Welcome Guest! You last visited . You have 100 posts! Please welcome the newest player gigi589

Patch Notes:URL.
For all new members:URL.
Christmas Event:Secret Santa Gifts.
Check Here After Completeing Jobs:URL.

    Earth-Make Magic

    Share
    avatar
    JosephTheElf

    Player -
    Lineage : Aspect of Terra
    Position : None
    Posts : 8
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    Character Name: Joseph Anessen
    Primary Magic:
    Secondary Magic:

    Earth-Make Magic

    Post by JosephTheElf on 11th February 2017, 7:00 pm

    Magic

    Primary Magic: Earth-Make Magic
    Secondary Magic: TBD
    Caster or Holder: Caster
    Description: Works Almost Exactly Like Ice Make Magic. Both Static and Dynamic.
    Strengths:
    Strong Against Lightning.
    Many Spells That Work Together
    Weaknesses:
    Stronger Spells Require Longer Charging
    Less Charging Makes Spell Weaker
    Weak Against Water Magic
    Lineage: Aspect of Terra
    Unique Abilities:
    Earth Wings
    30% Resistance to Lightning
    Immune To Knockback of Same or Lower Rank

    Spells:

    Name: Earth-Make Labyrinth
    Rank: D
    Type: Earth Defense Static
    Duration: 5 Posts
    Cooldown: 6 Posts
    Description: The user creates a maze of walls to trap the opponent(s). Though the opponent can get lost, the mage who used this spell knows how to navigate it. Cast Similar to Ice-Make Magic, Two Handed. It is a Labyrinth that resembles the Labyrinth of The Minotaur from Greek Mythology. Can Only Cast The Labyrinth Up To 30 Ft Away. The Size of the Labyrinth is dependent on how much magic power is used, but is usually about 50 Square Feet Cube, Has No Roof, But Walls Reach 15 Feet Up
    Strengths:
    Able To Trap Opponents
    Stalling For Time

    Weaknesses:
    Is Breakable
    Able To Be Softened By Water
    Can Fly Out Of The Roof

    Name: Earth-Make Axe
    Rank: D
    Type: Earth, Offensive, Static.
    Duration: Until Broken
    Cooldown: Number of Posts Active + 1 Post
    Description: With this spell, the user creates an ax to fight with, the size and style of the axe is dependent on the user's needs at the time. Cast Almost Exactly like an Ice Make spells. No Speed or AoE.
    Strengths:
    Not Easily Broken
    Lightweight
    Weaknesses:
    Weakened By Water
    Water Makes Heavier
    Only Able to Create One of These At a Time

    Name: Earth-Make: Rising Dragon
    Rank: D
    Type: Earth, Offensive ,Dynamic.
    Duration: Until Destroyed
    Cooldown: Number of Posts Until Destroyed + 1 Post
    Description: The user creates a serpentine dragon to lift them above attacks or walls, can also attack opponents by biting them and lifting them high into the air before dropping them. Other than that is exactly like Ice Make Snow Dragon.
    Strengths:
    Flying Over Walls and In General
    Weaknesses:
    Weakened By Water
    Easy To Destroy

    Name: Earth-Make Minotaur
    Rank: D
    Type: Earth, Offensive, Dynamic
    Duration: Until Destroyed
    Cooldown: Number of Turns Active + 1 Post
    Description: The user creates a half-man, half-bull creature that viciously attacks the opponent. Usually combined with Earth-Make: Labyrinth and Earth-Make: Axe. Moves at 20 Miles an Hour. Patrols The Earth-Make Labyrinth with The Earth-Make Axe.
    Strengths:
    Protects The Caster and The Labyrinth
    Weaknesses:
    Weak to Water
    Scared of Mice

    Spells Came From Fairy Tail Fanon Website

      Current date/time is 20th July 2017, 11:30 am