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    Celestial Arsenal

    Tamlin
    Tamlin

    Player 
    Lineage : Light of Luna
    Position : None
    Posts : 92
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 468

    Character Sheet
    First Magic: Mortal Blades
    Second Magic:
    Third Magic:

    Celestial Arsenal  Empty Celestial Arsenal

    Post by Tamlin on Sat 7 Sep - 12:53

    Magic

    Magic Name: Starlight Arsenal
    Magic Type: Requip
    Description: (Describe your magic in detail: First being a description of what the magic he/she is using, and then a second paragraph of how he/she uses it.)
    Unique Abilities:

    • Blessings of the Kings and Queens of Yore: The user is blessed by the past Celestial Kings and Queens by granting the user a greater pool of mana allowing the user to cast spells for less MP than others. The receives a 45% buff to Spell MP cost reduction as well as a 5% regen to both MP and HP per round.
    • Ability:
    • Ability:


    Spells:
    C RANK SPELLS - 6 :



    Name: One-Rift Spear
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 21 HP
    Requip/Summon HP: 90 Hp
    Range: Melee
    Speed: Melee
    Duration: 5 posts
    Downside: 50% more damage as trade-off for range/speed
    Description: One of the celestial weapons that was once wielded by the dragon king, Vahlrahk, one of the Celestial Kings of yore. The spear is 5'5" long. It was once colored scarlet red, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the One-Rift Spear still posses its deadly bravery and tenacity of the dragon king Vahlrahk.

    One-Rift Spear:
    Celestial Arsenal  462px-One-Rift_Spear
    "The glow in the middle of this blade is the light that heralds the dawn. It is believed that its golden tip lit up the horizons at the moment of creation and purged the world of chaos.."

    Abilities:

    One-Rift Spear Ability 1:

    Name: Radiant Ruination
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge the a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to all melee damage.

    One-Rift Spear Ability 2:

    Name: Dragon King's Pride
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge the a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to the users movement speed.

    Name:Two-Crown Bow
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 14 HP
    Requip/Summon HP: 90 Hp
    Range: 120 Meters
    Speed: 120 Mps
    Duration: 5 posts
    Downside:
    Description: One of the celestial weapons that was once wielded by the star light marksmen, Lady Vayle, one of the Celestial Queens of yore. This beautiful long bow was carved from a branch of the Celestial Tree. It was once colored a deep evergreen, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the Two-Crown Bow still posses the accuracy and patience of the star light marksmen, Lady Vayle.

    Two-Crown Bow:
    Celestial Arsenal  Two-Crown_Bow
    "The dignified jewels embedded in this bow gaze into eternity, identifying possible threats to peace. One arrow loosed from its string can put an end to those threats."

    Abilities:

    Two-Crown Bow Ability 1:

    Name: Part the Heavens
    Rank: C
    Type: Multi Target, Buff
    Damage: 6 HP
    Range: 120 m
    Speed: 120 m/s
    Duration: 5 Posts
    Downside: -90% to damage as trade-off to buff spell speed and range by 45%
    Description: While this weapon is summoned the user notches an arrow made out of concentrated starlight. Each arrow that is fired is considered to be a weapon strike. This ability holds only 5 arrows. One arrow counts as one weapon strike. While this weapon is still active the user additionally gains a 50% buff to all spell speed and range.

    Two-Crown Bow Ability 2:

    Name: Starlight Hunters Dash
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge the a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to the users movement speed.

    Name: Three-Tiger Axe
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 21 HP
    Requip/Summon HP: 90 Hp
    Range: Melee
    Speed: Melee
    Duration: 5 posts
    Downside: 50% more damage as trade-off for range/speed
    Description: One of the celestial weapons that was once wielded by the beast king warlord, Thorkell, one of the Celestial Kings. The double blades axe is 2’5” long. It was once colored blood red, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the Three-Tiger Axe still posses the sheer strength and rage of warlord Thorkell.

    Three-Tiger Axe:
    Celestial Arsenal  462px-Three-Tiger_Axe
    "The three points of light embedded in the axe head form the foundation of this weapon. Their arrangement calms chaos, helping this karmic axe bring many things into creation."

    Abilities:

    Three-Tiger Axe Ability 1:

    Name: Realm of Ruination
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge the a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to all melee damage.

    Three-Tiger Axe Ability 2:

    Name: Rage of the Tiger King
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge the a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to the users melee damage.

    Name: Four-Sky Blade
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 21 HP
    Requip/Summon HP: 90 Hp
    Range: Melee
    Speed: Melee
    Duration: 5 posts
    Downside: 50% more damage as trade-off for range/speed
    Description: One of the celestial weapons that was once wielded by the moonlight assassin, Lady Corvus, one of the Celestial Queens of yore. The dagger is 1'2" long. It was once colored jet back, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the Four-Sky Blade still posses its deadly grace and beauty of Lady Corvus.

    Four-Sky Blade:
    Celestial Arsenal  462px-Four-Sky_Blade
    "The jewels glittering in this dagger's hilt represent the four corners of the world. In every age, this symbolic blade can be found in the freshly bloodied hands of a ruler."

    Abilities:

    Four-Sky Blade Ability 1:

    Name: Part the Heavens
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to all melee damage.

    Four-Sky Blade Ability 2:

    Name: Grace of the Raven Queen
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to the users movement speed.

    Name: Five-Soul Staff
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 7 HP
    Requip/Summon HP: 90 Hp
    Range: 15m
    Speed: 15mps
    Duration: 5 posts
    Downside: -50% Damage, range and speed, to add 50% more healing for all healing abilities cast by this weapon
    Description: One of the celestial weapons that was once wielded by the exalted saint, Lady Cytus, one of the Celestial Queens of yore. The Staff is 5’3” tall. It was once colored a a gorgeous pearly white, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the Five-Soul Staff contains the heart and wisdom of Lady Cytus.

    Five-Soul Staff:
    Celestial Arsenal  Five-Soul_Staff
    "The five bright gems adorning this staff represent the elements that make up all of creation. Any who would wield it are gifted with omniscience, but must bow to the will of the universe."

    Abilities:

    Five-Soul Staff Ability 1:

    Name: The Five Pillars of Heaven
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP (Healing)
    Range: 15 meters
    Speed: 15 mps
    Duration: 5 Posts
    Downside: 30% more healing as trade-off for -50% range/speed.  
    Description: While this weapon is summoned the user can choose expend charge of healing magic and send it out with burst of scarlet red light. This burst heals 60 HP. This ability holds only 5 charges. This ability can only expend one charge per post. While this weapon is still active the user additionally gains a 50% buff to all healing abilities. Once per post while this spell is active an affected mage by this ability can, negate a spell or ability of equal or lower rank to this spell, provided the spell or ability is in range of this spell and the affected pays the original MP cost of the spell being negated.


    Five-Soul Staff Ability 2:

    Name: Soul Borne Empathy
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: 15 meters
    Speed: 15 mps
    Duration: 5 Posts
    Downside: 30% more healing as trade-off for -50% range/speed.   
    Description: While this weapon is summoned the user can choose expend charge of healing magic and send it out with burst of scarlet red light. This burst heals 60 HP. This ability holds only 5 charges. This ability can only expend one charge per post. While this weapon is still active the user additionally gains a 50% buff to all healing abilities. Once per post while this spell is active an affected mage by this ability can, negate a spell or ability of equal or lower rank to this spell, provided the spell or ability is in range of this spell and the affected pays the original MP cost of the spell being negated.

    Name: Six-Ruin Fist
    Rank: C
    Type: Requip Weapon
    Requip/Summon Melee Damage: 21 HP
    Requip/Summon HP: 90 Hp
    Range: Melee
    Speed: Melee
    Duration: 5 posts
    Downside: 50% more damage as trade-off for range/speed
    Description: One of the celestial weapons that was once wielded by the great martial artists, Kastel, one of the Celestial Kings of yore. The gauntlet is intricately crafted with beauty and durability in mind. It was once colored a brilliant sky blue, however it now dons a brilliant golden sheen boasting the color of the Celestial spirit, Draco. Despite the bright golden color, the Six-Ruin Fists still posses the titan like strength and swiftness of the martial arts sage, Kastel.

    Six-Ruin Fist:
    Celestial Arsenal  462px-Six-Ruin_Fist
    "Lodged in these golden fists are the six gems that lead the way to providence. Faith in the righteous path fills these gauntlets with phenomenal power, enough to crush a corrupted world in one hand..."

    Abilities:

    Six-Ruin Fist Ability 1:

    Name: Realmic Convergence
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to all melee damage.

    Six-Ruin Fist Ability 2:

    Name: Steps of Ruin
    Rank: C
    Type: Multi Target, Buff
    Damage: 60 HP
    Range: Melee
    Speed: Melee
    Duration: 5 Posts
    Downside: 50% more damage as trade-off for range/speed.  
    Description: While this weapon is summoned the user can choose to charge a melee strike or a weapon strike with a celestial smite. This strike deals 60 damage. This ability holds only 5 charges. This ability cannot charge a strike more than once, but it can charge another strike or strikes made in the same post. While this weapon is still active the user additionally gains a 50% buff to the users movement speed.





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      Current date/time is Mon 6 Jul - 20:45