Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Beowulf -- Hrunting Awakened -- [Multi-Part]

    Love Warrior Riley
    Love Warrior Riley

    Quality Badge Level 1- Player 
    Lineage : Conqueror's Courage
    Position : None
    Posts : 296
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Power of Love [INW]
    Second Skill:
    Third Skill:

    Beowulf -- Hrunting Awakened -- [Multi-Part] Empty Beowulf -- Hrunting Awakened -- [Multi-Part]

    Post by Love Warrior Riley 12th July 2016, 2:26 pm

    Parts:


    BEOWULF
    Name:  Beowulf
    Type:  Sword
    Rank:  Multi-Part (Parts shown in spoiler at top)
    Damage:  User's Rank in Damage
    Range:  Melee Range -- Blade is 2 feet long

    Description
    Originally known as Hrunting, Zork had left the Infinity Hydra on the search of self discovery.  During his journey, he discovered a spirit known simply as Beowulf.  The spirit spoke to Zork and offered to give him power beyond his imagination.  After contemplating with the spirit, Zork took Beowulf's offer and housed the spirit within the blade of his adopted father's ancestors.  Upon accepting the spirit into the blade, the appearance of the blade changed slightly to the blade now known as Beowulf; an awakened form of the blade Hrunting.  

    The blade's weight extended by 6 inches from the previous Hrunting and became light enough for Zork to carry in 1 hand.  The blade is constantly vibrating, capable of changing it's frequency to suit it's needs whether it be slicing through the earth or turning into light.  While Beowulf is a powerful companion to Zork, it is also very fickle, only working when Zork had fulfilled it's desire of combat and can easily turn to a normal sword at it's will.  However, due to Zork's love of battling, the two make a remarkable duo in terms of swordplay.
    STRENGTHS

    - Easy to wield
    - Versatile in utility
    - Capable of increasing damage output upon continued use.
    WEAKNESSES

    - Short Range
    - Skills can be cancelled by higher ranking sound magic
    - Requires constant use, otherwise Zork doesn't get the full effect of the weapon's skills.
    - Zork MUST use this weapon in order to do a LOT of his sword skills.

    Weapon Passives wrote:Beowulf Awakening
    Beowulf has a sentient being living within the blade.  The blade has it's own thoughts, feelings, and motivations.  Due to Zork's desire to fight a strong opponent matching with Beowulf's desire to fight, Beowulf has granted it's full power until Zork.  However, Beowulf demands Zork to use it in battle in order to fully awaken it's true power.
    Effect:  Every strike that Zork makes with Beowulf results in a +5% damage boost up to 50% damage boost.  The boosts are sustained until Zork spends a round not using Beowulf.  If Zork doesn't swing Beowulf and strikes an opponent in a post, the boosts reset back to Zero.

    Mountain Splitter
    Beowulf has the power to split mountains in a single swing, however, it's ability to do this depends entirely on Zork's capabilities and endurance to do so.  While the blade is made out of standard metal, it is Beowulf constantly causing the blade to vibrate at an extremely high frequency; so fast that even Zork can't detect the vibrations coming from the blade.
    Effect:  Every strike that Zork performs ignores armor equivalent of Zork's Rank (not effecting armor of higher rank than Zork's).  Out of battle, this weapon is capable of cleanly cleaving through any natural or man-made structure.  Magical Structures, however, are unaffected by Beowulf's vibration.


    ACTIVE ABILITIES


    Cursed Sword Masamune:

    Vibrato Halo:

    Ghost Blade:

    Blink Blade:


    Last edited by Zork on 13th July 2016, 10:18 am; edited 1 time in total


    _____________________________________________________________________________________


    Beowulf -- Hrunting Awakened -- [Multi-Part] BI2gBSG
    [Riley: The Soldier of Love] [Power of Love]
    avatar
    Guest
    Guest

    Beowulf -- Hrunting Awakened -- [Multi-Part] Empty Re: Beowulf -- Hrunting Awakened -- [Multi-Part]

    Post by Guest 13th July 2016, 6:56 am

    All right, so a few things that I would like to be fixed on the app are as follows:
    - Cursed Sword Masamune: I would like a cap of how much damage can be absorbed and returned to the user during the ability's activity. This is to prevent from too much healing in a single post, since you can deal more than a single strike per post (whether that hits, who knows). Alternatively, you can state that the first strike to land only drains using 10% of the blocked damage, whereas the others do not.
    Love Warrior Riley
    Love Warrior Riley

    Quality Badge Level 1- Player 
    Lineage : Conqueror's Courage
    Position : None
    Posts : 296
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Power of Love [INW]
    Second Skill:
    Third Skill:

    Beowulf -- Hrunting Awakened -- [Multi-Part] Empty Re: Beowulf -- Hrunting Awakened -- [Multi-Part]

    Post by Love Warrior Riley 13th July 2016, 10:19 am

    Bump


    _____________________________________________________________________________________


    Beowulf -- Hrunting Awakened -- [Multi-Part] BI2gBSG
    [Riley: The Soldier of Love] [Power of Love]
    avatar
    Guest
    Guest

    Beowulf -- Hrunting Awakened -- [Multi-Part] Empty Re: Beowulf -- Hrunting Awakened -- [Multi-Part]

    Post by Guest 13th July 2016, 10:23 am

    Beowulf -- Hrunting Awakened -- [Multi-Part] AESz729

      Current date/time is 28th April 2024, 4:10 pm