Cedar town was decidedly boring, except for four things. Quite a large number sometimes, four in this instance meant only that Hime could withstand staying here for the remainder of the day and one night until she could rest enough to travel back to her guild hall. Her last excursion had been somewhat taxing; burning down a town meant using fire, and when Hime used fire she was never subtle. Such a lack of discretion always resulted in destruction at the cost of her energy and reserves. It was an addicting feeling in a way though, having used up all of one's energy; the peach haired slayer was accustomed to always struggling to keep that broiling overflow of vicious, snarling fiery energy inside. Having nothing there felt a bit hollow, but reassuring in the sudden lack of necessity to hold it back from pouring out. Because really, she didn't want to hold it back, at all, and she normally couldn't be bothered to make the effort to.
However, this state of slight listlessness rendered the slayer unable to react properly the first time she saw the sun flicker out. Not really, it didn't blink out or anything even remotely similar; rather, that was the illusion given off, when the burning star slipped out of sight, courtesy of a large, opaque cloud. The actual concern was the cloud itself. While nebulous and slowly drifting, there was a strange urgency and danger to it, and the tinge was darkened and almost black as an undertone to the smoky gray. If she hadn't known better, Hime would have brushed the sight off as smog drifting at a higher altitude, or something similar; after all, a town had just recently been burned to the ground, and it could easily have given off a lot of air pollute. Yet, there was something uncanny about just how well it blocked out the natural light of the sun, the lampposts nearby flickering on in reaction before the sun re-emerged from the clouds and all seemed to return to its previous average state.
But then, the clouds began to swirl far more heavily, and further the sky grew even more dark as lacrimas activated and an uneasy feeling, an odd unrest rose in the citizens nearby to the peach-haired slayer. She found herself glancing suspiciously around her, a frown present that betrayed a sense of uncertainty in this situation. It was as though the population was taking on a herd mentality, but with out having been affected directly by any sort of miasma or propaganda. Hime began to quicken her footsteps, hoping to make it back to the small inn where she was staying for the rest of her time in Cedar.
- Notes: @Sarisha Huxx
454 Words This Post
454 of 4,000 Mine | 454 of 8,000 Total
450 HP | 570 MP
There's no need to roleplay the end but I'm sort of planning on it nonetheless if we have time/extra word count<3
THE TEMPEST;; PART 1
JOB LOCATION: Any city or town, except the neutral grounds.
SOLO WORD COUNT: 5000 words
GROUP WORD COUNT: 8000 words
ADDITIONAL REQUIREMENTS: Four mages maximum. Must have at least two C rank mages if in a group, or a B rank mage otherwise. Must defeat two groups of enemies and then the boss. Can only be done once.
JOB DESCRIPTION: A storm, long brewing inside the minds of the populace finally begins to surface. The spell, like a virus, spread from person to person in the matter of months, undetected, and now the dormant disease finally awakens. The sky darkens across the continent and disgusting, dark, swirling clouds seem to appear from nowhere. The Tempest has begun. Your goal… is unclear at the beginning. Citizens and mages are in distress alike and dark clones of them materialize from The Tempest's spells casted on them. As a legal mage, you spring into action to protect the people around you, or as a dark or guildless mage you prepare to fight in self-defense. You must defeat two groups of enemies before the boss automatically spawns, a mirror-copy of yourself (and your teammates) that after it’s defeated it drops a note and the storm subsides… For the time-being, at least.
(No need to roleplay:) Afterwards, the mayor will give you a prize of jewels for your valiant efforts in saving the town. The note dropped reads, “The storm rages on, the mistress grows her army”.
Weak: Tempest-Borne Citizen x20: A clone of a non-mage made by The Tempest. Not able in combat magically, but each deal D-rank melee damage with their fists and nails. Their only strength is in their numbers. Each takes one C-ranked spell to defeat.
Normal/Strong: Tempest-Borne Mage x3: A clone of a local young mage made by The Tempest. Appearance is up to the character. Each of the three mages control a respective element--ice, fire, and electricity--and deal B ranked damage with their spells. Each require two B-ranked damage to be defeated.
Boss: ??? x?: A clone of you and your teammates made by The Tempest! Deals B-rank damage with their spells (which mirror the user’s) and can also use Tempest Magic, which deals B-rank in electricity and wind damage. Each require six B-ranked damage to be defeated. Otherwise copies all of the player’s stats--like unique abilities and any spells--except their Lineage. Once they are defeated, The Tempest subsides.
Reward: 30,000 jewels, B rank EXP, access to the next job in the sequence, minor infamy for your efforts.
-- credit to Seth Augusta