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    Star Light, The Meteor Hammer

    Izagai Nami
    Izagai Nami

    1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 60
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : ἀτενίζω (Gaze)
    Experience : 75

    Character Sheet
    First Skill: Disparity Requip
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Star Light, The Meteor Hammer

    Post by Izagai Nami 2nd March 2015, 5:26 am

    Name: Star Light, The Meteor Hammer
    Rank:Legendary +
    Type: Meteor Hammer
    Description:A old weapon from another land, presumably from the land that Izagai once came from, the Meteor hammer is a eight foot long chain with one pound weights on either end of the chain. These weights take the shape of perfect spheres fused to the chain. The links of the chain make the chain about an inch and a half wide.
    Strengths:
    High Speed Weapon
    Unpredictable weapon due to the angles it can strike at.
    Useful for keeping distance between an enemy and the user
    Weaknesses:
    A fast enough Mage can catch this weapon as it is being used(Still requires a good speed and precision)
    Jealous: This weapon can only be wield alone(unless the other weapon being used is say, a gauntlet or something not being used offensively) As it will refuse to harm anything if the user attempts to wield another weapon besides it at the same time.(Armor is fine)
    Attitude Problem: This weapon will thrown a tantrum if the wielder tries to set it down, or tries to let it leave their person, and will refuse to be used as a weapon for two posts(does not happen if the weapon is disarmed from the user)
    Merciful: This weapon will not kill a human, nor will it destroy another sentient weapon.
    Abilities:
    Name: Living Weapon
    Rank: User's Rank(Maxes at A), Passive Spell
    Duration: -
    Cooldown: -
    Description:This weapon can move and act based on the user's will, as it's own "mind" is linked to the user, and will move according to the user's will so long as he is holding part of it.
    Strengths:
    -Being a living weapon, it can defend the user from all angles as it's whole body is it's "eye"
    -As a living Weapon, this weapon can move about of it's own will, or the will of the user if the user needs it to move a specific way in battle
    -Unique: As this weapon is extremely unique, it seems impossible to copy by any magical means.
    Weaknesses:
    "None Before Me": This weapon has a temperament from hell, and will, instead of aiming for the direct target first, will attempt to disarm them of any weapons they are holding, and THEN will aim for the opponent.
    Pouty: If this weapon is insulted in anyway by it's user, it will get pouty, and Adaptable will become unusable for two posts
    "Hell hath no fury": This weapon will not take it easy on the user if they do not use this weapon in every battle post, and will strike it's own user equal to half their rank in power.
    "Oh hey now!": This weapon, is attracted to women, and if in battle with a woman, will refuse to harm them, but will often try to bind them instead in some lewd fashion, unless it's user's life is in serious danger(below 50% life)


    Name: Adapting Weapon
    Rank: User's Rank(Maxes at A)
    Duration: 3 posts(Add 2 per rank, maxing at 9 at A rank)
    Cooldown: 4 posts after end of duration
    Description: This weapon, despite having no "attack" spells, adapts to battle, and can become any element type, and any material the user can think of, and in the case of elemental powers, it can copy and deal that elemental damage equal to half the user's rank[Maxing at A rank] twice per post to a person(or people) struck by it, in addition the the base bludgeoning damage dealt by the weapon naturally.(Meaning, each person in the topic can be hit by this effect twice)
    Strengths:
    Extremely Versatile Damage types
    Capable of Adapting to a situation faster than most people are capable of reacting
    Can change it's material in order to allow itself to become highly resilient to all kinds of damage.
    Weaknesses:
    "WHOA SLOW DOWN"- While this weapon is adaptable, it can only shift it's element twice per post, and it's material three times per post.
    "Nope, gotta wait"- If the user swaps the element twice in a post, the element swap portion of this goes on a two post cooldown, and if the material swap is used three times in a post, the weapon throws a tantrum and goes on a five post cooldown, and is stuck as whatever material it is during the time.
    "You know that hurts right?"- If the weapon is struck by a element type that is the type of element that hurt's it( I.E. If it's light type, darkness, if it's fire type, water, ect) Then the weapon reset it's adapting properties and remove all elements and deal it's damage as bludgeoning for a rank less of damage, and lock out elemental swapping for three posts as "punishment".
    "I simply refuse": This weapon under no circumstances will turn into certain materials an elements, the list of said things being as follows.
    Anything food related(Because it said so)
    Wood(It's not a plant)
    Flowers(And definitely not a flower)
    Platinum(speculated it just can't, but it won't admit it"
    Shadow(Doesn't like the feeling)
    Lightning(Something about lightning doesn't agree with most things it transforms into)
    Basic Stone("It was a phase")
    Ruby("Just no")
    Flesh("Flesh is more disgusting than I can describe, seriously how do you people live with it?")
    Pure magic("I'd unravel in a heartbeat idiot"


    Examples of Material and Element combos
    Light enveloped Kevlar
    Steel wrapped Mesh made from spider silk
    Fire covered dragon scale links
    Water aura'd Diamond chain
    Jade surrounded by darkness



    Link to access to Legendary + Weapon Slot:


    Last edited by Izagai Nami on 2nd March 2015, 7:08 am; edited 3 times in total


    _____________________________________________________________________________________


    Shall we relax together Guest ?
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Rosetta Crawford 2nd March 2015, 5:54 am

    All weapon spells must follow the spell template e.g.

    Name: Living Weapon
    Rank: USer's Rank(Maxes at A)
    Duration: 3 posts
    Cooldown: 5 posts
    Description: X
    Strengths: 3 strengths
    Weaknesses: 4 weaknesses

    All your weapon ability ranks should be put as USer's rank(maxes at A) and this way you can build your spells so they naturally scale as you do rather than having to come back and edit each time you rank up.

    --------------------
    Honestly, with how this is built it seems more like a legendary pet (heck I could see it as a chain chomp from mario) and then the pet has two spells. However, you've purchased it as a weapon.

    Depending on the limitations of Living Weapon you can probably have it as a passive spell and remove the durations/cooldowns. If not it will be 'living' and this able to move for x number of posts before requiring a cooldown. You can totally still have it talk and throw tantrums though


    _____________________________________________________________________________________

    Star Light, The Meteor Hammer Zack2_by_gramcrackers-d8ker96

    Star Light, The Meteor Hammer Zack_by_ravenart5-d8j23c0

    Star Light, The Meteor Hammer Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Izagai Nami
    Izagai Nami

    1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 60
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : ἀτενίζω (Gaze)
    Experience : 75

    Character Sheet
    First Skill: Disparity Requip
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Izagai Nami 2nd March 2015, 6:21 am

    Edited .3.


    _____________________________________________________________________________________


    Shall we relax together Guest ?
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Rosetta Crawford 2nd March 2015, 6:39 am

    Adapting weapon will require a duration and cooldown.

    It won't do user's rank damage per hit as this could allow you to essentially deal 2A (or 1 S) damage per post(if you were A) with no cost to you whatsoever.

    So what I would like for this is:

    The user can change their weapon into any element and material out of this list (So give a list of materials and elements) for x number of posts allowing the user to do two hits with this element per post.

    Then the damage would be like 1/2 your rank per hit.

    Living weapon is fine


    _____________________________________________________________________________________

    Star Light, The Meteor Hammer Zack2_by_gramcrackers-d8ker96

    Star Light, The Meteor Hammer Zack_by_ravenart5-d8j23c0

    Star Light, The Meteor Hammer Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Izagai Nami
    Izagai Nami

    1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 60
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : ἀτενίζω (Gaze)
    Experience : 75

    Character Sheet
    First Skill: Disparity Requip
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Izagai Nami 2nd March 2015, 6:47 am

    Well the material is supposed to be extremely versatile, as well as they elements, apart from the ones it doesn't like, I nerfed the damage and added a duration and cooldown, if you need me to, I'dd raise the cooldown per rank if I need to, but as for the element and material, I'd like to not need to list, as it's kinda whatever the character can think to use at the time, as the weapon is rather temperamental as it is, as one of the living weapon weaknessess stops adaptability from even being used if the weakness is triggered. Although, if I need to I will comply to a list, I just find it would make the weapon more generally case by case fun if it didn't have set things it used.


    _____________________________________________________________________________________


    Shall we relax together Guest ?
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Rosetta Crawford 2nd March 2015, 7:03 am

    I'd say perhaps have some examples.
    So e.g. she could turn her weapon into a flaming sphere of....PAPER!



    _____________________________________________________________________________________

    Star Light, The Meteor Hammer Zack2_by_gramcrackers-d8ker96

    Star Light, The Meteor Hammer Zack_by_ravenart5-d8j23c0

    Star Light, The Meteor Hammer Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Izagai Nami
    Izagai Nami

    1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 60
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : ἀτενίζω (Gaze)
    Experience : 75

    Character Sheet
    First Skill: Disparity Requip
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Izagai Nami 2nd March 2015, 7:13 am

    Added examples


    _____________________________________________________________________________________


    Shall we relax together Guest ?
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Star Light, The Meteor Hammer Empty Re: Star Light, The Meteor Hammer

    Post by Rosetta Crawford 2nd March 2015, 7:16 am

    Approved


    _____________________________________________________________________________________

    Star Light, The Meteor Hammer Zack2_by_gramcrackers-d8ker96

    Star Light, The Meteor Hammer Zack_by_ravenart5-d8j23c0

    Star Light, The Meteor Hammer Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)

      Current date/time is 8th May 2024, 9:35 pm