Arclight Magic
Magic Type: Caster
Solitary: (+25% to MP Cost Reduction.)
Description:
Arclight magic is a powerful variant of more typical and straightforward forms of lightning magic. Instead of focusing purely on the raw destruction and speed electricity is known for; wielders of this magic train themselves on fine tuning both their manipulation and understanding of electricity itself - managing to manipulate it, alongside its interactions with heat, light, and even magnetism at advanced levels.
Judith herself uses this magic to make herself a very unpredictable and scrappy opponent; using the different functionalities to keep foes guessing as to her full capabilities. One minute she could be attacking with long range lighting spells, only to instead close the gap and let off a flare of light in someone's eyes the next, using the distraction to deliver a good right hook or two. It makes for a very fun time for Judith, and a very frustrating one for whoever's on the receiving end.
Solitary: (+25% to MP Cost Reduction.)
Description:
Arclight magic is a powerful variant of more typical and straightforward forms of lightning magic. Instead of focusing purely on the raw destruction and speed electricity is known for; wielders of this magic train themselves on fine tuning both their manipulation and understanding of electricity itself - managing to manipulate it, alongside its interactions with heat, light, and even magnetism at advanced levels.
Judith herself uses this magic to make herself a very unpredictable and scrappy opponent; using the different functionalities to keep foes guessing as to her full capabilities. One minute she could be attacking with long range lighting spells, only to instead close the gap and let off a flare of light in someone's eyes the next, using the distraction to deliver a good right hook or two. It makes for a very fun time for Judith, and a very frustrating one for whoever's on the receiving end.
Lineage:
- Elven Blood:
Elven Blood
Description:
Elves have always been known to possess far stronger connections to magic than any other race on Earthland. There are many theories to why this is the case; maybe they descend from the very original creators of magic, or maybe their ancestors struck deals with secret overlords in order to bless their race with magical affinities. Whatever the reason may be, this long bloodline of elven wizardry has made its way into your veins. The very bones of magic pulsate in your heart.
Ability:
As you hail from elves, your grasp at magic is far stronger. Your spells cost 25% less mana to cast and the user gains a 25% buff to spell damage, spell durability and spell healing. Additionally, all of the user's spells can last 1 post longer. As a drawback, however, yet the user suffers from a permanent 25% to their resistances and takes more damage from incoming attacks. This decrease cannot be overwritten by buffs, permanently capping the user's resistances at 25% max.
Unique Abilities:
- Static Force: Judy's body has the ability to build up static-electricity at a much higher rate than other beings; to the point that even when standing still she is gathering it. As a result her muscles are constantly supercharged, granting a passive 40% boost to both strength and movement speed.
Spells
- D-Ranked Spells:
- Arc Bolt:
Arc Bolt:
Rank: D
MP Cost: 20
Category: Offensive
Type: Multi-Target
Damage: 30
Range: 45 Meters
Speed: 30 Meter per second
Duration: 3 Posts
Downside: --
Description:
A basic lightning spell that any fledgling mage could learn. It functions by having the user focus magic towards their hand, before firing a zig-zagging bolt of electricity. Upon making contact, the bolt will then bounce toward another target for the same damage. Can only hit a maximum of 3 enemies.
- Arc Flash:
Arc Flash:
Rank: D
MP Cost: 20
Category: Auxiliary
Type: Burst
Damage: --
Range: 15 Meters
Speed: 30 Meter per second
Duration: 3 Posts
Downside:
The spell can be negated completely if the targets manage to close their eyes in time.
Description:
Judith channels an electrical arc between her fingers, and supercharges it - creating a blinding burst of light that lowers the movement speed of those hit by 50% for three posts.
- Arc Blade:
Arc Blade:
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: 40
Range: 5 Meters
Speed: 60 Meter per second
Duration: 3 Posts
Downside: --
Description:
Judith forms her hand into a spear-like shape, before focusing magic towards her finger-tips; forming a dense blade of electricity that can be used for melee combat.
- Advanced Spells:
- Electromancer's Chain:
Electromancer's Chain:
Rank: D+
MP Cost: 30
Category: Offensive
Type: Single Target
Damage: 60
Range: 90 Meters
Speed: 90 Meter per second
Duration: 5 Posts
Downside: --
Description:
Judith claps her hands together, before pulling them apart and creating an electrical whip of sorts. Said whip can extend and retract to any length within its max range to physically strike an opponent.
Last edited by Judith Belcross on 29th August 2022, 3:07 am; edited 1 time in total