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    Takashii's Earth Make

    Takashii
    Takashii

    Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 22
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None
    Experience : 25

    Character Sheet
    First Skill: Earth Make
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Takashii's Earth Make

    Post by Takashii 26th August 2015, 10:10 pm

    Magic

    Primary Magic: Earth Make
    Secondary Magic: ~~
    Caster or Holder: Caster: Moulding Magic
    Description: A form of Moulding Magic, Earth Make is a form of magic that allows the user to rely mainly on imagination for the sources of their attacks, all of which are usually focused on a certain element or aspect. Earth Make itself focuses completely on rock, sand, dirt, and mud, occasionally. At higher ranks, some precious gemstones may be formed and used. Like Moulding Magic, Earth Make is focused mainly in the hands, which together form the object or attack of the user's choice. Use of one hand to perform this magic is possible, but is less stable and never recommended. As this is a magic based on imagination, Earth Make has no particular stabilized type of attack. It is only limited by what the user can come up with.

    Takashii uses it in a variety of ways, most often being defense, due to his being unwilling to fight most of the time. He prefers to use it for long-range attacking, though he will be sure to have an attack for close-range available if need be. Much of the time, he will put most of his energy into defending, and being sure nobody is hurt, before turning to the offense. If he is alone, that defensive stance can change to offense more easily, especially if he loses control over his emotions.

    Strengths:

    • Fire magic is near ineffective against it. Only attacks a rank or more above will have any effect. Attacks of 3 ranks above will have the same effect as an attack of any other type of the same rank  as their own.



    • Given it's hard to find locations without any sort of earth around, this magic it's able to use the aid of its surroundings often.



    • The user is often hypersensitive to earthen activities, giving them the ability to sense any users of Diver Magic ((the magic Virgo and Everlue use)) and impending earthquakes, or underground tunnels/caves.


    Weaknesses:

    • Water magic has the ability to wash away some of the attacks made, though the amount of attack washed away would differ depending on the amount of water magic and the amount and type of earth, as well as rank difference. Those of the same rank as the user would be able to neutralize their attack provided the force of water is equal and opposite that of the user's attack. Those higher would be able to overcome the attack, and those below would find themselves unable to block with just plain counterattack force. The above though, it's only referring to the rock. The other tools, such as dirt or sand, are much more easily washed away, and ranks the same as our above the user are able to easily wash attacks away. At one rank or more below the user, sand and dirt are effective against against water to the same degree as if the rank below were the same rank, and so on.



    • When up in the air for any reason whatsoever, this magic becomes absolutely useless, needing double the MP to activate without the use of earth around them. As well as this, it is often very heavy, and can hinder whatever is in the sky.



    • This magic often end up destroying the area around it when used in a battle, which often causes trouble for the user.

    Lineage: Kohl's Plague
    Unique Abilities:

    • This magic grants the user the ability to sense all seismic and underground activity around them. There is a limit to the length at which they can detect. At D Rank, it is 40 square meters.



    • Users of the magic are immune to a fear of claustrophobia, or any other earth related fears.



    • Like the nature of their magic, Earth Make users are extremely well balanced, and difficult to push over.


    D-Rank Spells:

    Locked until B-Rank:


    Last edited by Takashii on 27th August 2015, 10:45 pm; edited 4 times in total
    Daddy
    Daddy

    Lord of Domination


    Lord of Domination

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Demon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Ice Cold
    Position : None
    Posts : 556
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 944

    Character Sheet
    First Skill: Blood and Bones
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Re: Takashii's Earth Make

    Post by Daddy 27th August 2015, 6:26 pm

    Good afternoon Takashii! I'll be grading your magic. For concerns, or questions I am available on skype.

    First of all, your mole and wall spell need a proper duration. For D-ranks, it's recommend that your duration be no higher than 3 posts, and afterwards please adjust your cooldowns for each spell. Remember, at a minimum Cooldown = Duration + 1


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    Takashii's Earth Make JAgwtRZ
    Takashii
    Takashii

    Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 22
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None
    Experience : 25

    Character Sheet
    First Skill: Earth Make
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Re: Takashii's Earth Make

    Post by Takashii 27th August 2015, 9:45 pm

    Bumping because it's all fixed ^.^


    _____________________________________________________________________________________

    Takashii's Earth Make Kwq5zv10
    Daddy
    Daddy

    Lord of Domination


    Lord of Domination

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Demon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Ice Cold
    Position : None
    Posts : 556
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 944

    Character Sheet
    First Skill: Blood and Bones
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Re: Takashii's Earth Make

    Post by Daddy 27th August 2015, 9:51 pm

    Next. For a D-rank spell, your cannon moves to fast. D-ranks are normally about 7 meters per sec, and at a max I'd cave for 15


    _____________________________________________________________________________________

    Takashii's Earth Make JAgwtRZ
    Takashii
    Takashii

    Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 22
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : None
    Experience : 25

    Character Sheet
    First Skill: Earth Make
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Re: Takashii's Earth Make

    Post by Takashii 27th August 2015, 9:55 pm

    Bumping as its fixed.


    _____________________________________________________________________________________

    Takashii's Earth Make Kwq5zv10
    Daddy
    Daddy

    Lord of Domination


    Lord of Domination

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Demon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Ice Cold
    Position : None
    Posts : 556
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 944

    Character Sheet
    First Skill: Blood and Bones
    Second Skill:
    Third Skill:

    Takashii's Earth Make Empty Re: Takashii's Earth Make

    Post by Daddy 1st September 2015, 1:19 pm

    Approved


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    Takashii's Earth Make JAgwtRZ

      Current date/time is 27th April 2024, 10:01 pm