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    Iron Dragon Slayer Magic

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    Iron Dragon Slayer Magic Empty Iron Dragon Slayer Magic

    Post by Guest 26th July 2014, 8:34 am

    Iron Dragon Slayer Magic

    Iron Dragon Slayer Magic S116r9

    Primary Magic: Iron Dragon Slayer
    Secondary Magic: Lightning Dragon Slayer (Lacrima)
    Caster or Holder: Caster
    Description: Iron Dragon Slayer magic is a Lost Magic that is either passed down by a Great Dragon, or implanted into the caster by a Dragon Slayer Lacrima. As the name suggests, Dragon Slayer magic is used to slay the great winged reptilian beasts using Iron based magic imbued with a Dragons own magical power.

    Hirai is the Iron Dragon Slayer who was taught by the Great Dragon Kinzokuul. It focuses on the properties of Iron, allowing Hirai to turn his body into full metal or to create weapons by manipulating his magic into the required shape and size or, alternatively, turning his body into Iron to increase his durability and make the attacker regret their decision.

    Strengths:
    - Due to the iron being used/created by the spells they are incredibly tough, making them difficult to break by physical means.

    - Hirai’s body is reinforced with iron, making him incredibly durable as well as giving him high physical strength as well as making him immune to metal-based weapons of a lower rank than himself. Hirai is also able to manipulate his own iron-based magic to suit whatever situation he’s in, making the magic rather versatile offensively.

    - Lightning based magic is attracted to the iron-based spells, making for a potentially devastating combination with Hirai’s Lightning magic.

    - As the Iron Dragon Slayer Hirai is able to consume metal in order to regenerate his magical energy and eventually hit Dragon Force, a powerful bodily change that covers his body in thick iron scales, whilst also increasing his spell power by 50% and boosting all stats into the next range on the character scaling.

    - Structures made of rock, ice, wood or snow take 25% extra damage from Hirai’s spells due to the sheer physical strength of iron overpowering them.


    Weaknesses:
    - Although Iron Dragon Slayer magic is physically strong, many of its more static spells are susceptible to non-physical magical attacks.

    - While being a lightning rod is a strength, it is also a weakness as any lightning based spells sent at Hirai will always hit him.

    - Many of the Iron Dragon Slayer spells are physical-based where Hirai must get close to his target to strike them. This can be problematic when dealing with foes who fight long-ranged.

    - God/Demon Slayers of the same element are able to consume Hirai’s spells while Hirai is unable to do the same to them without causing himself considerable harm in the process.

    - Dragon Force, again, is both a weakness as well as a strength due to its drawback. While powerful, Hirai is left with only 5% MP once it ends. This means that, should Hirai fail to finish his opponent through the duration, he’ll be left in a very difficult position once it runs out.

    - Dragon Slayer magic causes the user to suffer from severe motion sickness. For this reason, Hirai is unable to fight if he is on any kind of transportation.

    - Fire can potentially cause it lose its density and become slower and deal less damage and prevent piercing or cutting damage from coming through

    - Ice, especially cold temperatures can cause the iron to become fragile and lower its natural defensive properties

    - Hirai cannot eat his own iron to regenerate his magical energy. It must be from an outside source.

    Abilities/Powers:

    Dragon Force: A powerful bodily change that covers his body in thick iron scales and nullifies MP cost for spells whilst also increasing his spell power by 50% and boosting all stats into the next range on the character scaling. Requires Hirai to eat 25% of his element for 5 posts in a row to activate and lasts for 7 posts. Once Dragon Force runs out Hirai is left with just 5% MP.

    Magic Regeneration: By finding and eating his element during a post, Hirai is able to regenerate a portion of his MP.

    Iron Body: Hirai is less susceptible to physical attacks than he is to magical attacks. Physical attacks (including spells) are reduced by 25% while ranged magical attacks deal an extra 25% damage.

    D-rank Spells:

    C-rank Spells:

    B-rank Spells:
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Iron Dragon Slayer Magic Empty Re: Iron Dragon Slayer Magic

    Post by Indiana Jones 27th July 2014, 3:34 am

    After talking to you on skype about the changes, which have been made now, i have nothing else to do but this...


    Iron Dragon Slayer Magic 1562yc5


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    Iron Dragon Slayer Magic 18jWfhn


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