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    Luna: Arc of the Moon

    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
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    Star Luna: Arc of the Moon

    Post by Alun 24th June 2018, 3:05 pm




    LUNA

    Luna: Arc of the Moon Ephiluna

    PRIMARY MAGIC: Luna: Arc of the Moon
    SECONDARY MAGIC Sol: Arc of the Sun
    MAGIC TYPE: Lost Magic (Solitary)
    DESCRIPTION: The Arc of the Moon is a lost form of magic which uses the power and properties of the moon to channel mana into different spells. The spells that the magic boasts range from light-based (moonlight), water-based (tides and mist), and folklore regarding the moon. The magic is lost and very complicated, therefore powerful. However; unlike most magic (which are more commonly focused on offense), it includes a variety of defensive and support oriented spells while having brute force as backup if the other magics fail. The magic, said, is versatile, but excels for the team-player, especially when supporting their allies. The magic is elegant and beautiful (perhaps to its advantage?) and utilizes pale blue light or iridescent purple water to do its bidding.
    The magic was created by an old sage who spent many of her last living hours enamored with the beauty of the moon. She created and recorded the magic in a magic tome called ‘Luna’, which she declared to be one of beauty and grace, but died before she could teach or redistribute the old journal she created.
    STRENGTHS:
    ~ Powerful magic with many spells that can change the tide of a battle very quickly.
    ~ Plethora of supportive spells -- including healing.
    ~ Lost magic: one of a kind and unpredictable to those who have not encountered him before.
    WEAKNESSES:
    ~ Not subtle and very obvious. Almost impossible to use while trying to stay hidden.
    ~ Relatively few offensive spells, which can make attacks repetitive and therefore can be planned against. (Offensive spells are not weaker than similar magics.)
    ~ Most (light-based -- disincluding water based and stuff like that) spells of this magic can be reflected or disabled by mirrors. (Does not affect semi-reflective surfaces like stainless steel/other metals, glass, water, etc..)

    LINEAGE:


    UNIQUE ABILITIES:
    ~ (Arc of the Moon) Lunar Gifts: Because of his regular meditation regarding the moon and its magical presence, Seth is able amplify his own magical abilities by drawing power from the concept and existence of the moon. The moon goads the effectiveness of his spells by applying a 50% buff.
    ~ (Arc of the Moon) Moonlight Tan: Seth’s many years under the moon has passively given him an ‘invisible tan’ which strengthens his outgoing spell's effectiveness of his spells by 50%.
    ~ (Arc of the Moon) Glowing Complexion: The channeling of the moon’s magic through his body like a conduit has had physical effects on him. His skin, when in the dark glows a pale blue and to many, he appears significantly more romantically and/or sexually attractive due to this magical light than his peers. Affects NPCs in general, requires other player's permission to romantically or sexually affect another character. It’s charm can be somewhat unnerving to someone perceptive, and can be detected by those with magic-sensing abilities. Another side effect of his glowing skin is that it more easily allows for him to store mana inside his body. Increases his total mana by 50%.
    ~ (Arc of the Moon) Soothing Touch: Contact with his skin produces a soothing effect, similar to a clay facemask (tingling, warm and cool at the same time). His magically charged skin also increases the effectiveness of his spells by 50%.
    ~ (Arc of the Moon) On a Ley Line: Seth lives as an avatar of the moon and can draw power from it instead of his mana reserves. Reduces all mana costs by 50%.



    SPELLS:


    D-Rank Spells:

    C-Rank Spells:

    B-Rank Spells:





    Last edited by Seth Augusta on 31st August 2018, 10:12 pm; edited 37 times in total (Reason for editing : b rank <3)
    Fluffy
    Fluffy

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    Star Re: Luna: Arc of the Moon

    Post by Fluffy 24th June 2018, 3:36 pm

    Hello, I'll be your grader, required edits are in this color, so lets get started!

    Seth Augusta wrote:

    MAGIC

    PRIMARY MAGIC: Arc of the Moon
    CASTER OR HOLDER: Caster, Lost Magic
    DESCRIPTION: The Arc of the Moon is a lost form of magic which uses the power and properties of the moon to channel mana into different spells. The spells that the magic boasts range from light-based (moonlight), water-based (tides and mist), and folklore regarding the moon. The magic is lost and very complicated, therefore powerful. However; unlike most magic (which are more commonly focused on offense), it includes a variety of defensive and support oriented spells while having brute force as backup if the other magics fail. The magic, said, is versatile, but is more for the team-player, supporting their allies. (Does not do well if the caster is singled out.) Most of its spells are mid-to-long ranged, with a lack of melee spells. The magic is elegant and beautiful (perhaps to its advantage?) and utilizes pale blue light or iridescent purple water to do its bidding.
    The magic was created by an old sage who spent many of his last living hours enamored with the beauty of the moon. He created and recorded the magic. In a magic tome called ‘Luna’, which he declared to be one of beauty and grace, but died before he could teach or redistribute the old journal he created.
    STRENGTHS:
    ~ Powerful magic with many spells that can change the tide of a battle very quickly.
    ~ Plethora of supportive spells -- including healing.
    ~ Lost magic: one of a kind and unpredictable to those who have not encountered him before.
    WEAKNESSES:
    ~ Not subtle and very obvious. Almost impossible to use while trying to stay hidden.
    ~ Relatively few offensive spells, which can make attacks repetitive and therefore can be planned against. (Offensive spells are not weaker than similar magics.)
    ~ Few to no melee-range spells.
    ~ Most (light-based -- disincluding water based and stuff like that) spells of this magic can be reflected or disabled by mirrors. (Does not affect semi-reflective surfaces like stainless steel/other metals, glass, water, etc..)


    LINEAGE: Magician's Spirit

    DESCRIPTION: The first human gifted with the ability of magic became a powerful sage of wisdom, and was the messenger of the gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
    ABILITIES: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good/evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
    Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
    Spell: Flare of Solaria - Crash of the Majestic Sun: The sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.


    UNIQUE ABILITIES:
    ~ Lunar Gifts: If the moon is out, the magic draws power on the moon to amplify their own magical abilities. The power that they borrow from the moon depends on the lunar phase: at a perfect full moon, they are granted 50% increase in spell effectiveness; gibbous moon, 40%; half moon, 30%, and crescent moon which gives them 20% spell effectiveness. If the moon is rebellious and appears in the day it gives 10% effectiveness. This ability does not take place if there is a new moon.
    ~ Moonlight Tan: Seth’s many years under the moon has passively given him an ‘invisible tan’ which nullifies 10% of incoming magical damage. This skill ranks up beginning when the player passes C rank: 20% at B rank, 30% at A rank, 40% at S rank, and then 50% at SS rank.
    ~ Glowing Complexion: The channeling of the moon’s magic through his body like a conduit has had physical effects on him. His skin, when in the dark glows a pale blue and to many, he appears significantly more romantically and/or sexually attractive due to this magical light than his peers. Note that this requires player permission to be effective on other player character's, as forcing someone's character to become attracted or be more attracted to yours is power playing.



    SPELLS:


    D-Ranked Spells:



    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
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    Star Re: Luna: Arc of the Moon

    Post by Alun 24th June 2018, 6:09 pm

    Edited : D Also if you could delete any unnecessary posts after its accepted so the thread isn't cluttered. : )
    Fluffy
    Fluffy

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    Star Re: Luna: Arc of the Moon

    Post by Fluffy 25th June 2018, 11:05 am

    Posts will not be deleted afterward, all posts are required as a record of the grading process.

    Seth Augusta wrote:

    MAGIC

    PRIMARY MAGIC: Arc of the Moon
    CASTER OR HOLDER: Caster, Lost Magic
    DESCRIPTION: The Arc of the Moon is a lost form of magic which uses the power and properties of the moon to channel mana into different spells. The spells that the magic boasts range from light-based (moonlight), water-based (tides and mist), and folklore regarding the moon. The magic is lost and very complicated, therefore powerful. However; unlike most magic (which are more commonly focused on offense), it includes a variety of defensive and support oriented spells while having brute force as backup if the other magics fail. The magic, said, is versatile, but is more for the team-player, supporting their allies. (Does not do well if the caster is singled out.) Most of its spells are mid-to-long ranged, with a lack of melee spells. The magic is elegant and beautiful (perhaps to its advantage?) and utilizes pale blue light or iridescent purple water to do its bidding.
    The magic was created by an old sage who spent many of his last living hours enamored with the beauty of the moon. He created and recorded the magic. In a magic tome called ‘Luna’, which he declared to be one of beauty and grace, but died before he could teach or redistribute the old journal he created.
    STRENGTHS:
    ~ Powerful magic with many spells that can change the tide of a battle very quickly.
    ~ Plethora of supportive spells -- including healing.
    ~ Lost magic: one of a kind and unpredictable to those who have not encountered him before.
    WEAKNESSES:
    ~ Not subtle and very obvious. Almost impossible to use while trying to stay hidden.
    ~ Relatively few offensive spells, which can make attacks repetitive and therefore can be planned against. (Offensive spells are not weaker than similar magics.)
    ~ Few to no melee-range spells.
    ~ Most (light-based -- disincluding water based and stuff like that) spells of this magic can be reflected or disabled by mirrors. (Does not affect semi-reflective surfaces like stainless steel/other metals, glass, water, etc..)


    LINEAGE: Magician's Spirit

    DESCRIPTION: The first human gifted with the ability of magic became a powerful sage of wisdom, and was the messenger of the gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omnipotent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
    ABILITIES: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemies magic (Whether it's good/evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
    Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
    Spell: Flare of Solaria - Crash of the Majestic Sun: The sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius + 15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters + 15 per rank above D away from the user.


    UNIQUE ABILITIES:
    ~ Lunar Gifts: If the moon is out, the magic draws power on the moon to amplify their own magical abilities. The power that they borrow from the moon depends on the lunar phase: at a perfect full moon, they are granted 50% increase in spell effectiveness; gibbous moon, 40%; half moon, 30%, and crescent moon which gives them 20% spell effectiveness. If the moon is rebellious and appears in the day it gives 10% effectiveness. This ability does not take place if there is a new moon.
    ~ Moonlight Tan: Seth’s many years under the moon has passively given him an ‘invisible tan’ which nullifies 10% of incoming magical damage. This skill ranks up beginning when the player passes C rank: 20% at B rank, 30% at A rank, 40% at S rank, and then 50% at SS rank.
    ~ Glowing Complexion: The channeling of the moon’s magic through his body like a conduit has had physical effects on him. His skin, when in the dark glows a pale blue and to many, he appears significantly more romantically and/or sexually attractive due to this magical light than his peers. Affects NPCs in general, requires mun’s change mun to other players so no one gets confused. permission to affect another character. It’s charm can be somewhat unnerving to someone perceptive, and can be detected by those with magic-sensing abilities.



    SPELLS:


    D-Rank Spells:



    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
    Posts : 160
    Dungeon Tokens : 0
    Experience : 5,812.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Alun 25th June 2018, 3:31 pm

    : ( Also fixed the stuff!
    Fluffy
    Fluffy

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    Star Re: Luna: Arc of the Moon

    Post by Fluffy 27th June 2018, 10:02 am

    Approved.
    Spoiler:


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Lester Drynedi
    Lester Drynedi

    Gentleman florist


    Gentleman florist

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    Star Re: Luna: Arc of the Moon

    Post by Lester Drynedi 29th June 2018, 7:17 pm

    Moved and unlocked at users request~

    ❀:


    _____________________________________________________________________________________

    Fluffy
    Fluffy

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    First Skill: Flames Of The Underworld
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Fluffy 30th June 2018, 7:41 am

    Please refer to the new magic rules and charts, as numerous things within this magic do not line up with it.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
    Posts : 160
    Dungeon Tokens : 0
    Experience : 5,812.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Alun 30th June 2018, 3:02 pm

    Oopsie about the math lol. Also changed and bump!
    Fluffy
    Fluffy

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    Star Re: Luna: Arc of the Moon

    Post by Fluffy 1st July 2018, 7:18 am

    Please read the new rules completely, as your passive buffs don't all align to the new rules, there is no SS rank, some of the active buffs are too high, and several spells still have too high a damage without reason as the buff provided by them being lost magic is only 15% and there are no extra weaknesses nor give and take to other stats in the spells presented to validate the additional damage.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
    Posts : 160
    Dungeon Tokens : 0
    Experience : 5,812.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Alun 1st July 2018, 12:21 pm

    bump~
    Fluffy
    Fluffy

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    First Skill: Flames Of The Underworld
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Fluffy 2nd July 2018, 6:09 am

    Alright, I talked it out with an admin. For where you're calculating all your percentages, just put what the *base* number for the rank damage is. You can keep your own reference of the buffed damage, but having it in the magic itself like this could end up with misunderstandings.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
    Posts : 160
    Dungeon Tokens : 0
    Experience : 5,812.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Alun 4th July 2018, 10:44 am

    bumppp~
    Fluffy
    Fluffy

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    First Skill: Flames Of The Underworld
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Fluffy 6th July 2018, 9:34 am

    You can not have lost magic and caster magic at the same time under the new rules.

    Seth Augusta wrote:

    MAGIC

    PRIMARY MAGIC: Arc of the Moon
    CASTER OR HOLDER: Lost Magic (Caster)
    DESCRIPTION: The Arc of the Moon is a lost form of magic which uses the power and properties of the moon to channel mana into different spells. The spells that the magic boasts range from light-based (moonlight), water-based (tides and mist), and folklore regarding the moon. The magic is lost and very complicated, therefore powerful. However; unlike most magic (which are more commonly focused on offense), it includes a variety of defensive and support oriented spells while having brute force as backup if the other magics fail. The magic, said, is versatile, but is more for the team-player, supporting their allies. (Does not do well if the caster is singled out.) Most of its spells are mid-to-long ranged, with a lack of melee spells. The magic is elegant and beautiful (perhaps to its advantage?) and utilizes pale blue light or iridescent purple water to do its bidding.
    The magic was created by an old sage who spent many of her last living hours enamored with the beauty of the moon. She created and recorded the magic in a magic tome called ‘Luna’, which she declared to be one of beauty and grace, but died before she could teach or redistribute the old journal she created.
    STRENGTHS:
    ~ Powerful magic with many spells that can change the tide of a battle very quickly.
    ~ Plethora of supportive spells -- including healing.
    ~ Lost magic: one of a kind and unpredictable to those who have not encountered him before.
    WEAKNESSES:
    ~ Not subtle and very obvious. Almost impossible to use while trying to stay hidden.
    ~ Relatively few offensive spells, which can make attacks repetitive and therefore can be planned against. (Offensive spells are not weaker than similar magics.)
    ~ Most (light-based -- disincluding water based and stuff like that) spells of this magic can be reflected or disabled by mirrors. (Does not affect semi-reflective surfaces like stainless steel/other metals, glass, water, etc..)


    LINEAGE: Magician's Spirit

    DESCRIPTION: The first human gifted with the ability of magic became a powerful sage of wisdom, and was the messenger of the gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, open black holes out of thin air, call upon the stars themselves to come to her aid. However, she was not immortal, and though she did magnificent deeds and told the word of the gods; she knew she would not live forever and that they would choose another. Unable to let go of her duties, she chained her spirit to the physical world so it can inherit a new host, and transfer her powers to them. Doing this however, relinquished all of her omnipotent power. Those who inherit her spirit, will gain her as a mentor of guidance; but will need to unlock the power of the magic themselves.
    ABILITIES: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemy's magic (Whether it's good/evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
    Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
    Spell: Flare of Solaria - Crash of the Majestic Sun: The sage will appear next to the user and conjures a meteor to fall from the sky upon a 30 meter radius +15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters +15 per rank above D away from the user.


    UNIQUE ABILITIES:
    ~ Lunar Gifts: If the moon is out, the magic draws power on the moon to amplify their own magical abilities. The power that they borrow from the moon depends on the lunar phase: at a perfect full moon, they are granted 50% increase in spell effectiveness; gibbous moon, 40%; half moon, 30%, and crescent moon which gives them 20% spell effectiveness. If the moon appears in the day it gives 10% effectiveness. This ability does not take place if there is a new moon. The buffs need to start from 40 and work down because this is passive.
    ~ Moonlight Tan: Seth’s many years under the moon has passively given him an ‘invisible tan’ which nullifies 10% of incoming magical damage. This skill ranks up beginning when the player passes C rank: 20% at B rank, 30% at A rank, 40% at S rank, and then 50% at H rank. The buffs need to start from 40 and work down because this is passive.
    ~ Glowing Complexion: The channeling of the moon’s magic through his body like a conduit has had physical effects on him. His skin, when in the dark glows a pale blue and to many, he appears significantly more romantically and/or sexually attractive due to this magical light than his peers. Affects NPCs in general, requires other player's permission to affect another character. It’s charm can be somewhat unnerving to someone perceptive, and can be detected by those with magic-sensing abilities.



    SPELLS:


    D-Rank Spells:



    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Those from a Deserted City
    Position : -
    Posts : 160
    Dungeon Tokens : 0
    Experience : 5,812.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Alun 11th July 2018, 8:04 pm

    bump (;
    Fluffy
    Fluffy

    Player 
    Posts : 604
    Cosmic Coins : 0
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    Experience : 0

    Character Sheet
    First Skill: Flames Of The Underworld
    Second Skill:
    Third Skill:

    Star Re: Luna: Arc of the Moon

    Post by Fluffy 12th July 2018, 10:34 am

    Seth Augusta wrote:

    MAGIC

    PRIMARY MAGIC: Arc of the Moon
    CASTER OR HOLDER: Lost Magic
    DESCRIPTION: The Arc of the Moon is a lost form of magic which uses the power and properties of the moon to channel mana into different spells. The spells that the magic boasts range from light-based (moonlight), water-based (tides and mist), and folklore regarding the moon. The magic is lost and very complicated, therefore powerful. However; unlike most magic (which are more commonly focused on offense), it includes a variety of defensive and support oriented spells while having brute force as backup if the other magics fail. The magic, said, is versatile, but is more for the team-player, supporting their allies. (Does not do well if the caster is singled out.) Most of its spells are mid-to-long ranged, with a lack of melee spells. The magic is elegant and beautiful (perhaps to its advantage?) and utilizes pale blue light or iridescent purple water to do its bidding.
    The magic was created by an old sage who spent many of her last living hours enamored with the beauty of the moon. She created and recorded the magic in a magic tome called ‘Luna’, which she declared to be one of beauty and grace, but died before she could teach or redistribute the old journal she created.
    STRENGTHS:
    ~ Powerful magic with many spells that can change the tide of a battle very quickly.
    ~ Plethora of supportive spells -- including healing.
    ~ Lost magic: one of a kind and unpredictable to those who have not encountered him before.
    WEAKNESSES:
    ~ Not subtle and very obvious. Almost impossible to use while trying to stay hidden.
    ~ Relatively few offensive spells, which can make attacks repetitive and therefore can be planned against. (Offensive spells are not weaker than similar magics.)
    ~ Most (light-based -- disincluding water based and stuff like that) spells of this magic can be reflected or disabled by mirrors. (Does not affect semi-reflective surfaces like stainless steel/other metals, glass, water, etc..)


    LINEAGE: Magician's Spirit

    DESCRIPTION: The first human gifted with the ability of magic became a powerful sage of wisdom, and was the messenger of the gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, open black holes out of thin air, call upon the stars themselves to come to her aid. However, she was not immortal, and though she did magnificent deeds and told the word of the gods; she knew she would not live forever and that they would choose another. Unable to let go of her duties, she chained her spirit to the physical world so it can inherit a new host, and transfer her powers to them. Doing this however, relinquished all of her omnipotent power. Those who inherit her spirit, will gain her as a mentor of guidance; but will need to unlock the power of the magic themselves.
    ABILITIES: 25% increase to base MP as well as 25% to spell damage, ability to identify the enemy's magic (Whether it's good/evil, elements, and general nature). Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
    Usage: The user will passively gain an increase of MP and Spell power, as well as have the old Sage appear when needed for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for the rest of the thread as well as suffering the effects of having 0% MP. The user must have at least 20% MP to summon the Sage to attack.
    Spell: Flare of Solaria - Crash of the Majestic Sun: The sage will appear next to the user and conjures a meteor to fall from the sky upon a 30 meter radius +15 per rank beyond D with an explosion of fifteen meter radius beyond that (+5 per rank beyond D), for 200% user-ranked spell damage. Range is 30 meters +15 per rank above D away from the user.


    UNIQUE ABILITIES:
    ~ Lunar Gifts: If the moon is out, the magic draws power on the moon to amplify their own magical abilities. The power that they borrow from the moon depends on the lunar phase: at a perfect full moon, they are granted 40% increase in spell effectiveness; gibbous moon, 30%; half moon, 20%, and crescent moon which gives them 10% spell effectiveness. If the moon appears in the day it gives 10% effectiveness. This ability does not take place if there is a new moon.
    ~ Moonlight Tan: Seth’s many years under the moon has passively given him an ‘invisible tan’ which nullifies 10% of incoming magical damage. This skill ranks up beginning when the player passes B rank: 20% at A rank, 30% at S rank, and then 40% at H rank.
    ~ Glowing Complexion: The channeling of the moon’s magic through his body like a conduit has had physical effects on him. His skin, when in the dark glows a pale blue and to many, he appears significantly more romantically and/or sexually attractive due to this magical light than his peers. Affects NPCs in general, requires other player's permission to affect another character. It’s charm can be somewhat unnerving to someone perceptive, and can be detected by those with magic-sensing abilities.



    SPELLS:


    D-Rank Spells:


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     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Alun
    Alun

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    Star Re: Luna: Arc of the Moon

    Post by Alun 14th July 2018, 2:13 pm

    bump(;
    Fluffy
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    Star Re: Luna: Arc of the Moon

    Post by Fluffy 19th July 2018, 8:47 am

    Luna: Arc of the Moon Approv10

    Spoiler:


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     Nyx LuxEquipmentPrimarySecondaryTetariy
    Luna: Arc of the Moon Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Eden Knox
    Eden Knox

    She wolf


    She wolf

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    Star Re: Luna: Arc of the Moon

    Post by Eden Knox 26th July 2018, 12:25 pm

    Unlocked and moved at user's request!

    ♥:


    _____________________________________________________________________________________

    Luna: Arc of the Moon I2D4CIg

    Eden Knox
    Eden Knox

    She wolf


    She wolf

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    Star Re: Luna: Arc of the Moon

    Post by Eden Knox 4th August 2018, 3:22 pm

    Helloooo there, Seth! ^w^ I'm here to grade your lovely magic here! I think it's so interesting! Anyways, all of my suggestions will be in this color here! Just give this there a little bump once you're done! ♥

    ♥:


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    Luna: Arc of the Moon I2D4CIg

    Alun
    Alun

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    Star Re: Luna: Arc of the Moon

    Post by Alun 4th August 2018, 4:26 pm

    Bump <3
    Eden Knox
    Eden Knox

    She wolf


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    Star Re: Luna: Arc of the Moon

    Post by Eden Knox 4th August 2018, 4:28 pm

    ♥:

    Luna: Arc of the Moon XcGL4SG


    _____________________________________________________________________________________

    Luna: Arc of the Moon I2D4CIg

    88
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    Star Re: Luna: Arc of the Moon

    Post by 88 18th August 2018, 9:39 pm

    ♛:

    Unlocked and moved per user’s request~


    _____________________________________________________________________________________


    Luna: Arc of the Moon 65698_s
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    Star Re: Luna: Arc of the Moon

    Post by Guest 31st August 2018, 8:51 pm

    Lunares Niteo;; This could only be used every other post with it's paralyzation.

    Lunares Vitta;; Paralyzation could only happen every other post.

    Also as a very small note, if a spell is instant then it would full under burst ranges. You have a few that are single target range. Along with that i noticed that your spells could be more powerful in the damage department, so i recommend looking at the spell damage table in the tables and faq section of the rules.

    Lastly, you can have one more UA.
    Alun
    Alun

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    Star Re: Luna: Arc of the Moon

    Post by Alun 31st August 2018, 10:16 pm

    Bump~ A lot of the damage problems came from me mislabelling things and putting instant as the duration. I changed any spells meant to be single-target/multi-target projectiles to 1 post instead of instant. Also added a unique ability and changed paralysis to every other post. It also applies to paralysis from different sources as well. Ty ❤️

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