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    Kariline Kaido's Hells Magic

    Kari
    Kari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Novice [250]- Player 
    Lineage : Spirit of Corruption
    Position : None
    Posts : 348
    Guild : Sabertooth
    Cosmic Coins : 3
    Dungeon Tokens : 0
    Age : 29
    Mentor : Hakurou

    Character Sheet
    First Skill: Spectral Make
    Second Skill: Ice Make
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Kariline Kaido's Hells Magic

    Post by Kari 8th March 2014, 7:17 pm

    Magic

    Primary Magic:  Demon Summoning Magic || Hells Magic

    Caster or Holder: Caster

    Description: Its unknown as to the origin of Hells Magic, it could date back to the founding of all Magic, or even before. The relations between humans, more importantly Mages, and Demons have been recorded throughout history. These "Relations", are meetings with Demons that set Contracts. These contracts, which are only between the Demon and the Mage, specify the terms of the summoning.

    Making a Contract with a Demon can be a risky thing, often they ask for something in return for using their power. Whether that be their life, or their soul. They make horrid Bargains, and for a long time, Mages viewed that as a forbidden magic, finding too many casualties.

    However, there are those that seek out the Demons, finding that the power they hold can help them achieve their goals.  With Each contract made, the mage forms Tattoo's with Tribal designs, around their limbs. When the mage activates the summon, the tattoos glow and grow to link together in patterns across the mages body. The level of the Demon depend on the image it prints on the Mages body, these represent the links of the Contracts.

    The level of the Demon also determines the Risk of the Contract. The more powerful ones want something in return that ultimately end in death, or serious injury. But that is all at the cost of the Mage, and what they can offer.

    Damage Table for Summons


    Kari's Summons can take the following hits, unless other wise stated in the spell templates:
    D Rank: 4 D rank 2 C rank
    C Rank: 6 D rank 3 C rank 1.5 B rank
    B Rank: 8 D rank 4 C rank 2 B rank 1 A rank
    A Rank: 10 D rank 5 C rank 2.5 B rank 1.5 A rank
    S Rank: 10 B rank 6 A rank 3 S rank


    Strengths:

    - Fighting : A Summoner doesn't do hand on Fighting, so they never expend Physical Energy, just Magical Energy.

    - Elemental Properties : Demons all possess different abilities, and they can have different strengths and weakness's against different types. Having a large selection can definitely give you and upper hand.

    - Contracts : Along with always being there, Demons can often help you out with day to day things, if they will that is.

    Weaknesses:

    - Fighting : While this can be a strength, this can also be a weakness. If your not doing any of the fighting, you cannot gain experience in hand to hand very well.

    - Risks : By this i'm referring to the risks of the contracts which can be deadly.

    - Demons : Often enough, especially if your Mage rank is low, The demons wont obey you, finding more important things to do.

    - Battle Strategy : Summoners rely more on senses, and experience of summons. You have to choose carefully who to summon, because you cannot change summons sooo easily if the battle changes. Summons aren't not as adaptable in battle either.

    Abilities/Powers:

    - Ability to Summon all kinds of Demons from hell; Kariline can accomplish this by having AT LEAST the name of the Demon and drawing a gate circle, which opens the Hell's Gate freely. This is what pulls the demon from Hell to Kari without making a Demon Contract.

    - Kariline can speak to Demons no matter if they can speak Common Tongue or not. This is capable due to the Demon that introduced her into this magic.

    B Rank Spells || The Four Horsemen of the Apocalypse:
    C Rank Spells || The Purged Trio:

    D rank Magic || The Four Hell Hounds:


    Last edited by Kariline Kaido on 12th August 2014, 10:04 pm; edited 10 times in total


    _____________________________________________________________________________________

    C H A R A C T E R ||| M A G I C ||| T H E M E ||| B A T T L E   T H E M E |||B A N K

    Kariline Kaido's Hells Magic  0dsc51s_zps85ba2000
    avatar
    Guest
    Guest

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Guest 10th March 2014, 7:30 pm

    Loving this magic, and it's clear you've thought hard on how to balance it while making it interesting and enjoyable to read and probably really fun to roleplay. I look forward to seeing this in action =]

    Good job. Approved.
    Kari
    Kari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Novice [250]- Player 
    Lineage : Spirit of Corruption
    Position : None
    Posts : 348
    Guild : Sabertooth
    Cosmic Coins : 3
    Dungeon Tokens : 0
    Age : 29
    Mentor : Hakurou

    Character Sheet
    First Skill: Spectral Make
    Second Skill: Ice Make
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Kari 23rd April 2014, 12:46 pm

    C RANK MAGIC


    Name: Golem

    Spoiler:

    Rank: C

    Type: Offensive || Earth

    Description: An Earth Magic Demon, Golem forms from the Earth itsself. If inside, it erupts from the ground beneath the building. His summoning is just the same as every other demon she commands. She now possess's three new tattoo's. Golem has two heads, and is covered with scales. He is frightening looking and stands as big as a horse. He can shoots his Scales at opponents, and use minor Earth based Magic.  His scales can be fired at a rate of 40 mph, for at least 16 meters

    Strengths:

    • Up to 3 D rank ( 1 C ) of Earth Magic can be absorbed.  
    • Two heads for the win! Able to see twice as much
    • Can Burrow underground to avoid attacks or stage them


    Weaknesses:

    • Weak to water magic
    • Reduced speed due to weight
    • Duration - 6 posts
    • Cooldown of 5 posts



    Name: Azure

    Spoiler:

    Rank: C

    Type: Offensive || Ice

    Description: Azure is a hollow spirit, once a feirce warrior, he was trapped at sea, and was eventually frozen in ice. His possessed body became home to a dark demon. He is just an empty skeleton, unable to feel pain or fear. Azure is a Ice demon, and can use simple Ice magic, and wields a Ice blade. He may look klunky and heavy, but Azure moves at a fast pace. However Azure is tall enough, Kariline can be carried on his shoulder comfortably. He is 14 feet tall, and has a reach of 6 feet.

    Strengths:

    • He can not Feel Pain
    • Azure's size makes for most of his power
    • Can freeze water just by touching it


    Weaknesses:

    • Duration : Azure can be summoned for 6 posts
    • Cooldown is also 6 posts
    • Weak against fire based spells
    • Has no sense of danger, meaning he often doesn't anticipate attacks when needed
    • Azure does not have a sound structure, being all bones in a suit of armor. When an armor piece is taken off, that piece no longer become operable. Scatter them all and it's a easy win. However, when Azure recedes back to his realm, all of them fade back with him.


    Name: Luck

    Spoiler:

    Rank: C

    Type: Supportive & Offensive

    Description:Luck, just as her name would imply, is a demon who is cursed with bad luck. She can use this and inflict her bad luck upon others. When summoned, however, she often enough will counter attack on Kari, with just simple stuff that mostly just annoys her. Luck is a martial artist and mostly uses hand to hand combat, but with each touch, your bad luck worsens. That could be anything from your pants falling down, to tripping over your own shoelaces, she can even break locks!

    Spell :
    Spoiler:

    Strengths:

    • Martial Arts Master
    • Bad Luck doesn't inflict her
    • Has lightning reflexes and can use opponents against each other


    Weaknesses:

    • No ranged fighting what so ever
    • The longer she is out, the worse the luck gets and can spread to allies
    • Duration of 5 posts
    • Cooldown of 5 posts


    Last edited by Kariline Kaido on 24th April 2014, 11:31 am; edited 3 times in total


    _____________________________________________________________________________________

    C H A R A C T E R ||| M A G I C ||| T H E M E ||| B A T T L E   T H E M E |||B A N K

    Kariline Kaido's Hells Magic  0dsc51s_zps85ba2000
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Aria Beleren 24th April 2014, 8:54 am

    Kariline Kaido wrote:
    C RANK MAGIC


    Name: Golem

    Spoiler:

    Rank: C

    Type: Offensive || Earth

    Description: An Earth Magic Demon, Golem forms from the Earth itsself. If inside, it erupts from the ground beneath the building. His summoning is just the same as every other demon she commands. She now possess's three new tattoo's. Golem has two heads, and is covered with scales. He is frightening looking and stands as big as a horse. He can shoots his Scales at opponents, and use minor Earth based Magic.  His scales can be fired at a rate of 40 mph, for at least 16 meters

    Strengths:

    • All Earth magic below B rank is impervious to his defense. This is a no. It will take two C rank spells at the same time to destroy or one B rank. This being the exception because it will be impervious to D rank spells. See notes below.
    • Two heads for the win! Able to see twice as much
    • Can Burrow underground to avoid attacks or stage them


    Weaknesses:

    • Weak to water magic
    • Reduced speed due to weight
    • Duration - 6 posts
    • Cooldown of 5 posts



    Name: Azure

    Spoiler:

    Rank: C

    Type: Offensive || Ice

    Description: Azure is a hollow spirit, once a feirce warrior, he was trapped at sea, and was eventually frozen in ice. His possessed body became home to a dark demon. He is just an empty skeleton, unable to feel pain or fear. Azure is a Ice demon, and can use simple Ice magic, and wields a Ice blade. He may look klunky and heavy, but Azure moves at a fast pace. However Azure is tall enough, Kariline can be carried on his shoulder comfortably. He is 14 feet tall, and has a reach of 6 feet.

    Strengths:

    • He can not Feel Pain
    • Azure's size makes for most of his power
    • Can freeze water just by touching it


    Weaknesses:

    • Duration : Azure can be summoned for 6 posts
    • Cooldown is also 6 posts
    • Weak against fire based spells
    • Has no sense of danger, meaning he often doesn't anticipate attacks when needed
    How can this be destroyed?

    Name: Luck

    Spoiler:

    Rank: C

    Type: Supportive & Offensive

    Description:Luck, just as her name would imply, is a demon who is cursed with bad luck. She can use this and inflict her bad luck upon others. When summoned, however, she often enough will counter attack on Kari, with just simple stuff that mostly just annoys her. Luck is a martial artist and mostly uses hand to hand combat, but with each touch, your bad luck worsens. That could be anything from your pants falling down, to tripping over your own shoelaces, she can even break locks!

    Spell :
    Spoiler:

    Strengths:

    • Martial Arts Master
    • Bad Luck doesn't inflict her
    • Has lightning reflexes and can use opponents against each other


    Weaknesses:

    • No ranged fighting what so ever
    • The longer she is out, the worse the luck gets and can spread to allies
    • Duration of 5 posts
    • Cooldown of 5 posts


    I've noticed that you don't have a set amount of spells other than duration. I would have to say that it would take two B rank spells to take down your C rank summons.


    _____________________________________________________________________________________

    Themes:
    Kari
    Kari

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Novice [250]- Player 
    Lineage : Spirit of Corruption
    Position : None
    Posts : 348
    Guild : Sabertooth
    Cosmic Coins : 3
    Dungeon Tokens : 0
    Age : 29
    Mentor : Hakurou

    Character Sheet
    First Skill: Spectral Make
    Second Skill: Ice Make
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Kari 24th April 2014, 11:05 am

    Fixed i believe, i should have worded some things a little different yeah. Ummm the strength for Golem, was only stating that since he too was a Earth Magic user, he would pretty much be able to take C and D rank Earth Magic spells. I switched it to where he can only take D rank though. And only for a set amount.

    The only summons that has her own spell is Luck, because the other are more physical damage, rather than Magic users. I can add individual spells that they can use during their own duration if needed. I just thought that since Celestial Spirits can use their powers nearly as often as needed while being outside their world it would be the same.


    _____________________________________________________________________________________

    C H A R A C T E R ||| M A G I C ||| T H E M E ||| B A T T L E   T H E M E |||B A N K

    Kariline Kaido's Hells Magic  0dsc51s_zps85ba2000
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Aria Beleren 24th April 2014, 11:26 am

    Let me suggest this:

    Kariline Kaido wrote:
    Magic

    Primary Magic:  Demon Summoning Magic || Hells Magic

    Caster or Holder: Caster

    Description: Its unknown as to the origin of Hells Magic, it could date back to the founding of all Magic, or even before. The relations between humans, more importantly Mages, and Demons have been recorded throughout history. These "Relations", are meetings with Demons that set Contracts. These contracts, which are only between the Demon and the Mage, specify the terms of the summoning.

    Making a Contract with a Demon can be a risky thing, often they ask for something in return for using their power. Whether that be their life, or their soul. They make horrid Bargains, and for a long time, Mages viewed that as a forbidden magic, finding too many casualties.

    However, there are those that seek out the Demons, finding that the power they hold can help them achieve their goals.  With Each contract made, the mage forms Tattoo's with Tribal designs, around their limbs. When the mage activates the summon, the tattoos glow and grow to link together in patterns across the mages body. The level of the Demon depend on the image it prints on the Mages body, these represent the links of the Contracts.

    The level of the Demon also determines the Risk of the Contract. The more powerful ones want something in return that ultimately end in death, or serious injury. But that is all at the cost of the Mage, and what they can offer.

    Put the "Table" by rank here like so:
    Summons can take the following hits, unless other wise stated in the spell templates:
    D Rank: 4 D rank 2 C rank
    C Rank: 6 D rank 3 C rank 1.5 B rank
    B Rank: 8 D rank 4 C rank 2 B rank 1 A rank
    A Rank: 10 D rank 5 C rank 2.5 B rank 1.5 A rank
    S Rank: 10 B rank 6 A rank 3 S rank



    Strengths:

    - Fighting : A Summoner doesn't do hand on Fighting, so they never expend Physical Energy, just Magical Energy.

    - Elemental Properties : Demons all possess different abilities, and they can have different strengths and weakness's against different types. Having a large selection can definitely give you and upper hand.

    - Contracts : Along with always being there, Demons can often help you out with day to day things, if they will that is.

    Weaknesses:

    - Fighting : While this can be a strength, this can also be a weakness. If your not doing any of the fighting, you cannot gain experience in hand to hand very well.

    - Risks : By this i'm referring to the risks of the contracts which can be deadly.

    - Demons : Often enough, especially if your Mage rank is low, The demons wont obey you, finding more important things to do.

    - Battle Strategy : Summoners rely more on senses, and experience of summons. You have to choose carefully who to summon, because you cannot change summons sooo easily if the battle changes. Summons arn not as adaptable in battle either.

    Abilities/Powers: The Ability to Summon Demons of all kinds to fight for her from the pits of Hell.

    Spell Template


    Spoiler:


    Spoiler:


    Spoiler:

    Spoiler:


    _____________________________________________________________________________________

    Themes:
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kariline Kaido's Hells Magic  Empty Re: Kariline Kaido's Hells Magic

    Post by Aria Beleren 24th April 2014, 11:34 am

    approved.


    _____________________________________________________________________________________

    Themes:

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