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    Sinister Showmanship

    broke
    broke

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 11
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sinister Showmanship Empty Sinister Showmanship

    Post by broke 4th July 2019, 2:53 pm

    Magic

    Magic Name: Sinister Showmanship
    Magic Type: Caster
    Description: The concept of a street magician is familiar to most, but if you take those little tricks and amplified them with a cunningly mischievous mind, that is essentially what Claire is capable of. Generalizing her abilities would prove difficult, for it does have quite a broad spectrum.

    Everything that a street magician performs is for pure entertainment purposes. Card tricks, levitation, vanishing or escaping from seemingly impossible situations; Claire's unique and somewhat darker spin on these traditional crowdpleasers make up her arsenal. Though a majority of it does seem more utility-based, her sleeve's full of tricks - and some might hurt.

    In actuality, most of Claire's abilities revolve around the concept of molecular manipulation. Changing the structure of the particles in either the various objects surrounding her, her weapons of choice, or even on herself and to a certain extent, others as well. It's just that her theme and the way she approaches her magic comes from her experience as a performer.

    Unique Abilities:  

    • Ability: Molecular Regeneration
      The process of replicating healthy molecules and cells in place of damaged ones allow for a speedier recovery, and since Claire's body has adapted to the magic she'd been gifted with from a young age, this grants her a passive health regen of 5% HP every post.


    Spells:

    Name: Now You See Me
    Rank: D
    Type: Effects
    Damage: -
    Range: 15 Meters
    Speed: 15 Meters Per Second
    Duration: -
    Downside: Could only teleport to areas within her sight.
    Description: Houdini's specialty. The art of escaping near-impossible situations made easy with the literal snap of her fingers, seemingly disappearing from where she's standing and reappearing a small distance away. She could choose to bring someone along for the ride, though there is a risk of mild nausea affecting those who aren't accommodated with having thei molecules essentially broken down and reassembled.

    Name: Deal Or No Deal
    Rank: D
    Type: Multiple Target
    Damage: 30 HP
    Range: 45 Meters
    Speed: 30 Meters Per Second
    Duration: 3 Posts
    Downside: -
    Description: Card tricks are always fun. Not only is Claire able to rival and in some cases outperform the best of them, but her handling of the cards can be quite lethal. Regular playing cards that are reinforced with magic that'd strengthen each particle that makes up the cards, projected forward in an arc in front of her with enough strength and velocity to slice through objects and if need be, skin and flesh.

    Name: Just A Phase
    Rank: D
    Type: Effects
    Damage: -
    Range: -
    Speed: -
    Duration: 3 Posts
    Downside: Can be hit by non-physical things.
    Description: Imagine walking through walls as though they don't exist. Not only does she never have to worry about slamming facefirst into those pesky glass doors ever again, but for a short period of time, Claire turns herself into a state that's partially ethereal and partially solid, therefore allowing her to phase through solid objects as though she were a ghost. If hit by any physical spell or physical objects that are imbued with magic, she returns to her regular state immediately thereafter.

    Name: Sizeable Matters
    Rank: D+
    Type: Area Of Effect
    Damage: 30 HP
    Range: 45 Meters
    Speed: Objects travel at 25 Meters Per Second within the affected area
    Duration: 5 Posts
    Downside: Neither she nor her allies are immune to being hurt by the objects.
    Description: Straight out of a horror movie, every loose object within Claire's vicinity is affected by her magical powers and would start going on a frenzy, levitating up into the air and entering a crazed, chaotic state of molecular instability. Meaning, those objects would keep shifting in size, going from small to large and vice versa until the spell effectively comes to a halt.


    Last edited by broke on 4th July 2019, 6:46 pm; edited 1 time in total
    Ahote
    Ahote

    Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- Guild Master- Demon Slayer- Working Together- Christian Minecraft Server- I Have Friends...- Helper- Guild Creator- Achiever- Sticking Around- Loyal to the Bone- Dank Memer- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- 1 Year Anniversary- Player 
    Lineage : Gold Rush
    Position : -
    Posts : 2244
    Guild : Hidden Blades
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Age : 22
    Mentor : N/A
    Experience : 2,246,236

    Character Sheet
    First Skill: Forbidden Flame Arts
    Second Skill:
    Third Skill:

    Sinister Showmanship Empty Re: Sinister Showmanship

    Post by Ahote 4th July 2019, 6:41 pm

    Hello broke! I'm Ahote and I'll be grading your magic. So without further ado, edits will be in this color. Bump when edited.

    broke wrote:Magic

    Magic Name: Sinister Showmanship
    Magic Type: Caster
    Description: The concept of a street magician is familiar to most, but if you take those little tricks and amplified them with a cunningly mischievous mind, that is essentially what Claire is capable of. Generalizing her abilities would prove difficult, for it does have quite a broad spectrum.

    Everything that a street magician performs is for pure entertainment purposes. Card tricks, levitation, vanishing or escaping from seemingly impossible situations; Claire's unique and somewhat darker spin on these traditional crowdpleasers make up her arsenal. Though a majority of it does seem more utility-based, her sleeve's full of tricks - and some might hurt.

    In actuality, most of Claire's abilities revolve around the concept of molecular manipulation. Changing the structure of the particles in either the various objects surrounding her, her weapons of choice, or even on herself and to a certain extent, others as well. It's just that her theme and the way she approaches her magic comes from her experience as a performer.

    Unique Abilities:  

    • Ability: Molecular Regeneration
      The process of replicating healthy molecules and cells in place of damaged ones allow for a speedier recovery, and since Claire's body has adapted to the magic she'd been gifted with from a young age, this grants her a passive health regen of 5% HP every post.


    Spells:

    Name: Now You See Me
    Rank: D
    Type: Teleport This field is asking whether its a Single Target, Multiple Target, Area of Effect, or Burst spell. Please specify which your spell is for this spell and every other spell.
    Damage: -
    Range: 15 Meters
    Speed: Instant While your spell may appear instantaneous, please specify the speed anyway.
    Duration: -
    Downside: Could only teleport to areas within her sight.
    Description: Houdini's specialty. The art of escaping near-impossible situations made easy with the literal snap of her fingers, seemingly disappearing from where she's standing and reappearing a small distance away. She could choose to bring someone along for the ride, though there is a risk of mild nausea affecting those who aren't accommodated with having thei molecules essentially broken down and reassembled.

    Name: Deal Or No Deal
    Rank: D
    Type: Multiple Target
    Damage: 30 HP
    Range: 45 Meters
    Speed: 30 Meters Per Second
    Duration: - Please provide duration.
    Downside: -
    Description: Card tricks are always fun. Not only is Claire able to rival and in some cases outperform the best of them, but her handling of the cards can be quite lethal. Regular playing cards that are reinforced with magic that'd strengthen each particle that makes up the cards, projected forward in an arc in front of her with enough strength and velocity to slice through objects and if need be, skin and flesh.

    Name: Just A Phase
    Rank: D
    Type: Effects
    Damage: -
    Range: -
    Speed: -
    Duration: 3 Posts
    Downside: Can be hit by non-physical things.
    Description: Imagine walking through walls as though they don't exist. Not only does she never have to worry about slamming facefirst into those pesky glass doors ever again, but for a short period of time, Claire turns herself into a state that's partially ethereal and partially solid, therefore allowing her to phase through solid objects as though she were a ghost. If hit by any physical spell or physical objects that are imbued with magic, she returns to her regular state immediately thereafter.

    Name: Sizeable Matters
    Rank: D+
    Type: Area Of Effect
    Damage: 30 HP
    Range: 45 Meters
    Speed: Objects travel at 25 Meters Per Second within the affected area
    Duration: 5 Posts
    Downside: Neither she nor her allies are immune to being hurt by the objects.
    Description: Straight out of a horror movie, every loose object within Claire's vicinity is affected by her magical powers and would start going on a frenzy, levitating up into the air and entering a crazed, chaotic state of molecular instability. Meaning, those objects would keep shifting in size, going from small to large and vice versa until the spell effectively comes to a halt.


    _____________________________________________________________________________________

    broke
    broke

    Player 
    Lineage : Magician's Spirit
    Position : None
    Posts : 11
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sinister Showmanship Empty Re: Sinister Showmanship

    Post by broke 4th July 2019, 7:03 pm

    Bumpity bump, thanks for the grading!
    Ahote
    Ahote

    Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- Guild Master- Demon Slayer- Working Together- Christian Minecraft Server- I Have Friends...- Helper- Guild Creator- Achiever- Sticking Around- Loyal to the Bone- Dank Memer- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- 1 Year Anniversary- Player 
    Lineage : Gold Rush
    Position : -
    Posts : 2244
    Guild : Hidden Blades
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Age : 22
    Mentor : N/A
    Experience : 2,246,236

    Character Sheet
    First Skill: Forbidden Flame Arts
    Second Skill:
    Third Skill:

    Sinister Showmanship Empty Re: Sinister Showmanship

    Post by Ahote 6th July 2019, 3:22 pm

    Sinister Showmanship Ahote_approval
    Spoiler:

      Current date/time is 31st October 2024, 5:02 pm