Job Title: Sundown
Rank: C
Player Requirements: Must be a member of Fairy Tail. May only complete this Job Once. May only bring one partner and they must be a Guildmate.
Job Requirements: Must Roll 3 Monster Dice. Thread must be 30 Posts. 300 Words Per post.
Job Location: Midi (Water Clan Village)
Job Description: The village of the Water Clan in Midi, one of the ancient and powerful villages of the Grand 5. Fire, long extinct; Air, Water, Thunder, and Earth. This clan in particular is where Ninjutsu originated from in all of Earthland. Their Ninjas are extremely skilled and powerful with Water Magicks of all sorts. Many people travel from all around the globe to come here and learn the ancient arts of the Kage Leaders of this Clan.
Recently, strange creatures had begun attacking the Water Clan, but they only seemed to attack at night. Eventually; through the past few weeks, they managed to capture one of the creatures. Come to find out, this creature is actually a vampire. Part of a mythical race that hasn't been seen anywhere other than Sin or Fiore for hundreds of years.
The Water Clan head Kages reached out to the Thunder Clan; the Midi Clan that specializes in Demon Slaying, for help. But no response and no assistance has come from them.
The chief Kages of the Water Clan has contacted Fairy Tail, with hope of bringing in a few Wizards from Fiore to Assist his Samurai Mages in locating the vampire hive; and killing every last vampire inside. Your Guildmaster, a friend of several of the ninjas of the Water Clan, has sent you to help them.
When you arrive, he debriefs you. Explaining that the creatures have shown vulnerability to Demon Slayer Magick, and Holy Weapons. Light, Sun and Fire Magic seem to have a very pronounced effect on these beings whenever a Ninja or Samurai would hit them with it during their attacks on the Water clan.
Stop one attack on the Water Clan at night; and then follow and locate the vampire hive in the forests of Midi. Eradicate them and their Coven leader if possible.
Enemies:
Weak: Vampire Broodling x20 - A member of the Water Clan who has been turned into a Vampire. They have only been one of the Cursed for about a week or two. Still getting used to their powers; the only thing they seem to have mastered is their superspeed. They aren't very strong, and seem to be rather mindless in combat. Takes 1 hit of Light, Sun, or Fire Magic to defeat each one, or 1 hit from a holy weapon or Demon Slayer Magick. 2 Hits of C-Ranked damage otherwise.
Normal: Darkshadow Clan Vampire x5 - A member of the Darkshadow Clan; a vampire clan with ancient roots in Midi, determined to remove the Clans from power. These guys have been around longer than you've been alive, and their average age is easily 200. They are strong enough to lift a car over their head, and fast enough for you to move at about 80MPH without even trying. Takes 2 hits of Light, Sun, or Fire Magic to defeat each one, or 2 hits from a holy weapon or Demon Slayer Magick. 2 Hits of C-Ranked damage otherwise.
Strong: Darkshadow Elder Damien - A vampire who is said to have been around back when Zeref walked the land and Acnologia flew the skies. Easily over 3000 years old. He won't take you seriously, and is holding back on you the entire time. He uses mainly Psychic attacks on you; trying to get you to attack your comrades or harm yourself with your Magic. If you get near him, he is A-Ranked in Strength and Speed; and will either move to a new location to taunt you or send you flying. He is a master of Shadow Magicks, and can manipulate them up to 500 feet around him. If you can survive more than 5 posts against him; he will say that one day you'll be a Great Wizard, like he is a Great Vampire Lord--and then retreat, turning into thousands of bats and flying off.
Boss: Darkshadow Leader Viktor- From the first vampire brood ever to walk Earthland. Easily over 10,000 years old. He is H-Ranked and will not even engage you directly unless you speak to him. He is a master of swordplay, physical combat, and strategy. He is always surrounded by at least 5 Vampire Broodlings, and 5 Darkshadow Clan Vampires. He moves with H-Ranked Speed, and hits with H-Ranked Strength; can easily pick up an entire house or castle if he chose too. His Shadow Magicks are also H-Ranked, and if he wanted to scare you he could make a shadow the size of godzilla, or a giant spider the size of a house to torment you. As a master psychic, it is next to near impossible for most Wizards, even the Guildmasters and Wizard Saints to resist him. Surviving against Viktor for 10 posts will earn respect from him. He will call his vampires off and leave the Water Clan's village alone in the future due to your will to fight; which he respects.
Reward: Double XP (Equivalent of 2 C-Ranked Jobs completed), the Friendship of the entire Water Clan in Midi, and 5,000j
Rank: C
Player Requirements: Must be a member of Fairy Tail. May only complete this Job Once. May only bring one partner and they must be a Guildmate.
Job Requirements: Must Roll 3 Monster Dice. Thread must be 30 Posts. 300 Words Per post.
Job Location: Midi (Water Clan Village)
Job Description: The village of the Water Clan in Midi, one of the ancient and powerful villages of the Grand 5. Fire, long extinct; Air, Water, Thunder, and Earth. This clan in particular is where Ninjutsu originated from in all of Earthland. Their Ninjas are extremely skilled and powerful with Water Magicks of all sorts. Many people travel from all around the globe to come here and learn the ancient arts of the Kage Leaders of this Clan.
Recently, strange creatures had begun attacking the Water Clan, but they only seemed to attack at night. Eventually; through the past few weeks, they managed to capture one of the creatures. Come to find out, this creature is actually a vampire. Part of a mythical race that hasn't been seen anywhere other than Sin or Fiore for hundreds of years.
The Water Clan head Kages reached out to the Thunder Clan; the Midi Clan that specializes in Demon Slaying, for help. But no response and no assistance has come from them.
The chief Kages of the Water Clan has contacted Fairy Tail, with hope of bringing in a few Wizards from Fiore to Assist his Samurai Mages in locating the vampire hive; and killing every last vampire inside. Your Guildmaster, a friend of several of the ninjas of the Water Clan, has sent you to help them.
When you arrive, he debriefs you. Explaining that the creatures have shown vulnerability to Demon Slayer Magick, and Holy Weapons. Light, Sun and Fire Magic seem to have a very pronounced effect on these beings whenever a Ninja or Samurai would hit them with it during their attacks on the Water clan.
Stop one attack on the Water Clan at night; and then follow and locate the vampire hive in the forests of Midi. Eradicate them and their Coven leader if possible.
Enemies:
Weak: Vampire Broodling x20 - A member of the Water Clan who has been turned into a Vampire. They have only been one of the Cursed for about a week or two. Still getting used to their powers; the only thing they seem to have mastered is their superspeed. They aren't very strong, and seem to be rather mindless in combat. Takes 1 hit of Light, Sun, or Fire Magic to defeat each one, or 1 hit from a holy weapon or Demon Slayer Magick. 2 Hits of C-Ranked damage otherwise.
Normal: Darkshadow Clan Vampire x5 - A member of the Darkshadow Clan; a vampire clan with ancient roots in Midi, determined to remove the Clans from power. These guys have been around longer than you've been alive, and their average age is easily 200. They are strong enough to lift a car over their head, and fast enough for you to move at about 80MPH without even trying. Takes 2 hits of Light, Sun, or Fire Magic to defeat each one, or 2 hits from a holy weapon or Demon Slayer Magick. 2 Hits of C-Ranked damage otherwise.
Strong: Darkshadow Elder Damien - A vampire who is said to have been around back when Zeref walked the land and Acnologia flew the skies. Easily over 3000 years old. He won't take you seriously, and is holding back on you the entire time. He uses mainly Psychic attacks on you; trying to get you to attack your comrades or harm yourself with your Magic. If you get near him, he is A-Ranked in Strength and Speed; and will either move to a new location to taunt you or send you flying. He is a master of Shadow Magicks, and can manipulate them up to 500 feet around him. If you can survive more than 5 posts against him; he will say that one day you'll be a Great Wizard, like he is a Great Vampire Lord--and then retreat, turning into thousands of bats and flying off.
Boss: Darkshadow Leader Viktor- From the first vampire brood ever to walk Earthland. Easily over 10,000 years old. He is H-Ranked and will not even engage you directly unless you speak to him. He is a master of swordplay, physical combat, and strategy. He is always surrounded by at least 5 Vampire Broodlings, and 5 Darkshadow Clan Vampires. He moves with H-Ranked Speed, and hits with H-Ranked Strength; can easily pick up an entire house or castle if he chose too. His Shadow Magicks are also H-Ranked, and if he wanted to scare you he could make a shadow the size of godzilla, or a giant spider the size of a house to torment you. As a master psychic, it is next to near impossible for most Wizards, even the Guildmasters and Wizard Saints to resist him. Surviving against Viktor for 10 posts will earn respect from him. He will call his vampires off and leave the Water Clan's village alone in the future due to your will to fight; which he respects.
Reward: Double XP (Equivalent of 2 C-Ranked Jobs completed), the Friendship of the entire Water Clan in Midi, and 5,000j
Last edited by Heero-chama on 31st October 2015, 2:55 am; edited 1 time in total