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    Dexter Raccoon "Magic"

    Dexter Raccoon
    Dexter Raccoon

    Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 231
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: Omega Mark 5
    Second Skill: None
    Third Skill:

    Dexter Raccoon "Magic" Empty Dexter Raccoon "Magic"

    Post by Dexter Raccoon 14th April 2015, 7:03 am

    Magic

    Primary Magic: Omega Mark 5
    Secondary Magic: None
    Caster or Holder: Holder
    Description: The Omega Mark 5 is Dexter's greatest invention. It focuses on Nanotechnology working as a hive for nanites. These nanites are controlled through the A.I program installed in the Mark 5. The A.I is called Jack, (Named after Dexter's favorite drink, Jack Daniels) although Dexter failed to load a proper language program for Jack so it's vocabulary is limited to be, bop, and boop... Strictly in the at order. However Dexter can understand it perfectly due to the Mark 5 being hooked up to Dexter's own internal circuits so that most of the Mark 5's functions run off of Dexter's own power and is hooked directly to his cybernetic brain. Jack's job is to make sure the nanites do what they're instructed to do. Their main job is to go out and gather materials such as earth, rock, metals, etc. and bring them back to the Mark 5 in order to construct more nanites. The nanites dig their way into the ground and begin gathering materials so they are not to be seen deconstructing the surrounding area. Then with these extra nanites, Dexter can use them to construct weapons, cure diseases, heal wounds, you name it.

    Strengths:
    • Can make a large variety of weapons, armor and other technological gadgets.

    • Can give weapons, armor and technological gadgets to allies. Fun for the whole family!

    • Runs on electricity meaning it cannot be stopped by anti-magic, because its not magic. It is pure and utter technology.

    Weaknesses:
    • Electric attacks can short out system for a short time if it is of the same rank or higher. This short circuit lasts for 1 post.

    • Electric Slayers can suck the electricity out of weapons that use electricity to function or my Mark 5 itself.

    • Weapon making requires a cast time to make, more nanites at the ready will lower the cast time.

    • No Mark 5 equipped, no way to use abilities.

    Lineage: Archmage's Seal: (Aka useless for me XD)
    Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
    Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
    Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)

    Unique Abilities:

    Autosanguine - Dexter constantly has nanites coursing through his bloodstream and there function is to mend any and all wounds they come across as fast as possible. Restores 5% hp per post.

    Spare Nanites - Every post more and more nanites are made to help in combat. These nanites can be spent to speed up the process of construction weapons, gadgets, etc. Generates 1 stack of Nanites per post up to a max of 10. D rank spells would require a 1 turn post for the construction of the weapon of choice and every rank up would require additional turn from the previous rank meaning H rank would require a 6 turn construction time. So in order to make that H rank an instant cast, the user would have to sacrifice 6 stacks of nanites.

    Alcohol Drain (RP purpose only) - The nanites in Dexter's bloodstream can eliminate all alcohol in his system instantly on command. (Woo no hangovers!)

    Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    Last edited by Dexter Raccoon on 15th April 2015, 8:48 am; edited 6 times in total


    _____________________________________________________________________________________

    Weapon
    Dexter Raccoon
    Dexter Raccoon

    Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 231
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: Omega Mark 5
    Second Skill: None
    Third Skill:

    Dexter Raccoon "Magic" Empty Re: Dexter Raccoon "Magic"

    Post by Dexter Raccoon 15th April 2015, 4:31 am

    bump


    _____________________________________________________________________________________

    Weapon
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 3494
    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Dexter Raccoon "Magic" Empty Re: Dexter Raccoon "Magic"

    Post by Hikachu 15th April 2015, 7:47 am

    Dexter Raccoon wrote:Magic

    Primary Magic: Omega Mark 5
    Secondary Magic: None
    Caster or Holder: Holder
    Description: The Omega Mark 5 is my greatest invention. It focuses on Nanotechnology working as a hive for nanites. These nanites are controlled through the A.I program installed in the Mark 5. The A.I is called Jack, (Named after my favorite drink, Jack Daniels) although I failed to load a proper language program for him so his vocabulary is limited to be, bop, and boop... Strictly in the at order. However I can understand him perfectly due to the Mark 5 being hooked up to my own internal circuits so that most of the Mark 5's functions run off of my own power and is hooked directly to my cybernetic brain. His job is to make sure the nanites do what they're instructed to do. Their main job is to go out and gather materials such as earth, rock, metals, etc. and bring them back to the Mark 5 in order to construct more nanites. The nanites dig their way into the ground and begin gathering materials so they are not to be seen deconstruction the surrounding area. Then with these extra nanites, I can use them to construct weapons, cure diseases, heal wounds, you name it. (Use third person. Instead of 'I' you should write 'He' or 'The user'.)

    Strengths:
    • Can make a large variety of weapons, armor and other technological gadgets.

    • Can give weapons, armor and technological gadgets to allies. Fun for the whole family!

    • Runs on electricity meaning it cannot be stopped by anti-magic, because its not magic. It is pure and utter technology.

    Weaknesses:
    • Electric attacks can short out system for a short time if it is of the same rank or higher. This short circuit lasts for 1 post.

    • Electric Slayers can suck the electricity out of weapons that use electricity to function or my Mark 5 itself.

    • Weapon making requires a cast time to make, more nanites at the ready will lower the cast time.

    • No Mark 5 equipped, no way to use abilities.

    Lineage: Archmage's Seal: (Aka useless for me XD)
    Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
    Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
    Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)

    Unique Abilities:

    Autosanguine - I constantly have nanites coursing through my bloodstream and there function is to mend any and all wounds they come across as fast as possible. Restores 5% hp per post. (Use third person. Instead of 'I' you should write 'He' or 'The user' or 'Dexter'.)

    Spare Nanites - Every post more and more nanites are made to help in combat. These nanites can be spent to speed up the process of construction weapons, gadgets, etc. Generates 1 stack of Nanites per post up to a max of 10. D rank spells would require a 1 turn post for the construction of the weapon of choice and every rank up would require additional turn from the previous rank meaning H rank would require a 6 turn construction time. So in order to make that H rank an instant cast, I would have to sacrifice 6 stacks of nanites. (Third person.)

    Alcohol Drain (RP purpose only) - The nanites in Dexter's bloodstream can eliminate all alcohol in his system instantly on command. (Woo no hangovers!)

    Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    This is quite an impressive magic, I must say. Edits are in this colour. Bump after you've completed making the changes. If you're not satisfied by any of the edits I made, feel free to PM me or just post below. c:


    _____________________________________________________________________________________


    Dexter Raccoon "Magic" JhB4MAf

    Profile | Magic | History | Vault

    theme | battle theme

    Dexter Raccoon
    Dexter Raccoon

    Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 231
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: Omega Mark 5
    Second Skill: None
    Third Skill:

    Dexter Raccoon "Magic" Empty Re: Dexter Raccoon "Magic"

    Post by Dexter Raccoon 15th April 2015, 8:48 am

    bump


    _____________________________________________________________________________________

    Weapon
    Dexter Raccoon
    Dexter Raccoon

    Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 231
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: Omega Mark 5
    Second Skill: None
    Third Skill:

    Dexter Raccoon "Magic" Empty Re: Dexter Raccoon "Magic"

    Post by Dexter Raccoon 16th April 2015, 12:14 am

    bump bump


    _____________________________________________________________________________________

    Weapon
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 3494
    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Dexter Raccoon "Magic" Empty Re: Dexter Raccoon "Magic"

    Post by Hikachu 16th April 2015, 10:30 pm

    Dexter Raccoon wrote:Magic

    Primary Magic: Omega Mark 5
    Secondary Magic: None
    Caster or Holder: Holder
    Description: The Omega Mark 5 is Dexter's greatest invention. It focuses on Nanotechnology working as a hive for nanites. These nanites are controlled through the A.I program installed in the Mark 5. The A.I is called Jack, (Named after Dexter's favorite drink, Jack Daniels) although Dexter failed to load a proper language program for Jack so it's vocabulary is limited to be, bop, and boop... Strictly in the at order. However Dexter can understand it perfectly due to the Mark 5 being hooked up to Dexter's own internal circuits so that most of the Mark 5's functions run off of Dexter's own power and is hooked directly to his cybernetic brain. Jack's job is to make sure the nanites do what they're instructed to do. Their main job is to go out and gather materials such as earth, rock, metals, etc. and bring them back to the Mark 5 in order to construct more nanites. The nanites dig their way into the ground and begin gathering materials so they are not to be seen deconstructing the surrounding area. Then with these extra nanites, Dexter can use them to construct weapons, cure diseases, heal wounds, you name it.

    Strengths:
    • Can make a large variety of weapons, armor and other technological gadgets.

    • Can give weapons, armor and technological gadgets to allies. Fun for the whole family!

    • Runs on electricity meaning it cannot be stopped by anti-magic, because its not magic. It is pure and utter technology.

    Weaknesses:
    • Electric attacks can short out system for a short time if it is of the same rank or higher. This short circuit lasts for 1 post.

    • Electric Slayers can suck the electricity out of weapons that use electricity to function or my Mark 5 itself.

    • Weapon making requires a cast time to make, more nanites at the ready will lower the cast time.

    • No Mark 5 equipped, no way to use abilities.

    Lineage: Archmage's Seal: (Aka useless for me XD)
    Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
    Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
    Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)

    Unique Abilities:

    Autosanguine - Dexter constantly has nanites coursing through his bloodstream and there function is to mend any and all wounds they come across as fast as possible. Restores 5% hp per post.

    Spare Nanites - Every post more and more nanites are made to help in combat. These nanites can be spent to speed up the process of construction weapons, gadgets, etc. Generates 1 stack of Nanites per post up to a max of 10. D rank spells would require a 1 turn post for the construction of the weapon of choice and every rank up would require additional turn from the previous rank meaning H rank would require a 6 turn construction time. So in order to make that H rank an instant cast, the user would have to sacrifice 6 stacks of nanites.

    Alcohol Drain (RP purpose only) - The nanites in Dexter's bloodstream can eliminate all alcohol in his system instantly on command. (Woo no hangovers!)

    Spells:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Just a couple of edits and you're good to go. ^^


    _____________________________________________________________________________________


    Dexter Raccoon "Magic" JhB4MAf

    Profile | Magic | History | Vault

    theme | battle theme


      Current date/time is 10th May 2024, 6:20 am