Fairy Tail RP

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    Cosmic Magic

    ~ Lady of Midnight ~
    ~ Lady of Midnight ~

    Endless Abyss


    Endless Abyss

    Moderator- God Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 591
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : The Stars
    Experience : 0

    Character Sheet
    First Skill: Cosmic Magic
    Second Skill:
    Third Skill:

    In Progress Cosmic Magic

    Post by ~ Lady of Midnight ~ 2nd February 2015, 10:06 pm

    Cosmic Magic EPojIIt
    Cosmic Magic 2pufjKI
    Cosmic Magic EPojIIt
    To the mind that is still,
    The whole universe surrenders.
    -------------------------------------------------------

    Primary Magic:
    Cosmic Magic
    Secondary Magic:
    -
    Caster or Holder:
    Caster
    Description:
    The universe is filled with mystery that even the most innovative and high-end of technology cannot discover. Was it created or has it always been? However, if one were to be able to harness its power, the possibilities would be endless. Your teachers would be the stars themselves. The celestial beings beyond those of the spirits. Ever since Hanabi was a young girl, she found herself looking up to the heavens, wondering what lied past the blue morning sky and the black night yonder. With action comes consequence, it's just how the world works. The price paid by the young brown haired mage was one she did not expect. When she finally mastered the abilities given to her by the cosmos, her arms were branded with the mark of the skies.

    Hanabi has always been respectful in regards to things involving the universe. She believes that things happen for a reason and knows that there must be evil for there to be good. Even the brightest of light can cast the darkest of shadows. She never curses to the heavens and respects her mentors by giving it her all. No matter the battle, friendly or serious, she never gives up until the last breath has left her lungs. In battle, whenever Hanabi is beaten down, her eyes begin glowing a bright white-cyan and the brands, the shape of stars, on her arms do the same. This is most prominent whenever the young woman uses her strongest spell.

    Strengths: (What are the strengths of your magic? List all strengths possible, if the magic is strong in stunning, burning, large area damage, single targeting, etc, list it.  You must have at least three strengths. Remember to separate each individually and bullet point them!)
    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc, list it. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them.)
    Lineage:
    Kohl's Plague
    Description: Kohl Kensai was the name of a widely known and successful sorcerer that would preform rituals on people which would give them a random power, according to how pure their soul was.  At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land.  The duke traveled to Kohl and demanded that Kohl to preform the immortality ritual on him.  Kohl tried to explain how the ritual works but the duke did not listen.  Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the dukes heart being tainted with evil, he received a curse instead of a power. The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.
    Ability: When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes.  Anyone who looks into the users eyes will begin to see illusions of monsters and feel pain whenever the monsters manage to hit the trapped being.  The monsters do not cause actual body harm, and cannot be defeated.  The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
    Usage: The user gains the ability to create illusions of infinite armies of monsters within the minds of those who look into his/her eyes.  The eye ability itself lasts for 3 posts and the illusion will work as long as the it is active.  The user cannot fully control their powers and so the illusions will occasionally turn against the user, meaning they'll attempt to cause harm to their master (must roll an attack dice to see if the monsters will rebel, a dice that says "Attack" means the monsters remain on their masters side, a "Miss" means they rebel).  Has a cool-down of 6 posts and only usable up to three times per thread.
    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration:(How long does the spell last?)
    Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed,  Range,  Area of Effect,  and any applicable measurements (such as the size of a created barrier).  All of these are as appropriate.  Some spells wont have a speed,  some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell.  You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


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      Current date/time is 7th May 2024, 3:13 am