Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    ~Lava - Make~

    Crocodile
    Crocodile

    X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Feline Sense
    Position : None
    Posts : 437
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Lava-Make
    Second Skill: N/A
    Third Skill:

    ~Lava - Make~ Empty ~Lava - Make~

    Post by Crocodile 24th January 2014, 10:43 am

    Primary Magic: Lava-Make
    Secondary Magic:  N/A
    Caster or Holder: Caster
    Description:

    As the title says, this moulding magic takes the form of lava, a substance very hot that is shot out from the core of the Earth, often volcanoes. The magic has lava-based spells, meaning almost anything that the magic provides will include the ability to cause burns, or maybe melting, if that particular spell is strong enough to. The make spells ranges from creatures to objects, and can also take the form of a particular something, for example an eruption.

    The caster is free to move around while casting the magic’s spell, but both of the caster’s hands will be locked into a pose in return. This, of course will only be mandatory for the caster to cast the spell, not as long as the spell is still active. When a spell is cast, a circular magic rune will appear in front of the user, or wherever the each spell is supposed to sprout out from.


    hand pose:
    Strengths:

    x- Other than merely hitting an enemy with the spell’s shape, the caster can also burn the enemy, applying the characteristics of that of lava. For example, if the enemy is hit by the caster’s spell hammer, the enemy will both be hit by hammer knock and burn, or if strong enough, slight melting from the lava.

    x- The magic cannot be eaten by a Dragon Slayer, though an Earth Dragon Slayer can actually eat it for lava is actually molten rock, he/she will still melt his/her face off trying.

    x- The spells, being not restricted to one type of form, are different in terms of mobility. For example, there is a spell that takes the form of a hammer, and there is another that takes the form of an eagle. The hammer one travels in a straight line, while the eagle one can glide around, changing the course of its journey as it flies towards the enemy at the caster’s will.

    Weaknesses:

    x- Though an Earth Dragon Slayer will melt his/her face off trying to eat the lava make spells, Earth Demon and God Slayers can still eat them without having their face melted whatsoever. This is because the two magic is stronger than the dragon slayer magic, and for their known beastly nature, they can do so without getting scathed by said spells.

    x- The spells may add burning or slight melting as their effects on an enemy, but the burn or slightly melt part can be cancelled, provided that the enemy has a strong enough water magic to cool down the lava from the moulding magic’s spells.

    x- The caster’s two hands, being the important part in casting this magic, if injured severely the caster might not be able to cast any of the spells anymore. This is because the casting is tied to the condition that involves the caster forming a pose like said earlier in the description.

    x- There is another catch on this magic; the lava it is based on can actually catch things on fire, and if it does, the fire will make great to feed Fire-type Slayers, making it disadvantageous to use this magic on them.

    Abilities/Powers:

    Molten Immunity :

    The caster is given an ability, which involves the caster’s self being immune to the melting, burning or heat whatsoever that comes along with the spells of this magic. Whilst the spells can still cause physical damage on the caster him/herself, the burning or melting aftereffect will not affect the caster even if hit directly with a spell of this magic. For example, the caster can be injured physically by a lava-make : hammer, but will not be burned by the lava-ish aftereffect the spell is provided with.

    Molten Effect :

    The Lava-make Magic gives the user abilities, one of them being the ability to add up one more additional spell effect on an enemy. If the enemy is hit by any of the lava-make’s spell, the enemy may get slight melting on hit bodypart, rather than just gaining a mere beating from the forms taken by the make spells. For example, the enemy will be hit by a hammer form of the lava’s spell, and will also be burned, or if strong enough, get slight melting on hit bodypart. The burns/melt, also, will be of the same rank of the spell from which the burning/melting was caused.

    Boiling Internals :

    The magic is based on lava, and with that gives the caster some of lava’s characteristics; the fiery heat. If the caster is in a battle, the magic energy in the caster’s body will accumulate heat, causing the body to heat up noticeably. This effect will help the caster withstand heat and fire from the surroundings or from a spell by providing the caster with a special resistance against the said two things. The resistance would be 50% of heat and fire from spells with ranks the same and lower than the caster’s rank. For example, a C-ranked caster will have 50% resistance to both D and C-ranked fire and heat based spells. Also, this ability also affects the damage a water spell deals to the caster. Water spells lower than the caster’s rank will cause only 75% of the full damage, considering that the heat from the caster’s body is strong enough to evaporate water spells of rank lower than the caster’s. For water spells the same and higher than the caster by rank, it will cause 125% of damage on the caster, seeing how a strong enough water spell can cool down the heat in the caster’s body.

    d-rank spells:

    c-rank spells:


    Last edited by Crocodile on 26th January 2014, 7:52 pm; edited 1 time in total


    _____________________________________________________________________________________

    ~Lava - Make~ Izumok12
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    ~Lava - Make~ Empty Re: ~Lava - Make~

    Post by Godlike Frederik 26th January 2014, 9:50 am

    Allright, nice job on the spells, but before I can approve this we need to take care of a few things.

    x- The magic cannot be eaten by a Dragon Slayer, though an Earth Dragon Slayer can actually eat it for lava is actually molten rock, he/she will still melt his/her face off trying.
    I actually agree with this, but you are forgetting one thing. Isn't the lava so hot that it also creates flames of anything that could catch fire? So wouldn't that mean that a fire dragon slayer can still eat those fires.


    x- The spells may add burning or slight melting as their effects on an enemy, but the burn or slightly melt part can be cancelled, provided that the enemy has a strong enough water magic to cool down the lava from the moulding magic’s spells.
    Seems logical that your magic deals a slight form of melting and/or burning damage upon it's targets. But you still need to rank that damage. As most of your spells have a small duration of burn damage if they hit their attack. I assume it deals damage over time equal to the rank of the spell you casted.
    If this is the case, some of your spells need a bigger cooldown.




    Boiling Internals :

    The magic is based on lava, and with that gives the caster some of lava’s characteristics; the fiery heat. If the caster is in a battle, the magic energy in the caster’s body will accumulate heat, causing the body to heat up noticeably. This effect will help the caster withstand heat and fire from the surroundings or from a spell by providing the caster with a special resistance against the said two things.

    Caster D-rank : 15% resistance against fire or heat from a D-rank spell.
    Caster C-rank : 17% resistance against fire or heat from a C-rank spell.
    Caster B-rank : 20% resistance against fire or heat from a B-rank spell.
    Caster A-rank : 23% resistance against fire or heat from an A-rank spell.
    Caster S-rank : 25% resistance against fire or heat from an S-rank spell.
    Caster SS-rank : 27% resistance against fire or heat from an SS-rank spell.
    Caster H-rank : 30% resistance against fire or heat from a H-rank spell.

    P/S: note that if the caster ranks up, the resistance percent for the lower ranked heat and fire-related spells will increase for 5% each rank up. For example, a C-ranked caster will have 20% resistance against D-ranked heat or fire-related spells, and 17% against C-ranked said kind of spell.
    To be honest this seems a bit vague to me, I mean 17% resistance is not something you measure easily of a damage that we call C - rank. I would just say that with each rank of the caster, that he will have a 50% resistance against heat or fire f the same rank. So if you are C - rank, then C - rank fire attacks will deal less damage to you. And can be seen as a D rank attack. Conisdering that two D rank attacks equal a C rank that is.

    Also, if this is the case, then you might consider that water attacks of an higher rank, or same rank can have an increased effect against you. While a weaker water rank attack could maybe also deal less damage seeing that your heat might vaporize water.


    _____________________________________________________________________________________

    Crocodile
    Crocodile

    X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Feline Sense
    Position : None
    Posts : 437
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Lava-Make
    Second Skill: N/A
    Third Skill:

    ~Lava - Make~ Empty Re: ~Lava - Make~

    Post by Crocodile 26th January 2014, 7:53 pm

    bumped. followed what you said about the resistance and stuff . and also added the fire-catching weakness of the spell on the weakness section and about how it can feed Fire Slayers~


    _____________________________________________________________________________________

    ~Lava - Make~ Izumok12
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    ~Lava - Make~ Empty Re: ~Lava - Make~

    Post by Godlike Frederik 27th January 2014, 10:03 am

    Allright approved, nice work


    _____________________________________________________________________________________


      Current date/time is 15th May 2024, 5:35 am