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    Gravity Magic

    Martin ShadowGrave
    Martin ShadowGrave

    1 Year Anniversary- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 22
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Gravity Magic
    Second Skill:
    Third Skill:

    Gravity Magic Empty Gravity Magic

    Post by Martin ShadowGrave 19th January 2013, 7:08 pm

    Primary Magic: Gravity Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: The User can control gravity by increasing or decreasing the gravity of anything around them. This magic is strong enough to crush the ground, people and even other magics. The user can also use this magic to suspend other people and objects in mid-air, or fire the magical energy as a concentrated beam at the target. But non-physical targets such as fire and lightning won't be affected by this magic.
    Strengths: Can be used to support allies.
    It may also be used in keeping an opponent in one place making him easier to hit by lifting the users hand and targeting it at the target.
    Weaknesses: When casting gravity magic, the user is easier to hit.
    For Low ranks, It can only affects objects or slow down the target's speed. It will not affect non-physical targets such as fire and lightning.
    The user will have a hard time controlling the magic unless the user is experienced in this magic.
    Abilities/Powers: The user will be able to float and modify the speed of targets

    Name: Decrease Gravity
    Rank: Rank D
    Type: Gravity
    Description: The User raises his hand and targets it to the target and focus on the gravity of the target's area decreasing gravity.. It will only affect targets whom are 5 meters close to the caster.
    Strengths: It can make an ally or the user float because of the low gravity but in the control of the user.
    Because of low gravity, the user can evade or make an ally evade a ground attack.
    Weaknesses: It can be easily nullified when hit by another kind of gravity magic.
    Decrease Gravity will only last for 3 turns
    Cooldown is 4 turns

    Name: Increase Gravity
    Rank: Rank D
    Type: Gravity
    Description: The user raises his hand and targets it to the target and focus on the gravity of the target's area increasing gravity. It will only affect targets whomare 5 meters close to the caster
    Strengths: It can reduce the target's speed
    D ranks: 50%
    C ranks: 40%
    B ranks: 30%
    A ranks: 20%
    S ranks: 10%
    It can be used in dodging aerial attacks.
    Weaknesses: It can be easily nullified by another kind of gravity magic.
    Higher ranked mages may break out of the magic's hold
    Increase Gravity will only last for 3 turns
    Cooldown is 4 turns


    Name: Gravity Alter
    Rank: Rank D
    Type: Gravity
    Description: The user raises his hand closed then when targeted at an occuring gravity magic, the hand opens then the gravity magic will nullify
    Strengths: When an enemy is under a supportive gravity spell, it could alter it causing its nullification
    Weakness:It can only be used against another gravity magic.
    You cant cast another gavity magic for 2 Posts after using this magic.
    Duration is 1 post
    Cooldown is 5 posts


    Last edited by Martin ShadowGrave on 20th January 2013, 1:25 am; edited 2 times in total
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    Gravity Magic Empty Re: Gravity Magic

    Post by Guest 19th January 2013, 11:15 pm

    So you're going to hate me. But I still love you. Follow the teal instructions.

    <--- Fine

    Martin ShadowGrave wrote:Primary Magic: Gravity Magic <--- Fine
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here) <--- Fine
    Caster or Holder: Caster <--- Fine
    Description: Changes the Gravity of the Environment around the caster. It may be used to make an ally fly or lock an opponent on the ground to make it easier to hit. This magic is very powerful but often used for supporting. This is a bad choice for magics when soloing so it's better to have a secondary magic combined with this magic. This is a powerful magic that only talented mages are the only ones who can MASTER this kind of magic. <--- Use the canon definition of this magic. Which can be found on the Fairy-Tail wikia.
    Strengths: Can be used to support allies. <--- Fine
    I may also be used in keeping an opponent in one place making him easier to hit. <--- Fine, but state you need to gesture, which hints when you are going to use the magic.
    Weaknesses: When casting gravity magic, the user is easier to hit. <--- Fine
    The user will have a hard time controlling the magic unless the user is experienced in this magic.<--- Fine
    <--- Add in how the magic only effects physical objects, its not going to be true Gravity magic, also how you seem to be using it is more like
    Abilities/Powers: The user will be able to fly freely. <--- Why? I see you floating sure, flying no. Magneto didn't even fly, nor did Pain from Naruto.

    Name: Decrease Gravity <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The User will use mind control to decrease gravity on an ally, user or an enemy. <--- What is the range on this? How far is the area of influence, at D-rank this will be under five meters in a sphere like area. Also, add a hand gesture, rather than mind control.
    Strengths: It can make an ally or the user fly because of the low gravity but in the control of the user. [color=teal]<--- Float, not fly./color]
    Because of low gravity, the user can evade or make an ally evade a ground attack.<--- Fine
    Weaknesses: It can be easily nullified when hit by another kind of gravity magic. <--- Fine
    Decrease Gravity will only last for 5 posts. <--- Make that 1 or 3 turns max.
    Duration is 1 post <--- The hell? That conflicts with your previous statement. You need a cooldown. Which will have to be 4 turns or higher.


    Name: Increase Gravity <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The user will use mind control to increase gravity on the user, ally or an enemy. <--- Give a range, give the pressure amount that it increases maximum. Give how you use it, im not letting you use it mentally, you have to use a gesture of sorts, and you should make that known how the gesture looks.
    Strengths: It can lock an enemy or a flying enemy into the ground making it easier to hit. <--- Only strong enough to do that to D-rank mages, mages of higher rank are only slowed, mages of S-rank are not even effected. until you are stronger.
    It can be used in dodging aerial attacks. <--- Fine
    Weaknesses: It can be easily nullified by another kind of gravity magic.
    Increase Gravity will only last for 5 posts. <--- Not a lot of gravity magic users, but regardless, lower that to three turns max.
    Duration is 1 post<--- Needs a cooldown.


    Name: Gravity Alter <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The user will use mind control to alter the gravity on an ally, user or an enemy <--- Range, Force, etc etc, same as mentioned above, don't be vague with spells.
    Strengths: When an enemy is under a supportive gravity spell, it could alter it cause its nullification <--- What?
    Weakness:It can only be used against another gravity magic. <--- Fine
    You cant cast another gavity magic for 2 Posts after using this magic. <--- Fine
    Duration is 1 post <--- Fine
    <--- Insert CD

    This magic, has the potential to be unreasonable. Anyway make the edits I have asked. Bump when you have accomplished this task.
    Martin ShadowGrave
    Martin ShadowGrave

    1 Year Anniversary- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 22
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Gravity Magic
    Second Skill:
    Third Skill:

    Gravity Magic Empty Re: Gravity Magic

    Post by Martin ShadowGrave 19th January 2013, 11:44 pm

    Bump...
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    Gravity Magic Empty Re: Gravity Magic

    Post by Guest 20th January 2013, 1:15 am

    Second run-through.

    Martin ShadowGrave wrote:Primary Magic: Gravity Magic <--- Fine
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here) <--- Fine
    Caster or Holder: Caster <--- Fine
    Description: The User can control gravity by increasing or decreasing the gravity of anything around them. This magic is strong enough to crush the ground, people and even other magics. The user can also use this magic to suspend other people and objects in mid-air, or fire the magical energy as a concentrated beam at the target. <--- Will not effect non-physical magic. Modify this.
    Strengths: Can be used to support allies. <--- Fine
    It may also be used in keeping an opponent in one place making him easier to hit by lifting the users hand and targeting it at the target. <--- Fine
    Weaknesses: When casting gravity magic, the user is easier to hit. <--- Fine
    For Low ranks, It can only affects objects or slow down the target's speed. <--- This magic is not used by multiple people, also, it will never effect magic that is not physical. Such as lighting or fire. Its not having the void properties of the magic.
    The user will have a hard time controlling the magic unless the user is experienced in this magic. <--- Fine
    Abilities/Powers: The user will be able to float and control the speed of targets. <--- Not control the speed but modify the speed. Make that clear.

    Name: Decrease Gravity <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The User raises his hand and targets it to the target and focus on the gravity of the target's area decreasing gravity.. It will only affect targets in an AoE of 5 meters <--- Specifically state "It will only affect targets whom are 5 meters close to the caster."
    Strengths: It can make an ally or the user float because of the low gravity but in the control of the user. <--- Fine
    Because of low gravity, the user can evade or make an ally evade a ground attack. <--- Fine
    Weaknesses: It can be easily nullified when hit by another kind of gravity magic. <--- Fine
    Decrease Gravity will only last for 3 turns <--- Fine
    Cooldown is 4 turns <--- Fine

    Name: Increase Gravity <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The user raises his hand and targets it to the target and focus on the gravity of the target's area increasing gravity. It only affects targets on an AoE of 5 meters. <--- Same as above.
    Strengths: It can reduce the target's speed <--- Fine
    It can be used in dodging aerial attacks. <--- Fine
    <--- Make a chart with percents about how slow it makes each person, per rank. The higher they are, the lower the percent. No you can not reduce a persons speed directly by 50% unless they are D-Rank.
    Weaknesses: It can be easily nullified by another kind of gravity magic. <--- Fine
    <--- State that stronger mages can break out of the magic's hold.
    Increase Gravity will only last for 3 turns <--- Fine
    Cooldown is 4 turns <--- Fine


    Name: Gravity Alter <--- Fine
    Rank: Rank D <--- Fine
    Type: Gravity <--- Fine
    Description: The user raises his hand closed then when targeted at an occuring gravity magic, the hand opens then the gravity magic will nullify <--- Fine
    Strengths: When an enemy is under a supportive gravity spell, it could alter it causing its nullification <--- Fine
    Weakness:It can only be used against another gravity magic. <--- Fine
    You cant cast another gavity magic for 2 Posts after using this magic. <--- Fine
    Duration is 1 post <--- Fine
    Cooldown is 5 posts <--- Fine

    Almost done. Bump when done.
    Martin ShadowGrave
    Martin ShadowGrave

    1 Year Anniversary- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 22
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Gravity Magic
    Second Skill:
    Third Skill:

    Gravity Magic Empty Re: Gravity Magic

    Post by Martin ShadowGrave 20th January 2013, 1:26 am

    Bump... I Hope this is Done :)


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    Gravity Magic Empty Re: Gravity Magic

    Post by Guest 20th January 2013, 2:35 am

    APPROVED YOU SEXY BASTARD D8

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