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    Atlas Magic

    Scapegoat
    Scapegoat

    Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 12
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

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    Atlas Magic Empty Atlas Magic

    Post by Scapegoat 17th March 2016, 7:48 am

    Magic

    Primary Magic: Atlas Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description:
    Atlas magic is, in its essence a reconnaissance magic, capable of relaying a lot of information that is capable of being perceived visually. It does so through threads of magic, which act a lot like invisible though for those who have magic affinity noticeable tentacles. The caster can only however directly use one of these tentacles, as using more would strain the mind too much and cause unconsciousness. Instead, any more magical tentacles then one are bound by a catalyst, which is a book with preferably blank pages. Through this book the tentacles actively take note of their surroundings, creating a map of what they see, and notes of certain things that are observable through visual means, like the position of people ( which only gets actively updated in the presence of said tentacle), or even patrol habits of people. Thanks to this mayor ability the magic has been dubbed ‘atlas magic’ , as it effectively creates atlases with its ability to relay information.

    Geoscape Fairgoat, the user of this magic, came to know and practice it through his sheer desire to explore the outside world. This desire came forth after having been held captive and being used for magical experiments. The magical experiments forced the magic affinity onto him, and through trial and error he learned to control a stream of pure magical energy, and gave it the property to relay information to him, so he could one day explore beyond his cell and shackles. He soon realized though, that using more than one tentacle would result in him nearly losing consciousness. And therefore soon managed to steal a notebook one of the guards dropped on his patrol. Thanks to this fortunate event Geoscape also learned to materialize the magical tentacle for a short moment in order to actually reach for the notebook, even though it took a lot of his mana to do so.

    By using the book as a catalyst Geoscape was capable of expanding the usage of his powers beyond the point he himself would have been capable of processing. He was soon able to map his surroundings, make the book actively show positions of people and objects he designated on his maps when in its presence, and even got it to show obscure things like patrols and habits, even percentages of rooms visited by who and used for what.

    Taking advantage of this power, and the fact that he could, with effort, materialize a helping hand outside of his confinement, Geoscape stole the keys from a passing guard he knew was going to pass thanks to the patrol indicator on his map, and deftly navigated his way through the prison, capable of dodging patrols and knowing every secret passage thanks to his days of charting maps.

    Now Geoscape merely seeks to use this ability to gain, observe and through that experience all there is to life, from locations to people. This magic is therefore not created with an active combat role in mind, and lacks the proper infrastructure to harbor such spells, with the only one capable of interacting with anything besides the book being the materialization of one of the tentacles.

    Strengths:

    • Information relay: The one highlighted ability, as explained thoroughly, is that it excels extremely well in relaying visual information of locations chosen to be observed, and can even be shared with others through the use of the atlas created.
    • Stealthy: The tentacles of magic that relay the information are invisible, and although they can be sensed by those with a magical affinity, it would be tough to identify it as an observational ability, or even the exact location of the tentacles. That is not to say they are invincible, for anyone with magic interruption ability could potentially disable a tentacle if aware of it. (They are, however, unable to be affected by physical means)
    • Long range: These tentacles can reach up to a kilometer far, per magic level gained, giving them a large reach, and even further once a higher level of magic is obtained. (As a side note, one magic tentacle is able to observe its surroundings up to 100 meters in a 360 degree angle around it, so even if it could reach up to one kilometer far, it wouldn’t be able to observe farther then the base of the tentacle, thus limiting its furthest viewing capability unless more are deployed to fill in the gap.)


    Weaknesses:

    • Non-combatant magic: This magic is exceptionally bad at live combat with an enemy, as it’s only way to influence the physical world is through materializing a tentacle, and even then the tentacles when materialized are frail enough to be cut off by a blade( the exception to the ‘invulnerable against physical means’. A physical tentacle having been cut off immediately dissipates, but leaves the non-materialized tentacle intact)
    • Requires a catalyst: Without a book to bind the tentacles on the user is severely limited in the range at which he can use his ability, for the one tentacle the user can directly control can’t grow longer than 100 meters in order to keep stress on the mind on suitable levels.
    • Inferior sight: In order to attain this magic and use it to its full potential the user has to give up a large part of the users own sight, being only capable of seeing up to 10 meters ahead without the assistance of magic. This makes the user very weak against any close range magic cancelling, since it practically robs him of most of his vision. (The reason being that a tentacle has to run from the catalyst A.K.A the book, and the book has to be in physical contact with the user. So when the user can’t use magic, it can’t get to the book, and from the book it can’t get to the tentacles, effectively cutting them off and disabling the user from receiving information/sight. At that moment the one tentacle that runs from the user itself in the situation where he can’t use magic is, of course, cut off as well)
    • Travel time: Although the user of this magic has, in order to use it effectively, mastered the use of the tentacles to a point where the magic consumption is so efficient it won’t drain the user, there is still a certain limit to how quickly the user can extend the tentacles. The limit being 200m per post/post sized word count (~300 words when soloing). Going above this limit would also stretch the magic tentacle too thin , and renders it unable to relay information, making it virtually useless to do so.
    • Tentacle limit: The user is only capable of sustaining 3 tentacles per magic level, including the tentacle directly connected to the user.
    • Additional mana cost: Although the user is capable of observing and noting the surroundings in a map like form without putting any extra mana into the tentacles, all other more abstract information, like noticing patrol routes and habits, each take a different spell slot, and with that a different mana cost. Because the spell makes a recording of the moment itself and then publishes it onto the atlas, the user would have to cast the spell again to update it, costing more mana, and it forces the user to deal with cooldowns making this ability far from absolute.


    Lineage:
    caine’s descent:

    Unique Abilities:

    • Observational tentacles: The user of this magic is capable of binding 3 tentacles per magic level without paying mana ( with the limits stated in the weaknesses section) , upkeep, or cool down.  
    • Instant imprint: Because the ability uses books as catalyst, the user himself is also capable of directly imprinting thoughts as words onto paper, or even drawings with almost picture precision instantly by making physical contact.
    • Invading tentacles: By making physical contact with someone (putting the user in harm’s way because of the lack of close combat abilities) the user can channel his tentacles through said person and gets the ability to get information about that individual (Ability, history, and personality are all subjects information can be gained about, people that OOCly don’t have a certain history or don’t want it revealed will not be subject to gathering history information). This does not work on individuals of a higher magical level as the user, since the tentacles wouldn’t be able to penetrate the magical aura barrier the user naturally has against this ability.




    Detect Life:

    Physical Reach:

    Illustrated:

    Swiftest:





    Name N/A
    Rank: N/A
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    Fused Spells N/A
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    Cooldown: N/A
    Strengths: N/A
    Weaknesses: N/A
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    Atlas Magic Empty Re: Atlas Magic

    Post by Guest 18th March 2016, 1:23 pm

    Anything in this color is suggested to be changed.
    Original:
    desirée
    desirée

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    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
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    Age : 335
    Mentor : ☽ diamandis stellavera ☾
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    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Atlas Magic Empty Re: Atlas Magic

    Post by desirée 16th December 2017, 5:02 pm

    Atlas Magic XEibTrW


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    Atlas Magic IY2eFxu


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