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    Sword Magic

    Lilura
    Lilura

    Player 
    Lineage : Calorie Shave
    Position : None
    Posts : 12
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sword Magic Empty Sword Magic

    Post by Lilura 16th August 2015, 3:00 pm

    Magic
    Primary Magic: Sword Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder
    Description: It's a magic that allows one to enchant and fully control one or multiple swords, daggers, great swords, rapiers and so on. It allows the wielder to control almost every aspect of the sword(s) under their charge, from being able to manipulate them without touching them, to changing their size and shape to even being able to channel the mage's Ethernano to deal out a variety medium to long range attacks. There are a variety of ways, mostly offensive, to attack with this magic, one of the most notable is of course to charge one's own sword with magic and manipulate it in the heat of battle or to attack from a distance by sending various blades surging forth and defensively one could even construct a 'shield of blades'.

    This magic works primarily with sword or sword-like weapons and said weapons don't need to be enchanted previously but of course if they are, better for her. It's said to master this magic one needs to master the way of the blade and so often it is that warriors or those that fling themselves more melee inclined often gravitate towards this form of magic.

    Strengths:
    • Manipulation - She can manipulate the various blades, shrinking, enlarging or even changing their shape with a moment's concentration. She also has the ability to manipulate the metal of any blade she touches which allows her the ability to forge new blades from old, repair or even destroy a blade. She could in essence always keep a sword or two handy without anyone being the wiser. This allows her to often launch surprise attacks upon her foes.
    • Availability - Swords are almost literally everywhere, of every make, shape and variety, both magically endowed and common. Which allows her to be picky about what kind of blade(s) she selects.
    • Adaptability - Since the weapons are under her complete control both in and out of her hands, it allows one's imagination to come up with a variety of ways to attack and defend. As long as the blades and/or her concentration hold up that is.


    Weaknesses:
    • Resource - She cannot create blades from thin air, even though it might look that way, she needs swords and blades to manipulate to do anything with this magic, meaning without any, she has to resort to physical combat.
    • Permission - She cannot take possession of a blade that is stolen, she can only 'possess' a blade that either has no owner, she has bought/won herself or that someone has given her.
    • Durability - A blade is only as good as it's smith, durability, sharpness and so on are factors that need to be thought when she selects a blade. Certainly she can increase a blades durability and sharpness, but she can't just KEEP repairing it, after a while a blade, if repaired or 'enhanced' too often will simply fall to pieces as it's very structure will have been compromised leading to overall structural failure and disintegration.
    • Heat/Cold Weakness - A heat source hot enough could melt the metal of most of her blades (save for magically enhanced/enchanted maybe) and freezing temperatures can, if harsh enough can turn the durability of her blades into that of glass.

    Lineage: Calorie Shave

    Unique Abilities:
    • Blade Possession - By touching any blade, she can manipulate it, she will never resort to stealing. After she touches the blade she can command it to do basically almost anything she wants. Provided that the blade is not above her current rank. She is also limited by the strengths/weaknesses of that weapon.
    • Blade Telekinesis/Constructs - She can seemingly move the various blades with just a thought, they float and fly through the air at her command and can even be brought together into various shapes or forms depending on what she needs.
    • Blade Psychometry - By touching the blade of a weapon she can 'read' it's past, who it's previous owners were, it's combat history and even the ways it was used to train. She can thus learn the history of any blade she touches and the events that transpired around/to the blade. She usually uses this ability to check on the blade's authenticity and sometimes to help train herself in learning a variety of new sword techniques.



    Spells:
    Rank D:


    Last edited by Lilura on 17th August 2015, 12:50 pm; edited 2 times in total
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Sword Magic Empty Re: Sword Magic

    Post by Mistress Venir 16th August 2015, 10:38 pm

    Howdy there! It looks like I'll be grading your magic! Let's do this then shall we? All edits requested shall be made in this color! Bump when edits are made!

    Lilura wrote:Magic

    Primary Magic: Sword Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder
    Description: It's a magic that allows one to enchant and fully control one or multiple swords, daggers, great swords, rapiers and so on. It allows the wielder to control almost every aspect of the sword(s) under their charge, from being able to manipulate them without touching them, to changing their size and shape to even being able to channel the mage's Ethernano to deal out a variety medium to long range attacks. There are a variety of ways, mostly offensive, to attack with this magic, one of the most notable is of course to charge one's own sword with magic and manipulate it in the heat of battle or to attack from a distance by sending various blades surging forth and defensively one could even construct a 'shield of blades'.

    This magic works primarily with sword or sword-like weapons and said weapons don't need to be enchanted previously but of course if they are, better for her. It's said to master this magic one needs to master the way of the blade and so often it is that warriors or those that fling themselves more melee inclined often gravitate towards this form of magic.

    Strengths:

    • Manipulation - She can manipulate the various blades, shrinking, enlarging or even changing their shape with a moment's concentration. She also has the ability to manipulate the metal of any blade she touches which allows her the ability to forge new blades from old, repair or even destroy a blade. She could in essence always keep a sword or two handy without anyone being the wiser. This allows her to often launch surprise attacks upon her foes.
    • Availability - Swords are almost literally everywhere, of every make, shape and variety, both magically endowed and common. Which allows her to be picky about what kind of blade(s) she selects.
    • Adaptability - Since the weapons are under her complete control both in and out of her hands, it allows one's imagination to come up with a variety of ways to attack and defend. As long as the blades and/or her concentration hold up that is.


    Weaknesses:

    • Resource - She cannot create blades from thin air, even though it might look that way, she needs swords and blades to manipulate to do anything with this magic, meaning without any, she has to resort to physical combat.
    • Durability - A blade is only as good as it's smith, durability, sharpness and so on are factors that need to be thought when she selects a blade. Certainly she can increase a blades durability and sharpness, but she can't just KEEP repairing it, after a while a blade, if repaired or 'enhanced' too often will simply fall to pieces as it's very structure will have been compromised leading to overall structural failure and disintegration.
    • Heat/Cold Weakness - A heat source hot enough could melt the metal of most of her blades (save for magically enhanced/enchanted maybe) and freezing temperatures can, if harsh enough can turn the durability of her blades into that of glass.
      (Please add one more weakness.)


    (Also post your lineage here!)

    Unique Abilities:

    • Blade Possession - By touching any blade, she can manipulate it, usually she sticks to grabbing it off of her enemies and will never resort to stealing unless she has to. After she touches the blade she can command it to do basically almost anything she wants. (Provided that the blade is weaker than her/not above her rank so if we consider peoples weapons as rank a weak weapon would = D-Rank and so on. However, please be careful as to read descriptions of weapons as you cannot control blades that cannot be picked up by others and (there's a few weapons out there in which only their user can pick up) and if you were to take possession of anothers weapon for a thread (as you said no stealing) you are limited by the strengths/weaknesses of that weapon.)
    • Blade Telekinesis/Constructs - She can seemingly move the various blades with just a thought, they float and fly through the air at her command and can even be brought together into various shapes or forms depending on what she needs.
    • Blade Psychometry - By touching the blade of a weapon she can 'read' it's past, who it's previous owners were, it's combat history and even the ways it was used to train. She can thus learn the history of any blade she touches and the events that transpired around/to the blade. She usually uses this ability to check on the blade's authenticity and sometimes to help train herself in learning a variety of new sword techniques.



    Spells:
    Rank D:


    _____________________________________________________________________________________


    Sword Magic Tumblr_mwffarIHCR1qbk364o3_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o4_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Lilura
    Lilura

    Player 
    Lineage : Calorie Shave
    Position : None
    Posts : 12
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sword Magic Empty Re: Sword Magic

    Post by Lilura 16th August 2015, 11:31 pm

    Hmmm, now that I think of it, these spells, save for Brash Blade, seem a little.. much for rank D, is there anyway I might be able to take these spells down and resubmit a new list?
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Sword Magic Empty Re: Sword Magic

    Post by Mistress Venir 17th August 2015, 12:02 pm

    Yes of course, feel free to change your spell or abilities or even your entire magic if you'd like. It's still within the editing stage so you have free reign. I'm just here to guide! ^o^ Bump when edits have been made and I will get back to them as soon as possible!


    _____________________________________________________________________________________


    Sword Magic Tumblr_mwffarIHCR1qbk364o3_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o4_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Lilura
    Lilura

    Player 
    Lineage : Calorie Shave
    Position : None
    Posts : 12
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sword Magic Empty Re: Sword Magic

    Post by Lilura 17th August 2015, 12:51 pm

    Bump! Okay I made a new list, I hope it's up to par?
    Lilura
    Lilura

    Player 
    Lineage : Calorie Shave
    Position : None
    Posts : 12
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Sword Magic Empty Re: Sword Magic

    Post by Lilura 18th August 2015, 8:33 am

    Bump!
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Sword Magic Empty Re: Sword Magic

    Post by Mistress Venir 18th August 2015, 11:18 am

    Sorry for the delay! I was busy yesterday!

    Lilura wrote:
    Magic
    Primary Magic: Sword Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder
    Description: It's a magic that allows one to enchant and fully control one or multiple swords, daggers, great swords, rapiers and so on. It allows the wielder to control almost every aspect of the sword(s) under their charge, from being able to manipulate them without touching them, to changing their size and shape to even being able to channel the mage's Ethernano to deal out a variety medium to long range attacks. There are a variety of ways, mostly offensive, to attack with this magic, one of the most notable is of course to charge one's own sword with magic and manipulate it in the heat of battle or to attack from a distance by sending various blades surging forth and defensively one could even construct a 'shield of blades'.

    This magic works primarily with sword or sword-like weapons and said weapons don't need to be enchanted previously but of course if they are, better for her. It's said to master this magic one needs to master the way of the blade and so often it is that warriors or those that fling themselves more melee inclined often gravitate towards this form of magic.

    Strengths:

    • Manipulation - She can manipulate the various blades, shrinking, enlarging or even changing their shape with a moment's concentration. She also has the ability to manipulate the metal of any blade she touches which allows her the ability to forge new blades from old, repair or even destroy a blade. She could in essence always keep a sword or two handy without anyone being the wiser. This allows her to often launch surprise attacks upon her foes.
    • Availability - Swords are almost literally everywhere, of every make, shape and variety, both magically endowed and common. Which allows her to be picky about what kind of blade(s) she selects.
    • Adaptability - Since the weapons are under her complete control both in and out of her hands, it allows one's imagination to come up with a variety of ways to attack and defend. As long as the blades and/or her concentration hold up that is.


    Weaknesses:

    • Resource - She cannot create blades from thin air, even though it might look that way, she needs swords and blades to manipulate to do anything with this magic, meaning without any, she has to resort to physical combat.
    • Permission - She cannot take possession of a blade that is stolen, she can only 'possess' a blade that either has no owner, she has bought/won herself or that someone has given her.
    • Durability - A blade is only as good as it's smith, durability, sharpness and so on are factors that need to be thought when she selects a blade. Certainly she can increase a blades durability and sharpness, but she can't just KEEP repairing it, after a while a blade, if repaired or 'enhanced' too often will simply fall to pieces as it's very structure will have been compromised leading to overall structural failure and disintegration.
    • Heat/Cold Weakness - A heat source hot enough could melt the metal of most of her blades (save for magically enhanced/enchanted maybe) and freezing temperatures can, if harsh enough can turn the durability of her blades into that of glass.

    Lineage: Calorie Shave

    Unique Abilities:

    • Blade Possession - By touching any blade, she can manipulate it, she will never resort to stealing. After she touches the blade she can command it to do basically almost anything she wants. Provided that the blade is not above her current rank. She is also limited by the strengths/weaknesses of that weapon.
    • Blade Telekinesis/Constructs - She can seemingly move the various blades with just a thought, they float and fly through the air at her command and can even be brought together into various shapes or forms depending on what she needs.
    • Blade Psychometry - By touching the blade of a weapon she can 'read' it's past, who it's previous owners were, it's combat history and even the ways it was used to train. She can thus learn the history of any blade she touches and the events that transpired around/to the blade. She usually uses this ability to check on the blade's authenticity and sometimes to help train herself in learning a variety of new sword techniques.



    Spells:
    Rank D:


    _____________________________________________________________________________________


    Sword Magic Tumblr_mwffarIHCR1qbk364o3_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o4_500

    Sword Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:

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