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    Chris's ARM Magic (C-Ranks)

    Seenter
    Seenter

    Player 
    Lineage : Gold Rush
    Position : None
    Posts : 194
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Chris's ARM Magic (C-Ranks) Empty Chris's ARM Magic (C-Ranks)

    Post by Seenter 27th February 2017, 5:50 pm

    Magic

    Primary Magic: Re-Equip ARM
    Secondary Magic:
    Caster or Holder: Holder
    Description: Artifact Reinforced Magic (ARM) is a special re-equip magic that is handed down a specific family line. From ancient times when magic users were considered all powerful; it was created as a method of providing the common people with a way to defend themselves against the turmoil wrought by the ancient mages. It wasn’t as strong as those mages, but a little protection was better than none.

    The creation of these special items is a process called ARM Forge. This takes an item or force and attaches it to a piece of jewelry. When an ARM is in a dormant state (it has no magic coursing through it) it takes on the appearance of the jewelry and can be worn as normal. However once it is activated (voice activation followed by a surge of magic) it takes on its true form. These can be anything from a simple dagger to a huge guardian to defend the user. Different ARM types have different effects, but they all fall under one of nine categories:
    Simple ARMs- These ARMs are nothing more than tools. They take a small amount of magic to activate and have no special abilities attached to them.
    Holy ARMs- These ARMs have the ability to heal and can remove curses.
    Weapon ARMs- These turn into a weapon that the user can use. Some have additional abilities.
    Darkness ARMs- These ARMs places a curse on their target, but also give a handicap to the person who uses it. Example: Stop an opponent’s movement but deal 5 damage to the user per post it is used.
    Dimension ARMs- These ARMs can create pocket dimensions, teleport or transport a person, or even see at a distance.
    Guardian ARMs- These ARMs transform into a semi-sentient summon creature that fights to protect its user.
    Nature ARMs- These ARMs either grant their user increased stats or create a magical elemental effect when used.
    Ghost ARMs- These ARMs attach to the user’s body and allows them to become a living weapon.
    Unique ARMs- These ARMs are ones that don’t fall under any of the previous categories.

    Only one family knows the secret of creating these magic devices, and over the years have learned how to improve them without taking away their use. One such improvement is the ability to infuse more magic into the ARM to bring out a secret ability known only to the family.
    Strengths:

    • Large diversity

    Weaknesses:

    • Because all ARMs are voice activated someone can tell what the user is doing if they heard the activation before. Also if the user is silenced in any way he can’t activate the ARMs.
    • If the ARM is removed from the user (taking a ring off his finger, knocking the sword from his hand) then the user can’t use it until it is retrieved. If knocked from his hand the ARM returns to its dormant state.

    Lineage: Kuroryu: The Void Dragon
    Description: King Kuroryu was said to be a mage who lost his ability to use magic in return he was able to use the powers of the very powerful dragon Muko, a void dragon. Kuroryu had killed Muko, but the dragon's soul had no where to go and latched itself onto Kuroryu - leeching Kuroryu's magical abilities but converting it to something else... something far stronger. Kuroryu never had a real name instead he dubbed himself "Black Dragon." King Kuroryu sought out to establish his own kingdom and adventured to foreign lands where he lead a revolution to stop a wicked necromancer that caused destruction. Kuroryu soon became King, and 7 warriors that fought with him in the epic war that struggled for decades had become knights of Kuroryu. Each Knight was powerful and served Kuroryu, until Shinokishi killed 5 of the knights by challenging each one to a due - leaving his brother the Knight of Black Ice free alive. Kuroryu was furious that his brethren had died and an epic battle between Shinokishi and Kuroryu started. The battle lasted 7 days - but in the end neither one could win. Kuroryu used a forbidden void dragon technique sealing himself and Shinokishi into the void. Parts of the king's soul managed to escape the void and latched itself onto chosen ones that would carry out his will. Granting the chosen ones power of the one great, void dragon.
    Ability: The user is able to use the magic energy of an incoming spell to create a void on that spell itself,  negating it by trapping it in the void. The spells that are trapped into the void transfer half of what the MP would have cost for this lineage’s user to cast.(So a A-rank user of this ability would receive 10% MP from an A-rank spell being absorbed seeing as it would cost them 20% to cast it)
    Usage: This ability can be used on spells equal to or lower than the user’s own rank(Max S-rank) and once per 10 posts.
    Unique Abilities:

    • Magic Surge- The user can spend 5% of his total magic to activate the additional ability of one of his ARMs when using its active ability. See spells.
    • Magic Channel- By spending 5% of his total magic on one of his ARMs the user can activate the additional ability of the ARM’s passive ability for 1 post. Can only be used once per ARM when activated.
    • Magic Speed- Because of the nature of the ARMs and the flow of magic through them the user gains a bonus to his speed and reaction time (20%) naturally as his magic flows through all of his body.
    • Magic Strength- Because of the nature of Holy ARMs and Darkness ARMs; the flow of magic through the user creates a buildup of added strength in the body as the two clash and combine. The user gains an additional 20% damage to unarmed and Weapon ARMs.


    Spells:
    Nature ARM, Grand Shield (Signature C):
    Dimension ARM, Air Dash (Signature D):
    Weapon ARM, Blade of Flames (D):
    Holy ARM, Little Angel (D):
    Repair ARM (D):
    Earthen Armor (D):
    Nature ARM, Electric Eye (C):
    Dimension ARM, Instant Portal (C):
    Darkness ARM, Nightmare Skull (C):
    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:


    _____________________________________________________________________________________

    Christopher Seenter | Chris's Bank
    First Magic | Second Magic | Third Magic
    Undecided | Undecided | Undecided
    avatar
    Guest
    Guest

    Chris's ARM Magic (C-Ranks) Empty Re: Chris's ARM Magic (C-Ranks)

    Post by Guest 27th February 2017, 7:02 pm

    Requests can be found in this color.
    Seenter wrote:Magic

    Primary Magic: Re-Equip ARM
    Secondary Magic:
    Caster or Holder: Holder
    Description: Artifact Reinforced Magic (ARM) is a special re-equip magic that is handed down a specific family line. From ancient times when magic users were considered all powerful; it was created as a method of providing the common people with a way to defend themselves against the turmoil wrought by the ancient mages. It wasn’t as strong as those mages, but a little protection was better than none.

    The creation of these special items is a process called ARM Forge. This takes an item or force and attaches it to a piece of jewelry. When an ARM is in a dormant state (it has no magic coursing through it) it takes on the appearance of the jewelry and can be worn as normal. However once it is activated (voice activation followed by a surge of magic) it takes on its true form. These can be anything from a simple dagger to a huge guardian to defend the user. Different ARM types have different effects, but they all fall under one of nine categories:
    Simple ARMs- These ARMs are nothing more than tools. They take a small amount of magic to activate and have no special abilities attached to them.
    Holy ARMs- These ARMs have the ability to heal and can remove curses.
    Weapon ARMs- These turn into a weapon that the user can use. Some have additional abilities.
    Darkness ARMs- These ARMs places a curse on their target, but also give a handicap to the person who uses it. Example: Stop an opponent’s movement but deal 5 damage to the user per post it is used.
    Dimension ARMs- These ARMs can create pocket dimensions, teleport or transport a person, or even see at a distance.
    Guardian ARMs- These ARMs transform into a semi-sentient summon creature that fights to protect its user.
    Nature ARMs- These ARMs either grant their user increased stats or create a magical elemental effect when used.
    Ghost ARMs- These ARMs attach to the user’s body and allows them to become a living weapon.
    Unique ARMs- These ARMs are ones that don’t fall under any of the previous categories.

    Only one family knows the secret of creating these magic devices, and over the years have learned how to improve them without taking away their use. One such improvement is the ability to infuse more magic into the ARM to bring out a secret ability known only to the family.
    Strengths:

    • Large diversity

    Weaknesses:

    • Because all ARMs are voice activated someone can tell what the user is doing if they heard the activation before. Also if the user is silenced in any way he can’t activate the ARMs.
    • If the ARM is removed from the user (taking a ring off his finger, knocking the sword from his hand) then the user can’t use it until it is retrieved. If knocked from his hand the ARM returns to its dormant state.

    Lineage: Kuroryu: The Void Dragon
    Description: King Kuroryu was said to be a mage who lost his ability to use magic in return he was able to use the powers of the very powerful dragon Muko, a void dragon. Kuroryu had killed Muko, but the dragon's soul had no where to go and latched itself onto Kuroryu - leeching Kuroryu's magical abilities but converting it to something else... something far stronger. Kuroryu never had a real name instead he dubbed himself "Black Dragon." King Kuroryu sought out to establish his own kingdom and adventured to foreign lands where he lead a revolution to stop a wicked necromancer that caused destruction. Kuroryu soon became King, and 7 warriors that fought with him in the epic war that struggled for decades had become knights of Kuroryu. Each Knight was powerful and served Kuroryu, until Shinokishi killed 5 of the knights by challenging each one to a due - leaving his brother the Knight of Black Ice free alive. Kuroryu was furious that his brethren had died and an epic battle between Shinokishi and Kuroryu started. The battle lasted 7 days - but in the end neither one could win. Kuroryu used a forbidden void dragon technique sealing himself and Shinokishi into the void. Parts of the king's soul managed to escape the void and latched itself onto chosen ones that would carry out his will. Granting the chosen ones power of the one great, void dragon.
    Ability: The user is able to use the magic energy of an incoming spell to create a void on that spell itself,  negating it by trapping it in the void. The spells that are trapped into the void transfer half of what the MP would have cost for this lineage’s user to cast.(So a A-rank user of this ability would receive 10% MP from an A-rank spell being absorbed seeing as it would cost them 20% to cast it)
    Usage: This ability can be used on spells equal to or lower than the user’s own rank(Max S-rank) and once per 10 posts.
    Unique Abilities:

    • Magic Surge- The user can spend 5% of his total magic to activate the additional ability of one of his ARMs when using its active ability. See spells.
    • Magic Channel- By spending 5% of his total magic on one of his ARMs the user can activate the additional ability of the ARM’s passive ability for 1 post. Can only be used once per ARM when activated.
    • Magic Speed- Because of the nature of the ARMs and the flow of magic through them the user gains a bonus to his speed and reaction time (20%) naturally as his magic flows through all of his body.
    • Magic Strength- Because of the nature of Holy ARMs and Darkness ARMs; the flow of magic through the user creates a buildup of added strength in the body as the two clash and combine. The user gains an additional 20% damage to unarmed and Weapon ARMs.


    Spells:
    Nature ARM, Grand Shield (Signature C):
    Dimension ARM, Air Dash (Signature D):
    Weapon ARM, Blade of Flames (D):
    Holy ARM, Little Angel (D):
    Repair ARM (D):
    Earthen Armor (D):
    Nature ARM, Electric Eye (C):
    Dimension ARM, Instant Portal (C):
    Darkness ARM, Nightmare Skull (C):
    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 335
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Chris's ARM Magic (C-Ranks) Empty Re: Chris's ARM Magic (C-Ranks)

    Post by desirée 16th December 2017, 6:15 pm

    Chris's ARM Magic (C-Ranks) XEibTrW


    _____________________________________________________________________________________

    Chris's ARM Magic (C-Ranks) IY2eFxu


      Current date/time is 12th May 2024, 11:32 am