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    Holy Aura Magic

    ★CelesteSway★
    ★CelesteSway★

    Quality Badge Level 1- Quality Badge Level 2- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 99
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Aura aka Kenna
    Experience : 0

    Character Sheet
    First Skill: Sky Dragon Slayer [2nd Gen]
    Second Skill:
    Third Skill:

    Bump Holy Aura Magic

    Post by ★CelesteSway★ 23rd April 2017, 8:26 pm

    Magic

    Primary Magic: Holy Aura Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: This is a Caster magic known to those of pure heart, being capable of usage towards those of neutral intentions and expressions as well. Once using this ability you are not only becoming more pure but if used improperly it shall consume you, Holy Aura Magic is a ancient aura that can be manipulated in many ways forming as projectiles along with others shapes of the user's choice, the source if the magic is the user's magical energy in which if used too much it could cause some difficulties.

    One could use Holy Aura as a cloak of energy to use defensively along with shaping the rainbow like entity into shapes such as blade upon the hands, Wings on the back etc, The aura could also be used to defend and heal as in contact with another being with enough time the aura can heal the wounds inflicted upon the victim by surging his/her magical energy into the body.
    Strengths:

    ★Strengthened In Defensive + Support Spells
    ★Enhanced Healing, depending on the current that of the user.
    ★Swift Offensive attacks, enabling to launch attacks more smoothly.
    ★Size of shape varies depending on how much magic energy the user has


    Weaknesses:

    ★Healing Requires some time to actually play in effect towards the victim, user must channel their magical energy within the victim's body for it to begin.

    ★Shaping Aura Constantly causes the user's magical energy to start fluctuating at times depending on what's formed by the user.
    ★Defensive spells take more time to stabilize if being inflicted damage, users magical energy could give out if still trying to maintain it after several attempts of being attacked.

    ★Use must have concentration while doing any healing spells as if distracted the spell with be negated and the use would have to repeat the process again.

    ★Healing Spells only work for others and not for the user.


    Lineage: Caine's Descent:
    Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
    Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)).  Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
    During this state, the user becomes insane, and will attack anything they see.
    Passively when not or when in bloodrage,  the user can smell blood from 50 meters +25/per rank beyond D.   If the blood is exposed, doubles the range.   Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
    Usage:Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.


    Unique Abilities:

    ★Aura Body: In this form the user is able to form there entire body into a rainbow like aura that flows bursting magical energy at alarming rates, once in this form the user is able to levitate and absorb 20MP from a single person(If absorbing more it could result to immediate unconscious or death), this only last until 4 post and after that there will be no Cooldown to do it again( Can Only Transform into his star once per thread), the drawbacks takes half of the original users magical energy after turning back to normal.

    ★ Aura Burst: an Instant skill that causes Damage increase by 25% one per thread

    ★Aura Shapeshifting: Coating his/her self with aura at will she is able to mold or form the coat of aura around her body to any shape she pleases. The Limit of height is only 8ft tall when expanding her aura shapes, she is freely able to use this skill as long as she has some MP.

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Ventura Aura Healing
    Rank: D
    Type: Supportive
    Duration: Instant
    Cooldown: 2
    Description:

    ★The user must first place both palms upon the body of the victim, beginning his/her concentration, in 3minutes a lime green glow would emerge from the palms of the user and as this would be happening the user must focus his/her magical energy into the victim. This Spell is only close range, and is rather efficient enough to heal minor wounds but if severe wound are involved the user can only heal enough to stabilize the wound not getting rid of the pain though. The size of the glowing lime aura is about only the size of her hands and a bit larger. Can only heal the health of one person up to 20HP there current state if needed to be healed that is.


    Strengths:

    ★Easily done without any distractions
    ★Capable Of Sustaining one's Life If near passing out
    ★Can Be used more than once in a single thread until energy is subsided.

    Weaknesses:

    ★Cannot be used on the user
    ★Takes a lot of magical energy out of the user(-15% MP taken onced spell is used)
    ★Can’t heal severe wounds fully

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Name:  Holy Aura Barrier
    Rank: D
    Type: Defensive
    Duration: 2
    Cooldown: 3
    Description:

    ★ The user must first stand firm and straight having his/her arms out and across, conjuring aura in both palms an eerie rainbow glow would form, after the the said command a magic lime green cross circle would form underneath the user's feet. A rainbow rainbow barrier would then start to form outwards soon surrounding him/have her in the matter of minutes. Lasting for two post after that the barrier would start to shatter completely. Only 5.5 meters in diameter  or lower depending on current state the user. Is able to Defend aganist 3x D-Rank spells which is 1.5x C-rank spell, any higher and the Barrier would instantly shatter.

    Strengths:

    ★Capable of protecting all who are inside the barrier once summoned.

    Weaknesses

    ★Only Able to withstand A few D rank offensive attacks, any higher would shatter the barrier.

    ★If lost concentration to hold the barrier the barrier would shatter itself by her not focusing to stabilize the shape.


    Name:  Ventura Aura Dragon Wings
    Rank: D
    Type: Supportive, Utility
    Duration: 2
    Cooldown: 3
    Description:

    ★The user must first form a crouching stance and clap his/her palms together in which then two lime magic cross circles would form beside the user, the magic circles would form into the the user allowing the aura within to form around the user as a cloak. The cloak would then shift and move alongside the back area shaping itself into draconic like wings that are made of complete rainbow aura enabling flight. A WingsSpan of 4ft in diameter.

    Strengths

    ★Flight.
    ★Enabled to carry one other person using wings.

    Weaknesses

    ★ Too Much Energy Usage(Takes -12%MP from current magic energy)
    ★Can not carry more than one person
    ★If stopped before wings shape it would negate the form causing him/her to have to repeat the spell all over

    Name:  Holy Aura Blades
    Rank: D
    Type: Offensive
    Duration: 1
    Cooldown: 2
    Description:

    ★In order to commence this Spell the user must first simply emit the rainbow aura from the palms, focusing the magical energy within the user shapes the aura upon the user's hand into blades that are 1.5 ft in height. These blades are able to cut the nearly anything aside from most metals and other harder material such as gems and diamonds etc, it isn't a able to cut through other people's weapons unless they're of the same rank as his own magic skill. It  only can cut through magic that is of the same rank as the skill any higher and it wouldn't be able to pierce through.

    Strengths

    ★Easy To summon
    ★Simply to use when slashing

    Weaknesses
    ★Not able to cut through harder materials
    ★Takes some time to gather the aura upon the hands
    ★Need Total Concentration to maintain the form of the aura blade.


    Last edited by ★CelesteSway★ on 26th April 2017, 12:33 pm; edited 4 times in total
    avatar
    Guest
    Guest

    Bump Re: Holy Aura Magic

    Post by Guest 25th April 2017, 6:43 am

    As a small note, could you please reduce your avatar's size to 200 width and 280 height? As of current, it runs into the post and makes it near impossible to see what's written on the most. Thank you!
    ★CelesteSway★ wrote:Magic

    Primary Magic: Holy Aura Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: This is a Caster magic known to those of pure heart, being capable of usage towards those of neutral intentions and expressions as well. Once using this ability you are not only becoming more pure but if used improperly it shall consume you, Holy Aura Magic is a ancient aura that can be manipulated in many ways forming as projectiles along with others shapes of the user's choice, the source if the magic is the user's magical energy in which if used too much it could cause some difficulties.

    One could use Holy Aura as a cloak of energy to use defensively along with shaping the rainbow like entity into shapes such as blade upon the hands, Wings on the back etc, The aura could also be used to defend and heal as in contact with another being with enough time the aura can heal the wounds inflicted upon the victim by surging his/her magical energy into the body.
    Strengths:

    ★Strengthened In Defensive + Support Spells
    ★Enhanced Healing, depending on the current that of the user.
    ★Swift Offensive attacks, enabling to launch attacks more smoothly.
    ★Size of shape varies depending on how much magic energy the user has


    Weaknesses:

    ★Healing Requires some time to actually play in effect towards the victim, user must channel their magical energy within the victim's body for it to begin.

    ★Shaping Aura Constantly causes the user's magical energy to start fluctuating at times depending on what's formed by the user.
    ★Defensive spells take more time to stabilize if being inflicted damage, users magical energy could give out if still trying to maintain it after several attempts of being attacked.

    ★Use must have concentration while doing any healing spells as if distracted the spell with be negated and the use would have to repeat the process again.

    ★Healing Spells only work for others and not for the user.


    Lineage: Caine's Descent:
    Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
    Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)).  Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
    During this state, the user becomes insane, and will attack anything they see.
    Passively when not or when in bloodrage,  the user can smell blood from 50 meters +25/per rank beyond D.   If the blood is exposed, doubles the range.   Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
    Usage:Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.


    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)

    Unique Abilities are passive effects of your magic that can either affect solely you, your allies, your enemies, your surroundings, or everyone and everything at once. If you need some examples on what Unique Abilities look like, feel free to check out the magics in the Approved Magic section and look under their Unique Abilities section.

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Ventura Aura Healing
    Rank: D
    Type: Supportive
    Duration: Instant
    Cooldown: 2
    Description:

    ★The user must first place both palms upon the body of the victim, beginning his/her concentration, in 3minutes a lime green glow would emerge from the palms of the user and as this would be happening the user must focus his/her magical energy into the victim. This Spell is only close range, and is rather efficient enough to heal minor wounds but if severe wound are involved the user can only heal enough to stabilize the wound not getting rid of the pain though. The size of the glowing lime aura is about only the size of her hands and a bit larger. Can only heal the health of one person up to 8%+ there current state if needed to be healed that is. I suggest changing the healing spell to heal for a D-rank's worth of damage(20HP) or even to that of 1.5x D-rank's worth of damage (30); this is much more effect and considerably less over-powered than healing 8% of a person's total health because that then becomes dependent on the person's current rank, causing the D-rank spell to heal for more than a D-rank spell should be allowed.


    Strengths:

    ★Easily done without any distractions
    ★Capable Of Sustaining one's Life If near passing out
    ★Can Be used more than once in a single thread until energy is subsided.

    Weaknesses:

    ★Cannot be used on the user
    ★Takes a lot of magical energy out of the user D-rank spells naturally cost 10% of the person's total MP. If the spell takes a lot of magical energy out of your character,
    about how much more MP is used when casting the spell?

    ★Can’t heal severe wounds fully

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Name:  Holy Aura Barrier
    Rank: D
    Type: Defensive
    Duration: 2
    Cooldown: 3
    Description:

    ★ The user must first stand firm and straight having his/her arms out and across, conjuring aura in both palms an eerie rainbow glow would form, after the the said command a magic lime green cross circle would form underneath the user's feet. A rainbow rainbow barrier would then start to form outwards soon surrounding him/have her in the matter of minutes. Lasting for two post after that the barrier would start to shatter completely. Only 5.5 meters in diameter  or lower depending on current state the user is in. Please, state that the barrier can defend against 3x D-rank spells, which is about 1.5x C-rank spells.

    Strengths:

    ★Capable of protecting all who are inside the barrier once summoned.

    Weaknesses

    ★Only Able to withstand A few D rank offensive attacks, any higher would shatter the barrier.

    ★If lost concentration to hold the barrier the barrier would shatter itself by her not focusing to stabilize the shape.


    Name:  Ventura Aura Dragon Wings
    Rank: D
    Type: Supportive, Utility
    Duration: 2
    Cooldown: 3
    Description:

    ★The user must first form a crouching stance and clap his/her palms together in which then two lime magic cross circles would form beside the user, the magic circles would form into the the user allowing the aura within to form around the user as a cloak. The cloak would then shift and move alongside the back area shaping itself into draconic like wings that are made of complete rainbow aura enabling flight. A WingsSpan of 4ft in diameter.

    Strengths

    ★Flight.
    ★Enabled to carry one other person using wings.

    Weaknesses

    ★ Too Much Energy Usage How much more MP is used when casting the spell if there is too much energy usage involved?
    ★Can not carry more than one person
    ★If stopped before wings shape it would negate the form causing him/her to have to repeat the spell all over

    Name:  Holy Aura Blades
    Rank: D
    Type: Offensive
    Duration: 1
    Cooldown: 2
    Description:

    ★In order to commence this Spell the user must first simply emit the rainbow aura from the palms, focusing the magical energy within the user shapes the aura upon the user's hand into blades that are 1.5 ft in height. These blades are able to cut the nearly anything aside from most metals and other harder material such as gems and diamonds etc, it isn't a able to cut through other people's weapons unless they're your standard wood material. I'll allow for the blade to cut through anything as long as it states only through things equal or lower in rank to your character.

    Strengths

    ★Easy To summon
    ★Simply to use when slashing

    Weaknesses
    ★Not able to cut through harder materials
    ★Takes some time to gather the aura upon the hands
    ★Need Total Concentration to maintain the form of the aura blade.
    ★CelesteSway★
    ★CelesteSway★

    Quality Badge Level 1- Quality Badge Level 2- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 99
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Aura aka Kenna
    Experience : 0

    Character Sheet
    First Skill: Sky Dragon Slayer [2nd Gen]
    Second Skill:
    Third Skill:

    Bump Re: Holy Aura Magic

    Post by ★CelesteSway★ 25th April 2017, 2:05 pm

    !bump


    _____________________________________________________________________________________



    Spoiler:
    avatar
    Guest
    Guest

    Bump Re: Holy Aura Magic

    Post by Guest 26th April 2017, 6:47 am

    Just a few minor fixes, then you're good to go!
    ★CelesteSway★ wrote:Magic

    Primary Magic: Holy Aura Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: This is a Caster magic known to those of pure heart, being capable of usage towards those of neutral intentions and expressions as well. Once using this ability you are not only becoming more pure but if used improperly it shall consume you, Holy Aura Magic is a ancient aura that can be manipulated in many ways forming as projectiles along with others shapes of the user's choice, the source if the magic is the user's magical energy in which if used too much it could cause some difficulties.

    One could use Holy Aura as a cloak of energy to use defensively along with shaping the rainbow like entity into shapes such as blade upon the hands, Wings on the back etc, The aura could also be used to defend and heal as in contact with another being with enough time the aura can heal the wounds inflicted upon the victim by surging his/her magical energy into the body.
    Strengths:

    ★Strengthened In Defensive + Support Spells
    ★Enhanced Healing, depending on the current that of the user.
    ★Swift Offensive attacks, enabling to launch attacks more smoothly.
    ★Size of shape varies depending on how much magic energy the user has


    Weaknesses:

    ★Healing Requires some time to actually play in effect towards the victim, user must channel their magical energy within the victim's body for it to begin.

    ★Shaping Aura Constantly causes the user's magical energy to start fluctuating at times depending on what's formed by the user.
    ★Defensive spells take more time to stabilize if being inflicted damage, users magical energy could give out if still trying to maintain it after several attempts of being attacked.

    ★Use must have concentration while doing any healing spells as if distracted the spell with be negated and the use would have to repeat the process again.

    ★Healing Spells only work for others and not for the user.


    Lineage: Caine's Descent:
    Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood.
    Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)).  Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal.
    During this state, the user becomes insane, and will attack anything they see.
    Passively when not or when in bloodrage,  the user can smell blood from 50 meters +25/per rank beyond D.   If the blood is exposed, doubles the range.   Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away).
    Usage:Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent.


    Unique Abilities:

    ★Aura Body: In this form the user is able to form there entire body into a rainbow like aura that flows bursting magical energy at alarming rates, once in this form the user is able to levitate and absorb 20MP from a single person(If absorbing more it could result to immediate unconscious or death), this only last until 4 post and after that there will be no Cooldown to do it again( Can Only Transform into his star once per thread), the drawbacks takes half of the original users magical energy after turning back to normal.

    ★Magical Sensing: Using Her Inner aura she is able to spot any being wielding magic energy within them for a 6.5 miles in diameter, she is able to see the color of the magical energy as well. Mages already have the ability to sense other magical energy; check out Character Perks in the General Rules board to learn more about the Sensing ability. I suggest changing this ability to something more useful in combat, such as an increase to your own stats (i.e. 10% MP increase, 25% spell damage increase, etc).

    ★Aura Shapeshifting: Coating his/her self with aura at will she is able to mold or form the coat of aura around her body to any shape she pleases. The Limit of height is only 8ft tall when expanding her aura shapes, she is freely able to use this skill as long as she has some MP.

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Ventura Aura Healing
    Rank: D
    Type: Supportive
    Duration: Instant
    Cooldown: 2
    Description:

    ★The user must first place both palms upon the body of the victim, beginning his/her concentration, in 3minutes a lime green glow would emerge from the palms of the user and as this would be happening the user must focus his/her magical energy into the victim. This Spell is only close range, and is rather efficient enough to heal minor wounds but if severe wound are involved the user can only heal enough to stabilize the wound not getting rid of the pain though. The size of the glowing lime aura is about only the size of her hands and a bit larger. Can only heal the health of one person up to 20HP there current state if needed to be healed that is.


    Strengths:

    ★Easily done without any distractions
    ★Capable Of Sustaining one's Life If near passing out
    ★Can Be used more than once in a single thread until energy is subsided.

    Weaknesses:

    ★Cannot be used on the user
    ★Takes a lot of magical energy out of the user(-15% MP taken onced spell is used)
    ★Can’t heal severe wounds fully

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Name:  Holy Aura Barrier
    Rank: D
    Type: Defensive
    Duration: 2
    Cooldown: 3
    Description:

    ★ The user must first stand firm and straight having his/her arms out and across, conjuring aura in both palms an eerie rainbow glow would form, after the the said command a magic lime green cross circle would form underneath the user's feet. A rainbow rainbow barrier would then start to form outwards soon surrounding him/have her in the matter of minutes. Lasting for two post after that the barrier would start to shatter completely. Only 5.5 meters in diameter  or lower depending on current state the user. Is able to Defend aganist 3x D-Rank spells which is 1.5x D-rank spell I believe you meant C-rank here?, any higher and the Barrier would instantly shatter.

    Strengths:

    ★Capable of protecting all who are inside the barrier once summoned.

    Weaknesses

    ★Only Able to withstand A few D rank offensive attacks, any higher would shatter the barrier.

    ★If lost concentration to hold the barrier the barrier would shatter itself by her not focusing to stabilize the shape.


    Name:  Ventura Aura Dragon Wings
    Rank: D
    Type: Supportive, Utility
    Duration: 2
    Cooldown: 3
    Description:

    ★The user must first form a crouching stance and clap his/her palms together in which then two lime magic cross circles would form beside the user, the magic circles would form into the the user allowing the aura within to form around the user as a cloak. The cloak would then shift and move alongside the back area shaping itself into draconic like wings that are made of complete rainbow aura enabling flight. A WingsSpan of 4ft in diameter.

    Strengths

    ★Flight.
    ★Enabled to carry one other person using wings.

    Weaknesses

    ★ Too Much Energy Usage(Takes -12%MP from current magic energy)
    ★Can not carry more than one person
    ★If stopped before wings shape it would negate the form causing him/her to have to repeat the spell all over

    Name:  Holy Aura Blades
    Rank: D
    Type: Offensive
    Duration: 1
    Cooldown: 2
    Description:

    ★In order to commence this Spell the user must first simply emit the rainbow aura from the palms, focusing the magical energy within the user shapes the aura upon the user's hand into blades that are 1.5 ft in height. These blades are able to cut the nearly anything aside from most metals and other harder material such as gems and diamonds etc, it isn't a able to cut through other people's weapons unless they're of the same rank as his own magic skill. It  only can cut through magic that is of the same rank as the skill any higher and it wouldn't be able to pierce through.

    Strengths

    ★Easy To summon
    ★Simply to use when slashing

    Weaknesses
    ★Not able to cut through harder materials
    ★Takes some time to gather the aura upon the hands
    ★Need Total Concentration to maintain the form of the aura blade.
    ★CelesteSway★
    ★CelesteSway★

    Quality Badge Level 1- Quality Badge Level 2- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 99
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Aura aka Kenna
    Experience : 0

    Character Sheet
    First Skill: Sky Dragon Slayer [2nd Gen]
    Second Skill:
    Third Skill:

    Bump Re: Holy Aura Magic

    Post by ★CelesteSway★ 26th April 2017, 12:34 pm

    My bad, on mobile must've not saw that. !bump


    _____________________________________________________________________________________



    Spoiler:
    ★CelesteSway★
    ★CelesteSway★

    Quality Badge Level 1- Quality Badge Level 2- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 99
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Aura aka Kenna
    Experience : 0

    Character Sheet
    First Skill: Sky Dragon Slayer [2nd Gen]
    Second Skill:
    Third Skill:

    Bump Re: Holy Aura Magic

    Post by ★CelesteSway★ 27th April 2017, 11:25 pm

    !bump


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    Spoiler:
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    Guest
    Guest

    Bump Re: Holy Aura Magic

    Post by Guest 29th April 2017, 8:09 am

    Unfortunately, don't have access to my stamp, but approved.
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Idolize- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Haiku Contest Participant- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Seijin On Your Friends List- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- Player 
    Lineage : Vassal of the Cosmos
    Position : None
    Posts : 6990
    Guild : Fairy Tail
    Cosmic Coins : 145
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Skill: Starlight Maiden
    Second Skill: Valkyrie Summoner
    Third Skill: Moon Goddess Slayer

    Bump Re: Holy Aura Magic

    Post by Nessa Cordelia Lux 21st May 2020, 4:00 am

    Spoiler:

    Archived due to player inactivity~


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    Holy Aura Magic  60582_s


      Current date/time is 1st May 2024, 11:23 pm