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Magic Name: Pestilence Devil Slayer (Venom Demon Slayer is its true name)
Magic Type: Slayer
Description: The Pestilence Devil Slayer magic (so named by Belladonna Black) is a powerful and deadly magic that utilizes the power of poisons, venoms and toxins to kill demons. Although it is usually held that Devil Slayer magic is taught by demons, Belladonna came about it by a series of experiments that eventually mutated her body and conferred this power on her. The devil slayer magic is feared in many circles, as not only does it have a reputation of being taught by a demon, but it is believed to drive the user insane, if care is not taken to control and master it.
The Pestilence Devil Slayer mage is a master of poisons. Their bodies are capable of producing different toxins in different states (such as solid, liquid, gas and energy signatures) and different forms, colors and structures, with which to incapacitate and kill enemies. Highly corrosive substances can also be created to eat through defenses and cause damage over time, and even corrode and eat away spells as though they were corporeal substances. However, this power also has the ability to heal. By manipulating otherwise “carcinogenic” substances in the right proportions, they can heal injuries, regenerate body parts and generate antidotes for poisonous substances. They are also very conversant at buffing their allies and debuffing their enemies with special chemicals that can distinguish between friend and foe. Being demon slayer magic, the user can generate fumes, pheromones and other substances, which are highly antagonistic to devils. It is not very surprising that such mages are referred to as “Exorcist Mages”.
Unique Abilities:
Spells:
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Pestilence Devil Slayer
Magic Name: Pestilence Devil Slayer (Venom Demon Slayer is its true name)
Magic Type: Slayer
Description: The Pestilence Devil Slayer magic (so named by Belladonna Black) is a powerful and deadly magic that utilizes the power of poisons, venoms and toxins to kill demons. Although it is usually held that Devil Slayer magic is taught by demons, Belladonna came about it by a series of experiments that eventually mutated her body and conferred this power on her. The devil slayer magic is feared in many circles, as not only does it have a reputation of being taught by a demon, but it is believed to drive the user insane, if care is not taken to control and master it.
The Pestilence Devil Slayer mage is a master of poisons. Their bodies are capable of producing different toxins in different states (such as solid, liquid, gas and energy signatures) and different forms, colors and structures, with which to incapacitate and kill enemies. Highly corrosive substances can also be created to eat through defenses and cause damage over time, and even corrode and eat away spells as though they were corporeal substances. However, this power also has the ability to heal. By manipulating otherwise “carcinogenic” substances in the right proportions, they can heal injuries, regenerate body parts and generate antidotes for poisonous substances. They are also very conversant at buffing their allies and debuffing their enemies with special chemicals that can distinguish between friend and foe. Being demon slayer magic, the user can generate fumes, pheromones and other substances, which are highly antagonistic to devils. It is not very surprising that such mages are referred to as “Exorcist Mages”.
Unique Abilities:
- Soothing Aura of the Exorcist:
The Venom Devil Slayer has a body that exudes various poisonous substances, but some of these, given the right doses, can be blended into a cocktail that is actually beneficial to the Devil Slayer. Belladonna’s body is always wreathed in an invisible aura that constantly regenerates injuries and damage naturally. This translates as a 5% health regeneration per post, the moment she receives any injury. Once per post, she can touch an individual and purge poisonous substances (including alcohol) from a person’s body. If the poison is magic based, she must spend an equal amount of the MP used to initiate the poison spell, to cancel it. Magic based poisons of her rank up to S-Rank can be negated in this manner.
RP Flavor: Belladonna can heal her injuries, even serious looking ones, in a matter of seconds. However, this does not affect her healing speed in combat or make it any more effective than it should be. Another thing of note is that her Soothing Aura has a pleasant, mildly heady fragrance, which has become her characteristic scent. She can opt to mask the scent, though, if she must rely on stealth. - Superior Aura of the Exorcist:
An improved version of the Soothing Aura of the Exorcist enables Belladonna to modify exuded poisonous substances at the right concentration, composition and proportion, for extra benefits. She gains an improved magic regeneration and can now regenerate 5% of her MP every post.
RP Flavor: Belladonna now also uses this power as a "cleaning agent", corroding away dirt and stains from her clothing and body to keep her always looking clean and fresh. While this ability ensures that she can go sparkling clean a moment after being dumped in a miry pit, it does not repair any damage done to clothes or items. - Unlocked at S-Rank:
Spells:
- B-Rank Spells:
Name: Battle Air
Rank: B
Category: Auxiliary (Buff)
Type: Burst
Range: 50 meters
Speed: 50 meters per second
Duration: 6 posts
Description: Belladonna manipulates her aura to release a pheromone that buffs all allies’ physical strengths (including hers) by 60% for the next 6 posts.
Name: Mal Aria
Rank: B
Category: Offensive
Type: Multiple Target
Damage: 60 HP
Range: 150 meters
Speed: 110 meters per second
Duration: 6 posts
Description: Belladonna exhales a thick, red, noxious cloud, which envelops the target area. Enemies caught in the fumes will suffer 60% reduction to their speed (due to sight impairment and serious itching and watering of the eyes), and suffer corrosive damage. This ability does not affect allies caught in the midst of it. It is usually relied on as a means of escape.
Name: Venom Shock
Rank: B
Category: Offensive
Type: Single Target
Damage: 40 HP per post
Range: 200 meters
Speed: 200 meters per second
Duration: 5 posts
Description: Belladonna creates a shard of solid poison and fires it off at her opponent (she tends to spit it out to catch them off guard, but it can be cast from other parts of her body). On striking the target, it dissolves into their body, dealing nerve racking damage to the victim over a period of 5 posts. The victim’s skin usually takes on a pallid color when poisoned by this spell.
Name: Head Wind
Rank: B
Category: Auxiliary (Buff)
Type: Burst
Range: 50 meters
Speed: 50 meters per second
Duration: 6 posts
Description: Belladonna releases a beneficial pheromone that buffs all allies’ speed (including hers) by 60% for the next 6 posts.[/color]
- A-Rank Spells:
- Name: Exorcist’s Special Body
Rank: A
Type: Passive
Description: Belladonna’s unique ability has a secondary effect on her body: her constantly healing tissues make her as alive as she could ever be. This can be identified as a 30% increase to health.
Name: Stinging Nettles
Rank: A
Category: Offensive
Type: Multiple Target
Damage: 75 HP
Range: 225 meters
Speed: 165 meters per second
Duration: 6 posts
Description: A series of bone-like contraptions spike their way out of whatever surface Belladonna is standing on (even the air), and move outwards from her, skewering and poisoning whatever unfortunate thing is caught among them. Spikes dissolve on approaching allies, so they are unaffected by the spell. Anyone injured by the nettles suffers a 50% reduction to physical resistance for the duration of the spell and 15% reduction to magical resistance, due to the poison weakening their resolve and increasing their pain threshold. Belladonna usually stamps her foot to activate this spell, but moving body parts is not necessary to cast it.
Name: The Consumption
Rank: A
Category: Defensive/ Offensive
Type: Burst
Defensive Ability: 200 HP
Damage: Burst (100 HP)
Range: 75 meters
Speed: 75 meters per second
Duration: 7 posts
Description: Poisonous fumes (usually exhaled by the caster), bright purple in color, swirl together to form a corrosive cloud, which surrounds the burst range and can defend against attacks, in the sense that the cloud "eats up" whatever comes in contact with it, including spells of any variety that can otherwise interact with the cloud (note that in actuality, its purpose is to simply block spells, and does not auto-negate spells). Anything that touches the wall suffers corrosive damage equal to A rank burst damage (so in order to avoid damage, the wall should not be touched physically, in the same way one avoids getting burned by not interacting physically with fire). While this protection is not as powerful as other defensive structures, it is good for keeping enemies at bay, and as it is gaseous, can be used to surround another defensive structure to provide extra protection. Also of note is the strange fact that allies do not suffer any damage from the cloud, although their skin tingles on contact. Gas as it may be, it obeys the rules of defensive structures, and dissipates eventually, when the HP reaches 0.
Name: Elixir
Rank: A
Category: Supportive
Restoration: 100 HP
Type: Burst
Range: 75 meters
Speed: 75 meters per second
Duration: 7 posts
Description: Belladonna releases a wave of glowing golden gas, which in more concentrated amounts would be very carcinogenic, but in such controlled quantity, results in a restorative aura that regenerates the tissues of those caught within it, even up to lost limbs and missing organs. Nevertheless, it cannot bring the dead to life.
Name: Touch of Decay
Rank: A
Category: Offensive
Type: Burst
Damage: 100 HP
Range: 75 meters
Speed: 75 meters per second
Duration: 7 posts
Description: This technique is mostly to overwhelm enemies at close quarter range. A shock wave of corrosive ethernano particles radiates out from her and damages whatever is caught within it, eating at their bodies and causing degeneration of physical and magical objects. While allies are unaffected, enemy targets suffer a 50% reduction to how well they can withstand magic (i.e. 50% magical damage reduction debuff), and a 15% reduction to their resistance to physical damage.
RP Flavor: Enemies who are killed by this attack are turned to pale green ashes, bones and all. This technique follows Death rules, and is only fatal to characters if approval has been obtained from the person(s) controlling them.
Name: Exorcist’s Uncanny Gift
Rank: A
Type: Passive
Description: This passive ability constantly secretes hormones into Belladonna's body that increase her strength by 55%.
Name: Exorcist’s Grace
Rank: A
Type: Passive
Description: Further utilization of the toxins constantly in her system has allowed Belladonna to gain a passive 55% to her physical speed.
Name: Aura of Doom
Rank: A
Category: Auxiliary
Type: Burst
Damage: N/A
Range: 75 meters
Speed: 75 meters per second
Duration: 7 posts
Description: On activation, Belladonna begins to emit an ominous dark purple aura. It is not directly offensive, but it makes things difficult for those who wish to engage her in physical combat. Anyone that comes in contact with her (any who hits her or is hit by her) begins to suffer a 5% MP burn for the duration of the ability. The burn continues, even if they move away, unless they can find a means of canceling it. This ability can bypass all manner of shields.
- S-Rank Spells:
- Coming Soon...
- H-Rank Spells:
- Coming Soon...
- Signature Spells:
Name: Venom Demon Exorcist’s Rage
Rank: A
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 300 meters
Speed: 300 meters per second
Duration: 7 posts
Description: Belladonna takes in a deep breath, then launches forth a powerful blast of raw poisonous energy from her mouth. The force of this attack is powerful enough to send hit targets flying (very serious knock back), and causes a 65% reduction to speed. This attack can be done once per post.
Name: Venom Demon Exorcist’s Corrosion Claw
Rank: A
Category: Offensive
Type: Single Target
Damage: 100 HP
Range: 300 meters
Speed: 300 meters per second
Duration: 7 posts
Description: Belladonna wreathes a limb in corrosive ethernano, and strikes an opponent viciously. The attack has a lot of power behind it (knock-back wise), and anyone struck by the ethernano suffers a 65% reduction in their spell damage. This attack can be done once per post.
- Advanced Spells:
Name:Pestilence Devil Slayer’s Death Sentence
Rank: A+
Category: Offensive
Type: Multiple Target
Damage: 56 HP per post
Range: 338 meters
Speed: 250 meters per second
Duration: 5 posts
Description: Borne from the Exorcist’s darkest emotions, Belladonna releases a spectral green wave of utter corrosive power. It clings to the skin of its victims, eating into their flesh and causing them pain for 5 posts.
RP Flavor: This is Belladonna’s first capital punishment for those she believes are deserving of the death penalty. The poison will work on their flesh, melting it away until all that is left are bleached skeletons wallowing in a thick, slimy, greenish sludge. Of course, no character can be killed off with this spell without the express permission of the person controlling them.
Name: Exorcist Secret Technique: Bite of Orochi
Rank: B+
Category: Offensive
Type: Single Target
Damage: 120 HP
Range: 300 meters
Speed: 300 meters per second
Duration: 8 posts
Description: An assassination technique. Belladonna points her finger at a target (the physical demonstration is unnecessary), and fires a black “bullet” at them. On contact, the bullet is observed to be a myotoxin, which begins to eat away at the muscles, causing a severe reduction to mobility (90% reduction to speed) for the duration of the ability.
RP Flavor: Another “death penalty” spell, the Bite of Orochi causes the body of the victim to decompose rapidly, their muscles turning to ash and leaving their blackened bones behind, as the myotoxin completely reduces their tissues to grime. Death rules apply; permission must be taken from the respective quarters, for this technique to kill an individual.
Name: Pestilence Devil Slayer's Mandate
Rank: A+
Category: Auxiliary (Buff)
Type: Burst
Range: 110 meters
Speed: 110 meters per second
Duration: 9 posts
Description: A more powerful aura that Belladonna utilizes, it has a soft bright orange hue. Allies engulfed by this aura look as though they are on fire (when actually, as we all know, they are not) and enjoy a 100% increase to spell damage for 9 posts.
Name: Fickle Malady
Rank: B+
Category: Offensive
Type: Single Target (Piercing Effect)
Damage: 60 HP
Range: 300 meters
Speed: 300 meters per second
Duration: 8 posts
Description: Belladonna fires a cyan-colored blast at an opponent. While people find this attack surprisingly weaker than normal, it easily bypasses defenses and armor to strike its target. This technique is used for when Belladonna needs to poison an opponent who is heavily armored. Victims poisoned by the Fickle Malady suffer a 5% HP burn for the duration of the spell.
Last edited by Digit on 20th February 2020, 1:59 pm; edited 8 times in total