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    Need help with Magic Ideas

    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    Need help with Magic Ideas Empty Need help with Magic Ideas

    Post by Moekidu 17th December 2015, 11:57 pm

    Ok so here's the thing, I'm going to remake my character since she isn't official yet so what I wanted to do is to think of a "Type" of magic that she may have.

    You know I have been pondering about it for the last few hours and the only magic that would fit my character would be:

    1. The type of magic that primarily doesn't do much damage, but would always forces the opponent to choose in such a way it be "If you get one benefit, you lose the other and in order to gain that benefit there must be a price for it." You can say I like to do a heavy crowd control to my opponents now that I have the gingerbread lineage. In addition to this magic, some spell effects stack to make them more dangerous. Generally made to completely overthrow mages who uses speed as an asset. Overall its supposed to be a workable magic with a fair number of weaknesses and strengths.

    2. The other one is clearly one of my new personal choices. Its something that falls into like "Imagining weapon attacks or weapon strikes." You see I might just adopt Archerko from Fate Sword Dancers as my Face claim and you know one thing? She's kinda cool at what she does but she lacks the crowd control spells I like. Sure there's an arsenal but I really would like to say that despite the idea of her magic, she can be either be picked off by speedsters and crowdcontrol effects.

    I'm having a god damn crisis over here so should I like combine my magic or something? I need help, admins and mods? Anyone? T____T I really wanna cry because thinking is just too hard nowadays.
    ivyleaf33
    ivyleaf33

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    Guild : Fairy Tail
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    Character Sheet
    First Skill: Advanced Solid Script
    Second Skill: Aura Manipulation
    Third Skill: N/A

    Need help with Magic Ideas Empty Re: Need help with Magic Ideas

    Post by ivyleaf33 18th December 2015, 12:27 am

    Personally, I really like the first idea. I chose a magic where each spell has one effect and I'm feeling it now. ;_;

    You could combine them, in a way, like imagined Weapon attacks with multiple effects?


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    Need help with Magic Ideas B2WXv4aK_o
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    weretiger5411
    weretiger5411

    The Maker's necromancer


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    Need help with Magic Ideas Empty Re: Need help with Magic Ideas

    Post by weretiger5411 18th December 2015, 12:36 am

    For CC im thinking plant magic, vines to trap foes, spores to slow, even some to knock up too!(for reference see zyra of league of legends)


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    "Those who do not fear power, are too easily destroyed by it."

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    Yuu Blitzkrieg
    Yuu Blitzkrieg

    Crash!


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    Need help with Magic Ideas Empty Re: Need help with Magic Ideas

    Post by Yuu Blitzkrieg 18th December 2015, 9:15 am

    Perhaps you could use some kind of maker magic and give your spells a focus on CC rather than just straight up damage. I dunno, just a thought.

    Or perhaps if you want to counter speed mages you could maybe go with some Chronos style time manipulation magic? maybe?


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    Need help with Magic Ideas ZUTE2e7l_o

    Character | Magic | Bank
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    Need help with Magic Ideas Empty Re: Need help with Magic Ideas

    Post by Moekidu 18th December 2015, 8:26 pm

    ivyleaf33 wrote:Personally, I really like the first idea. I chose a magic where each spell has one effect and I'm feeling it now. ;_;

    You could combine them, in a way, like imagined Weapon attacks with multiple effects?

    I guess, I just wanted to counter agility type people since speed is a grossing asset among characters these days.

    weretiger5411 wrote:For CC im thinking plant magic, vines to trap foes, spores to slow, even some to knock up too!(for reference see zyra of league of legends)

    Good idea but no, however I do like Zyra's kit.

    zenmedi wrote:Perhaps you could use some kind of maker magic and give your spells a focus on CC rather than just straight up damage. I dunno, just a thought.

    Or perhaps if you want to counter speed mages you could maybe go with some Chronos style time manipulation magic? maybe?

    That's why I proposed "spell stacking" which can be affected by both target and user. I wanted to like turn their speed into their greatest nightmare. I talked to a certain someone on how to deal with speedsters and I like it.

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