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    [APPROVED] Lexie Grey's Magic

    Lexie
    Lexie

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 33
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 0

    Character Sheet
    First Skill: Angel Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty [APPROVED] Lexie Grey's Magic

    Post by Lexie 23rd February 2012, 10:31 pm

    Primary Magic: Angel Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Lexie holds Magic almost identical to Angels. She has powers of Light. Her Angel Artes are light-related attacks which invoke religious symbolism, which the angels themselves are derived from. All angel artes spells have a unique casting appearance that differentiate them from normal spells; they involve the caster being surrounded by feathers rather than the typical magic circle. Invoking the power of Holiness, her magic can be the edge in battle.
    Strengths: Lexie's magic is quite strong despite it's girlish appearance. Most of her Spells are Raged Spells, so she's able to keep away from her opponent but keep the edge she has in battle. Her spells. even though based on Light, are strong, and pack quite a punch.
    Weaknesses: Lexie's magic makes her not used to receiving Damage. She's not very durable, and without her Magic, Lexie would be pretty much useless in a battle. She's very reliant on her Magic. Pushing her Magic to the limits can cause negative effects as well. Using her magic too much can cause her to lose part of her Humanity.
    Abilities/Powers:

    Flight
    Enhanced Hearing
    Enhanced Sight
    Enhanced Strength
    Loss of Hunger (Gained at Rank C)
    Loss of Sleep (Gained at Rank B)
    Loss of Speech (Gained at Rank A)
    Loss of Memory & Heart (Gained at Rank S)

    Name: Angel Feathers
    Rank: D
    Type: Light
    Description: Lexie's "Magic Circle" appears around her, after saying the incantation, flying rings of light shoot out from behind Lexie that trail their target until they hit something, whether it's the Target or not. The rings are trailed by pink feathers. Once this Spell is activated, Lexie's Wings released. Click Here for Wings
    Incantation: Holy wings, I beg of thee to reveal thy glory. Angel Feathers!
    Strengths: The spells is not difficult to cast, and it trails the target until they impact. The Rings are fast, and there are 10 of them. Wings allow her to fly.
    Weaknesses: One single ring doesn't necessarily pact a punch on it's own. -1 Cooldown-

    Name: Holy Song
    Rank: D
    Type: Light
    Description: The spell involves spreading a holy and invigorating light across the full battle field to boost all allies' attack power and defense power, as well as helping them move slightly faster.
    Incantation: Thy faithful servant asketh for thy blessing. Honor us with the splendor of thy song... Holy Song!
    Strengths: This Spells affects Lexie as well as her allies, and can help give her team an edge in battle.
    Weaknesses: The spell isn't offensive at all. It's purely a boost spell for her an her allies. Also, Lexie cannot move while casting this spell. -1 Cooldown-

    Name: Angelic Rain
    Rank: D
    Type: Light
    Description: This Spells causes Pink feathers to rain down other the entire battlefield. The Pink Feathers cause her enemies to feel pain, without leaving a mark.
    Incantation: O holy sky, I ask thee to release the delicate rain of thy holiest angels... Angelic Rain!
    Strengths: The spell only affects Lexie's enemies, and the spell covers a large amount of land.
    Weaknesses: The feathers don't cause a lot of damage, and dodging them is easy. They're also open to attacks. -1 Cooldown-

    Name: Hand of Fate
    Rank: D
    Type: Light
    Description: Lexie covers her hand in light, and punches her opponent.
    Strengths: This Spell allows Lexie to defend herself in Close-Combat.
    Weaknesses: The spell isn't very strong. -1 Cooldown-

    Name: Celestial Arrow
    Rank: D
    Type: Light
    Description: Lexie positions her arms like she's shooting a Bow and Arrow, and a Bow and Arrow made of Light appear in her hands. She then fires the arrow at the target.
    Strengths: No Incantation, with a strong hit.
    Weaknesses: Lexie must have good aim. -1 Cooldown-

    Name: Shining Bind
    Rank: D
    Type: Light
    Description: This spell requires Lexie's Wings to be open. Lexie's Wings grow large, and then the fold around Lexie to protect her from attacks. After the need of a defense is over, the wings return to their original size,
    Strengths: Provides good defense from attacks.
    Weaknesses: Lexie's Wings MUST be out for this Spell to work. -1 Cooldown-

    *DISREGARD THESE SPELLS; FOLLOWING SPELLS ARE FOR FUTURE REFERENCE ONLY*


    Name: Holy Photon
    Rank: C,
    Type: Light
    Description: This Spell appears as a shining glyph on the enemy. The glyph then explodes to deal Light damage.
    Incantation: O brilliance, show your wrath... Photon!
    Strengths: This attack cannot be dodged, seeing as the Glyph appears on the enemy.
    Weaknesses: Each explosion does minor damage, it's not one collective source. -3 Cooldown-

    Name: Ray
    Rank: C
    Type: Light
    Description: As its name implies, releases beams of light across the battle field. The rays of light originate from a ball of light above the target.
    Strengths: Ray is a powerful spell that causes a lot of damage to the target.
    Weaknesses: Lexie May not move when she's casting this spell. -3 Cooldown-

    Name: Prism Stars
    Rank: C
    Type: Light
    Description: Two Tiny Prisms appear in each of Lexie's Hands. Lexie can then throw them at the enemy, causing a mini explosion where they hit.
    Strengths: This spell can be used close range or long ranged, making it versatile.
    Weaknesses: This spell's explosions don't cause much damage. -3 Cooldown-

    Name: Sacrifice
    Rank: B
    Type: Light
    Description: Lexie sacrifices herself to attack all enemies with holy light, meanwhile energizing all of her allies. If this attack is activated, Lexie cannot move for the rest of the battle, and she cannot defend herself.
    Strengths: This attack is unblockable, and once activated, unstoppable.
    Weaknesses: Lexie cannot defend herself, or move. -999 Cooldown; No Spells may be activated until this cooldown is over-

    Name: Holy Lance
    Rank: B
    Type: Light
    Description: Holy Lance is a spell that causes many sharp spears of light to form in a circular pattern in the air, while a magical glyph is formed around the enemy. The spears point down at an angle towards the target, rapidly descending into the earth in sequence to pierce the enemy. This is followed by a small blast of light as the spears detonate.
    Incantation: O divine spear, run my enemy through! Holy Lance!
    Strengths: This is a strong spell that can cause a lot of damage to enemies.
    Weaknesses: Lexie cannot move as she casts this spell. -5 Cooldown-

    Name: Grand Cross
    Rank: B
    Type: Light
    Description: This spell is powerful light-elemental spell that creates a glyph below the enemy, summoning rays of light that lift the enemy into the air, followed by a cross-shaped blast that knocks them down.
    Incantation: Radiance of redemption that leads us to sunrise, hear my voice. Let hallowed prayers be spoken ever more! Let there be light! Grand Cross!
    Strengths: This spell is extremely powerful, and causes a lot of Damage to the opponent.
    Weaknesses: Lexie May not move while she's casting this spell. -5 Cooldown-

    Name: Holy Air
    Rank: B
    Type: Light
    Description: Allows Lexie to create a ring of light over her head, and energizes her allies. Lexie cannot move until her allies fire at the Ring over Lexie's head. Lexie then converts that energy into a Celestial Arrow
    Strengths: This attack is a strong combination of attacks from Lexie's allies.
    Weaknesses: This attack must be followed by "Celestial Arrow". -5 Cooldown-

    Name: Judgement
    Rank: A
    Type: Light
    Description: This spell creates several pillars of light that strike randomly across the full battle field for a short period of time.
    Incantation: O holy one, cast thy purifying light upon this corrupt soul... Light of judgment! Judgment!
    Strengths: The Pillars of light create a strong force of light that can cause a lot of damage.
    Weaknesses: The Pillars are random. Usually, the Pillars only his the target once. -7 Cooldown-

    Name: Shooting Star Fire
    Rank: A
    Type: Light
    Description: This spell sends a barrage of stars to attack through the enemy numerous times.
    Strengths: The spells attacks the enemy multiple times with a barrage of stars.
    Weaknesses: Lexie may now move while casting this spell. -7 Cooldown-

    Name: Retribution
    Rank: A
    Type: Light
    Description: Retribution can be considered the polar opposite of Holy Song, since it inflicts random negative status ailments on all enemies instead of adding positive status effects to the caster's allies.
    Strengths: Lexie can curse all of her opponents, making the battle easier for her.
    Weaknesses: Lexie may not move when she's casting this spell. -7 Cooldown-

    Name: Holy Judgment
    Rank: S
    Type: Light
    Description: At first, nothing happens, but then the effects of Holy Song start to work, accompanied with rays of holy light raining down on all foes, inflicting massive damage.
    Incantation: Thy faithful servant asketh for thy blessing. Honor us with the special... uh, oops. Heh, I messed up, heheh... Wha-?
    Strengths: This spell provides a strong attack along with a bonus power up to Lexie's Allies.
    Weaknesses: Lexie may not move while casting this spell. -9 Cooldown-

    Name: Fairy Circle
    Rank: S
    Type: Light
    Description: Four butterfly-themed fairies appear in the center of the battle field and symmetrically fly outwards in a spiral pattern until they reach the edge of the battle field, creating a detailed glyph printed full of runes and leaf-like patterns as they fly. Once the glyph has formed, spheres of light rise up, purifying all allies by completely restoring their health and curing them of any status ailments before finally granting them a stat boost in Attack, Defense and Magic. While party members are being cured and boosted, the circle also flashes with holy energy of the element of light, damaging every single enemy on the field, unless said enemy is unaffected by light magic.
    Incantation: O Goddess of Life, cure'st my allies; O Goddess of War, take aim to my foes; O Goddess of Magic, surge my allies with thine dear'st energy; O Goddess of War, grant us thy courage!
    Strengths: Causes a lot of positive effects for her allies.
    Weaknesses: -10 Cooldown-


    Last edited by Lexie on 9th March 2012, 2:06 pm; edited 2 times in total
    Murasaki
    Murasaki

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 119
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Poison Dragon Slayer
    Second Skill:
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Murasaki 5th March 2012, 10:06 am

    Please swap mana cost with Cooldown
    Lexie
    Lexie

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 33
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 0

    Character Sheet
    First Skill: Angel Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Lexie 7th March 2012, 7:21 pm

    Murasaki wrote:Please swap mana cost with Cooldown

    I should murder you in your sleep. Seriously, the freaking app SAYS MANA COST.

    Seijin wrote:Magic

    Primary Magic: (What type of magic does your character use. The magic you start off with)
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: (What type of magic is it)
    Description: (Describe your magic)
    Strengths: (What are the strengths of it)
    Weaknesses: (What are the weaknesses of it)
    Abilities/Powers: (List the abilities it provides, make sure to separate each ability!)

    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. )
    Description: ( How the spell is cast, what it looks like, what it does, extra info )
    Strengths: ( List all the positive aspects of the spell )
    Weaknesses: ( List all the negative aspects of the spell +
    the mana cost )

    So... FHWELKFGHEKJFH. >____________________>
    Lexie
    Lexie

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 33
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 0

    Character Sheet
    First Skill: Angel Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Lexie 7th March 2012, 7:31 pm

    THERE. DONE. NOW, MOVE THIS POST BACK. >____>
    Murasaki
    Murasaki

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 119
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Poison Dragon Slayer
    Second Skill:
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Murasaki 8th March 2012, 12:05 am

    1 post cooldown is more for D rank spells, C rank would be around 3 posts, B rank would be 5, A rank would be 7 and S rank would be around 9 or 10. Please edit accordingly.

    Also, I didn't make the template. I am just following what I was told to do by the higher ups. Don't get mad at me
    Lexie
    Lexie

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 33
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 0

    Character Sheet
    First Skill: Angel Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Lexie 9th March 2012, 2:04 pm

    Well, you should make sure your what you're doing matches what the template tells you to do. I haven't even gotten a chance to RP yet, so I have a right to be angry with you, because of this. So, it's fixed. Just what you told me to do. Now, can you just put this back in approved before I literally blow a gasket?...
    Murasaki
    Murasaki

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 119
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Poison Dragon Slayer
    Second Skill:
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Murasaki 9th March 2012, 2:09 pm

    If there is a spell that kills you, make it S rank
    Lexie
    Lexie

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 33
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 0

    Character Sheet
    First Skill: Angel Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Lexie 9th March 2012, 2:27 pm

    It doesn't kill me, it knocks me out. -_-
    Murasaki
    Murasaki

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 119
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Poison Dragon Slayer
    Second Skill:
    Third Skill:

    [APPROVED] Lexie Grey's Magic Empty Re: [APPROVED] Lexie Grey's Magic

    Post by Murasaki 10th March 2012, 5:00 am

    I assume this spell is a Last resort thing. Any who, approved

      Current date/time is 19th May 2024, 8:51 pm