Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Lef's magic - Magic Games

    Lef Draedel
    Lef Draedel

    Player 
    Lineage : Truth
    Position : None
    Posts : 15
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill: N/A
    Third Skill:

    Lef's magic - Magic Games Empty Lef's magic - Magic Games

    Post by Lef Draedel 17th August 2014, 6:05 pm

    Magic

    Primary Magic: Magic Games
    Secondary Magic:
    Caster or Holder: Caster
    Description:

    This magic would allow Lef to create games, then forces others into them. They can be pre-made for quick access - once a game is made it be pulled out easily - but they can also be crafted whilst in combat. Doing so requires firm concentration. The user would set the rules and regulations as well as conditions for the game which all players cannot break. Each game could have levels of variation. An example of a game could be Dodgeball. A ball of energy would form in the casters hand and his and the opponent’s goal would be to touch the other person, touching them could mean different things, from that limb being unusable for the rest of the game, to game loss. Following all rules of normal dodgeball, or some made up rules they'd play out the game till a person won. The effect on the loser is determined when the game is cast. Anything that would happen during the game because of the game is annulled when it ends. I.e. an unusable limb from a game would be usable once again. The only thing that remains from the game after is the effects of winning or losing. These could range from loss of consciousness to a debuff or death or anything really, as it is the Reward for playing the game.  
    Lef usually uses this magic to cast a game on a would-be opponent as it removes the need to fight openly and creates an alternative way to win or enhance a fight. Lef isn’t stupid however and knows that he cannot target everyone with his magic, or avoid all fights. As such he will sometimes use his games to bring him an advantage in combat, which – despite his dislike – he is proficient at. This can range from isolating parts of a group in games to aid his allies, or using games against those not playing them.

    Strengths:
    • Targeting: this magic is a targeting magic in its core as the user chooses the players when he casts the game, as such the user is the sole decider of who is cast into his games.
    • Alternative win: This is what this magic does, it allows for another winning option one in which the user has a say.
    • Variety: there are many games, and even in one game, there can be many variations, this is the case for this magic as even though the user must create games to be able to use them efficiently (labelling them as spells) the rules for the same game can change in some aspects from one casting to another.

    Weaknesses:
    • Not actually a sure win: the user creates the games, yes, but it is not certain that he will win, this only allows another path to choose and it does not always lead to victory.
    • This magic affects everyone it is cast upon: literally. Even though the user creates the rules, both he and the players are subjected to them once the spell is cast. Neither players can compel themselves to break the rules.
    • User cannot mass target people if they are outside of a city radius without considerable concentration and time limit.
    • Magic is non-conventional, which is to say that the user must be considerably more inventive to try to attain the same things as other mages.
    • User cannot cast a game on someone whose rank is higher than one rank superior to his. Example, he is D-rank, he can only cast his games on non-mages, D-ranked and C-ranked mages.

    Abilities/Powers:
    Can create games in which he creates the rules, these can break or alter physics, but apply to all participants.




    Name: Dodgeball
    Rank: D
    Type: Non elemental, Game
    Description: The user casts the game of dodgeball with the normal rules(will post the list of rules when casting, though the opponent has no knowledge of them unless my character states them or he discovers them on his own. The game is cast by the user snapping his fingers, then a dome like wave spreads from the user - it is invisible and will go on till it peaks at about a city's radius from the user - and then the game settles instantly with the rules in place, these being applicable to the targeted participants. {This way of starting is for every single spell, just kinda lazy atm so won't add in to every one of them.} Any other applicable info will be given in the rules of a specific cast. Things that will always happen are that a line will divide the terrain in half, size is specified in rules, and a glowing ball of energy will appear on the line at its center, hovering above the line.
    Strengths:
    • Everyone has to follow the rules
    • The user has an alternate win condition
    • Rules can be made with each casting, though they apply throughout that particular cast

    Weaknesses:
    This spell lasts till the game ends; that is when a winner is decided. It has a 1 post cool down.
    • The user also has to follow the rules
    • If the opponent finds a loophole in the rules, the user cannot change them mid-game
    • The user may still loose while using this game and it does not on its own secure victory.
    • The user must be physically fit to be good at this game.


    Name: Truth or Dare
    Rank: D
    Type: Non elemental, Game
    Description:  The user casts the game of Truth or Dare with all the regular rules (will post the list of rules when casting, though the opponent has no knowledge of them unless my character states them or he discovers them on his own. The game is cast by the user snapping his fingers, and then the game settles instantly with the rules in place, these being applicable to the targeted participants. Any other applicable info will be given in the rules of a specific cast.

    Strengths:
    • Everyone has to follow the rules
    • The user has an alternate win condition
    • Can be particularly good for interrogation purposes


    Weaknesses:
    This spell lasts till the game ends; that is when any participant gives up and concedes. It has a 1 post cool down.

    • The user also has to follow the rules
    • If the opponent finds a loophole in the rules, the user cannot change them mid-game
    • The user may still loose while using this game and it does not on its own secure victory.
    • The user must be intelligent or crafty to make good use of this game


    Name: Tag
    Rank: D
    Type: Non elemental, Game
    Description:  The user casts the game of Tag with all the regular rules (will post the list of rules when casting, though the opponent has no knowledge of them unless my character states them or he discovers them on his own. The game is cast by the user snapping his fingers, and then the game settles instantly with the rules in place, these being applicable to the targeted participants. Any other applicable info will be given in the rules of a specific cast.

    Strengths:
    • Everyone has to follow the rules
    • The user has an alternate win condition
    • The user can use many variations of the game


    Weaknesses:
    This spell lasts till the game end; that is when a winner is decided, i.e. the tag (most often the user) has tagged all participants. It has a 1 post cool down.

    • The user also has to follow the rules
    • If the opponent finds a loophole in the rules, the user cannot change them mid-game
    • The user may still loose while using this game and it does not on its own secure victory.
    • The user has to instill a time limit when there are only two participants.



    Name: King’s game
    Rank: D
    Type: Non elemental, Game
    Description:  The user casts the game of King’s game with all the regular rules (will post the list of rules when casting, though the opponent has no knowledge of them unless my character states them or he discovers them on his own. The game is cast by the user snapping his fingers, and then the game settles instantly with the rules in place, these being applicable to the targeted participants. Any other applicable info will be given in the rules of a specific cast. The basic rules are that the user gives a command to the opponent, and then the opposite happens. The commands cannot be life threatening.

    Strengths:
    • Everyone has to follow the rules
    • The King’s Order is absolute and must be carried out.
    • Can be particularly good for interrogation purposes or getting other to do what you want them to.


    Weaknesses:
    This spell lasts till the game ends; that is when any participant gives up and concedes. It has a 1 post cool down.

    • The user also has to follow the rules
    • If the opponent finds a loophole in the rules, the user cannot change them mid-game
    • The user may still loose while using this game and it does not on its own secure victory.
    • The user might get ordered to do things he does not want to do, but be forced to do them.


    Last edited by Lef Draedel on 17th August 2014, 8:36 pm; edited 3 times in total (Reason for editing : Took out the template I had forgotten to take out. {Missed some the first time})
    Samus Aran
    Samus Aran

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Demon Slayer- Dragon Slayer- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Daughter of the Almighty
    Position : None
    Posts : 1549
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Morgana (Demon Slayer) Jyuubei (Swordsmanship)
    Experience : 80,050

    Character Sheet
    First Skill: Venom Demon Slayer
    Second Skill:
    Third Skill:

    Lef's magic - Magic Games Empty Re: Lef's magic - Magic Games

    Post by Samus Aran 17th August 2014, 9:25 pm

    NO MOD TOUCH THIS MAGIC

    I will be going through this myself later.


    _____________________________________________________________________________________

    Lef's magic - Magic Games Tumblr_minephQ2G81r37arko2_500
    Sephiria's Themes: