Fairy Tail RP

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    Concerning Hostages

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    Concerning Hostages Empty Concerning Hostages

    Post by Admin 9th June 2020, 1:35 am

    Job Title: Concerning Hostages
    Rank: 10 Year
    Category: Normal/ International
    Job Location: Joya
    Solo Word Count: 10,000
    Group Word Count: 20,000
    Additional Requirements: Halt the carnival, keep at least 15 hostages alive, and defeat the boss.
    Job Description: In one of the market places, a mysterious carnival has happened. Nobody knows what has triggered it, nor do they know if it was even arranged or not.

    In reality, the carnival was just a cover for the most savage kidnappings that have been going on as of late. Countless Joyans have disappeared. However, one of the kidnappers sprogged on the others and now they are in trouble too. Joya has sent this urgent request for help, asking this mission to only have the strongest of mages as there are quite a lot of kidnappers, according to the grasser anyway.

    The job is to halt the carnival, save the hostages, and take the kidnappers to authorities. Killing is forbidden as the Joya wants to deal with them personally for meddling with their affairs.

    NPCS:
    Hostages
    These hostages are frail and quite lonely. They all only take 2 S ranked damage before they are killed. Keep them all safe, if possible. If at least 5 dies, the mission fails. There are 20 hostages in total.
    Enemies:

    • Cronies x6
      Cronies usually are all talk and not much fight. They are the ones scattered around the carnival, recruiting people for their bidding. These enemies deal A-Ranked damage and can cause bleeding that drains 5% HP per post. The cronies take 2 S ranked damage each to take down.
      Enemy Rank: Weak

    • False Hostages x4
      Hostages that aren’t hostages, they will pretend to be hostages to take you by surprise. When revealed that they aren’t hostages, they will brandish their brass knuckles and begin to attack. Each hit they do will deal 1 S ranked damage and can cause confusion. Confusion can force you into a state where you forget what you are doing, you might even possibly hit the hostages, thinking they are the enemy. The confusion lasts for one post and the false hostages will go down in 3 S ranked hits.
      Enemy Rank: Normal

    • Top Dog x6
      Ahh, the top dogs. The meanest members and the ones who know what they are doing. Their smarts suits and their attitudes may give way into thinking they aren’t what they are. But they do cause misery. The top dogs will always group up on the hostages except for two, who will try to hold the mages back. They deal 2 S ranked damage and will go down in 5 S ranked hits
      Enemy Rank: Strong

    • Mafia Bosses
      Not one, but 2 mafia bosses?! Turns out they are twins, so it makes sense. The fact that they are part of the mafia makes a lot of sense when you think about the hostages. One has ice magic and the other has fire magic, and they usually fuse their magics together to cast frostfire magic. These guys take 10 S ranked hits each to take down, but they can deal 3 S ranked damage. (They will also be faster than you, meaning it’s really easy for them to dodge your magics.)
      Enemy Rank: Boss

    Reward: 300,000 jewel and Joya's favor.

    -- credit to Salrynn

      Current date/time is 11th May 2024, 1:08 pm