Primary Magic: Ancient Huntsman Magic
Secondary Magic:
Caster or Holder: Caster
Description: A hybrid ReQuip/Summoning branch. He can Requip tools and weapons that were used for hunting long ago, i.e. a bow, skinning knives, hunting knives, a spear, leather armor. There's also a summoning aspect, in which Kodai can summon hunting animals, such as dogs and hawks.
Strengths:
- Requipping objects designed to kill
- A combination of close-combat weapons and long-ranged weapons
- Summoning animals that kill
Weaknesses:
- Requipping emits a bright flash of light, making stealth hard
- Summoning also emits a flash of light
- Weapons can be broken
- Animals can be killed
Abilities/Powers:
- Outside of combat, requipping clothes, usually made of fur or leather. It can also allow the user to store remains of creatures, such as bones or skin.
- Summoning
- Grants it's user the ability to wield their weapons with ease, even a longbow with a 300 lb draw weight.
- Allows Kodai to open a 'door' to a pocket dimension, allowing him to store things within it. Kodai cannot enter this pocket dimension.
- spells:
- D-rank spells:
- Eagle Summon:
Name: Eagle Summon
Rank: D
Type: Offensive
Description: Kodai summons a magnificent golden eagle to attack his enemies. The eagle has a wingspan of 45 inches and weighs 15 pounds. It looks like this:- golden eagle:
Strengths:- Eagle thinks for itself, and therefore hard to predict
- The eagle is vicious and attacks relentlessly
Weaknesses:- Health of one C-rank spell, or one D-rank wind spell
- Not so good for close-range combat
- Vulnerable to long-range attacks
- The eagle is very visible, and it's attacks can be easily be avoided
- Especially vulnerable to Wind Magic
- The telepathic communication weakens the further away the eagle is from Kodai. At fifteen meters, the connection is severed completely.
- Duration is three posts, cooldown is four
- Spear:
Name: Spear
Rank: D
Type: Offensive
Description Kodai summons his hunting spear. The spear is simple, like all of Kodai's other weapons. A shaft of ash wood about five feet long, surmounted by a heavy iron head and a bar. This is his least used Requip. The duration is three posts, and the cooldown is four. The spear deals D-rank damage and can only take one hit of D-rank damage before breaking.
Strengths:- Good for short-range (Stabbing) to mid-range (Throwing) combat.
- Sword strikes, dagger thrusts and most other physical attacks can be blocked by the shaft or the crossbar.
- The spear has a maximum range of twenty meters when thrown.
Weaknesses:- Not very maneuverable in close-range combat.
- Magic cannot be blocked by the spear
- The spearblade and crossbar can be eaten by Iron-type Slayers.
- When thrown, the spear can be easily blocked or dodged, and must be physically retrieved.
- Good for short-range (Stabbing) to mid-range (Throwing) combat.
- Hunting Knives:
Name:Hunting Knives
Rank: D
Type: Offensive
Description Kodai summons his twin hunting knives. The knives are about ten inches long, with semi-serrated blades, small crossguards, and leather-wrapped oaken hilts. They resemble Bowie knives more than traditional hunting knives. This is Kodai's second most used Requip. The duration is four posts, and the cooldown is also five. The knives deal D-rank damage and can only take one hit of D-rank damage before breaking.
Strengths:- Good for close-range (Stabbing) to short-range (Throwing) combat.
- Very light and maneuverable, good for speed and stealth
- Most physical attacks can be blocked or redirected by the blades
Weaknesses:- Not very good for long-range combat
- Easily eaten by Iron-type Slayers
- Cannot block magical attacks
- Can be easily blocked or dodged when thrown
- Max range is ten meters when thrown
- Good for close-range (Stabbing) to short-range (Throwing) combat.
- Fox Summon:
Name: Fox Summon
Rank: D
Type: Offensive
Description: Kodai summons a red fox to assist him. The fox weighs 40 pounds. The summoning spell gives the fox the ability to telepathically communicate with it's summoner. The duration is three posts and the cooldown is three. The fox deals D-rank damage, and can only take two hits of D-rank damage and one of C-rank. B-rank and up damage dismisses it immediately.
Strengths:- The fox has a low profile, which is good for stealth
- The fox is ferocious in attacking Kodai's enemies
- The fox is good for retrieving things when stealth is necessary
Weaknesses:- Can be easily picked off from afar by long-range attacks
- The fox is Kodai's most unreliable summon, it is just as likely to turn on him as it is to follow his orders. Sometimes it will simply ignore his commands and do nothing.
- Not very good for open or long-range combat
- The further away the fox gets from his summoner, the more difficult it becomes to sustain it. At fifteen meters the magical connection is severed completely.
- The fox has a low profile, which is good for stealth
- C-rank spells:
- Longbow:
Name: Longbow
Rank: C
Type: Offensive, Fire, Ice, Wind, Lightning
Description: Kodai summons his longbow and quiver. The bow is as tall as him, being six feet tall strung. The arrows are about three feet long. At C-rank, Kodai has acquired four types of elementally enhanced arrows to use. The arrowheads glow a color corresponding to what element they are enchanted with. The duration is five posts and the cooldown is six. Each arrow deals C-rank damage and one hit of C-rank damage breaks the weapon. Maximum range is 250 meters.
Fire=Red
Wind=White
Ice=Light Blue
Lightning= Yellow
Each arrow has an effect when fired.
Fire=Explodes with fire upon impact. The explosion deals an extra C-rank damage and covers a ten square meter area.
Wind=Gains a speed and range boost. Range is boosted by 50 meters to 300, but the damage is not affected.
Ice=Freezes areas or enemies upon impact. The ice lasts for 1 post, and freezes everything within ten meters of the arrow when it strikes.
Lightning=Electrifies area or electrocutes enemies upon impact. The lightning lasts for one post and covers everything within ten meters of where the arrow impacts.
Strengths:- Long range, about fifty yards normally
- Elementally enhanced arrows
- Fire arrows damage enemies
- Wind arrows get a speed/range boost
- Ice arrows freeze enemies solid for a period of three posts or covers a ten square yard area with ice for four posts
- Lightning arrows electrocute and paralyze enemies for a period of three posts or electrifies a ten square yard area for two posts
Weaknesses:- Not very good for close-range combat
- Elemental arrows do not affect Slayers of that element, merely feeding them
- Fire arrows only damage non-mages or mages equal to or below the wielder's rank
- Ice arrows only freeze non-mages or mages equal to or below the spell's rank
- Lightning arrows only electrocute non-mages or mages equal to or below the spell's rank
- Glowing arrowheads give away the wielder's position easily, so not well suited for stealth
- Arrows can be easily blocked or dodged
- Long range, about fifty yards normally
- Lioness Summon:
Name: Lioness Summon
Rank: C
Type: Offensive
Description: Kodai summons a lioness to attack his enemies. The lioness weighs about 500 pounds and can easily take down a non-mage. The summoning spell allows telepathic communication between Kodai and the lioness. The duration is four posts and the cooldown is five. The lioness deals C-rank damage with her attacks, and can withstand two C-rank hits before she needs to go home and regenerate.
Strengths:- Lionesses are known for their ferocity.
- The lioness thinks for itself, and therefore can be hard to predict.
- Good for close-range combat
Weaknesses:- Can be picked off easily from afar
- Very visible
- Vulnerable to Earth-based magic
- The farther away the lioness gets from Kodai, the more tenuous the magical connection becomes. At fifty yards, the connection cuts off completely.
- Lionesses are known for their ferocity.
- Leather Armor:
Name: Leather Armor
Rank: C
Type: Defensive
Description: Kodai summons his leather armor. The armor is made from stiffened, inch-thick black leather. The armor includes a chestplate, leggings, gloves and a helm. Duration is five posts and cooldown is six.
Active Ability:Active Camouflage
When Kodai had his armor upgraded, he had it enchanted with Chameleon Magic. This allows the armor to actively blend in with it's surroundings, effectively making Kodai invisible. Duration of this ability is two posts, and cooldown is three.
Passive Ability:Elemental Superiority
The armor can take three more hits of D-ranked Fire, Wind, Ice or Lightning magic before breaking. For C-rank magic of the same types, it can take two more hits than usual. For elemental magics B and above, the armor is destroyed.
Strengths:- Better protection than Kodai's regular clothes
- Active Camo
- Elemental Superiority
Weaknesses:- Doesn't work as well as metal armor
- Weak to non-magical fire
- Still weak to B-rank and above elemental magic
- Slayer magic of Wind, Lightning, Fire and Ice affect the armor the same
- Better protection than Kodai's regular clothes
Last edited by Kodai Venator on 18th November 2014, 9:53 am; edited 11 times in total