- Job Details:
- Job Title: Wanted! Demolitions Expert!
Rank: C Rank
Player Requirements: C Rank, or 2 D Rank; Max 2 wizards
* 20 posts
* 175 words per post
* roll 5 times
Job Location: Crocus
You've been contracted to take down an extremely dangerous man.
The city guard has no information on him, and no one has come back alive.
All they know is that he's hiding in a mine shaft, and has a lot of dynamite...
Get to it!
Surprise! BANG! These spiders creep up behind you and jump at you. Be warned, they deal 10% damage, and explode the second they're within slashing distance. You're gonna need at least a D ranked distance spell to not get slammed. Oh, and they're wicked fast.
These fellows take 5 C rank hits to go down, and will throw dynamite at you. They're not too bright, so more likely they'll run at you with a chest full of boom sticks.
You've come across a very well placed field of land mines! They're super sensitive and will go off if someone is within 15 meters of it. A single explosion will set off the rest of them, which will deal A ranked damage to you. There's also 20 mines, so good luck...
As it turns out, he's more than an expert... Explosions are his primary magic. He can cause the air around you to explode dealing B ranked damage. It will take 10 hits of B ranked damage to put him down. After you defeat him, roll a damage dice. If you miss then that means your character didn't kill him.
* Dead: 10K Jewel per player
* Alive: 20k Jewel total per player
A task had come to the attention of Zeke as he swung upside down from a chain, as usual. He read over the details and nodded. It seemed some madman with a ton of dynamite was hiding in a mineshaft near the capital. Normally, a job like this would go to the rune knights and indeed that was where this particular job had been intended. However, the garou knights had their own ways of gathering information and had intercepted it. He turned the page over and read some extra information on the back.
'Dynamite reported to be from crates marked with RK. Suspect that the rune knights, or someone in their ranks at least, is supplying men like these. Perhaps so they can look big bringing him in or perhaps to cause a bit of panic and get people clamouring. Its a sure fire way to some extra funds for them, more than enough to afford the price of the dynamite. Based on rough estimates it does appear the rune knights have had a recent expenditure that would equal around the same price as the dynamite, but nothing has appeared as a result of the expenditure. Its not a gurantee the rune knights are involved but its possible.' He nodded as he read the note and flipped down from the chain retracting it into the tonfa.
The issue with taking this job is it had requested a minimum of two mages. Zeke was good with technology, but not good enough to make a realistic mage companion. He glanced about and saw one of the other Garou Knights and walked over. "Hey there...just got handed a mission flyer. Needs two people though. Mind giving me a hand...err...." He was sure he knew the name. The face was familiar, but he just couldn't place it. It was irritating that his old memory loss had come back, but it was a small price to pay for getting rid of the 13th gate. Still, an annoyance. He was working on something to counteract it, but hadn't finished it so for now...people just did not stick in his head. He offered the flyer as way of giving the person the details. However, the person declined and so Zeke sighed and headed off to try and find someone. After a while he sat down with a sigh and spoke out with slight irrititation. "Why is it so hard to find someone to do a job with?"
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