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    Eris
    Eris

    Lich of hell


    Lich of hell

    Moderator- Developer/GFX Artist- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Horseman- 11 Sinner- God Of Ishgar- Ten Wizard Saint Member- Guild Master- God Slayer- Demon Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Player 
    Lineage : Devil's Conquest
    Position : None
    Posts : 1471
    Guild : Grim Heresy [GM]
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    Uninteresting Title Empty Uninteresting Title

    Post by Eris 29th May 2017, 7:46 pm

    I still have a secondary magic change that I never used.   So I might as well.   My old secondary is really old,  made all the way back just days after 2013 ended wow.  January 8th 2014.

    So here is a new attempt,  a mixture of my current secondary and the most recent one I've attempted to make.




    Uninteresting Title Gxna8tH
    T  I  T  A  N
    Uninteresting Title UH1MVLV
    E  C  L  I  P  S  E






    Primary Magic: Immortal Ice
    Secondary Magic: Titan Eclipse
    Caster or Holder: Caster
    Description: Completely inhuman,  Eris is more than an etherious, but is a literal devil.  Similar to what the etherious were trying to immitate however,  Eris is a creature larger than life in every sense of the word.  She is a Titan,  fueled by supernatural power as an incarnation of a dark star which manifests itself in her aura and the cosmic abilities she can call upon in the form of curse power fueled by the damned souls and negative emotions within Eris's hellish realms.   Where a "titan" mage would grow and shape their body parts,  Eris can only scale herself proportionally shrinking herself down from her true size.   However,  rather than such utility she instead calls upon cosmic effects manipulating space to turn herself into something akin to a walking towering black hole.


    The power behind the Titan Eclipse is the power to manipulate and control gravity and space through the creation of singularities,  twisted as such that it does not simply create singularities,  but creates dark stars,  holes through creation that lead to endless void and antilife,  through which these holes spill out endless horrors and strike terror that reverberates through nature itself causing reality bend and tear,  recoiling as though the fabric of reality is stricken by horror. 


    The usage of Titan Eclipse's abilities is to cause crushing, damaging effects that pull or push through the bending of space or the generation of gravity, or both,   and to open holes to the darkest recesses of the outer darkness beyond light's creation removed from the cycle of genesis and reality itself.  Through the creation of such holes she is capable of drawing on abyssal nightmares and raw primeval power with which to command dark forces and corrupt life to create such dark forces herself,  a form of necromancy of the utmost evil that ensnares, destroys, and breaks down souls.    Light may not be able to escape the gravity of a singularity,  but neither can souls escape the pull of a dark star.


    The dark stars and Eris herself radiate the unholy influence from beyond the veil of our reality to induce madness and visions of aberrant secrets not meant for the minds of those who walk this realm,  though some may see very little and as such are not driven to madness.   Peering into the blackness of a dark star is like looking into the deepest of the unknown,  gazing upon knowledge beyond sentient comprehension.

    Dark stars emanate a corrupting force that twists and mutates reality.  Worlds in systems with a dark star anywhere close enough to see even the most subtle red glows from one will have evolution redirected in grotesque ways, modifying even the fundamental physics at work that governs the matter and energy that exists.     The closer to the dark star,  the more corruption this influence spreads.    

    Eris,  being the Sinister Star (Granting this Titan Eclipse),  similarly generates a slightly modified more acute form of this corruption.  It's held many names among the different civilizations exposed to it,  ranging from religious explanations to being regarded as a form of radiation.    Over time,  this "Influence" causes mutations and death.  Signs of the Influence can be seen over time as the natural world subtly twists,   one might find flowers made of flesh and bone,  fanged lilies,  aggressive wildlife,   a bird with a third eye and two sets of wings,  wolves with multiple heads and scales and spines growing,  insects carrying venom or poisons unheard of,  spreading diseases unknown to the natural order.    Ground might begin to feel more spongy and red tinted,  a rock might bleed,  the air might whisper or scream.  Light may grow dim,  colors dull.


    These things build up over time,  but you might find these features in places where Eris's influence is thicker,  and may occur spontaneously in response to Eris's direct aura,  though would return mostly to normal once exposure is lost.   No benefit or detriment to the topic,  just flavor text or background details to a setting.


    Strengths:

    •  Increases in size allow Eris to move and lift or throw things of proportional size to her new scale,  though even if she throws building at someone the resulting damage is only proportional to her strength as though a normal thrown weapon and basically just cool looking.  

    Weaknesses:
    •  Unlike traditional "Titan" magic,  Eris IS a titan.  She does not use magic to grow herself, only to shrink from her full size;  She cannot grow or shrink individual body parts like a "Titan Magic" mage can.   She can only be  fully proportional. 

    •  Large sizes don't really have too much of a mechanical benefit here;  the large size is good for show, but otherwise is only a detriment.  Being a larger target, demanding more attention from enemies, and generally being easier to hit and more likely to be attacked.
    •  She may be often be unable to use her titan sizes in a number of situations where she would be unable to fit,  such as a powerful cave, castle, or fort with walls that can resist the force.

    Unique Abilities: 

    • True Titan's Size | H |  Eris's true size grows over time,  scaling based on rank using normal rank multipliers.  At D-Rank her true size is twice that of a her otherwise normal size,  then twice that at C-Rank and so on.  Example; Being 2 meters tall she would be 4 meters tall at D-rank titan, 8 at C.   H-rank is three times the previous stage as normal for rank scaling.    As a natural result of her size, as size by itself is not a benefit, but a penalty;   She gains 10%  Damage resistance (Up to allowed DR cap at maximum) and 20% Strength per rank to a maximum of 75% strength, and may choose to shrink to any previous "Tier" and below, which loses the strength and resistance benefits accordingly. Meaning she only gets her maximum benefit if she is in her maximum size, and thus a large target. Reducing her size to less than normal human size gives a strength and damage resistance penalty instead of a buff (Increasing damage she takes and decreasing damage she deals), though increases her evasiveness against non-AoEs.
    This gives her no benefit at all in situations where she is just dueling someone with a sword on their level for example or if someone attacks her in an area she cannot unshrink herself.

    TO BE CLEAR:  She only gets buffs when her size is increased, and only proportional to the increase, Because this is a natural common-sense result of being large.  Meaning unlike most peoples passives,  Eris only benefits from this sometimes and usually to limited extent.   Sometimes she may be physically incapable of making use of this, due to small underground spaces for example,  or being inside a strong building / building she doesn't want to ruin.
    Note:  It's "True Size"  Meaning the actual usage of this passive isn't to grow her,  but to shrink her, allowing her to fit into society and general civilization.  Though by nature of RP and environments, she will usually be shrunk to some extent. 


    This is also already a direct and significant nerf to what I already have as an already approved ability, making her nearly only half as strong as before and it hasn't even been a problem in its stronger version before,  I just felt like I should lower it.   

    • A Titan's Blessing | H |  Eris scales based on her current size.  She adds her current height to the range of any spell/effect, assuring that she can actually use them (A range of say 5 meters would be next to unusable, as it wouldn't even be able to reach her feet),  only half effective on areas of effect such as a fireball's explosion,  for every rank of Eris's current size, the potency of buffs effecting her are increased by +.25 per 1% and her equipment scales itself to remain proportional and fitting regardless of her size;  meaning that she will not be naked due to size changes and wont lose access to a weapon because of it.    I mean,  unless she chooses to be naked I guess.  But hey, choices. 
    The weapons or armor scaled are not any more durable than normal however,  yet are easier to hit now.

    • A Sinister Eclipse | H |  Eris and her equipment are surrounded by an intense crushing aura of gravity, suppressed when she holds back,  that causes her body to become shadowed out and dark surrounded by a red 'event horizon' that glows out from her silhouette.   This aura deals damage equal to half the damage of a spell of Eris's level when within a 12inches from Eris's body surface,  increasing using the same scale as her height but otherwise not effected by "A Titan's Blessing".   Those effected by this damage feel the crushing pull of her event horizon and cannot teleport away unless the teleport effect exceeds the force of this pull,  which doubles Eris's effective strength for holding onto things  / to escape her grasp due to user-ranked force and can allow her to "anchor" herself with gravity to any surface.    This can be inverted to instead push things away rather than pull.   

    The crushing power is twice as strong internally.  Her insides are like the core of a star.  Well, vaguely.  It's all relative really.  But generally speaking things get atomized inside of her,  so if she does eat something (Unnecessary) it is eliminated with no waste (She doesn't even have an actual digestive tract).
    While Sinister Eclipse is pulling,  it will generally be even easier to hit her.  While it is pushing,  it will generally be harder for her to hit things.  Like a magnet.



    S p e l l s:

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    Deception | Despair | Domination
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    d a m n a t i o n
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

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    Post by Jiyu Kazehime 3rd June 2017, 2:25 pm

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