage: up to 40
Range: up to 15 Meters
Speed: 15 Meters Per Second
Duration: Instant
Downside: N/A
Description: Rips two Void Rifts in our world and uses them as a short cut, one next to himself and an one at the desired location. As soon the caster enters a void rift he will be transported to the other rift after what both close. Beings located next to the Rifts when those close take 40 damage.
Name: Touched by Void
Rank: D
Category: Offensive
Type: Single Target
Damage: N/A
Range: Melee
Speed: Instant
Duration: 3 Posts
Downside:
Description: Touches the target with his open hand charged with void energy and forces them into the targets body. The void particles will be dissolved in 3 turns or leave the targets body with its mana. If mana of the target is used in any way the target will take 50% of the used mana as damage. This effect cannot do more than 0.5x rank damage in a single turn.
Name: Void Hunt
Rank: D+
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 25 Meters
Speed: 25 Meters per Second
Duration: 2 Posts
Downside: Requires 2 posts to pass in order for the negative effect to take place.
Description: Rayxar rips two Void Rifts in our world and uses them as a short cut, one next to himself and an one next to his target. As soon the caster enters a void rift he will be transported to the other rift after what both close. On reaching the target he touches it target with his open hand charged with void essence. The Essence remains for 2 posts on the target reducing its speed by 75% for that duration, after which it will pull back into the void. When the essence leaves the body, this part of the mana consumes with it into the void. The target loses 5% of its mana after the expiration of this debuf.
Magic Name: Prophecy of the Void
Magic Type: Ancient, Solitary Benefit: +50% to Strength
Description: It is said that at the beginning of time, before there was any cosmos, there was only light, darkness and emptiness. Originally, only light and darkness existed as opposing forces of an unrestrained, moving ocean of pure energy struggling for space. However, when in some places the power of energies was equally powerful, the presence of both energies subsided and formed pockets of cold nothingness. The absence of light and darkness in these rooms created a new power. This was the void, a dark and vampiric force that wanted to devour all the energy to turn creation inside and feed on it. The emptiness grew rapidly and began to move against the light and darkness, the increasing tension between the three forces ignited a series of explosions that broke the very fabric of creation and spawned the physical universe with the emptiness surrounding it. Everything that gets into it freezes in time until it is finally absorbed by the void. But there are also those who have adapted to the void and successfully exist in this and feed on it. The beings in emptiness are referred to by us as Voidwalkers and are neither good nor bad, as humans have these different intentions and from time to time they enter our world. The oldest of these beings can contact us without leaving the void, it is a kind of entertainment for them. One of these old beings made contact with Rayxar through his visions and played with him in his own wise, this gave Rayxar the feeling that Kuroryu contacted him, of course the game had some consequences for Rayxar. The void deformed his magical organ, from now on Rayxaziel was only able to use Void Magic.
Rayxar is able to manipulate the void itself, to bend it as if it was a material. The ability to manipulate the void enables him to walk through it, this same ability allows him to use the Void as a shortcut between two points in our world. The void itself is a vampiric force that draws energy of anything then the caster himself.
Plot:
"Deformed by Void" Because of the deformed magical organ, Rayxar can not use magic other than void magic.
"Short cut through the void" Rayxaziel is able to enter the void at one point in our world by tearing a rift and leaving the Void at the desired place of our world. There is no time in the void which makes the travels through the void practically instant to others.
Unique Abilities:
[*]Ability: “Void Claws” The user is able to form claws from the empty energy around his fingers and cover his plate boots with a thin layer of the same empty energy. This increases melee damage by 50% and its melee attacks drain 1% of the opponent's mana and restore that amount to you, total amount can never exceed 5% even if someone was hit more than 5 times. Void Claws cannot be activated and deactivated in the same post.
Downside: The user cannot use weapons, shields, or other items with their hands while the Void Claws are in action.
[*]Ability:
[*]Ability:
Spells:
Name: Void Infusion
Rank: D
Category: Auxiliary
Type: Single Target / Self
Damage: N/A
Range: Self
Speed: Self
Duration: 3 Posts
Downside: N/A
Description: Infuses him self with void essence, which remains in his body for 3 Posts.The Void essence increases his speed by 50% and recovers each post 5% of his health.
Name: Void Walk
Rank: D
Category: Offensive
Type: Burst
Damage: up to 40
Range: up to 15 Meters
Speed: 15 Meters Per Second
Duration: Instant
Downside: N/A
Description: Rips two Void Rifts in our world and uses them as a short cut, one next to himself and an one at the desired location. As soon the caster enters a void rift he will be transported to the other rift after what both close. Beings located next to the Rifts when those close take 40 damage.
Name: Touched by Void
Rank: D
Category: Offensive
Type: Single Target
Damage: N/A
Range: Melee
Speed: Instant
Duration: 3 Posts
Downside:
Description: Touches the target with his open hand charged with void energy and forces them into the targets body. The void particles will be dissolved in 3 turns or leave the targets body with its mana. If mana of the target is used in any way the target will take 50% of the used mana as damage. This effect cannot do more than 0.5x rank damage in a single turn.
Name: Void Hunt
Rank: D+
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 25 Meters
Speed: 25 Meters per Second
Duration: 2 Posts
Downside: Requires 2 posts to pass in order for the negative effect to take place.
Description: Rayxar rips two Void Rifts in our world and uses them as a short cut, one next to himself and an one next to his target. As soon the caster enters a void rift he will be transported to the other rift after what both close. On reaching the target he touches it target with his open hand charged with void essence. The Essence remains for 2 posts on the target reducing its speed by 75% for that duration, after which it will pull back into the void. When the essence leaves the body, this part of the mana consumes with it into the void. The target loses 5% of its mana after the expiration of this debuf.
Last edited by Nuada on 20th August 2019, 12:26 pm; edited 7 times in total