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    Ice Make Magic and Spells

    Mokushiroko
    Mokushiroko

    Player 
    Lineage : Truth
    Position : None
    Posts : 14
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kenshi the Poison Dragonslayer
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Approved Ice Make Magic and Spells

    Post by Mokushiroko 11th January 2015, 9:12 am

    CODE:SELECT CONTENTMagic

    Primary Magic: Cyrokinesis

    Secondary Magic: N/A

    Caster or Holder: Caster

    Description: Cyrokinesis is in the most bluntly put way is the ability to manipulate ice,snow, or any variant of frozen liquid and cold. With this ability Moku can become very versatile offensively and defensively as well as producing debuffing effects. Because Ice can be molded Moku can create whatever he can think of, though some constructs may take more mana than others. Cyrokinesis Though very strong in it's own right is also very weak to very basic elements, very basic like Fire and apparently Smoke...


    Strengths:


    ° Cyrokinesis strongest points are in it's ability to be crafted and shaped making for various purposes and combinations to suit the users needs. So with this being added cold water adds more adds more snow ice etc to the spell.


    °  If this magic are used in a snowy area it makes spells that make people cold even more cold. 


    ° Really cold air maks the ice or snow harder and make it have more added to it. For example a really cold air can come by and make the ice bigger.


    Weaknesses: 


    ° Cyrokinesis is naturally weak against fire and smoke making these two very basic elements very dangerous against Ice. 


    °Sharp objects like swords but it depends on the spell that is used to break the ice


    °Loud music can shatter all spells in half


    Lineage: N/A

    Unique Abilities: 


    °Moku can make small ice sculptures

    °Resistant to the cold air and snow rank spells that are two ranks below him

    °His eyes turn a very bright blue when he uses ice make





    Spells:


    Name: Ice Make Needle

    Rank: D

    Type: Ice Offensive

    Duration: 3 posts 

    Cooldown: 4 posts

    Description: A 3 feet needle that is 2 inches thick is formed between Moku's hand and can be used to stab the enemy 5 times within its full duration. The speed is 10m/s. When the needle touches the person body it makes that are of the body with the radius of 6 inches really cold making it hard to heal that particular area.

    Strengths: 


    °Cold air makes the needle colder which spreads the cold radius to 8 inches

    °Snow makes the needle grow one inch longer and one inch thicker

    °Water does the same as Snow

    Weaknesses: 


    °If fire connects it can melt the needle. 2 spells of equal rank and 1 spell of C rank can melt the ice


    °If loud music is in the radius of 10 ft around the needle it breaks in small pieces. 2 spells of equal rank and 1 spell of C rank can shatter the needle.


    °Sharp object can break the needle in half




    Spells:


    Name: Cyro Knight

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Creating a Knight of Ice the same size and stature as hisself Moku uses hir Cyrokinesis to control a familiar of sorts. The Knight moves due to Moku's control and basically on his will. It can be used offensively and take damage as well. The Knight holds a sword that's Four feet and two inches. The knight deals D rank damage per attack, had D rank durability and travels at 10m/s  (The knight deals D-Rank damage per attack, has D-Rank durability and travels at 10 m/s.' On a side note, The knight will only be able to deal 3 attacks within its full duration.) but cannot go more than 15m away from hir or else it will  stop moving. 

    Strengths: 


    °Cold air makes knight able to move 1 more meter away from Moku

    °Snow makes the knight sword longer by 1 feet

    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it imstarts to melt the knight with 2 spells of equal rank and 1 spell of C rank.

    °If loud music is in the radius of 10 ft around the Knight it breaks it immediately . It can resist one C rank spell but had no resistance to B ranks and higher.

    °Sharp object can break the Knight in half




    Spells:


    Name: Cyro Swords

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Using her Cyrokinesis Joslyn will create a sword of Ice. The sword is usually made to fit her preference at the time but the results are the same( Katana, Broadsword, Rapier, Scimitar, ). Because its a D rank spell it will only break the skin being as thin as a paper cut. The Swords are weak against fire and will melt away against it. The sword will break against D rank or greater damage.

    (for references the sword sizes are

    Katana [ Two Feet and five inches ]

    Broadsword [ Four Feet ]

    Rapier [ Three feet three Inches ]

    Scimitar [ Two feet eleven inches ])

    Can only make one sword at a time.

    Strengths: 


    °Cold air makes the sword not be broken by 2.5 D-Ranks and 1.5 C-Ranks.

    °Snow makes the sword longer by 1 feet


    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it it starts to melt the sword. Will melt immediately after coming in contact with 2 spells of equal rank an one C rank spell.

    °If loud music is in the radius of 10 ft around the sword it breaks it. It can resist 1 C rank spell but not higher ranked spells.

    °Sharp object can break the sword in half







    Spells:


    Name: Cyro Punch

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Making a payer of ice over his hands. Moku can punch people really hard with the layer of ice and the pointed ice sicles coming out of the ice fists. The ice sicles are 2 inches tall and 2 inches thick. The user is only able to punch 4 times with each hand once he hits the enemy with the 4th punch the ice will shatter.

    Strengths: 


    °Cold air makes the sicles 1 inch taller


    °Snow makes the sicles 2 inches thicker


    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it will melt immediately after coming in contact with 2 spells of equal rank and 1 spell of C rank

    °If loud music is in the radius of 10 ft around the fist it can be broken. But only Higher rank spells then this spell can make it break. Can resist 1 C rank spell

    °Sharp object can break the layer of ice in half



    List of Spell Fusions:N/A

    Name N/A
    Rank:N/A
    Type: N/A
    Fused Spells N/A[/b]


    Last edited by Mokushiroko on 17th January 2015, 1:21 pm; edited 4 times in total
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
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    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Hikachu 11th January 2015, 12:00 pm

    Yo, Hika here. I'll be reviewing your application.

    Mokushiroko wrote:CODE:SELECT CONTENTMagic

    Primary Magic: Cyrokinesis
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Cyrokinesis is in the most bluntly put way is the ability to manipulate ice,snow, or any variant of frozen liquid and cold. With this ability Moku can become very versatile offensively and defensively as well as producing debuffing effects. Because Ice can be molded Moku can create whatever he can think of, though some constructs may take more mana than others. Cyrokinesis Though very strong in it's own right is also very weak to very basic elements, very basic like Fire and apparently Smoke...

    Strengths:

    ° Cyrokinesis strongest points are in it's ability to be crafted and shaped making for various purposes and combinations to suit the users needs. So with this being added cold water adds more adds more snow ice etc to the spell.

    °  It's other elemental strength is earth which is the mother to metal so it only makes sense that it is really strong to both. (I don't understand this. How did Earth get included? Isn't this Ice magic? Pleas elaborate.)

    ° Really cold air maks the ice or snow harder and make it have more added to it. For example a really cold air can come by and make the ice bigger.

    Weaknesses:

    ° Cyrokinesis is naturally weak against fire and smoke making these two very basic elements very dangerous against Ice. 

    °Sharp objects like swords but it depends on the spell that is used to break the ice

    °Loud music can shatter all spells in half

    Lineage: N/A
    Unique Abilities:

    °Moku can make small ice sculptures
    °Immune to the cold air and snow rank spells that are two ranks below him
    °His eyes turn a very bright blue when he uses ice make




    Spells:

    Name: Ice Make Needle
    Rank: D
    Type: Ice Offensive
    Duration: 3 posts
    Cooldown: 4 posts
    Description: A 3 feet needle that is 2 inches thick is formed between Moku's hand and can be used to repeatedly stick in the enemies body. (Not repeatedly. Because each poke will deal D-Rank damage. I can let you have 5 pokes within its full duration.) The speed is the same as his speed. (Please make this as 10 m/s.) When the needle touches the person body it makes that are of the body with the radius of 3 inches really cold making it hard to heal that particular area. (Radius of 3 inches? o.O Are you sure? That's really small though.)
    Strengths:

    °Cold air makes the needle colder which spreads the cold radius to 4 inches (Inches is really small. Are you sure you want to have this?)
    °Snow makes the needle grow one inch longer and one inch thicker
    °Water does the same as Snow
    Weaknesses:

    °If fire connects to this it instantly melts the needle (2 spells of equal rank and 1 spell of C-Rank can melt the needle.)
    °If loud music is in the radius of 10 ft around the needle it breaks in small prices (2 spells of equal rank and 1 spell of C-Rank can break the needle.)
    °Sharp object can break the needle in half



    Spells:

    Name: Cyro Knight
    Rank: D
    Type: Ice Offensive
    Duration: 3 posts (Please decrease this to 2 posts.)
    Cooldown: 4 posts
    Description: Creating a Knight of Ice the same size and stature as hisself Moku uses hir Cyrokinesis to control a familiar of sorts. The Knight moves due to Moku's control and basically on his will. It can be used offensively and take damage as well. The Knight holds a sword that's Four feet and two inches. The knight has a stat equivalency  D-Rank   (10 m/s, D-Rank damage, D-Rank durability) but cannot go more than 15m away from hir or else it will  stop moving. (We don't use stats here so you might wanna re-phrase that sentence to 'The knight deals D-Rank damage per attack, has D-Rank durability and travels at 10 m/s.' On a side note, The knight will only be able to deal 3 attacks within its full duration.)
    Strengths:

    °Cold air makes knight able to move 1 more meter away from Moku
    °Snow makes the knight sword longer by 1 feet
    °Water does the same as Snow
    Weaknesses:

    °If fire connects to this it imstarts to melt the knight after 5 posts the Knight is melted (It'll melt immediately after coming into contact with 2 spells of equal rank and 1 spell of C-Rank.)
    °If loud music is in the radius of 10 ft around the Knight it breaks it after 3 posts (Not after 3 posts. Immediately. But only higher ranked spells can break this.)
    °Sharp object can break the Knight in half



    Spells:

    Name: Cyro Swords
    Rank: D
    Type: Ice Offensive
    Duration: 3 posts
    Cooldown: 4 posts (Either decrease the duration to 2 posts or increase the cooldown to 5 posts, please.)
    Description: Using her Cyrokinesis Joslyn will create a sword of Ice. The sword is usually made to fit her preference at the time but the results are the same( Katana, Broadsword, Rapier, Scimitar, ). Because its a D rank spell it will only break the skin being as thin as a paper cut. The Swords are weak against fire and will melt away against it. The sword will break against D rank or greater damage.
    (for references the sword sizes are
    Katana [ Two Feet and five inches ]
    Broadsword [ Four Feet ]
    Rapier [ Three feet three Inches ]
    Scimitar [ Two feet eleven inches ]) (Remember that you're only able to summon one weapon at a time.)
    Strengths:

    °Cold air makes the sword only able to be broken by C and higher (It cannot resist B-Rank spells. It can be broken by 1.5 C-Rank spells, that is 2.5 D-Rank spells.)

    °Snow makes the sword longer by 1 feet

    °Water does the same as Snow
    Weaknesses:

    °If fire connects to this it imstarts to melt the sword after 5 posts the sword is melted (It'll melt immediately after coming into contact with 2 spells of equal rank and 1 spell of C-Rank.)
    °If loud music is in the radius of 10 ft around the sword it breaks it after 3 posts (Not after 3 posts. Immediately. But only higher ranked spells can break this.)
    °Sharp object can break the sword in half






    Spells:

    Name: Cyro Punch
    Rank: D
    Type: Ice Offensive
    Duration: 3 posts (Please decrease this to 2 posts.)
    Cooldown: 4 posts
    Description: Making a payer of ice over his hands. Moku can punch people really hard with the layer of ice and the pointed ice sicles coming out of the ice fists. The ice sicles are 2 inches tall and 2 inches thick (How many punches can he make? Remember he can't punch an enemy constantly, something like how Neji does in Naruto.)
    Strengths:

    °Cold air makes the sicles 1 inch taller

    °Snow makes the sicles 2 inches thicker

    °Water does the same as Snow
    Weaknesses:

    °If fire connects to this it imstarts to melt the sword after 5 posts the fist is melted (It'll melt immediately after coming into contact with 2 spells of equal rank and 1 spell of C-Rank.)
    °If loud music is in the radius of 10 ft around the fist it breaks it after 3 posts (Not after 3 posts. Immediately. But only higher ranked spells can break this.)
    °Sharp object can break the layer of ice in half


    List of Spell Fusions:N/A

    Name N/A
    Rank:N/A
    Type: N/A
    Fused Spells N/A
    [/b]


    Edits are in this colour. Please bump after making the changes.


    _____________________________________________________________________________________


    Ice Make Magic and Spells JhB4MAf

    Profile | Magic | History | Vault

    theme | battle theme

    Mokushiroko
    Mokushiroko

    Player 
    Lineage : Truth
    Position : None
    Posts : 14
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kenshi the Poison Dragonslayer
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Mokushiroko 11th January 2015, 2:11 pm

    Bumo
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 3494
    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Hikachu 12th January 2015, 2:02 am

    Mokushiroko wrote:CODE:SELECT CONTENTMagic

    Primary Magic: Cyrokinesis
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Cyrokinesis is in the most bluntly put way is the ability to manipulate ice,snow, or any variant of frozen liquid and cold. With this ability Moku can become very versatile offensively and defensively as well as producing debuffing effects. Because Ice can be molded Moku can create whatever he can think of, though some constructs may take more mana than others. Cyrokinesis Though very strong in it's own right is also very weak to very basic elements, very basic like Fire and apparently Smoke...

    Strengths:

    ° Cyrokinesis strongest points are in it's ability to be crafted and shaped making for various purposes and combinations to suit the users needs. So with this being added cold water adds more adds more snow ice etc to the spell.

    °  If this magic are used in a snowy area it makes spells that make people cold even more cold. 

    ° Really cold air maks the ice or snow harder and make it have more added to it. For example a really cold air can come by and make the ice bigger.

    Weaknesses: 

    ° Cyrokinesis is naturally weak against fire and smoke making these two very basic elements very dangerous against Ice. 

    °Sharp objects like swords but it depends on the spell that is used to break the ice

    °Loud music can shatter all spells in half

    Lineage: N/A
    Unique Abilities: 

    °Moku can make small ice sculptures
    °Immune to the cold air and snow rank spells that are two ranks below him
    °His eyes turn a very bright blue when he uses ice make




    Spells:

    Name: Ice Make Needle
    Rank: D
    Type: Ice Offensive
    Duration: 3 posts 
    Cooldown: 4 posts
    Description: A 3 feet needle that is 2 inches thick is formed between Moku's hand and can be used to stab the enemy 5 times within its full duration. The speed is 10m/s. When the needle touches the person body it makes that are of the body with the radius of 6 inches really cold making it hard to heal that particular area.
    Strengths: 

    °Cold air makes the needle colder which spreads the cold radius to 8 inches
    °Snow makes the needle grow one inch longer and one inch thicker
    °Water does the same as Snow
    Weaknesses: 

    °If fire connects it can melt the needle. 2 spells of equal rank and 1 spell of C rank can melt the ice

    °If loud music is in the radius of 10 ft around the needle it breaks in small pieces. 2 spells of equal rank and 1 spell of C rank can shatter the needle.

    °Sharp object can break the needle in half



    Spells:

    Name: Cyro Knight
    Rank: D
    Type: Ice Offensive
    Duration: 2 posts 
    Cooldown: 4 posts
    Description: Creating a Knight of Ice the same size and stature as hisself Moku uses hir Cyrokinesis to control a familiar of sorts. The Knight moves due to Moku's control and basically on his will. It can be used offensively and take damage as well. The Knight holds a sword that's Four feet and two inches. (Erase this sentence --> "The knight has a stat equivalency D-Rank" and replace it with this --> "(The knight deals D-Rank damage per attack, has D-Rank durability and travels at 10 m/s." On a side note, The knight will only be able to deal 3 attacks within its full duration.) but cannot go more than 15m away from hir or else it will  stop moving. 
    Strengths: 

    °Cold air makes knight able to move 1 more meter away from Moku
    °Snow makes the knight sword longer by 1 feet
    °Water does the same as Snow
    Weaknesses: 

    °If fire connects to this it imstarts to melt the knight with 2 spells of equal rank and 1 spell of C rank.
    °If loud music is in the radius of 10 ft around the Knight it breaks it immediately but has to be C rank to do it. (Please re-phrase it to "It can resist 1 C-Rank spell but has no resistance to B-Ranks and higher.)
    °Sharp object can break the Knight in half



    Spells:

    Name: Cyro Swords
    Rank: D
    Type: Ice Offensive
    Duration: 2 posts 
    Cooldown: 4 posts
    Description: Using her Cyrokinesis Joslyn will create a sword of Ice. The sword is usually made to fit her preference at the time but the results are the same( Katana, Broadsword, Rapier, Scimitar, ). Because its a D rank spell it will only break the skin being as thin as a paper cut. The Swords are weak against fire and will melt away against it. The sword will break against D rank or greater damage.
    (for references the sword sizes are
    Katana [ Two Feet and five inches ]
    Broadsword [ Four Feet ]
    Rapier [ Three feet three Inches ]
    Scimitar [ Two feet eleven inches ])
    Can only make one sword at a time.
    Strengths: 

    °Cold air makes the swords immune to all D spells.

    °Snow makes the sword longer by 1 feet

    °Water does the same as Snow
    Weaknesses: 

    °If fire connects to this it imstarts to melt the sword (Please erase this part "after 5 posts the sword is melted.") Will melt immediately after coming in contact with 2 spells of equal rank an one C rank spell.
    °If loud music is in the radius of 10 ft around the sword it breaks it. All spells above D rank can break it. (Please state that you can resist 1 C-Rank spell but not higher ranked spells.)
    °Sharp object can break the sword in half






    Spells:

    Name: Cyro Punch
    Rank: D
    Type: Ice Offensive
    Duration: 2 posts 
    Cooldown: 4 posts
    Description: Making a payer of ice over his hands. Moku can punch people really hard with the layer of ice and the pointed ice sicles coming out of the ice fists. The ice sicles are 2 inches tall and 2 inches thick. The user is only able to punch 3 times with each hand once he hits the enemy with the 3rd ouch the ice will shatter. (Hm, I guess you can have 4 punches within it's full duration.)
    Strengths: 

    °Cold air makes the sicles 1 inch taller

    °Snow makes the sicles 2 inches thicker

    °Water does the same as Snow
    Weaknesses: 

    °If fire connects to this it will melt immediately after coming in contact with 2 spells of equal rank and 1 spell of C rank
    °If loud music is in the radius of 10 ft around the fist it can be broken. But only Higher rank spells then this spell can make it break. (Can resist 1 C-Rank spell.)
    °Sharp object can break the layer of ice in half


    List of Spell Fusions:N/A

    Name N/A
    Rank:N/A
    Type: N/A
    Fused Spells N/A
    [/b][/color]


    You're good to go after this. Please bump after making changes~


    _____________________________________________________________________________________


    Ice Make Magic and Spells JhB4MAf

    Profile | Magic | History | Vault

    theme | battle theme

    Mokushiroko
    Mokushiroko

    Player 
    Lineage : Truth
    Position : None
    Posts : 14
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kenshi the Poison Dragonslayer
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Mokushiroko 12th January 2015, 4:07 pm

    Bump
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 3494
    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Hikachu 13th January 2015, 1:06 am

    Mokushiroko wrote:CODE:SELECT CONTENTMagic

    Primary Magic: Cyrokinesis

    Secondary Magic: N/A

    Caster or Holder: Caster

    Description: Cyrokinesis is in the most bluntly put way is the ability to manipulate ice,snow, or any variant of frozen liquid and cold. With this ability Moku can become very versatile offensively and defensively as well as producing debuffing effects. Because Ice can be molded Moku can create whatever he can think of, though some constructs may take more mana than others. Cyrokinesis Though very strong in it's own right is also very weak to very basic elements, very basic like Fire and apparently Smoke...


    Strengths:


    ° Cyrokinesis strongest points are in it's ability to be crafted and shaped making for various purposes and combinations to suit the users needs. So with this being added cold water adds more adds more snow ice etc to the spell.


    °  If this magic are used in a snowy area it makes spells that make people cold even more cold. 


    ° Really cold air maks the ice or snow harder and make it have more added to it. For example a really cold air can come by and make the ice bigger.


    Weaknesses: 


    ° Cyrokinesis is naturally weak against fire and smoke making these two very basic elements very dangerous against Ice. 


    °Sharp objects like swords but it depends on the spell that is used to break the ice


    °Loud music can shatter all spells in half


    Lineage: N/A

    Unique Abilities: 


    °Moku can make small ice sculptures

    °Immune to the cold air and snow rank spells that are two ranks below him

    °His eyes turn a very bright blue when he uses ice make





    Spells:


    Name: Ice Make Needle

    Rank: D

    Type: Ice Offensive

    Duration: 3 posts 

    Cooldown: 4 posts

    Description: A 3 feet needle that is 2 inches thick is formed between Moku's hand and can be used to stab the enemy 5 times within its full duration. The speed is 10m/s. When the needle touches the person body it makes that are of the body with the radius of 6 inches really cold making it hard to heal that particular area.

    Strengths: 


    °Cold air makes the needle colder which spreads the cold radius to 8 inches

    °Snow makes the needle grow one inch longer and one inch thicker

    °Water does the same as Snow

    Weaknesses: 


    °If fire connects it can melt the needle. 2 spells of equal rank and 1 spell of C rank can melt the ice


    °If loud music is in the radius of 10 ft around the needle it breaks in small pieces. 2 spells of equal rank and 1 spell of C rank can shatter the needle.


    °Sharp object can break the needle in half




    Spells:


    Name: Cyro Knight

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Creating a Knight of Ice the same size and stature as hisself Moku uses hir Cyrokinesis to control a familiar of sorts. The Knight moves due to Moku's control and basically on his will. It can be used offensively and take damage as well. The Knight holds a sword that's Four feet and two inches. The knight deals D rank damage per attack, had D rank durability and travels at 10m/s  (The knight deals D-Rank damage per attack, has D-Rank durability and travels at 10 m/s.' On a side note, The knight will only be able to deal 3 attacks within its full duration.) but cannot go more than 15m away from hir or else it will  stop moving. 

    Strengths: 


    °Cold air makes knight able to move 1 more meter away from Moku

    °Snow makes the knight sword longer by 1 feet

    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it imstarts to melt the knight with 2 spells of equal rank and 1 spell of C rank.

    °If loud music is in the radius of 10 ft around the Knight it breaks it immediately . It can resist one C rank spell but had no resistance to B ranks and higher.

    °Sharp object can break the Knight in half




    Spells:


    Name: Cyro Swords

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Using her Cyrokinesis Joslyn will create a sword of Ice. The sword is usually made to fit her preference at the time but the results are the same( Katana, Broadsword, Rapier, Scimitar, ). Because its a D rank spell it will only break the skin being as thin as a paper cut. The Swords are weak against fire and will melt away against it. The sword will break against D rank or greater damage.

    (for references the sword sizes are

    Katana [ Two Feet and five inches ]

    Broadsword [ Four Feet ]

    Rapier [ Three feet three Inches ]

    Scimitar [ Two feet eleven inches ])

    Can only make one sword at a time.

    Strengths: 


    °Cold air makes the swords immune to all D spells. (Not all D-Rank spells. It can be broken by 2.5 D-Ranks and 1.5 C-Ranks.)


    °Snow makes the sword longer by 1 feet


    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it it starts to melt the sword. Will melt immediately after coming in contact with 2 spells of equal rank an one C rank spell.

    °If loud music is in the radius of 10 ft around the sword it breaks it. It can resist 1 C rank spell but not higher ranked spells.

    °Sharp object can break the sword in half







    Spells:


    Name: Cyro Punch

    Rank: D

    Type: Ice Offensive

    Duration: 2 posts 

    Cooldown: 4 posts

    Description: Making a payer of ice over his hands. Moku can punch people really hard with the layer of ice and the pointed ice sicles coming out of the ice fists. The ice sicles are 2 inches tall and 2 inches thick. The user is only able to punch 4 times with each hand once he hits the enemy with the 4th punch the ice will shatter.

    Strengths: 


    °Cold air makes the sicles 1 inch taller


    °Snow makes the sicles 2 inches thicker


    °Water does the same as Snow

    Weaknesses: 


    °If fire connects to this it will melt immediately after coming in contact with 2 spells of equal rank and 1 spell of C rank

    °If loud music is in the radius of 10 ft around the fist it can be broken. But only Higher rank spells then this spell can make it break. Can resist 1 C rank spell

    °Sharp object can break the layer of ice in half



    List of Spell Fusions:N/A

    Name N/A
    Rank:N/A
    Type: N/A
    Fused Spells N/A[/b]


    Please bump when edited. You're good to go after this.


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    Ice Make Magic and Spells JhB4MAf

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    Mokushiroko
    Mokushiroko

    Player 
    Lineage : Truth
    Position : None
    Posts : 14
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kenshi the Poison Dragonslayer
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Mokushiroko 14th January 2015, 5:06 am

    Bump
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

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    Character Sheet
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    Approved Re: Ice Make Magic and Spells

    Post by Hikachu 14th January 2015, 9:41 pm

    Just one more small edit.

    "Immune to the cold air and snow rank spells that are two ranks below him"

    Please change the 'Immune' to 'Resistant'.


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    Ice Make Magic and Spells JhB4MAf

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    Mokushiroko
    Mokushiroko

    Player 
    Lineage : Truth
    Position : None
    Posts : 14
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kenshi the Poison Dragonslayer
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Mokushiroko 17th January 2015, 12:41 pm

    Edited
    Hikachu
    Hikachu

    Grand Duelist


    Grand Duelist

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Rainbow- 1 Year Anniversary- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 3494
    Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Age : 25
    Experience : 212.5

    Character Sheet
    First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
    Second Skill: ヽ(*≧ω≦)ノ
    Third Skill:

    Approved Re: Ice Make Magic and Spells

    Post by Hikachu 17th January 2015, 1:25 pm

    Ice Make Magic and Spells URAkUNP


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