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    Angel Magic [WIP]

    Crims0n
    Crims0n

    Player 
    Lineage : Sand Demon
    Position : None
    Posts : 7
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Angel Magic [WIP] Empty Angel Magic [WIP]

    Post by Crims0n 16th June 2017, 9:20 am

    Magic

    Primary Magic: Angel Magic
    Secondary Magic: (Shall be filled later)
    Caster or Holder: Caster AND Holder
    Description: Angel Magic is considered both a Caster and Holder Magic that summons heavenly deities through the use of golden coins, namely Angel Coins. Angel Coins are gained through taking your lifespan and converting them into coins to summon Angels. This magic is capable of dealing different aspects of damaging depending on the Angel that is summoned. The more powerful the Angel, the more it costs, which means the more lifespan you take out. Downfall of the magic is that whenever an Angel is defeated, it will and shall inflict a great deal of pain to the caster/holder. And the defeat of an Angel will shorten the lifespan of the user. But, if an Angel is victorious or if theres a mutual agreement, no harm will be done to the caster and the Angel shall go back to it's world. In some instances, there would be no need to use coins, but the result of that is a weaker and non-powerful angel.

    For the sake of keeping my character young, alive, and healthy: Angel Magic will not take away lifespan, although it will take away magical energy of the user. Angelo, like any other Angel Magic user, would cast a chant to create coins from their lifespan, in this case Ethernano. The user claims how many Angel Coins they are willing to pay. The coins would then be formulated. Then the user would claim who they shall be summoning that equals to the cost, resulting in the Angel "descending from heaven" after being called upon. Like Celestial Spirits, Angels can't die, but can result in some serious fatalities and casualties. And like Celestial Spirit summoning, the majority a mage could summon shall be 3, but the more Angels summoned, the more movement restraints there are.

    Strengths:

    • User can summon gifted and powerful allies to assist them in their need


    • Angels cannot die, thus can be summoned once again whenever they are ready


    • Different variety for different situations


    Weaknesses:

    • Defeated Angels will inflect great pain onto user, usually about 20-30% of Angel max HP damage upon user


    • Can only stay out for a limited amount of time


    • Vulnerability to user if they don't have any additional magic


    Lineage: Sand Demon
    Sand Demon:

    Unique Abilities:

    • Self Regeneration - Lasts for 1 post, cooldown is 1 post. She gains 5% of her max HP


    • Multiple Summons - Can summon more than 1 Angel, but same consequence as Celestial Spirit Summons (D-Rank: Will lose 10% of their max HP every post while this is occurring. The player will also be unable to move during this time)


    • Force Closure - Like of a Celestial Spirit Mage, Angel users have the ability to force close a gate. By doing so, they will take 10% damage of the max HP of the Angel
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 335
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Angel Magic [WIP] Empty Re: Angel Magic [WIP]

    Post by desirée 16th December 2017, 6:40 pm

    Angel Magic [WIP] XEibTrW


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    Angel Magic [WIP] IY2eFxu


      Current date/time is 26th April 2024, 5:15 am