"T-There's an infestation, out on our path. A bunch of imps," The man huffed, one of his thick arms gesturing towards a caravan, "Real nasty creatures. The-They're not letting anyone through. We already lost some cargo trying to cross, and we can't go to any of the guilds in the area... Our goods, well, you don't need to know other than they're questionable," he continued to babble, not quite realizing that the guild mark upon Radulfer's arm was that of Infinity Hydra.
"Please! We already know where the nest is, we just need to someone to go out there and beat them!" He pleaded, clasping his hands in front of him as he fixed his dark eyes upon the two. He paused for a moment before wildly digging his hands through some pockets before bringing out a fistful of jewels. "And we can pay! 14,000 jewels, split 7,000 between the two of you! Please, j-just get rid of them."
Throughout the begging of the caravan man, Radulfer just awkwardly shifted from one foot to another, his hand raised to scratch as his shoulder where his guild mark was stamped upon. He wasn't sure if they would be able to take on the job, considering it wasn't being requested in an orthodox way and the simple fact that their "goods" were too questionable for legal guilds. But there was still a fact that a group of people needed help, along with the fact that those imps could pose a problem for others.
Turning his attention, Radulfer glanced at Jozuma and shrugged his shoulders as if he was saying, "I don't care if we do this". Back at Oak Inn they had talked of going on a job, and this seemed as good as any. There was also the fact that Imps were a type of demon. They might be the chihuahua of demons, but wouldn't Demon Slayer magic be capable of wiping them nevertheless?
Job Title: Mischievous Imps
Player Requirements: At least one C-rank member and a total of 2 mages minimum. 200 word minimum per post, 12 post minimum per player.
Job Requirements: Dispose of the imp demons causing problems. Kill at least 7 enemies per party member and the boss. The boss can appear after 10 total enemies have been defeated.
Job Location: Mysterious Canyon
Job Description: A horde of Imps has infested a trading route and our caravan can’t get through. Come exterminate them for me. If you defeat their boss the rest should scatter. Our goods are…shall we say, morally questionable, so we can’t go to the legal guilds to deal with this. We have located their nest at a cave not far from the trade route. Go there and exterminate these lowly demons!
Weak: Chibi Imp(D): These very small imps are incredibly weak alone but can cause problems in hordes with their razor sharp claws, oversized claws. They are quite agile and good at dodging attacks however it shouldn’t take much, if anything to defeat them with a single direct hit.
Normal: Imp(C): A regular imp. Same as with the chibi imp but more durable and stronger than their smaller brethren.
Strong: Feral Imp(C+): These imps are outside the Imp pack and are much more savage and brutal, usually starving. While easier to hit they’re claws are usually sharper than the regular imps and deal more damage. They aren't very durable though due to their starvation and are only just more durable than the chibi imp
Boss: Dark Imp(B): An incredibly rare type of imp that is black in color compared to the green or brown color the other imps take. Dark imps are equally as strong as a regular imp however they have immunity to any form metal weapon or metal based attack making them a much bigger problem. They’re also able to shoot fireballs out of their hands for added problems.
Reward: 7,000 Jewel
Total WC: /2400
- Spells Used: