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• Patch Notes •                 • New User Guide •                • Guild Information •

    Hidden Blades Guild Information & Law.

    Hidden Blades
    Hidden Blades

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    Hidden Blades Guild Information & Law. Empty Hidden Blades Guild Information & Law.

    Post by Hidden Blades 16th January 2019, 5:49 pm


    Hidden Blades Guild Information & Law. QZJ77uw
    Unseen. Non-existent. A Rumour.

    Hidden Blades are a criminal organisation that work in the shadows, they do not draw attention to themselves, they are a deadly force that unknown to all. There are some belief that an organisation exists that manipulates the underworld behind the scenes, but no one has discovered them thus far. In truth, they are very real and they are very dangerous.

    This dark guild was created and funded by the profound multi-billion jewel organisation known as Dagger Corp. A small army of their most elite warriors, who would go out and deal with their enemies by any means possible. Whether it be by gathering unsavoury details about them to use against them, setting them up from crimes they did not commit, or as a last result, eliminating them entirely. Over time it has expanded so much more, with surplus amounts of financial strength and resources, they have developed a systematic control over earthland. With the highest grade technology and personal scientific research, it has developed technologies capable of hacking any system, or camera. Through this they keep an eye on the world, and are constantly in search of more operatives to employ. Hidden Blades is a nest of secrets, using it's knowledge and resources to aid the needs of it's clienteles who reach out to them through affiliated shadow companies.


    Mages that exist within the guild are usually highly skilled with some kind of lethal ability, they should not seek fame or recognition. They can be a ruthless assassin, an untraceable spy or well-rounded supportee. Those who join the guild are usually in it for it's financial benefit, with the freedom to earn copious amounts of money, without having to follow the restrictions of law or a high moral compass. Those who join take up a new second life, an alias that belongs only to the guild. Their real identity has no affiliation, thus giving them the best of both worlds. It is a place to be hidden from the world because even if you are a hidden blade, the world won't truly know of it. Exposing the guild's existence has but only one penalty; death.

    Goals

    • To handle the tasks requested by clients regardless of risk, morality or legality.
    • To remain hidden from the world, their dark deeds are protected from outsiders, meaning that they can walk around without being recognised.
    • To maintain the secrets of the guild existence as well as it's affiliation to all clientele including DC. Any attempt to expose them will result in death.
    • To accumulate personal growth through money and intelligence obtained through it's guildmembers, thus becoming an powerful unseen force able to manipulate earthland to suit it's needs.


    Hidden Blades Guild Information & Law. QZJ77uw

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    • Members will go by an alias in the guild, giving your real name is prohibited, only a chairman or director may know your characters real identity.
    • While on jobs all members are required to wear the uniform, their face covered at all times. They are not required to wear these disguises around the Guildhall, however.
    • Never tell anyone about Hidden Blades, ever. Guild matters can ONLY ever be discussed with other members.
    • Only the Chairman and Directors will know about Hidden Blades true affiliation to Dagger Corp. Regular members will be under the notion that the company occasionally uses the guild for unsavoury jobs, in their eyes Dagger Corp. is just a benefactor to them, they will not, however, know they the company are in fact the sole creators of the guild.
    • To become an official member, an introduction thread is required with a Director / Chairman. New members will have been recruited into the guild via a personalised invitation; this is an IC plot rule only, you do not have to be invited into the guild to join.
    • Guildmarks have an enchantment on them that makes the marks invisible to those who are not members of the guild.


    Hidden Blades Guild Information & Law. QZJ77uw

    Hidden Blades Guild Information & Law. EM0NQ3y

    The Chairman
    Essentially the Guild Master, this is the character who runs the entire operation. Generally, their true identity is unknown to its members, only the Ace, or permitted members may know who they really are. Everyone else should refer to them by the provided alias.
    The Directors
    Otherwise known as the Aces of the guild. These work directly under the Chairman to handle their own departments. Their orders are absolute and can only be overruled by the Chairman.
    CO ( Combat Operative )
    The assassins of the guild, those assigned to this department will be the ones that are more inclined to murder selected targets in a discreet and efficient fashion — a key combat unit designed to fight for the guild and protect its foundation. Those in this group are essential its soldiers; their focus isn't so much murder, although they can do so if necessary, however, these would be expected to be involved in various darker jobs and the illegal activity of the guild.
    IO ( Intelligence Operative )
    Those assigned to this group will gather Intel on enemies and collect information sort of to profit the guilds clients (which is actually Dagger Corp). They are trusted to handle the gathering of information as well as handling counterintelligence, meaning they protect information about the organisation from the public.
    SO ( Support Operative )
    This division is in charge of internal affairs in the guild, handling contact with clients,  provide security for the guild itself and would generally be filled with healers, fixers and the like.
    Unclassified
    The interns of the guild, unassigned to a specified role. They are technically still in training, in order to move out of this role. A Intern does not know anything about the groups above and will only be offered to move up once they hit the requirements.  A member most complete a total of five jobs as a guildmember, two of which must be with other guildmembers.



    Department Advancement
    All new members will immediately be categorised under Unclassified. Once they have completed the requirement, (see above), a member can then advanced to one of the compartmentalised division of the guild. These are all equal in standing. However, they are individualistic in terms of the characteristics they cover, which section you join is entirely up to you.



    Hidden Blades Guild Information & Law. QZJ77uw

    Hidden Blades Guild Information & Law. NgfJ9Uc

    The Guildmark is a representation of the Hidden Blades, with the stem of rose concealing the dagger. This Guildmark is embedded with a series of enchantments, the first of which being that it can ONLY be seen by those with the same Guildmark and is invisible to all outsiders. It also gives its wearer a protective aura that prevents the intrusion of their mind, those wearing this guildmark, cannot have their thoughts, mind and memories read. Regardless of passive/active effects, neither can they be able to see through their lies or attempts at hiding the guild.

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    The Bellevue Estate [ Guild Hall ]

    Bellevue LTD was once an investment corporation that was a well-known competitor to Dagger Corp. However several years ago; the Hidden Blades underwent an operation that wiped out all Bellevue representatives that were known enemies of the organisation. Breaking it down to its foundation, a year later the company re-emerged under new ownership. Still, a competitor to Dagger Corp. However what the world does not know is that the new owners of the company were actually put there by the Dagger Corporation as a façade for this is actually the base of operations for the Hidden Blades. Because Bellevue reputation has always been profoundly conventional, law-abiding and systematic in how they run their business, they tend to draw no government attention, their audits are always smooth and never require any follow-up investigation.

    Hidden Blades Guild Information & Law. QZJ77uw

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    All new members will be provided with the uniform seen above, this is to be worn while completing ALL jobs for the guild, there are no exceptions. This armour has the ability to blend into shadows, making them less noticeable to passers-by, it also has the ability to conceal an individual's magical presence, scent, and actually manipulates the wearer's voice to make them sound unrecognisable. All armours have a regenerative ability meaning that when they are hitting with damage whether it's magical or melee, they instantly begin to restore themselves.

    Hidden Blades Guild Information & Law. 1dtG8BN

    Once a member has moved up into an individual department, their uniforms are upgraded to the styles above. However, they still host the same abilities as the main uniform.


      Current date/time is 27th April 2024, 3:58 pm