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    Lunar Magic Revamp DONE

    Daemon Spade
    Daemon Spade

    The Dark Moon


    The Dark Moon

    Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 1298
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Character Sheet
    First Skill: Lunar
    Second Skill: Imperal Demon
    Third Skill:

    Lunar Magic Revamp  DONE Empty Lunar Magic Revamp DONE

    Post by Daemon Spade 6th February 2016, 6:33 pm

    size=18]Magic
    [/size]
    Primary Magic: Lunar
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature  their most prominent allies were the wolves  that lived in the surrounding area even some of the more well known rune knights would have a hard time facing a lunar warrior. TO use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. While in the past lunar magic was common now there is only one user born a year and out of twelve born  only one is lucky to live to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene  that allows a person to become a lunar mage to possess the gene you must be a direct descendant of another lunar mage.
    Strengths:

    • Boost Caster's senses of smell, sight, and hearing.
    • Cause those of lower rank to suffer from intimidation due to animalistic aura which last for three posts and causes the affected mage to add post to the cooldown of their magic.
    • Allows the user to shift between human and animal form once per post.

    Weaknesses:
    [*]Sensitivity to Sound and scent based magic.
    [*]Use of this magic requires the caster to remain in top physical and mental shape.
    [*]The User has a 10%  chance of causing damage to their own body with higher ranked spells which could range form muscle tears and fractures to most likely complete destruction of the used limb. Daemon is living proof of this drawback due to his Automail claw.
    [*]Intimidation does not work any mage at the same or one rank lower that the user.
    Lineage: Shadows Of Anarchy:
    Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
    Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
    These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
    Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.
    Unique Abilities: Luna's Blessing : User of this magic has a passive healing power causing nicks and cuts to heal in a single post half d rank damage heal per post.
    Beastly Strength: During the full moon Daemon's physical strength reaches it's zenith. This means that for two posts per thread Daemon's physical hits match in ranking

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration:(How long does the spell last?)
    Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed,  Range,  Area of Effect,  and any applicable measurements (such as the size of a created barrier).  All of these are as appropriate.  Some spells wont have a speed,  some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)


    Name: Surging lupine claw strikes.
    Rank: D
    Type: offensive magic
    Description: Daemon channels a small amount of cosmic energy into his hands and feet not enough to cause them to glow but enough to increase striking power. While active this technique give Daemon the passive ability to claw at his target drawing blood with each strike even if it's an open palm strike or a simple kick.
    Strengths:

    • Causes bleeding effect.
    • Last for two post after activation
    • If used when sword is being used a silver aura appears around the blade increasing it's sharpness and range by creating an increase of two inches  along the blade.


    Weaknesses:

    • Can cause damage to self if the user is careless.

    • Has a four post cool down

    • During the day the claws only appear on the fingertips and toes instead of covering the entire hand/foot.

    • Cannot be used during a new moon.


    Name: Healing palm
    Rank: D
    Type:  Lunar Supportive
    Description: By focusing cosmic energy into his right hand Daemon is capable of healing D to C rank wounds by contact.

    Strengths:

    • Quick and efficient way to heal allies.
    • Require minimal effort on the users part.
    • Can partially heal b Ranked damage during a full moon.

    Weaknesses:

    • The User cannot use attack spells during the same post as using this spell.
    • Can only work with his right hand due to His Auto mail arm being designed for wide spread spells and defense.
    • has a four post cool down after use
    • requires more mana if out of the moonlight.



    Name: Lunar Fang Strike
    Rank: D
    Type: offensive magic
    Description: A basic sword swing using Kusanagi charged with Cosmic energy to increase the striking force. Daemon holds his sword with one hand and charges at his enemy swinging his sword from the ground up in an arcing motion causing the full length of his blade to slice across a person .
    Strengths:

    • A fast and powerful strike designed for damage low level armor.
    • A good skill for disarming the enemy.
    • stuns the enemy for a half a post from the force applied.


    Weaknesses:

    • Has a two post cool down rate
    • Can be parried or deflected.
    • Requires more mana during the day or during a new moon.
    • Leaves the user wide open should the attack miss.


    Last edited by Daemon Spade on 17th May 2016, 4:48 pm; edited 2 times in total


    _____________________________________________________________________________________

    Lunar Magic Revamp  DONE 52dd7fbb-1401-4e27-ac12-76ac0e3ff649_zps83e93be7

    Lunar Magic Revamp  DONE Coolt110

    Battle theme: https://www.youtube.com/watch?v=Sv08zFNjTtw

    End of the world Theme: https://www.youtube.com/watch?v=_S-UpM7dbcg
    Daemon Spade
    Daemon Spade

    The Dark Moon


    The Dark Moon

    Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 1298
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Character Sheet
    First Skill: Lunar
    Second Skill: Imperal Demon
    Third Skill:

    Lunar Magic Revamp  DONE Empty Re: Lunar Magic Revamp DONE

    Post by Daemon Spade 4th May 2016, 2:44 pm

    Primary Magic: Lunar
    Secondary Magic:  None
    Caster or Holder: Caster
    Description:  Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature  their most prominent allies were the wolves  that lived in the surrounding area even some of the more well known rune knights would have a hard time facing a lunar warrior. TO use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. While in the past lunar magic was common now there is only one user born a year and out of twelve born  only one is lucky to live to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene  that allows a person to become a lunar mage to possess the gene you must be a direct descendant of another lunar mage.  
    Strengths: Being outside at night increases the User's spells effects.

    Magic posses Diversity in it's spells.

    Most lunar mages are build to fight with hand to hand combat.

    Weaknesses: Most lunar mages are strictly hand to hand combat experts meaning no long ranged attack spells.

    Certain Spells require the user to be outside under the glow of the moon most specifically healing spells and beginner level spells.

    Lunar mages are susceptible to sound, smell, and sight based magic.

    Most spells cannot work during the new moon.

    Abilities/Powers: Luna's Blessing : User of this magic has a passive healing power causing nicks and cuts to heal in a single post half d rank damage heal per post.
    Beastly Strength: During the full moon Daemon's physical strength reaches it's zenith. This means that for two posts per thread Daemon's physical hits match in ranking.


    Spoiler:
    Spells D Ranked

    Name: Surging lupine claw strikes.
    Rank: D
    Type: offensive magic
    Description: Daemon channels a small amount of cosmic energy into his hands and feet not enough to cause them to glow but enough to increase striking power. While active this technique give Daemon the passive ability to claw at his target drawing blood with each strike even if it's an open palm strike or a simple kick.
    Strengths:Causes bleeding effect. eals roughly 5% damage every post

    Require minimal strain for the user.

    increases striking range of physical attacks by a few inches
    Weaknesses: Can cause damage to self if the user is careless.

    Can cause damage to the users armor upon activation.

    During the day the claws only appear on the fingertips and toes instead of covering the entire hand.

    Can't be used during the new moon.

    4 post cooldown rate

    Name: Lunar smoke screen
    Rank: D

    Type:  lunar  Debuff

    Description:  Daemon condenses cosmic energy into his auto mail arm while combining it with a smoke pellet. Daemon then shoots  the cosmic energy and smoke pellet out of the custom cannon barrel hidden within the palm creating a thick smoke laced with cosmic energy making it impossible to see through "normal " means.

    Strengths: Reduces a foes field of vision to one foot in front o their face.
    Can be used in both close or mid-ranged combat.
    Total radius of effect is roughly 15 feet around the user.
    Weaknesses:
    [*]If a person uses a spell to enhance their sight they can see through the smoke screen.

    [*]The smoke screen does not cover up noise.

    [*]This spell also affects the user to a small degree causing Daemon's field of vision to drop to zero as well.

    [*]Higher ranking mages of half the user's rank can see through the smoke screen.

    [*]3 post cool down rate

    Name: Lupine counter strike
    Rank: D
    Type:  Offensive magic
    Description:Daemon's most basic counter technique Daemon takes a D ranked attack than attempts to slam his fist into the target's stomach sending the damage he acquired back at them .
    Duration: One post
    Cooldown:3
    Strengths: Deals D+ ranked damage if the strike connects.

    Leaves the target winded and unable to fight back for a single post.

    Damages armor.

    Weaknesses:This move requires the user to be damaged first.

    Leaves the user open for two posts.

    Can't be used in back to back posts .

    Can't be used during the new moon.

    Name: Healing palm
    Rank: D
    Type:  Lunar Supportive
    Description:By focusing cosmic energy into his right hand Daemon is capable of healing Drank wounds by contact.
    Duraiton:1
    Cooldown:2
    Quick and efficient way to heal allies.

    Require minimal effort on the users part.

    Effects are boosted during a full moon.

    Weaknesses: leaves the user open for an attack for half a post.

    The User cannot use attack spells during the same post as using this spell.

    Can only work with his right hand due to His Auto mail arm being designed for wide spread spells and defense.

    Requires more mana during the day.(5% more most likely)

    Spoiler:

    Name: Healing lick(wolf form only) (( Signature Spell ))
    Rank: C
    Type: support lunar
    Description: Daemon shifts into his lupine form and proceeds to lick an injured ally. His tongue is infused with a healing form of cosmic energy when applied to an injured surface the wound is cleaned and healed.
    Duration: 1 posts
    Cooldown:4 posts

    Strengths: Instantly heals d- c ranked wounds.

    Slows the bleeding of b wounds

    Requires no real effort on the users part .

    Weaknesses: Not many people would allow a wolf to lick them

    Ineffective against A-S ranked wounds.

    The lick tends to cover the applied area with drool making it hard to use weapons or armor.

    Doesn't work when applied to magical aliments

    Name: Demonic wolf blade
    Rank: C
    Type: offensive lunar
    Description: First stance of the wolf blade style.  Daemon stands ready to draw Kusanagi from it's sheath and rushes at his enemy charging Kusanagi with cosmic energy before pulling the blade from it's sheath and letting out an arcing slash in front of him.
    Duration : 1 post
    Cooldown : 3 posts
    Strengths:  Causing bleeding DOT (10% damage over the span of three posts)

    Shatters weak and damages strong armor and tears through bodies that the blade and slash come into contact with.

    heightens the users reflexes and allows them to dodge two moves per post.

    Weaknesses:
    Leaves the user more vulnerable to magic based attacks for three posts.  

    Must be used with the users normal arm due to it being able to channel cosmic energy to a finer point than the auto mail arm.

    Requires the user to use his own life force as a form of energy basically about 5% of his current Hp.

    Can't be used during the new moon.

    Name: sleeping wolf blade
    Rank: C
    Type: offensive lunar
    Description: third stance of the wolf blade style. Daemon slashes his opponent in the arms and legs preventing them from moving before channel a marginal amount of cosmic energy into the tip of the blade than pricks their chest pushing the cosmic energy into them causing a paralysis effect.
    Duration: two posts
    Cooldown: 4 posts
    Strengths: Damages strong and weak ranked armor.

    Each strike is capable of crippling specific limbs.

    Leaves the target on the ground unable to move.

    Weaknesses: The final strike has the same range as the blade.

    Stronger ranks can resist the paralyze effect.

    Requires 5% of user's HP.

    The user will the wide open while stabbing the target

    Name: hunting wolf blade
    Rank: C
    Type: offensive lunar
    Description: The second stance of the wolf blade style. Daemon runs around the enemy with a feral look in his eye as he jumps over and around them slashing and clawing at them with terrible speed which is roughly a 25% boost in speed.
    Duration:1 post
    Cooldown: 3 posts.
    Strengths: Gives the user a slight speed buff making it harder to his them.

    The feral look has intimidation effect of c and lower ranked mages.

    Causes both piercing and bleeding damage to foes ( Activates a DOT effect when the target is hit by the claw strikes which deal roughly 5% of damage per post)

    Weaknesses: Can't be used during the new moon.

    Each strike does D ranked damage yet adds up with each strike.

    Leaves the user winded and requiring a post to rest.

    The strikes can be dodged by higher ranks.


    Spoiler:


    Name: Divine Pulse
    Rank: B
    Description: Daemon's Ultimate healing spell Unlike Healing lick and Healing palm  Daemon channels a massive amount of Lunar magic in to his left arm and switches it's mode from a concentrated burst to a long ranged spray. When Daemon's arm reaches it's maximum capacity he points it to the sky and fires the energy into the air the  as it falls to the ground  the lunar energy looks like sparkling rain drops healing all that come into contact with it.
    Duration: Seven posts
    Cooldown: nine posts.
    Strengths: if the spell activates it cannot be dispelled by lower ranked spells.

    Heals up to 1/4 of injuries during initial heal then heals up to one fifth  of damage for the next seven turns.

    Range= 25 meters exactly half the range of his lineage.

    Weaknesses: if there is damage to his auto mail arm the spell will not activate.

    Drains up to half of his overall magic

    Forces Him to remain Still for a post to gather energy.

    Doesn't discriminate between friend or foe. ( It'll heal everyone :/)

    Name: Luna's judgement
    Rank: B
    Type:  supportive lunar
    Description: Daemon let's out a howl in either human or wolf form and sends a prayer to the goddess Luna asking for her help. Luna appears next to Daemon in her child form clutching a small wolf pup in her arms.
    Duration:6 posts
    Cool down : 10 posts.
    Strengths:  Summons the goddess luna as a support character

    Luna is able to use D to C Ranked spells in Daemon's arsenal. ( Note: Luna will create a weapon to use the blade techniques)

    Daemon's physical strength reaches B rank.

    Weaknesses: Should  Luna get bored she'll leave on her own.

    Luna is roughly at C rank on her child form.

    Luna's mana comes directly from Daemon.

    Should Luna be harmed Daemon will enter a savage mode causing him to attack anything in his line of sight regardless of them being friend or foe.

    Name: Divine Beast mode
    Rank: B
    Type: passive lunar
    Description: Daemon pushes his body near it's absolute limit every day while training with both energies that flow through his body. Thanks to this training Daemon is able to control how much of either energy he can push to the surface while suppressing the other. Daemons body is cocooned is an sphere of light as the sphere disappear Daemon's hair remains the same length yet turns silver along with his eyes. His body becomes leaner with slightly more muscle while his outfit turns a monks attire complete with a Khakkhara ( Buddhist staff) In this form Daemon is more focused on defense  and healing and fending off Light attributed monsters/mages.
    Strengths: Healing spells do 50% the initial healing and do damage to all dark aligned creatures. ( Example: Undead, demons, and dark elementals etc.)

    The user gains immunity to D ranked Light based attacks while c ranked light based spell does 50% less.

    Enhances the users sense making it nearly impossible to hide around them .

    Weaknesses: the user becomes weak to Dark attributed attacks.

    Requires one post for proper energy gathering.

    Enough Damage can cause the form to cancel ( B ranked magic.

    Daemon's switches to a defensive style of combat weakening his combat spell by 50%.

    Spoiler:

    Name: Lupine Counter stance: piercing fang palm
    Rank: A
    Type: offensive lunar
    Description: Daemon suffers A ranked damage or it's equivalent in lower ranked spells than unleashes a barrage of claw strikes and kicks ending with a powerful double claw strike to the opponents rib cage. the higher amount of strikes you deal, the lower its individual strength would be...remember that....no matter what, your spell is only dealing A ranked damage
    Strengths: A devastating attack that can destroy the targets ribs or any other part that needs to be destroyed so long as it's natural.

    If every attack connects it hits for an A rank plus an b ranked spell.

    Can Destroy weak and strong armor while damaging legendary armor.
    Weaknesses: Any attack can be dodged by a higher ranked foe.

    Leaves the user tired after use and must rest for a post.

    Can't be used during the new moon.

    User must take damage for the spell to work.... Duh.

    Name: Howling Fist of the full moon
    Rank: A
    Type: offensive lunar
    Description: A forbidden technique created by Daemon's ancestors which was only used during the most dire situations due to the sheer strain it inflicts on the user's  bodies.  The user channels a massive amount of cosmic energy into their hands  the user than rushes towards the enemy and punches them hard in their stomach with their weaker hand  causing them to stagger  then the user kicks the target's legs out from under them before jumping up into the air and slamming their dominant hand into the targets abdomen as they land. The user then rapidly discharges the cosmic energy within his fist and  send it through the target and into the ground around them causing the ground to shake violently.
    Strengths:
    [*]Destroys basic armor and heavily damages Strong armor.
    [*]Causes internal damage to the enemy ( This will not effect higher ranking mages since they are typically stronger than normal humans but monsters and lower ranked  characters will feel the full force of the impact; which basically means a lot of organs are either going to rupture or just straight out explode )
    [*]Causes Environmental damage.
    Weaknesses: instantly overheats his automail arm making it useless for the rest of the thread.( Even if the attack misses)
    [*]Requires at least two posts to charge up the energy.
    [*]Leaves the user drained and they must rest for at least two posts.
    the Hit range is roughly the range of the fists of the user.
    Requires 75% of the users overall mana.

    Spoiler:

    Name: Summoning full moon
    Rank: S
    Type: Supportive lunar
    Description:  The greatest supportive spell in a lunar mages arsenal. The user sends a prayer to Lady Luna to bring forth the effects of a clear full moon night for the user.
    Strengths: Instant access to the full power of a lunar mage. ( Physical attacks equal the uses rank )
    all lower ranked spells get 1 rank boost in power.
    Passive effect of mana and hp recovery D ranked + per post.
    Weaknesses:
    [*] The user is not allowed to use any other spells during activation post.
    Increases the users sensitivity to sound, sight, and smell, based magics'.
    The moon must be in the sky for this power to activate.
    [*]If the foe posses Lunar magic they heal as well.

    Name: Luna's true blessing
    Rank: S
    Type: summon Lunar.
    Description: Daemon sends a prayer to the goddess Luna for her full power. Luna appears next to Daemon in her true form with a small battalion of wolves around her ( Roughly five)
    Duration : Five posts
    Cooldown : Entire rest of the thread
    Strengths:
    [*]Each wolf is roughly A rank in strength.

    [*]Daemon and Luna both gain an Defensive buff that weaken all magical and physical attacks by 50%

    [*]Luna is roughly an S rank in strength.

    Weaknesses:
    [*]Requires one post for the prayer to be answered.

    [*]Luna is unable to fight against animals especially wolves.

    [*]Cant be used during the new moon.

    [ *] Should Luna be incapacitated Daemon will lose his magic for a few posts. (roughly 2-3)


    Last edited by Daemon Spade on 15th August 2016, 2:42 pm; edited 1 time in total


    _____________________________________________________________________________________

    Lunar Magic Revamp  DONE 52dd7fbb-1401-4e27-ac12-76ac0e3ff649_zps83e93be7

    Lunar Magic Revamp  DONE Coolt110

    Battle theme: https://www.youtube.com/watch?v=Sv08zFNjTtw

    End of the world Theme: https://www.youtube.com/watch?v=_S-UpM7dbcg
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lunar Magic Revamp  DONE Empty Re: Lunar Magic Revamp DONE

    Post by Anastasia Isayev 25th July 2016, 12:41 am

    Alright, I'm going to start off with stating that since you are now a C Rank mage, you can only have up to C Rank spells.  For all spells above C Rank, please stash them away until you unlock higher ranks.

    But now that we have that out of the way, it is I!  You know who I am so let's get this on the road.
    I will only be grading your D/C Rank spells.  I will be grading all of your UAs, but it is your choice to choose 4 to take with you.
    Anything you see in this color are things I request you to correct.
    Now then, let's mosey.

    Daemon Spade wrote:size=18]Magic
    [/size]
    Primary Magic: Lunar
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature  their most prominent allies were the wolves  that lived in the surrounding area even some of the more well known rune knights would have a hard time facing a lunar warrior. TO use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. While in the past lunar magic was common now there is only one user born a year and out of twelve born  only one is lucky to live to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene  that allows a person to become a lunar mage to possess the gene you must be a direct descendant of another lunar mage.
    Strengths:

    • Boost Caster's senses of smell, sight, and hearing.   This is not a strength.  This is more of a UA instead of a strength.  Please replace
    • Cause those of lower rank to suffer from intimidation due to animalistic aura which last for three posts and causes the affected mage to add post to the cooldown of their magic.  This is not a strength.  This is more of a UA instead of a strength.  Please replace
    • Allows the user to shift between human and animal form once per post.  This is not a strength.  This is more of a UA instead of a strength.  Please replace

    Weaknesses:
    [*]Sensitivity to Sound and scent based magic.
    [*]Use of this magic requires the caster to remain in top physical and mental shape.
    [*]The User has a 10%  chance of causing damage to their own body with higher ranked spells which could range form muscle tears and fractures to most likely complete destruction of the used limb. Daemon is living proof of this drawback due to his Automail claw.
    [*]Intimidation does not work any mage at the same or one rank lower that the user.  See above
    Lineage: Shadows Of Anarchy:
    Description: A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
    Ability: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user’s melee damage in power +50%. Can only control shadows in a 50 meter zone.  Shadow control is considered 1 effect at any given time and cannot control shadows of people or connected shadows of their equipment but could for example control the shadow of a nearby wall to attack.
    These such attacks deal the user's rank in melee damage, and increases based on spell power / magic damage buffs rather than strength buffs.
    Usage: 5 post duration with a 6 post cooldown(if the user’s magic is focused on shadows then this can be a passive instead). Shadows must be within 50 ft of the user in order to be manipulated. The user can also make a shield of shadows to block attacks equal to a shield/barrier spell of 1 of the user’s rank. This shield has a 4 post cooldown after use.

    Unique Abilities: Luna's Blessing : User of this magic has a passive healing power causing nicks and cuts to heal in a single post half d rank damage heal per post.

    Beastly Strength: During the full moon Daemon's physical strength reaches it's zenith. This means that for two posts per thread Daemon's physical hits match in ranking
    What do you mean by this?  Do you mean that his attacks deal magic damage for 2 posts when the moon's out?

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration:(How long does the spell last?)
    Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed,  Range,  Area of Effect,  and any applicable measurements (such as the size of a created barrier).  All of these are as appropriate.  Some spells wont have a speed,  some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)


    Name: Surging lupine claw strikes.
    Rank: D
    Type: offensive magic
    Description: Daemon channels a small amount of cosmic energy into his hands and feet not enough to cause them to glow but enough to increase striking power. While active this technique give Daemon the passive ability to claw at his target drawing blood with each strike even if it's an open palm strike or a simple kick.
    Strengths:

    • Causes bleeding effect.  Move this to the Description and explain what bleeding does
    • Last for two post after activation  Not a strength.  Please put duration and cooldown separate from strength's/weaknesses
    • If used when sword is being used a silver aura appears around the blade increasing it's sharpness and range by creating an increase of two inches  along the blade.  Move this to the description of the spell


    Weaknesses:

    • Can cause damage to self if the user is careless.

    • Has a four post cool down As mentioned above, this is separate from strength/weakness

    • During the day the claws only appear on the fingertips and toes instead of covering the entire hand/foot.

    • Cannot be used during a new moon.


    Name: Healing palm
    Rank: D
    Type:  Lunar Supportive
    Description: By focusing cosmic energy into his right hand Daemon is capable of healing D to C rank wounds by contact.  Can only heal D Rank wounds, unfortunately
    Duration?

    Strengths:

    • Quick and efficient way to heal allies.
    • Require minimal effort on the users part.
    • Can partially heal b Ranked damage during a full moon. Not going to allow this strength.  However, you if you want to heal an additional 50% D Rank worth of HP in a full moon, state that in the description

    Weaknesses:

    • The User cannot use attack spells during the same post as using this spell.
    • Can only work with his right hand due to His Auto mail arm being designed for wide spread spells and defense.
    • has a four post cool down after use  Move to description or somewhere else, not in strength/weaknesses
    • requires more mana if out of the moonlight.  How much more mana?



    Name: Lunar Fang Strike
    Rank: D
    Type: offensive magic
    Description: A basic sword swing using Kusanagi charged with Cosmic energy to increase the striking force. Daemon holds his sword with one hand and charges at his enemy swinging his sword from the ground up in an arcing motion causing the full length of his blade to slice across a person .
    Distance of Charge.  Speed of charge
    Duration required.

    Strengths:

    • A fast and powerful strike designed for damage low level armor.  What does this do to low level armor?  Post what it does in the description
    • A good skill for disarming the enemy.  If this can disarm an enemy, state this in the description
    • stuns the enemy for a half a post from the force applied.  Put this in the description as well


    Weaknesses:

    • Has a two post cool down rate  Post this somewhere else
    • Can be parried or deflected.  Not a weakness.  
    • Requires more mana during the day or during a new moon.  How much more Mana?
    • Leaves the user wide open should the attack miss.






    [*]

    Okay.  So I just finished grading 3 of these D Rank spells and you have 3 more here on the second post with another copy of your magic description (you only need the magic description once).  
    One of them is a repeat.  Please get rid of the D Rank spells you aren't going to use and keep just the D Rank spells you plan on using.
    Please decide what spells you want without repeats and I'll finish grading the final product because I don't know what D Rank spells you plan on using.


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    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
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    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Lunar Magic Revamp  DONE Empty Re: Lunar Magic Revamp DONE

    Post by Anastasia Isayev 17th October 2016, 12:03 am

    Just gonna bump this to say that if any changes are made, please shoot me a PM.


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    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
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    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Lunar Magic Revamp  DONE Empty Re: Lunar Magic Revamp DONE

    Post by desirée 16th December 2017, 5:43 pm

    Lunar Magic Revamp  DONE XEibTrW


    _____________________________________________________________________________________

    Lunar Magic Revamp  DONE IY2eFxu


      Current date/time is 1st June 2024, 7:55 pm