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    Lycus Toxicus Magic

    Fluffy
    Fluffy

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    Character Sheet
    First Skill: Flames Of The Underworld
    Second Skill:
    Third Skill:

    Lycus Toxicus Magic Empty Lycus Toxicus Magic

    Post by Fluffy 8th February 2017, 5:26 pm

    Magic

    Primary Magic: Merfolk Royal Guard
    Secondary Magic: N/A
    Caster or Holder: Holder - Trident
    Description: From the age of 13 Lycus has been enlisted in the royal guard for the Merfolk Kingdom he was born into. Being born to two mer’s already enlisted in the guard and one of the youngest soldiers to ever enlist? Toxicus has had much longer than most Merman to master the skills associated with being one of the Merfolk protecting the royal family! This shows very clearly in combat as an exceptional mastery of the Magic used by the Royal Guard, this Merman can outmatch most if not all of his peers in execution of using the Guards specific type of magic. So what type of Magic does the Royal Guard of Merfolk use? Well this sort of magic has two parts to it, the first half is called Trident which like one would guess is related to the weapon, while the second is called Armory which is everything else someone in the Merfolk Royal Guard is taught to do.

    A Trident is the most common weapon in the Mer Culture and when someone is registered into the Guard they are given one. Weird as it sound’s, this single weapon is with a Mer for the entire time they serve! Guard’s will channel any natural magic they have into the Trident merging it with their magic, meaning they are the only Mer able to use that specific trident. This also makes having one’s Trident get broken a very taboo even. In the case of a young Guard whose skill has not been realized much? This is a sign he will never get anywhere! For an older Mer who is realized as skilled? It is a bad omen of things to come for the kingdom. Since the trident is so essential, the first thing a Guard is taught to do it fix their Trident should it sustain any damage in battle to prevent it from ever being broken. Should a Trident become snapped, it is almost entirely impossible to fix it without an immense magical and physical strain being placed on its user. It should also be noted that a Guard with a broken Trident slowly loses their ability to lose any sort of magic due to having fused their magic into the Trident when receiving it. Lycus has a very simple Trident, the traditional three prongs colored silver, and a long shaft with a hand made hilt at the end of it, he’s also tied some shells to the base right beneath the horns of the trident.

    Armory is the second part of the Royal Guards magic and like its name would suggest is the way Mer’s access any of the other weapons they use besides for their Tridents. This part of their magic? Can easily be considered Requip Magic as it allows them to call forth new weapons, parts of armor and such things. However it is different from normal requips because anything called forth by it and stored within it; Is only able to be used by Merfolk, it rejects all others.  

    Strengths:
    ♜ It would be very difficult for someone to steal any of this mages equipment since the items will violently reject anyone who isn’t a merfolk.

    Weaknesses:

    ♜ Having one’s Trident broken results in never being able to use magic again unless someone can repair the Trident.
    ♜ Without their equipment user’s of this magic are unable to do anything magic wise, so they are screwed if they lose something.

    Lineage: None

    Unique Abilities:
    ♜ Fused Weapon: Lycus always possesses a Trident that is considered equal to his rank due to it being fused with his magic. This weapon can not be assigned abilities within his magic. His trident? Is simply the item he uses to cast all of his magic and is considered to have the same stats as a requip weapon equal to his rank. However it does not break when it reaches zero durability unless I decide so for plot reasons as this would result in him losing his magic until it is repaired, instead it is simply unusable for the rest of the thread.  
    ♜ Merfolk Magic: When Toxicus is in his mer form he is more compatible with his equipment, resulting in his requip stats rising by 25%. This ability is limited because it will not effect things with caps like hp regen, mp regen, damage reduction and such, nor will it affect his trident and if there is any stat being taken below the base level, this will nerf it further. Yet other things like durability, speed and damage on his requips are affected. Flaw in this ability? It’s basically useless if he is not near the sea of another large body of water as it can make him a fish on dry land or a fish in a barrel. Trying to use this anywhere on land results in a sitting duck.    
    ♜ Deep Sea: Merfolk are amazing swimmers, far faster than your average mage. When he is in the water and thus forced to take his Merman form? When he swims. Lycus is 50% swifter than he otherwise would be.  

    D Rank Spells

    Spoiler:

    C Rank Spells
    Spoiler:


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    Lycus Toxicus Magic Empty Re: Lycus Toxicus Magic

    Post by Guest 13th February 2017, 9:40 am

    Lycus Toxicus Magic S1SnyFE

      Current date/time is 31st October 2024, 4:57 pm