Guild Overview
Fame. Glory. Justice. These are what best describes the guild and what they strive for.The incident in Joya where almost two-thirds of the city was wiped off the face of the map has resonated across Isghar. Some question why this calamity was not prevented, while others fear that they might be the next. The thought of being the next one to disappear after such an incident would usher them into despair. If a wizard of that caliber can make a city disappear, then, perhaps, nowhere is safe. These are tumultuous times, in an era of strife and war, yet in these dark times, one must find the hope to live on. One must banish the darkness looming over the people’s hearts so that they may continue to live freely and happily - to become a bastion against despair. Law that binds evil in its place. A beacon of hope. And thus, Scarlet Frontier was born.
The guild navigates through the sea of despair with impressive feats of strength, using their powers as a beacon of light and hope. To alleviate tension and bring a smile on people’s faces is only one of the guild’s goals. However, the frontier recognizes that smiles and a promise of a better tomorrow don’t always help make the world a better place, and such ambition is one born of naivety. So long as peace exists, there will always be ones who wish to trample on the weak and naive. Thus it is the frontier’s goal to protect these smiles from enemies who wished to see their light snuffed out.
The guild believes that strength is not only used to contest and prove their mettle, but also to leave a lasting impression among the crowd with their awesome display of skill and magic. Under the auspices of the Crimson Court do these fighters and wizards shine, using their powers in contests of might and skill in their mission to entertain and shine brightly like stars in their performance. These contests not only serve to entertain, but also act as whetstones for the frontier’s members in the guild’s efforts to quell the chaos within people’s hearts and deliver punishment against the forces of evil and to those who would dare misuse their power for their selfish goals and ideals.
Without the intervention of the Magic Council, the Scarlet Frontier can operate freely throughout Ishgar. The guild can go wherever there is evil afoot or where despair is nigh to bring light and shelter the people under their sanctuary.
The Guild Mark
The guild’s insignia bears an imposing aura to those who see it, bearing a pair of axes and a flame enclosed in a circle. These are not only for show, but also bear a symbolism behind it.Traditionally a symbol of battle, the two axes imposed an aura of fear due to its association with barbarism from tribes of the olden days, when conquerors would brave new frontiers and annex land as part of their territory. This doesn’t hold true as much as it is in the modern world, but it holds some semblance of truth of their conquest against dark guilds.
The flame represents two things: first - as a guild whose mission is to keep despair at bay, it represents as a beacon of light for everyone to look up to. Second, it is presented as small and fleeting compared to the axes, symbolizing life’s fleeting existence. The guild strives to keep this fire lit.
Virtues
Control and Discipline in both mind and body, magic and martial, as well as Restraint over their own strength to avoid collateral damage that incriminates the guild, or escalating fights to a deadlier scale.Responsibility to keep their own power and mind in check, that its might will not cause unnecessary destruction, or worse, succumb to bloodthirst. As they say, “with great power comes great responsibility.”
Perseverance against overwhelming odds that they may strive to exceed the limits of their strengths, and the perseverance to surpass all trials and tribulations
Bravery to face the unknown, but not borderline stupidity in handling more than they bargained for.
Facets
The guild is composed of several facets, each with their own role to play in the operation of the frontier. It is not necessary for the guild’s members to participate on either of the facets, but rather each facet represents one of the guild’s goals.Facet of War
Darkness always looms ever so closely to drag the meek down to oblivion, and to influence the naive into committing atrocities without dirtying their own hands. As such, the guild strives to protect people’s light in a crusade against the dark. All these are under the purview of the Facet of War, responsible for keeping the dark guilds and other hostile forces at bay. The Facet of War’s banner bears the resemblance of Thor’s hammer, Mjolnir.A Pre-Emptive Strike. The guild recognizes the importance of initiative, taking swift action before damage is done. Thus it is their duty to act against dark guilds and malevolent forces before they inflict harm and bring ruin to cities and its populace.
Facet of Wisdom
There is wisdom in restraint. That much is known under the Facet of Wisdom. One of the driving forces of the guild is to prevent any more calamity made by man from happening, such as the event that caused two-thirds of Felidae to be wiped off the face of Ishgar. Incidents such as this are just one of the driving forces of this facet - to keep the powers in check and destroy any artifacts deemed too dangerous to be left intact. The Facet of Marvel’s banner bears the resemblance of Freyja’s necklace, Brisingamen.Investigation. It is the guild’s mission to look out for magical items and trinkets of dubious origins and of concerning magical power, as well as wizards and fighters whose power is comparable to a god that it only takes a single second to obliterate entire mountains and cities. As an independent guild, their scope is limited, relying only on reports of artifacts going haywire or towns burned to the ground in a single night. Should the guild take notice, investigation is paramount.
Facet of Valor
There is strength to be seen in keeping people’s light lit with smiles and splendor. Such are the ways of the Facet of Valor, whose power lies in entertainment through contests of strength and skill, or with their amazing talents to humor and to perform. The Facet of Valor’s banner bears the resemblance of Freyr’s horns. (Logo to be replaced)Entertainment & Reputation. The Scarlet Frontier prides itself in showing the best of its wizards, putting up a performance for the civilians through contests of skill as a way to not only entertain them. The Crimson Court is open as a stage for both fledgling wizards who wish to make their debut, and veteran wizards who want to earn reputation and fame, spreading their name across every city, even those beyond Fiore’s borders. Being a recognized and popular guild would garner even more potential guild members, and consequently, expanding their base of operations to a global scale.
Facet of Fury
Those who have proven themselves as the strongest of the guild will earn their right to take part in the Facet of Fury, in which the guild aces and guild master is a part of. The Facet of Fury bears the resemblance of Odin’s spear, Gungnir.Grandmaster - An official title bestowed upon the current guild master, and the authority figure of the Scarlet Frontier in keeping the operations of the guild smooth and without complications. The Guildmaster has access to all guild artifacts, and by extension, the guild spells.
Arbiters - a title bestowed upon wizards and fighters who proved their mettle and overcame all odds - ones worthy of being called the guild’s Aces. The arbiters are worthy of wielding one of the guild’s artifacts, and by extension, the guild spells.
Location
The guild’s main HQ, the Crimson Court, is located beyond the ports and piers of Hargeon, standing above an artificial island created through earth magic. A stone bridge connects the island where the amphitheater is located, and stone pavements allow for smoother ride. This is a key location to attract audiences to the spectacle the Crimson Court offers that visitors from beyond Fiore can marvel at the sight of the contests within the guild grounds.Beside the Crimson Court is the guild commons where dormitories, lobbies, and the guild mess hall is located. Its balconies afford the guild members the amazing vista of the clear azure ocean in the morning, and the resplendent glimmering waters at night. Connected to the guild commons is the guild port where the Scarlet Frontier’s seafaring vessels make port.
Guild Color
Pledges
The guild proposal has been approved for posting. Thus, to realize the establishment of the guild, we are requiring members who are interested in the prospects of joining an independent guild of such nature, as well as patrons who wish to see the guild realized with a generous donation of jewels.@Knight Owl - Grandmaster
@Pandora Dagger
@Digit v2
Jewels
@Knight Owl - 1,000,000 J
@Leona Jarnefeldt - 1,000,000 J
@Thatcywalker - 100,000 J
( 2,100,000 / 10,000,000 Jewels Total )
Last edited by Knight Owl on 23rd March 2022, 7:36 pm; edited 3 times in total